rainmeter-studio/Library/MeterWindow.cpp
Kimmo Pekkola 30edc895f2
2009-02-10 18:37:48 +00:00

2831 lines
68 KiB
C++

/*
Copyright (C) 2001 Kimmo Pekkola
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/*
$Header: /home/cvsroot/Rainmeter/Library/MeterWindow.cpp,v 1.1.1.1 2005/07/10 18:51:06 rainy Exp $
$Log: MeterWindow.cpp,v $
Revision 1.1.1.1 2005/07/10 18:51:06 rainy
no message
Revision 1.26 2004/08/13 15:47:45 rainy
Fixed z-position changing.
Mouse move events work for non-movable windows too.
Revision 1.25 2004/07/11 17:19:29 rainy
Changed messageboxes to logs.
Mouse leave checks transparent pixels.
Added !RainmeterToggleConfig.
Revision 1.24 2004/06/05 10:55:54 rainy
Too much changes to be listed in here...
Revision 1.23 2004/03/13 16:19:17 rainy
Added support for multiple configs
Revision 1.22 2003/12/05 15:50:10 Rainy
Multi-instance changes.
Revision 1.21 2003/02/10 18:11:33 rainy
Too much changes to mention :-)
Revision 1.20 2002/12/23 14:25:21 rainy
Separated skin and other settings.
Stats are now written in ini file.
Revision 1.19 2002/07/01 15:27:36 rainy
AlwaysOnTop gets now three values.
Added Toggle().
Added RainmeterCurrentConfig and RainmeterCurrentConfigIni.
The ini file's timestamp is checked before it is overwritten.
AboutBox is now in separate source file.
Added SnapEdges.
Revision 1.18 2002/05/05 10:48:56 rainy
Fixed few bugs.
Revision 1.17 2002/05/04 08:16:35 rainy
There can be any number of ini files in the config folders.
WM_COPYDATA can be used to deliver the bangs.
Added support for per meter actions.
Revision 1.16 2002/04/27 10:27:42 rainy
Added hide/show to meters and enable/disable to measures
Revision 1.15 2002/04/01 15:36:10 rainy
Added PLAY, PLAYSTOP and PLAYLOOP build-in commands.
Revision 1.14 2002/03/31 09:58:53 rainy
Added some comments
Revision 1.13 2002/03/29 16:32:58 rainy
Fixed a typo
Revision 1.12 2002/01/16 16:06:29 rainy
The file doesn't need to be named Rainmeter.ini anymore.
If the old config doesn't exist, we'll yse the first one instead.
Revision 1.11 2001/12/23 10:14:09 rainy
Added support for different configs.
The position of the window is now remembered.
Revision 1.10 2001/10/28 10:15:21 rainy
Added left and right mouse up actions.
IsNT() can now identify different OS more precisely.
Revision 1.9 2001/10/14 07:27:58 rainy
Changed the errorhandling.
Stats now include the date when they were started to collect.
Revision 1.8 2001/09/26 16:25:44 rainy
Added support for statistics.
Meters and Measures are now stored here.
Revision 1.7 2001/09/01 12:57:13 rainy
Added support for Bar and Bitmap meters.
Revision 1.6 2001/08/25 18:08:34 rainy
Added mousebutton actions.
The About dialog has now the build date.
Revision 1.5 2001/08/25 17:15:52 rainy
Added context menu, which can show the about dialog, refresh the configuration or quit the program.
The ini-file can be defined in the step.rc also.
Revision 1.4 2001/08/19 09:43:29 rainy
Mouse over hid the window even if it was not wanted.
Revision 1.3 2001/08/19 09:12:12 rainy
Added support for GetRevID.
Added StartHidden.
Revision 1.2 2001/08/12 15:36:55 Rainy
The ini-file's exsistance is checked.
Added String meter.
Improved mouse over hiding.
Revision 1.1.1.1 2001/08/11 10:58:19 Rainy
Added to CVS.
*/
#pragma warning(disable: 4786)
#pragma warning(disable: 4996)
#include <windows.h>
#include <gdiplus.h>
#include "MeterWindow.h"
#include "Rainmeter.h"
#include "Error.h"
#include <math.h>
#include <time.h>
#include "Meter.h"
#include "Measure.h"
#include "AboutDialog.h"
#include "resource.h"
#include "Litestep.h"
#include <Mmsystem.h>
#include <assert.h>
#include <tchar.h>
#include "MeasureCalc.h"
#include "MeasureNet.h"
#include "MeterButton.h"
using namespace Gdiplus;
#define ULW_ALPHA 0x00000002
#define WS_EX_LAYERED 0x00080000
#define METERTIMER 1
#define MOUSETIMER 2
#define FADETIMER 3
#define SNAPDISTANCE 10
int CMeterWindow::m_InstanceCount = 0;
extern CRainmeter* Rainmeter;
/*
** CMeterWindow
**
** Constructor
**
*/
CMeterWindow::CMeterWindow(std::wstring& config, std::wstring& iniFile)
{
m_Background = NULL;
m_Window = NULL;
m_ChildWindow = false;
m_DoubleBuffer = NULL;
m_WindowX = 0;
m_WindowY = 0;
m_WindowW = 0;
m_WindowH = 0;
m_WindowZPosition = ZPOSITION_NORMAL;
m_WindowDraggable = true;
m_WindowUpdate = 1000;
m_WindowHide = HIDEMODE_NONE;
m_WindowStartHidden = false;
m_SnapEdges = true;
m_Rainmeter = NULL;
m_ResetRegion = false;
m_Refreshing = false;
m_NativeTransparency = true;
m_MeasuresToVariables = false;
m_AllowNegativeCoordinates = true;
m_SavePosition = false; // Must be false
m_AlphaValue = 255;
m_FadeDuration = 250;
m_ClickThrough = false;
m_DynamicWindowSize = false;
m_KeepOnScreen = true;
m_BackgroundSize.cx = 0;
m_BackgroundSize.cy = 0;
m_FadeStartTime = 0;
m_FadeStartValue = 0;
m_FadeEndValue = 0;
m_TransparencyValue = 0;
m_MouseOver = false;
m_BackgroundMode = BGMODE_IMAGE;
m_SolidBevel = BEVELTYPE_NONE;
m_SkinName = config;
m_SkinIniFile = iniFile;
m_User32Library = LoadLibrary(L"user32.dll");
m_UpdateCounter = 0;
m_InstanceCount++;
}
/*
** ~CMeterWindow
**
** Destructor
**
*/
CMeterWindow::~CMeterWindow()
{
WriteConfig();
// Destroy the meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
delete (*j);
}
// Destroy the measures
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
delete (*i);
}
if(m_Background) delete m_Background;
if(m_DoubleBuffer) delete (m_DoubleBuffer);
if(m_Window) DestroyWindow(m_Window);
FreeLibrary(m_User32Library);
m_InstanceCount--;
if (m_InstanceCount == 0)
{
BOOL Result;
int counter = 0;
do {
// Wait for the window to die
Result = UnregisterClass(L"RainmeterMeterWindow", m_Rainmeter->GetInstance());
Sleep(100);
counter += 1;
} while(!Result && counter < 10);
}
}
/*
** Initialize
**
** Initializes the window, creates the class and the window.
**
*/
int CMeterWindow::Initialize(CRainmeter& Rainmeter)
{
WNDCLASSEX wc;
m_Rainmeter = &Rainmeter;
// Register the windowclass
memset(&wc, 0, sizeof(WNDCLASSEX));
wc.style = CS_NOCLOSE;
wc.cbSize = sizeof(WNDCLASSEX);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.lpfnWndProc = WndProc;
wc.hInstance = m_Rainmeter->GetInstance();
wc.lpszClassName = L"RainmeterMeterWindow";
if(!RegisterClassEx(&wc))
{
DWORD err = GetLastError();
if (err != 0 && ERROR_CLASS_ALREADY_EXISTS != err)
{
throw CError(CError::ERROR_REGISTER_WINDOWCLASS, __LINE__, __FILE__);
}
}
m_Window = CreateWindowEx(WS_EX_TOOLWINDOW,
L"RainmeterMeterWindow",
NULL,
WS_POPUP,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
m_Rainmeter->GetInstance(),
this);
if(m_Window == NULL)
{
throw CError(CError::ERROR_CREATE_WINDOW, __LINE__, __FILE__);
}
#ifndef _WIN64
SetWindowLong(m_Window, GWL_USERDATA, magicDWord);
#endif
setlocale(LC_NUMERIC, "C");
// Gotta have some kind of buffer during initialization
m_DoubleBuffer = new Bitmap(1, 1, PixelFormat32bppARGB);
Refresh(true);
if (!m_WindowStartHidden)
{
if (m_WindowHide == HIDEMODE_FADEOUT)
{
FadeWindow(0, 255);
}
else
{
FadeWindow(0, m_AlphaValue);
}
}
LSLog(LOG_DEBUG, L"Rainmeter", L"Initialization successful.");
return 0;
}
/*
** Refresh
**
** This deletes everything and rebuilds the config again.
**
*/
void CMeterWindow::Refresh(bool init)
{
assert(m_Rainmeter != NULL);
m_Rainmeter->SetCurrentParser(&m_Parser);
std::wstring dbg = L"Refreshing (Name: \"" + m_SkinName;
dbg += L"\" Ini: \"" + m_SkinIniFile;
dbg += L"\")";
LSLog(LOG_DEBUG, L"Rainmeter", dbg.c_str());
m_Refreshing = true;
if(!init)
{
// First destroy everything
WriteConfig();
KillTimer(m_Window, METERTIMER); // Kill the timer
KillTimer(m_Window, MOUSETIMER); // Kill the timer
KillTimer(m_Window, FADETIMER); // Kill the timer
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
delete (*i);
}
m_Measures.clear();
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
delete (*j);
}
m_Meters.clear();
if(m_Background) delete m_Background;
m_Background = NULL;
m_BackgroundSize.cx = m_BackgroundSize.cy = 0;
m_BackgroundName.erase();
}
ReadConfig(); // Read the general settings
ReadSkin();
InitializeMeters();
// Remove transparent flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
if ((style & WS_EX_TRANSPARENT) != 0)
{
SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_TRANSPARENT);
}
if (m_KeepOnScreen)
{
MapCoordsToScreen(m_WindowX, m_WindowY, m_WindowW, m_WindowH);
}
SetWindowPos(m_Window, NULL, m_WindowX, m_WindowY, m_WindowW, m_WindowH, SWP_NOZORDER | SWP_NOACTIVATE);
// Set the window region
CreateRegion(true); // Clear the region
Update(false);
CreateRegion(false);
// Start the timers
if(0 == SetTimer(m_Window, METERTIMER, m_WindowUpdate, NULL))
{
throw CError(L"Unable to create a timer!", __LINE__, __FILE__);
}
if(0 == SetTimer(m_Window, MOUSETIMER, 500, NULL)) // Mouse position is checked twice per sec
{
throw CError(L"Unable to create a timer!", __LINE__, __FILE__);
}
UpdateTransparency(m_AlphaValue, true);
ChangeZPos(m_WindowZPosition);
m_Rainmeter->SetCurrentParser(NULL);
m_Refreshing = false;
if (!m_OnRefreshAction.empty())
{
m_Rainmeter->ExecuteCommand(m_OnRefreshAction.c_str(), this);
}
}
void CMeterWindow::MapCoordsToScreen(int& x, int& y, int w, int h)
{
// Check that the window is inside the screen area
HMONITOR hMonitor;
MONITORINFO mi;
POINT pt = {x, y};
for (int i = 0; i < 5; i++)
{
switch(i)
{
case 0:
pt.x = x + w / 2;
pt.y = y + h / 2;
break;
case 1:
pt.x = x;
pt.y = y;
break;
case 2:
pt.x = x + w;
pt.y = y + h;
break;
case 3:
pt.x = x;
pt.y = y + h;
break;
case 4:
pt.x = x + w;
pt.y = y;
break;
}
hMonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONULL);
if(hMonitor != NULL)
{
mi.cbSize = sizeof(mi);
GetMonitorInfo(hMonitor, &mi);
x = max(x, mi.rcMonitor.left);
x = min(x, mi.rcMonitor.right - m_WindowW);
y = max(y, mi.rcMonitor.top);
y = min(y, mi.rcMonitor.bottom - m_WindowH);
return;
}
}
// No monitor found for the window -> Use the default work area
RECT workArea;
SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0); // Store the old value
x = max(x, workArea.left);
x = min(x, workArea.right - m_WindowW);
y = max(y, workArea.top);
y = min(y, workArea.bottom - m_WindowH);
}
/*
** MoveWindow
**
** Moves the window to a new place
**
*/
void CMeterWindow::MoveWindow(int x, int y)
{
if (!m_AllowNegativeCoordinates)
{
RECT r;
GetClientRect(GetDesktopWindow(), &r);
if(x < 0) x += r.right;
if(y < 0) y += r.bottom;
}
SetWindowPos(m_Window, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
if (m_SavePosition)
{
WriteConfig();
}
}
/*
** ChangeZPos
**
** Sets the window's z-position
**
*/
void CMeterWindow::ChangeZPos(ZPOSITION zPos)
{
if(!m_ChildWindow)
{
HWND parent = GetAncestor(m_Window, GA_PARENT);
HWND winPos = HWND_NOTOPMOST;
m_WindowZPosition = zPos;
switch (zPos)
{
case ZPOSITION_ONTOPMOST:
case ZPOSITION_ONTOP:
winPos = HWND_TOPMOST;
break;
case ZPOSITION_ONBOTTOM:
winPos = HWND_BOTTOM;
break;
case ZPOSITION_ONDESKTOP:
// Set the window's parent to progman, so it stays always on desktop
HWND ProgmanHwnd = FindWindow(L"Progman", L"Program Manager");
if (ProgmanHwnd && (parent != ProgmanHwnd))
{
SetParent(m_Window, ProgmanHwnd);
}
else
{
return; // The window is already on desktop
}
break;
}
if (zPos != ZPOSITION_ONDESKTOP && (parent != GetDesktopWindow()))
{
SetParent(m_Window, NULL);
}
bool refresh = m_Refreshing;
m_Refreshing = true; // Fake refreshing so that the z-position can be changed
SetWindowPos(m_Window, winPos, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
m_Refreshing = refresh;
}
}
/*
** RunBang
**
** Runs the bang command
**
*/
void CMeterWindow::RunBang(BANGCOMMAND bang, const WCHAR* arg)
{
const WCHAR* pos = NULL;
const WCHAR* pos2 = NULL;
if (!m_Window) return;
switch(bang)
{
case BANG_REFRESH:
Refresh(false);
break;
case BANG_REDRAW:
Redraw();
break;
case BANG_TOGGLEMETER:
ToggleMeter(arg);
break;
case BANG_SHOWMETER:
ShowMeter(arg);
break;
case BANG_HIDEMETER:
HideMeter(arg);
break;
case BANG_TOGGLEMEASURE:
ToggleMeasure(arg);
break;
case BANG_ENABLEMEASURE:
EnableMeasure(arg);
break;
case BANG_DISABLEMEASURE:
DisableMeasure(arg);
break;
case BANG_SHOW:
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
break;
case BANG_HIDE:
ShowWindow(m_Window, SW_HIDE);
break;
case BANG_TOGGLE:
if (IsWindowVisible(m_Window))
{
ShowWindow(m_Window, SW_HIDE);
}
else
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
}
break;
case BANG_MOVE:
pos = wcschr(arg, ' ');
if (pos != NULL)
{
MoveWindow(_wtoi(arg), _wtoi(pos));
}
else
{
DebugLog(L"Cannot parse parameters for !RainmeterMove");
}
break;
case BANG_ZPOS:
ChangeZPos((ZPOSITION)_wtoi(arg));
break;
case BANG_LSHOOK:
{
pos = wcsrchr(arg, ' ');
if (pos != NULL)
{
#ifdef _WIN64
HWND hWnd = (HWND)_wtoi64(pos);
#else
HWND hWnd = (HWND)_wtoi(pos);
#endif
if (hWnd)
{
// Disable native transparency
m_NativeTransparency = false;
UpdateTransparency(m_AlphaValue, true);
SetWindowLong(m_Window, GWL_STYLE, (GetWindowLong(m_Window, GWL_STYLE) &~ WS_POPUP) | WS_CHILD);
SetParent(m_Window, hWnd);
m_ChildWindow = true;
}
}
else
{
DebugLog(L"Cannot parse parameters for !RainmeterLsBoxHook (%s)", arg);
}
}
break;
case BANG_ABOUT:
OpenAboutDialog(m_Window, m_Rainmeter->GetInstance());
break;
case BANG_MOVEMETER:
pos = wcschr(arg, ' ');
if (pos != NULL)
{
pos2 = wcschr(pos + 1, ' ');
if (pos2 != NULL)
{
MoveMeter(_wtoi(arg), _wtoi(pos), pos2 + 1);
}
else
{
DebugLog(L"Cannot parse the for !RainmeterMoveMeter");
}
}
else
{
DebugLog(L"Cannot parse the coordinates for !RainmeterMoveMeter");
}
break;
case BANG_PLUGIN:
{
std::wstring args = arg;
std::wstring measure = arg;
size_t pos = std::wstring::npos;
do
{
pos = args.find('\"');
if (pos != std::wstring::npos)
{
args.erase(pos, 1);
}
} while(pos != std::wstring::npos);
pos = args.find(' ');
if (pos != std::wstring::npos)
{
measure = args.substr(0, pos);
args.erase(0, pos + 1);
}
if (!measure.empty())
{
std::list<CMeasure*>::iterator iter = m_Measures.begin();
for( ; iter != m_Measures.end(); iter++)
{
if (wcsicmp((*iter)->GetName(), measure.c_str()) == 0)
{
(*iter)->ExecuteBang(args.c_str());
return;
}
}
DebugLog(L"Unable to find [%s] for !RainmeterPluginBang", measure.c_str());
}
else
{
DebugLog(L"Cannot parse the !RainmeterPluginBang");
}
}
break;
}
}
/*
** ShowMeter
**
** Shows the given meter
**
*/
void CMeterWindow::ShowMeter(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcscmp((*j)->GetName(), name) == 0)
{
(*j)->Show();
m_ResetRegion = true; // Need to recalculate the window region
return;
}
}
DebugLog(L"Unable to show the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** HideMeter
**
** Hides the given meter
**
*/
void CMeterWindow::HideMeter(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcscmp((*j)->GetName(), name) == 0)
{
(*j)->Hide();
m_ResetRegion = true; // Need to recalculate the windowregion
return;
}
}
DebugLog(L"Unable to hide the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** ToggleMeter
**
** Toggles the given meter
**
*/
void CMeterWindow::ToggleMeter(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcscmp((*j)->GetName(), name) == 0)
{
if ((*j)->IsHidden())
{
(*j)->Show();
}
else
{
(*j)->Hide();
}
m_ResetRegion = true; // Need to recalculate the window region
return;
}
}
DebugLog(L"Unable to toggle the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** MoveMeter
**
** Moves the given meter
**
*/
void CMeterWindow::MoveMeter(int x, int y, const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcscmp((*j)->GetName(), name) == 0)
{
(*j)->SetX(x);
(*j)->SetY(y);
m_ResetRegion = true;
return;
}
}
DebugLog(L"Unable to move the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** EnableMeasure
**
** Enables the given measure
**
*/
void CMeterWindow::EnableMeasure(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
if (wcscmp((*i)->GetName(), name) == 0)
{
(*i)->Enable();
return;
}
}
DebugLog(L"Unable to enable the measure %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** DisableMeasure
**
** Disables the given measure
**
*/
void CMeterWindow::DisableMeasure(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
if (wcscmp((*i)->GetName(), name) == 0)
{
(*i)->Disable();
return;
}
}
DebugLog(L"Unable to disable the measure %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** ToggleMeasure
**
** Toggless the given measure
**
*/
void CMeterWindow::ToggleMeasure(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
if (wcscmp((*i)->GetName(), name) == 0)
{
if ((*i)->IsDisabled())
{
(*i)->Enable();
}
else
{
(*i)->Disable();
}
return;
}
}
DebugLog(L"Unable to toggle the measure %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** ReadConfig
**
** Reads the current config
**
*/
void CMeterWindow::ReadConfig()
{
std::wstring iniFile = m_Rainmeter->GetIniFile();
const WCHAR* section = L"Rainmeter";
m_SavePosition = true; // Default value
CConfigParser parser;
parser.Initialize(iniFile.c_str());
for (int i = 0; i < 2; i++)
{
m_WindowX = parser.ReadInt(section, L"WindowX", m_WindowX);
m_WindowY = parser.ReadInt(section, L"WindowY", m_WindowY);
if (!m_Rainmeter->GetDummyLitestep())
{
// Check if step.rc has overrides these values
m_WindowX = GetRCInt("RainmeterWindowX", m_WindowX);
m_WindowY = GetRCInt("RainmeterWindowY", m_WindowY);
}
if(m_WindowX != 0 || m_WindowY != 0)
{
// TODO: check that pt is somewhere on screen
}
int zPos = parser.ReadInt(section, L"AlwaysOnTop", m_WindowZPosition);
if (zPos == -1)
{
m_WindowZPosition = ZPOSITION_ONBOTTOM;
}
else if (zPos == -2)
{
m_WindowZPosition = ZPOSITION_ONDESKTOP;
}
else if (zPos == 1)
{
m_WindowZPosition = ZPOSITION_ONTOP;
}
else if (zPos == 2)
{
m_WindowZPosition = ZPOSITION_ONTOPMOST;
}
else
{
m_WindowZPosition = ZPOSITION_NORMAL;
}
m_WindowDraggable = 0!=parser.ReadInt(section, L"Draggable", m_WindowDraggable);
m_WindowHide = (HIDEMODE)parser.ReadInt(section, L"HideOnMouseOver", m_WindowHide);
m_WindowStartHidden = 0!=parser.ReadInt(section, L"StartHidden", m_WindowStartHidden);
m_SavePosition = 0!=parser.ReadInt(section, L"SavePosition", m_SavePosition);
m_SnapEdges = 0!=parser.ReadInt(section, L"SnapEdges", m_SnapEdges);
m_MeasuresToVariables = 0!=parser.ReadInt(section, L"MeasuresToVariables", m_MeasuresToVariables);
m_AllowNegativeCoordinates = 0!=parser.ReadInt(section, L"AllowNegativeCoordinates", m_AllowNegativeCoordinates);
m_NativeTransparency = 0!=parser.ReadInt(section, L"NativeTransparency", m_NativeTransparency);
m_ClickThrough = 0!=parser.ReadInt(section, L"ClickThrough", m_ClickThrough);
m_KeepOnScreen = 0!=parser.ReadInt(section, L"KeepOnScreen", m_KeepOnScreen);
m_AlphaValue = parser.ReadInt(section, L"AlphaValue", m_AlphaValue);
m_AlphaValue = min(255, m_AlphaValue);
m_AlphaValue = max(0, m_AlphaValue);
m_FadeDuration = parser.ReadInt(section, L"FadeDuration", m_FadeDuration);
// Disable native transparency if not 2K/XP
if(CRainmeter::IsNT() == PLATFORM_9X || CRainmeter::IsNT() == PLATFORM_NT4)
{
m_NativeTransparency = 0;
}
// On the second loop override settings from the skin's section
section = m_SkinName.c_str();
}
}
/*
** WriteConfig
**
** Writes the new settings to the config
**
*/
void CMeterWindow::WriteConfig()
{
WCHAR buffer[256];
std::wstring iniFile = m_Rainmeter->GetIniFile();
const WCHAR* section = m_SkinName.c_str();
if(!iniFile.empty())
{
// If position needs to be save, do so.
if(m_SavePosition)
{
int x = m_WindowX, y = m_WindowY;
if (!m_AllowNegativeCoordinates)
{
x = max(0, x);
y = max(0, y);
}
wsprintf(buffer, L"%i", x);
WritePrivateProfileString(section, L"WindowX", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", y);
WritePrivateProfileString(section, L"WindowY", buffer, iniFile.c_str());
}
wsprintf(buffer, L"%i", m_AlphaValue);
WritePrivateProfileString(section, L"AlphaValue", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_FadeDuration);
WritePrivateProfileString(section, L"FadeDuration", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_ClickThrough);
WritePrivateProfileString(section, L"ClickThrough", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_WindowDraggable);
WritePrivateProfileString(section, L"Draggable", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_WindowHide);
WritePrivateProfileString(section, L"HideOnMouseOver", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_SavePosition);
WritePrivateProfileString(section, L"SavePosition", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_SnapEdges);
WritePrivateProfileString(section, L"SnapEdges", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_KeepOnScreen);
WritePrivateProfileString(section, L"KeepOnScreen", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_WindowZPosition);
WritePrivateProfileString(section, L"AlwaysOnTop", buffer, iniFile.c_str());
}
}
/*
** ReadSkin
**
** Reads the skin config, creates the meters and measures and does the bindings.
**
*/
void CMeterWindow::ReadSkin()
{
std::wstring iniFile = m_Rainmeter->GetSkinPath();
iniFile += m_SkinName;
iniFile += L"\\";
iniFile += m_SkinIniFile;
m_Parser.Initialize(iniFile.c_str());
// Global settings
// Check the version
int appVersion = m_Parser.ReadInt(L"Rainmeter", L"AppVersion", 0);
if (appVersion > RAINMETER_VERSION)
{
WCHAR buffer[256];
std::wstring text;
wsprintf(buffer, L"%i.%i", appVersion / 1000, appVersion % 1000);
text = L"This skin needs Rainmeter version 0.";
text += buffer;
text += L" or newer.\nIt might not function as well as it should.\nYou should get an updated version or Rainmeter\nfrom http://www.rainmeter.net";
MessageBox(m_Window, text.c_str(), L"Rainmeter", MB_OK);
}
m_Author = m_Parser.ReadString(L"Rainmeter", L"Author", L"");
m_BackgroundName = m_Parser.ReadString(L"Rainmeter", L"Background", L"");
m_BackgroundName = Rainmeter->FixPath(m_BackgroundName, PATH_FOLDER_CURRENT_SKIN, m_SkinName);
std::wstring margins = m_Parser.ReadString(L"Rainmeter", L"BackgroundMargins", L"0, 0, 0, 0");
int left = 0, top = 0, right = 0, bottom = 0;
swscanf(margins.c_str(), L"%i, %i, %i, %i", &left, &top, &right, &bottom);
m_BackgroundMargins.X = left;
m_BackgroundMargins.Width = right - left;
m_BackgroundMargins.Y = top;
m_BackgroundMargins.Height = bottom - top;
margins = m_Parser.ReadString(L"Rainmeter", L"DragMargins", L"0, 0, 0, 0");
left = 0, top = 0, right = 0, bottom = 0;
swscanf(margins.c_str(), L"%i, %i, %i, %i", &left, &top, &right, &bottom);
m_DragMargins.X = left;
m_DragMargins.Width = right - left;
m_DragMargins.Y = top;
m_DragMargins.Height = bottom - top;
m_BackgroundMode = (BGMODE)m_Parser.ReadInt(L"Rainmeter", L"BackgroundMode", 0);
m_SolidBevel = (BEVELTYPE)m_Parser.ReadInt(L"Rainmeter", L"BevelType", m_SolidBevel);
m_SolidColor = m_Parser.ReadColor(L"Rainmeter", L"SolidColor", Color::Gray);
m_SolidColor2 = m_Parser.ReadColor(L"Rainmeter", L"SolidColor2", m_SolidColor);
m_SolidAngle = (Gdiplus::REAL)m_Parser.ReadFloat(L"Rainmeter", L"GradientAngle", 0.0);
m_DynamicWindowSize = 0!=m_Parser.ReadInt(L"Rainmeter", L"DynamicWindowSize", m_DynamicWindowSize);
if ((m_BackgroundMode == BGMODE_IMAGE || m_BackgroundMode == BGMODE_SCALED_IMAGE) && m_BackgroundName.empty())
{
m_BackgroundMode = BGMODE_COPY;
}
m_RightMouseDownAction = m_Parser.ReadString(L"Rainmeter", L"RightMouseDownAction", L"");
m_LeftMouseDownAction = m_Parser.ReadString(L"Rainmeter", L"LeftMouseDownAction", L"");
m_RightMouseUpAction = m_Parser.ReadString(L"Rainmeter", L"RightMouseUpAction", L"");
m_LeftMouseUpAction = m_Parser.ReadString(L"Rainmeter", L"LeftMouseUpAction", L"");
m_MouseOverAction = m_Parser.ReadString(L"Rainmeter", L"MouseOverAction", L"");
m_MouseLeaveAction = m_Parser.ReadString(L"Rainmeter", L"MouseLeaveAction", L"");
m_OnRefreshAction = m_Parser.ReadString(L"Rainmeter", L"OnRefreshAction", L"");
m_WindowUpdate = m_Parser.ReadInt(L"Rainmeter", L"Update", m_WindowUpdate);
// Create the meters and measures
// Get all the sections (i.e. different meters)
WCHAR* items = new WCHAR[MAX_LINE_LENGTH];
int size = MAX_LINE_LENGTH;
// Get all the sections
while(true)
{
int res = GetPrivateProfileString( NULL, NULL, NULL, items, size, iniFile.c_str());
if (res == 0) return; // File not found
if (res != size - 2) break; // Fits in the buffer
delete [] items;
size *= 2;
items = new WCHAR[size];
};
WCHAR* pos = items;
while(wcslen(pos) > 0)
{
if(wcsicmp(L"Rainmeter", pos) != 0 && wcsicmp(L"Variables", pos) != 0)
{
std::wstring meterName, measureName;
// Check if the item is a meter or a measure (or perhaps something else)
measureName = m_Parser.ReadString(pos, L"Measure", L"");
meterName = m_Parser.ReadString(pos, L"Meter", L"");
if (measureName.length() > 0)
{
try
{
// It's a measure
CMeasure* measure = CMeasure::Create(measureName.c_str(), this);
measure->SetName(pos);
measure->ReadConfig(m_Parser, pos);
m_Measures.push_back(measure);
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
else if (meterName.length() > 0)
{
try
{
// It's a meter
CMeter* meter = CMeter::Create(meterName.c_str(), this);
meter->SetName(pos);
meter->ReadConfig(pos);
m_Meters.push_back(meter);
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
else
{
// It's something else
throw CError(std::wstring(L"Section [") + pos + L"] is not a meter or a measure!", __LINE__, __FILE__);
}
}
pos = pos + wcslen(pos) + 1;
}
delete [] items;
if (m_Meters.empty())
{
MessageBox(m_Window, L"Your configuration file doesn't contain any meters!\nYour skin's ini-file might be out of date.", APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
else
{
// Bind the meters to the measures
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
(*j)->BindMeasure(m_Measures);
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
}
}
/*
** InitializeMeters
**
** Initializes all the meters and the background
**
*/
void CMeterWindow::InitializeMeters()
{
// Initalize all meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
(*j)->Initialize();
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
// Handle negative coordinates
if (!m_AllowNegativeCoordinates)
{
RECT r;
GetClientRect(GetDesktopWindow(), &r);
if(m_WindowX < 0) m_WindowX += r.right;
if(m_WindowY < 0) m_WindowY += r.bottom;
}
Update(true);
ResizeWindow(true);
}
/*
** ResizeWindow
**
** Changes the size of the window and re-adjusts the background
*/
bool CMeterWindow::ResizeWindow(bool reset)
{
int w = m_BackgroundMargins.GetLeft();
int h = m_BackgroundMargins.GetTop();
// Get the largest meter point
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
w = max(w, (*j)->GetX() + (*j)->GetW());
h = max(h, (*j)->GetY() + (*j)->GetH());
}
w += m_BackgroundMargins.GetRight();
h += m_BackgroundMargins.GetBottom();
w = max(w, m_BackgroundSize.cx);
h = max(h, m_BackgroundSize.cy);
if (!reset && m_WindowW == w && m_WindowH == h)
{
return false; // The window is already correct size
}
// Reset size (this is calculated below)
m_WindowW = 0;
m_WindowH = 0;
if (m_Background)
{
delete m_Background;
m_Background = NULL;
}
if ((m_BackgroundMode == BGMODE_IMAGE || m_BackgroundMode == BGMODE_SCALED_IMAGE) && !m_BackgroundName.empty())
{
// Load the background
m_Background = new Bitmap(m_BackgroundName.c_str());
Status status = m_Background->GetLastStatus();
if(Ok != status)
{
std::wstring err = L"Unable to load background: " + m_BackgroundName;
MessageBox(m_Window, err.c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
delete m_Background;
m_Background = NULL;
m_BackgroundSize.cx = 0;
m_BackgroundSize.cy = 0;
}
// Calculate the window dimensions
if(m_Background)
{
m_BackgroundSize.cx = m_Background->GetWidth();
m_BackgroundSize.cy = m_Background->GetHeight();
w = max(w, m_BackgroundSize.cx);
h = max(h, m_BackgroundSize.cy);
if (m_BackgroundMode == BGMODE_SCALED_IMAGE)
{
// Scale the background to fill the whole window
Bitmap* scaledBackground = new Bitmap(w, h, PixelFormat32bppARGB);
Graphics graphics(scaledBackground);
if (m_BackgroundMargins.GetTop() > 0)
{
if (m_BackgroundMargins.GetLeft() > 0)
{
// Top-Left
Rect r(0, 0, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop());
graphics.DrawImage(m_Background, r, 0, 0, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), UnitPixel);
}
// Top
Rect r(m_BackgroundMargins.GetLeft(), 0, w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop());
graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), 0, m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), UnitPixel);
if (m_BackgroundMargins.GetRight() > 0)
{
// Top-Right
Rect r(w - m_BackgroundMargins.GetRight(), 0, m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop());
graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), 0, m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), UnitPixel);
}
}
if (m_BackgroundMargins.GetLeft() > 0)
{
// Left
Rect r(0, m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetLeft(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, 0, m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetLeft(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel);
}
// Center
Rect r(m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel);
if (m_BackgroundMargins.GetRight() > 0)
{
// Right
Rect r(w - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel);
}
if (m_BackgroundMargins.GetBottom() > 0)
{
if (m_BackgroundMargins.GetLeft() > 0)
{
// Bottom-Left
Rect r(0, h - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, 0, m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetBottom(), UnitPixel);
}
// Bottom
Rect r(m_BackgroundMargins.GetLeft(), h - m_BackgroundMargins.GetBottom(), w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom(), UnitPixel);
if (m_BackgroundMargins.GetRight() > 0)
{
// Bottom-Right
Rect r(w - m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom(), UnitPixel);
}
}
delete m_Background;
m_Background = scaledBackground;
}
// Get the size form the background bitmap
m_WindowW = m_Background->GetWidth();
m_WindowH = m_Background->GetHeight();
if (!m_NativeTransparency)
{
// Graph the desktop and place the background on top of it
Bitmap* desktop = GrabDesktop(m_WindowX, m_WindowY, m_WindowW, m_WindowH);
Graphics graphics(desktop);
Rect r(0, 0, m_WindowW, m_WindowH);
graphics.DrawImage(m_Background, r, 0, 0, m_WindowW, m_WindowH, UnitPixel);
delete m_Background;
m_Background = desktop;
}
}
}
else
{
m_WindowW = w;
m_WindowH = h;
}
// If Background is not set, take a copy from the desktop
if(m_Background == NULL)
{
if (m_BackgroundMode == BGMODE_COPY)
{
if (!m_NativeTransparency)
{
m_Background = GrabDesktop(m_WindowX, m_WindowY, m_WindowW, m_WindowH);
}
}
else
{
// Create a solid color bitmap for the background
m_Background = new Bitmap(m_WindowW, m_WindowH, PixelFormat32bppARGB);
Graphics graphics(m_Background);
if (m_SolidColor.GetValue() == m_SolidColor2.GetValue())
{
SolidBrush solid(m_SolidColor);
graphics.FillRectangle(&solid, 0, 0, m_WindowW, m_WindowH);
}
else
{
Rect r(0, 0, m_WindowW, m_WindowH);
LinearGradientBrush gradient(r, m_SolidColor, m_SolidColor2, m_SolidAngle, TRUE);
graphics.FillRectangle(&gradient, r);
}
if (m_SolidBevel != BEVELTYPE_NONE)
{
Pen light(Color(255, 255, 255, 255));
Pen dark(Color(255, 0, 0, 0));
if (m_SolidBevel == BEVELTYPE_DOWN)
{
light.SetColor(Color(255, 0, 0, 0));
dark.SetColor(Color(255, 255, 255, 255));
}
Rect rect(0, 0, m_WindowW, m_WindowH);
CMeter::DrawBevel(graphics, rect, light, dark);
}
}
}
return true;
}
/*
** GrabDesktop
**
** Grabs a part of the desktop
*/
Bitmap* CMeterWindow::GrabDesktop(int x, int y, int w, int h)
{
HDC desktopDC = GetDC(GetDesktopWindow());
HDC dc = CreateCompatibleDC(desktopDC);
HBITMAP desktopBM = CreateCompatibleBitmap(desktopDC, w, h);
HBITMAP oldBM = (HBITMAP)SelectObject(dc, desktopBM);
BitBlt(dc, 0, 0, w, h, desktopDC, x, y, SRCCOPY);
SelectObject(dc, oldBM);
DeleteDC(dc);
ReleaseDC(GetDesktopWindow(), desktopDC);
Bitmap* background = new Bitmap(desktopBM, NULL);
DeleteObject(desktopBM);
return background;
}
/*
** CreateRegion
**
** Creates/Clears a window region
**
*/
void CMeterWindow::CreateRegion(bool clear)
{
if (clear)
{
SetWindowRgn(m_Window, NULL, TRUE);
}
else
{
// Set window region if needed
if(!m_BackgroundName.empty())
{
HBITMAP background = NULL;
m_DoubleBuffer->GetHBITMAP(Color(255,0,255), &background);
if (background)
{
HRGN region = BitmapToRegion(background, RGB(255,0,255), 0x101010, 0, 0);
SetWindowRgn(m_Window, region, TRUE);
DeleteObject(background);
}
}
}
}
/*
** Redraw
**
** Redraws the meters and paints the window
**
*/
void CMeterWindow::Redraw()
{
if (m_DoubleBuffer) delete m_DoubleBuffer;
m_DoubleBuffer = new Bitmap(m_WindowW, m_WindowH, PixelFormat32bppARGB);
if (m_ResetRegion)
{
ResizeWindow(false);
CreateRegion(true);
}
if (m_Background)
{
// Copy the background over the doublebuffer
Graphics graphics(GetDoubleBuffer());
Rect r(0, 0, m_WindowW, m_WindowH);
graphics.DrawImage(m_Background, r, 0, 0, m_Background->GetWidth(), m_Background->GetHeight(), UnitPixel);
}
// Draw the meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
(*j)->Draw();
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
if (m_ResetRegion) CreateRegion(false);
m_ResetRegion = false;
UpdateTransparency(m_TransparencyValue, false);
if (!m_NativeTransparency)
{
InvalidateRect(m_Window, NULL, FALSE);
}
}
/*
** Update
**
** Updates all the measures and redraws the meters
**
*/
void CMeterWindow::Update(bool nodraw)
{
m_UpdateCounter++;
// Pre-updates
CMeasureNet::UpdateIFTable();
CMeasureCalc::UpdateVariableMap(*this);
// Update all measures
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
try
{
(*i)->Update();
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
// Update the meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
(*j)->Update();
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
// Statistics
CMeasureNet::UpdateStats();
if (!nodraw)
{
if (m_DynamicWindowSize)
{
// Resize the window
m_ResetRegion = true;
}
Redraw();
}
// if (m_MeasuresToVariables) // BUG: LSSetVariable doens't seem to work for some reason.
// {
// std::list<CMeasure*>::iterator i = m_Measures.begin();
// for( ; i != m_Measures.end(); i++)
// {
// const char* sz = (*i)->GetStringValue(true, 1, 1, false);
// if (sz && wcslen(sz) > 0)
// {
// WCHAR* wideSz = CMeter::ConvertToWide(sz);
// WCHAR* wideName = CMeter::ConvertToWide((*i)->GetName());
// LSSetVariable(wideName, wideSz);
// delete [] wideSz;
// delete [] wideName;
// }
// }
// }
}
/*
** UpdateTransparency
**
** Updates the native Windows transparency
*/
void CMeterWindow::UpdateTransparency(int alpha, bool reset)
{
if (m_NativeTransparency)
{
if (reset)
{
// Add the window flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
SetWindowLong(m_Window, GWL_EXSTYLE, style | WS_EX_LAYERED);
}
typedef BOOL (WINAPI * FPUPDATELAYEREDWINDOW)(HWND hWnd, HDC hdcDst, POINT *pptDst, SIZE *psize, HDC hdcSrc, POINT *pptSrc, COLORREF crKey, BLENDFUNCTION *pblend, DWORD dwFlags);
FPUPDATELAYEREDWINDOW UpdateLayeredWindow = (FPUPDATELAYEREDWINDOW)GetProcAddress(m_User32Library, "UpdateLayeredWindow");
BLENDFUNCTION blendPixelFunction= {AC_SRC_OVER, 0, alpha, AC_SRC_ALPHA};
POINT ptWindowScreenPosition = {m_WindowX, m_WindowY};
POINT ptSrc = {0, 0};
SIZE szWindow = {m_WindowW, m_WindowH};
HDC dcScreen = GetDC(GetDesktopWindow());
HDC dcMemory = CreateCompatibleDC(dcScreen);
HBITMAP dbBitmap;
m_DoubleBuffer->GetHBITMAP(Color(0, 0, 0, 0), &dbBitmap);
HBITMAP oldBitmap = (HBITMAP)SelectObject(dcMemory, dbBitmap);
UpdateLayeredWindow(m_Window, dcScreen, &ptWindowScreenPosition, &szWindow, dcMemory, &ptSrc, 0, &blendPixelFunction, ULW_ALPHA);
ReleaseDC(GetDesktopWindow(), dcScreen);
SelectObject(dcMemory, oldBitmap);
DeleteDC(dcMemory);
DeleteObject(dbBitmap);
m_TransparencyValue = alpha;
}
else
{
if (reset)
{
// Remove the window flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_LAYERED);
}
}
}
/*
** OnPaint
**
** Repaints the window. This does not cause update of the measures.
**
*/
LRESULT CMeterWindow::OnPaint(WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC winDC = BeginPaint(m_Window, &ps);
Graphics graphics(winDC);
graphics.DrawImage(m_DoubleBuffer, 0, 0);
EndPaint(m_Window, &ps);
return 0;
}
/*
** OnTimer
**
** Handles the timers. The METERTIMER updates all the measures
** MOUSETIMER is used to hide/show the window.
**
*/
LRESULT CMeterWindow::OnTimer(WPARAM wParam, LPARAM lParam)
{
if(wParam == METERTIMER)
{
Update(false);
UpdateAboutStatistics();
if (m_KeepOnScreen)
{
int x = m_WindowX;
int y = m_WindowY;
MapCoordsToScreen(x, y, m_WindowW, m_WindowH);
if (x != m_WindowX || y != m_WindowY)
{
MoveWindow(x, y);
}
}
}
else if(wParam == MOUSETIMER)
{
ShowWindowIfAppropriate();
POINT pos;
GetCursorPos(&pos);
MapWindowPoints(NULL, m_Window, &pos, 1);
if (!m_MouseLeaveAction.empty())
{
// Check mouse leave actions
DoAction(pos.x, pos.y, MOUSE_LEAVE, false);
}
if (m_WindowZPosition == ZPOSITION_ONTOPMOST)
{
ChangeZPos(ZPOSITION_ONTOPMOST);
}
// Handle buttons
bool redraw = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseMove(pos);
}
}
if (redraw)
{
Redraw();
}
}
else if(wParam == FADETIMER)
{
DWORD ticks = GetTickCount();
if (m_FadeStartTime == 0)
{
m_FadeStartTime = ticks;
}
if (ticks - m_FadeStartTime > (DWORD)m_FadeDuration)
{
KillTimer(m_Window, FADETIMER);
m_FadeStartTime = 0;
if (m_FadeEndValue == 0)
{
ShowWindow(m_Window, SW_HIDE);
}
else
{
UpdateTransparency(m_FadeEndValue, false);
}
}
else
{
double value = (ticks - m_FadeStartTime);
value /= m_FadeDuration;
value *= m_FadeEndValue - m_FadeStartValue;
value += m_FadeStartValue;
value = min(value, 255);
value = max(value, 0);
UpdateTransparency((int)value, false);
}
}
// // TEST
// if (!m_ChildWindow)
// {
// RECT rect;
// GetWindowRect(m_Window, &rect);
// if (rect.left != m_WindowX && rect.top != m_WindowY)
// {
// DebugLog(L"Window position has been changed. Moving it back to the place it belongs.");
// SetWindowPos(m_Window, NULL, m_WindowX, m_WindowY, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
// }
// }
// ~TEST
return 0;
}
void CMeterWindow::FadeWindow(int from, int to)
{
if (!m_NativeTransparency || m_FadeDuration == 0)
{
if (to == 0)
{
ShowWindow(m_Window, SW_HIDE);
}
else
{
if (m_FadeDuration == 0)
{
UpdateTransparency(to, false);
}
if (from == 0)
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
}
}
}
else
{
m_FadeStartValue = from;
m_FadeEndValue = to;
UpdateTransparency(from, false);
if (from == 0)
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
}
SetTimer(m_Window, FADETIMER, 10, NULL);
}
}
/*
** ShowWindowIfAppropriate
**
** Show the window if it is temporarily hidden.
**
*/
void CMeterWindow::ShowWindowIfAppropriate()
{
bool inside = false;
bool keyDown = GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000 || GetKeyState(VK_MENU) & 0x8000;
POINT pos;
RECT rect;
GetWindowRect(m_Window, &rect);
GetCursorPos(&pos);
if(rect.left <= pos.x && rect.right >= pos.x &&
rect.top <= pos.y && rect.bottom >= pos.y)
{
// Check transparent pixels
if (m_DoubleBuffer)
{
Color color;
m_DoubleBuffer->GetPixel(pos.x - rect.left, pos.y - rect.top, &color);
if (color.GetA() != 0)
{
inside = true;
}
}
else
{
inside = true;
}
}
if (m_ClickThrough)
{
if (!inside || keyDown)
{
// If Alt, shift or control is down, remove the transparent flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
if ((style & WS_EX_TRANSPARENT) != 0)
{
SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_TRANSPARENT);
}
}
}
if(m_WindowHide)
{
if (!inside && !keyDown)
{
switch(m_WindowHide)
{
case HIDEMODE_HIDE:
if (m_TransparencyValue == 0 || !IsWindowVisible(m_Window))
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
FadeWindow(0, m_AlphaValue);
}
break;
case HIDEMODE_FADEIN:
if (m_TransparencyValue == 255)
{
FadeWindow(255, m_AlphaValue);
}
break;
case HIDEMODE_FADEOUT:
if (m_TransparencyValue == m_AlphaValue)
{
FadeWindow(m_AlphaValue, 255);
}
break;
}
}
}
}
/*
** OnMouseMove
**
** When we get WM_MOUSEMOVE messages, hide the window as the mouse is over it.
**
*/
LRESULT CMeterWindow::OnMouseMove(WPARAM wParam, LPARAM lParam)
{
bool keyDown = GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000 || GetKeyState(VK_MENU) & 0x8000;
if (!keyDown)
{
if (m_ClickThrough)
{
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
if ((style & WS_EX_TRANSPARENT) == 0)
{
SetWindowLong(m_Window, GWL_EXSTYLE, style | WS_EX_TRANSPARENT);
}
}
// If Alt, shift or control is down, do not hide the window
switch(m_WindowHide)
{
case HIDEMODE_HIDE:
if (m_TransparencyValue == m_AlphaValue)
{
FadeWindow(m_AlphaValue, 0);
}
break;
case HIDEMODE_FADEIN:
if (m_TransparencyValue == m_AlphaValue)
{
FadeWindow(m_AlphaValue, 255);
}
break;
case HIDEMODE_FADEOUT:
if (m_TransparencyValue == 255)
{
FadeWindow(255, m_AlphaValue);
}
break;
}
}
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCMOUSEMOVE)
{
// Map to local window
MapWindowPoints(GetDesktopWindow(), m_Window, &pos, 1);
}
DoAction(pos.x, pos.y, MOUSE_OVER, false);
// Handle buttons
bool redraw = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseMove(pos);
}
}
if (redraw)
{
Redraw();
}
return 0;
}
/*
** OnCreate
**
** During window creation we do nothing.
**
*/
LRESULT CMeterWindow::OnCreate(WPARAM wParam, LPARAM lParam)
{
return 0;
}
/*
** OnCommand
**
** Handle the menu commands.
**
*/
LRESULT CMeterWindow::OnCommand(WPARAM wParam, LPARAM lParam)
{
try
{
if(wParam == ID_CONTEXT_SKINMENU_EDITSKIN)
{
std::wstring command = m_Rainmeter->GetConfigEditor();
command += L" \"";
command += m_Rainmeter->GetSkinPath() + L"\\" + m_SkinName + L"\\" + m_SkinIniFile + L"\"";
m_Rainmeter->ExecuteCommand(command.c_str(), this);
}
else if(wParam == ID_CONTEXT_SKINMENU_REFRESH)
{
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_VERYTOPMOST)
{
ChangeZPos(ZPOSITION_ONTOPMOST);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_TOPMOST)
{
ChangeZPos(ZPOSITION_ONTOP);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_BOTTOM)
{
ChangeZPos(ZPOSITION_ONBOTTOM);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_NORMAL)
{
ChangeZPos(ZPOSITION_NORMAL);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_ONDESKTOP)
{
ChangeZPos(ZPOSITION_ONDESKTOP);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_KEEPONSCREEN)
{
m_KeepOnScreen = !m_KeepOnScreen;
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_CLICKTHROUGH)
{
m_ClickThrough = !m_ClickThrough;
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_DRAGGABLE)
{
m_WindowDraggable = !m_WindowDraggable;
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_HIDEONMOUSE)
{
if (m_WindowHide == HIDEMODE_NONE)
{
m_WindowHide = HIDEMODE_HIDE;
}
else
{
m_WindowHide = HIDEMODE_NONE;
}
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEIN)
{
if (m_WindowHide == HIDEMODE_NONE)
{
m_WindowHide = HIDEMODE_FADEIN;
}
else
{
m_WindowHide = HIDEMODE_NONE;
}
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEOUT)
{
if (m_WindowHide == HIDEMODE_NONE)
{
m_WindowHide = HIDEMODE_FADEOUT;
}
else
{
m_WindowHide = HIDEMODE_NONE;
}
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_REMEMBERPOSITION)
{
m_SavePosition = !m_SavePosition;
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_SNAPTOEDGES)
{
m_SnapEdges = !m_SnapEdges;
WriteConfig();
}
else if(wParam >= ID_CONTEXT_SKINMENU_TRANSPARENCY_0 && wParam <= ID_CONTEXT_SKINMENU_TRANSPARENCY_90)
{
m_AlphaValue = (int)(255.0 - 230.0 * (double)(wParam - ID_CONTEXT_SKINMENU_TRANSPARENCY_0) / (double)(ID_CONTEXT_SKINMENU_TRANSPARENCY_90 - ID_CONTEXT_SKINMENU_TRANSPARENCY_0));
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_CLOSESKIN)
{
const std::vector<CRainmeter::CONFIG>& configs = m_Rainmeter->GetAllConfigs();
for (int i = 0; i < configs.size(); i++)
{
if (configs[i].config == m_SkinName)
{
m_Rainmeter->DeactivateConfig(this, i);
break;
}
}
}
else
{
// Forward to tray window, which handles all the other commands
SendMessage(m_Rainmeter->GetTrayWindow()->GetWindow(), WM_COMMAND, wParam, lParam);
}
}
catch(CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
return 0;
}
/*
** OnNcHitTest
**
** This is overwritten so that the window can be dragged
**
*/
LRESULT CMeterWindow::OnNcHitTest(WPARAM wParam, LPARAM lParam)
{
if (m_WindowDraggable)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
MapWindowPoints(GetDesktopWindow(), m_Window, &pos, 1);
int x1 = m_DragMargins.GetLeft();
int x2 = m_WindowW - m_DragMargins.GetRight();
int y1 = m_DragMargins.GetTop();
int y2 = m_WindowH - m_DragMargins.GetBottom();
if (x1 < 0) x1 += m_WindowW;
if (y1 < 0) y1 += m_WindowH;
if (x2 > m_WindowW) x2 -= m_WindowW;
if (y2 > m_WindowH) y2 -= m_WindowH;
if (pos.x >= x1 && pos.x < x2)
{
if (pos.y >= y1 && pos.y < y2)
{
return HTCAPTION;
}
}
}
return HTCLIENT;
}
/*
** OnWindowPosChanging
**
** Called when windows position is about to change
**
*/
LRESULT CMeterWindow::OnWindowPosChanging(WPARAM wParam, LPARAM lParam)
{
LPWINDOWPOS wp=(LPWINDOWPOS)lParam;
if(m_WindowZPosition == ZPOSITION_ONBOTTOM && !m_Refreshing)
{
// do not change the z-order. This keeps the window on bottom.
wp->flags|=SWP_NOZORDER;
}
if ((wp->flags & SWP_NOMOVE) == 0)
{
if (m_SnapEdges && !(GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000))
{
RECT workArea;
GetClientRect(GetDesktopWindow(), &workArea);
// only process movement (ignore anything without winpos values)
if(wp->cx != 0 && wp->cy != 0)
{
HMONITOR hMonitor;
MONITORINFO mi;
hMonitor = MonitorFromWindow(m_Window, MONITOR_DEFAULTTONULL);
if(hMonitor != NULL)
{
mi.cbSize = sizeof(mi);
GetMonitorInfo(hMonitor, &mi);
workArea = mi.rcWork;
}
// Snap to other windows
std::map<std::wstring, CMeterWindow*>& windows = Rainmeter->GetAllMeterWindows();
std::map<std::wstring, CMeterWindow*>::iterator iter = windows.begin();
for( ; iter != windows.end(); iter++)
{
if ((*iter).second != this)
{
SnapToWindow((*iter).second, wp);
}
}
int w = workArea.right - m_WindowW;
int h = workArea.bottom - m_WindowH;
if ((wp->x < SNAPDISTANCE + workArea.left) && (wp->x > workArea.left - SNAPDISTANCE)) wp->x = workArea.left;
if ((wp->y < SNAPDISTANCE + workArea.top) && (wp->y > workArea.top - SNAPDISTANCE)) wp->y = workArea.top;
if ((wp->x < SNAPDISTANCE + w) && (wp->x > -SNAPDISTANCE + w)) wp->x = w;
if ((wp->y < SNAPDISTANCE + h) && (wp->y > -SNAPDISTANCE + h)) wp->y = h;
}
}
if (m_KeepOnScreen)
{
MapCoordsToScreen(wp->x, wp->y, m_WindowW, m_WindowH);
}
}
return DefWindowProc(m_Window, m_Message, wParam, lParam);
}
void CMeterWindow::SnapToWindow(CMeterWindow* window, LPWINDOWPOS wp)
{
int x = window->m_WindowX;
int y = window->m_WindowY;
int w = window->m_WindowW;
int h = window->m_WindowH;
if (wp->y < y + h && wp->y + m_WindowH > y)
{
if((wp->x < SNAPDISTANCE + x) && (wp->x > x - SNAPDISTANCE)) wp->x = x;
if((wp->x < SNAPDISTANCE + x + w) && (wp->x > x + w - SNAPDISTANCE)) wp->x = x + w;
if((wp->x + m_WindowW < SNAPDISTANCE + x) && (wp->x + m_WindowW > x - SNAPDISTANCE)) wp->x = x - m_WindowW;
if((wp->x + m_WindowW < SNAPDISTANCE + x + w) && (wp->x + m_WindowW > x + w - SNAPDISTANCE)) wp->x = x + w - m_WindowW;
}
if (wp->x < x + w && wp->x + m_WindowW > x)
{
if((wp->y < SNAPDISTANCE + y) && (wp->y > y - SNAPDISTANCE)) wp->y = y;
if((wp->y < SNAPDISTANCE + y + h) && (wp->y > y + h - SNAPDISTANCE)) wp->y = y + h;
if((wp->y + m_WindowH < SNAPDISTANCE + y) && (wp->y + m_WindowH > y - SNAPDISTANCE)) wp->y = y - m_WindowH;
if((wp->y + m_WindowH < SNAPDISTANCE + y + h) && (wp->y + m_WindowH > y + h - SNAPDISTANCE)) wp->y = y + h - m_WindowH;
}
}
/*
** OnDestroy
**
** During destruction of the window do nothing.
**
*/
LRESULT CMeterWindow::OnDestroy(WPARAM wParam, LPARAM lParam)
{
return 0;
}
/*
** OnLeftButtonDown
**
** Runs the action when left mouse button is down
**
*/
LRESULT CMeterWindow::OnLeftButtonDown(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCLBUTTONDOWN)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
// Handle buttons
bool redraw = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseDown(pos);
}
}
if (redraw)
{
Redraw();
}
else if(!DoAction(pos.x, pos.y, MOUSE_LMB_DOWN, false))
{
// Run the DefWindowProc so the dragging works
return DefWindowProc(m_Window, m_Message, wParam, lParam);
}
return 0;
}
/*
** OnLeftButtonUp
**
** Runs the action when left mouse button is up
**
*/
LRESULT CMeterWindow::OnLeftButtonUp(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCLBUTTONUP)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
// Handle buttons
bool redraw = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseUp(pos, this);
}
}
if (redraw)
{
Redraw();
}
DoAction(pos.x, pos.y, MOUSE_LMB_UP, false);
return 0;
}
/*
** OnRightButtonDown
**
** Runs the action when right mouse button is down
**
*/
LRESULT CMeterWindow::OnRightButtonDown(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCRBUTTONDOWN)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
DoAction(pos.x, pos.y, MOUSE_RMB_DOWN, false);
return 0;
}
/*
** OnRightButtonUp
**
** Runs the action when right mouse button is up
**
*/
LRESULT CMeterWindow::OnRightButtonUp(WPARAM wParam, LPARAM lParam)
{
if (!DoAction((SHORT)LOWORD(lParam), (SHORT)HIWORD(lParam), MOUSE_RMB_UP, false))
{
// Run the DefWindowProc so the context menu works
return DefWindowProc(m_Window, WM_RBUTTONUP, wParam, lParam);
}
return 0;
}
/*
** OnContextMenu
**
** Handles the context menu. The menu is recreated every time it is shown.
**
*/
LRESULT CMeterWindow::OnContextMenu(WPARAM wParam, LPARAM lParam)
{
int xPos = (SHORT)LOWORD(lParam);
int yPos = (SHORT)HIWORD(lParam);
// Transform the point to client rect
int x = (INT)(SHORT)LOWORD(lParam);
int y = (INT)(SHORT)HIWORD(lParam);
RECT rect;
GetWindowRect(m_Window, &rect);
x = x - rect.left;
y = y - rect.top;
// If RMB up or RMB down cause actions, do not show the menu!
if (DoAction(x, y, MOUSE_RMB_UP, false) || DoAction(x, y, MOUSE_RMB_DOWN, true))
{
return 0;
}
POINT pos;
pos.x = xPos;
pos.y = yPos;
m_Rainmeter->ShowContextMenu(pos, this);
return 0;
}
/*
** DoAction
**
** Executes the action if such are defined. Returns true, if action was executed.
** If the test is true, the action is not executed.
**
*/
bool CMeterWindow::DoAction(int x, int y, MOUSE mouse, bool test)
{
// Check if the hitpoint was over some meter
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
if ((*j)->HitTest(x, y))
{
switch (mouse)
{
case MOUSE_LMB_DOWN:
if (!((*j)->GetLeftMouseDownAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetLeftMouseDownAction().c_str(), this);
return true;
}
break;
case MOUSE_LMB_UP:
if (!((*j)->GetLeftMouseUpAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetLeftMouseUpAction().c_str(), this);
return true;
}
break;
case MOUSE_RMB_DOWN:
if (!((*j)->GetRightMouseDownAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetRightMouseDownAction().c_str(), this);
return true;
}
break;
case MOUSE_RMB_UP:
if (!((*j)->GetRightMouseUpAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetRightMouseUpAction().c_str(), this);
return true;
}
break;
case MOUSE_OVER:
if (!(*j)->IsMouseOver())
{
(*j)->SetMouseOver(true);
if (!((*j)->GetMouseOverAction().empty()))
{
m_MouseOver = true; // If the mouse is over a meter it's also over the main window
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMouseOverAction().c_str(), this);
return true;
}
}
break;
}
}
else
{
if (mouse == MOUSE_LEAVE || mouse == MOUSE_OVER)
{
if ((*j)->IsMouseOver())
{
(*j)->SetMouseOver(false);
if (!((*j)->GetMouseLeaveAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMouseLeaveAction().c_str(), this);
return true;
}
}
}
}
}
bool inside = false;
if (x >= 0 && y >= 0 && x < m_WindowW && y < m_WindowH)
{
// Check transparent pixels
if (m_DoubleBuffer)
{
Color color;
m_DoubleBuffer->GetPixel(x, y, &color);
if (color.GetA() != 0)
{
inside = true;
}
}
else
{
inside = true;
}
}
if (inside)
{
// If no meters caused actions, do the default actions
switch (mouse)
{
case MOUSE_LMB_DOWN:
if (!m_LeftMouseDownAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_LeftMouseDownAction.c_str(), this);
return true;
}
break;
case MOUSE_LMB_UP:
if (!m_LeftMouseUpAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_LeftMouseUpAction.c_str(), this);
return true;
}
break;
case MOUSE_RMB_DOWN:
if (!m_RightMouseDownAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_RightMouseDownAction.c_str(), this);
return true;
}
break;
case MOUSE_RMB_UP:
if (!m_RightMouseUpAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_RightMouseUpAction.c_str(), this);
return true;
}
break;
case MOUSE_OVER:
if (!m_MouseOver)
{
m_MouseOver = true;
if (!m_MouseOverAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_MouseOverAction.c_str(), this);
return true;
}
}
break;
}
}
else
{
// Mouse leave happens when the mouse is outside the window
if (mouse == MOUSE_LEAVE)
{
if (m_MouseOver)
{
m_MouseOver = false;
if (!m_MouseLeaveAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_MouseLeaveAction.c_str(), this);
return true;
}
}
}
}
return false;
}
/*
** OnMove
**
** Stores the new place of the window so that it can be written in the config file.
**
*/
LRESULT CMeterWindow::OnMove(WPARAM wParam, LPARAM lParam)
{
// Store the new window position
m_WindowX = (SHORT)LOWORD(lParam);
m_WindowY = (SHORT)HIWORD(lParam);
if (m_SavePosition)
{
WriteConfig();
}
return 0;
}
/*
** WndProc
**
** The window procedure for the Meter
**
*/
LRESULT CALLBACK CMeterWindow::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
CMeterWindow* Window = NULL;
if(uMsg == WM_CREATE)
{
// Fetch this window-object from the CreateStruct
Window=(CMeterWindow*)((LPCREATESTRUCT)lParam)->lpCreateParams;
SetProp(hWnd, L"RAINMETER", Window);
}
else if(uMsg == WM_DESTROY)
{
RemoveProp(hWnd, L"RAINMETER");
}
else
{
Window = (CMeterWindow*)GetProp(hWnd, L"RAINMETER");
}
if (Window) Window->m_Message = uMsg;
BEGIN_MESSAGEPROC
MESSAGE(OnPaint, WM_PAINT)
MESSAGE(OnMove, WM_MOVE)
MESSAGE(OnCreate, WM_CREATE)
MESSAGE(OnDestroy, WM_DESTROY)
MESSAGE(OnTimer, WM_TIMER)
MESSAGE(OnCommand, WM_COMMAND)
MESSAGE(OnNcHitTest, WM_NCHITTEST)
MESSAGE(OnMouseMove, WM_MOUSEMOVE)
MESSAGE(OnMouseMove, WM_NCMOUSEMOVE)
MESSAGE(OnContextMenu, WM_CONTEXTMENU)
MESSAGE(OnRightButtonDown, WM_NCRBUTTONDOWN)
MESSAGE(OnRightButtonDown, WM_RBUTTONDOWN)
MESSAGE(OnRightButtonUp, WM_RBUTTONUP)
MESSAGE(OnContextMenu, WM_NCRBUTTONUP)
MESSAGE(OnLeftButtonDown, WM_NCLBUTTONDOWN)
MESSAGE(OnLeftButtonDown, WM_LBUTTONDOWN)
MESSAGE(OnLeftButtonUp, WM_LBUTTONUP)
MESSAGE(OnLeftButtonUp, WM_NCLBUTTONUP)
MESSAGE(OnWindowPosChanging, WM_WINDOWPOSCHANGING)
MESSAGE(OnCopyData, WM_COPYDATA)
MESSAGE(OnDelayedExecute, WM_DELAYED_EXECUTE)
END_MESSAGEPROC
}
/*
** OnDelayedExecute
**
** Handles delayed executes
**
*/
LRESULT CMeterWindow::OnDelayedExecute(WPARAM wParam, LPARAM lParam)
{
if (lParam)
{
LPCTSTR szExecute = (LPCTSTR)lParam;
COPYDATASTRUCT copyData;
copyData.dwData = 1;
copyData.cbData = (DWORD)((lstrlen(szExecute))* sizeof(WCHAR));
copyData.lpData = (void*)szExecute;
OnCopyData(NULL, (LPARAM)&copyData);
}
return 0;
}
/*
** OnCopyData
**
** Handles bangs from the exe
**
*/
LRESULT CMeterWindow::OnCopyData(WPARAM wParam, LPARAM lParam)
{
COPYDATASTRUCT* pCopyDataStruct = (COPYDATASTRUCT*) lParam;
if (pCopyDataStruct && (pCopyDataStruct->dwData == 1) && (pCopyDataStruct->cbData > 0))
{
// Check that we're still alive
bool found = false;
std::map<std::wstring, CMeterWindow*>& meters = Rainmeter->GetAllMeterWindows();
std::map<std::wstring, CMeterWindow*>::iterator iter = meters.begin();
for ( ; iter != meters.end(); iter++)
{
if ((*iter).second == this)
{
found = true;
break;
}
}
if (!found)
{
DebugLog(L"Unable to send the !bang to a deactivated config.");
return 0; // This meterwindow has been deactivated
}
std::wstring str = (const WCHAR*)pCopyDataStruct->lpData;
std::wstring bang;
std::wstring arg;
// Find the first space
std::wstring::size_type pos = str.find(' ');
if (pos != std::wstring::npos)
{
bang = str.substr(0, pos);
str.erase(0, pos + 1);
arg = str;
}
else
{
bang = str;
}
// Add the current config name to the args. If it's not defined already
// the bang only affects this config, if there already is a config defined
// another one doesn't matter.
arg += L" \"";
arg += m_SkinName.c_str();
arg += L"\"";
return Rainmeter->ExecuteBang(bang, arg, this);
}
else
{
return FALSE;
}
}