mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
06ec730bfd
- Added !RainmeterSetTransparency, !RainmeterShowFade, !RainmeterHideFade, !RainmeterToggleFade. - Added the function to log the installed font families to the log file when Debug=1 is set. - Added the workaround for issue 145. The wrong drawing position was fixed when AntiAlias=0 is set.
81 lines
2.5 KiB
C++
81 lines
2.5 KiB
C++
/*
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Copyright (C) 2010 spx
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __RAINMETER_SYSTEM_H__
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#define __RAINMETER_SYSTEM_H__
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#pragma warning(disable: 4786)
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#include <windows.h>
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#include <vector>
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struct MONITOR_INFO
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{
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bool active;
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HMONITOR handle;
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RECT screen;
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RECT work;
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WCHAR deviceName[32]; //Device name (E.g. "\\.\DISPLAY1")
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WCHAR monitorName[128]; //Monitor name (E.g. "Generic Non-PnP Monitor")
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};
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struct MULTIMONITOR_INFO
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{
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bool useEnumDisplayDevices; //If true, use EnumDisplayDevices function to obtain the multi-monitor information
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bool useEnumDisplayMonitors; //If true, use EnumDisplayMonitors function to obtain the multi-monitor information
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int vsT, vsL, vsH, vsW; //Coordinates of the top-left corner (vsT,vsL) and size (vsH,vsW) of the virtual screen
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int primary; //Index of the primary monitor
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std::vector<MONITOR_INFO> monitors; //Monitor information
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};
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class CSystem
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{
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public:
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static void Initialize(HINSTANCE instance);
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static void Finalize();
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static const MULTIMONITOR_INFO& GetMultiMonitorInfo() { return c_Monitors; }
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static size_t GetMonitorCount();
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static bool GetDwmCompositionEnabled() { return c_DwmCompositionEnabled; }
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static bool GetShowDesktop() { return c_ShowDesktop; }
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static HWND GetShellDesktopWindow();
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static HWND GetWorkerW();
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private:
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static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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static BOOL DwmIsCompositionEnabled();
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static void SetMultiMonitorInfo();
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static void ClearMultiMonitorInfo() { c_Monitors.monitors.clear(); }
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static void UpdateWorkareaInfo();
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static void ChangeZPosInOrder();
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static HWND c_Window;
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static MULTIMONITOR_INFO c_Monitors; // Multi-Monitor info
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static bool c_DwmCompositionEnabled;
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static bool c_ShowDesktop;
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};
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#endif
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