rainmeter-studio/Library/MeterBitmap.h
spx a0ae80cd04 Added image manipulation codes to Meter=BITMAP/BUTTON/HISTOGRAM and refactored them.
For BITMAP/BUTTON:
- Greyscale
- ImageTint
- ImageAlpha
- ColorMatrixN
- ImageFlip
Note: BITMAP and BUTTON are not able to support ImageRotate.

For HISTOGRAM:
- PrimaryGreyscale
- PrimaryImageTint
- PrimaryImageAlpha
- PrimaryColorMatrixN
- PrimaryImageFlip
- PrimaryImageRotate
- Secondary***
- Both***
2010-11-27 19:53:23 +00:00

59 lines
1.8 KiB
C++

/*
Copyright (C) 2001 Kimmo Pekkola
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __METERBITMAP_H__
#define __METERBITMAP_H__
#include "Meter.h"
#include "TintedImage.h"
#include "MeterWindow.h"
class CMeterBitmap : public CMeter
{
public:
CMeterBitmap(CMeterWindow* meterWindow);
virtual ~CMeterBitmap();
virtual bool HitTest(int x, int y);
virtual void ReadConfig(const WCHAR* section);
virtual void Initialize();
virtual bool Update();
virtual bool Draw(Gdiplus::Graphics& graphics);
virtual bool HasActiveTransition();
private:
CTintedImage m_Image;
std::wstring m_ImageName; // Name of the image
bool m_NeedsReload;
bool m_ZeroFrame; // If true, the first frame is only shown when the measured value is zero
int m_FrameCount; // Number of frames in the bitmap
int m_TransitionFrameCount; // Number of transition frames (per one frame) in the bitmap
METER_ALIGNMENT m_Align; // Alignment of the bitmaps
bool m_Extend; // If true, bitmaps extend horizontally and are used like numbers
int m_Separation;
int m_Digits;
double m_Value;
DWORD m_TransitionStartTicks;
double m_TransitionStartValue;
};
#endif