rainmeter-studio/Library/Meter.cpp
jsmorley 8239919333 Added MeterStyle functionality:
Rainy, given the "issues" listed at the bottom of this comment, I leave it to you whether to create a build using this revision or use r208 for the build.  I would like to start testing MeterStyle, but there are a few more things it needs work on.

What is MeterStyle?

MeterStyle
This will allow users to create CSS-like "Styles" for meters. This means that all the parameters of a meter can be defined in the style, and then many meters can use the style to eliminate copy / pasting the same parameters over and over on multiple meters. (Examples: FontColor=, FontSize= etc.)

How do I use it?

You will create a new [Section] (as many as you want) in the .ini. The section(s) can have any name.

[MyStringStyle]

Then you will tell Rainmeter that this is a "MeterStyle" and not a measure or meter

Style=Meter

Note: The "value" of the key "Style" can be anything. It can be used to add a description of the style if you like. Style=This style is for the AccuWeather part of this skin
It is however required, both to tell Rainmeter it is not a meter or measure and to have the MeterStyle routines parse it.

Then you define parameters you want to use in the style

FontColor=#FontColor#
FontFace=TheSansBold-Caps
FontSize=11
StringEffect=SHADOW
StringStyle=BOLD
StringAlign=LEFT
AntiAlias=1

Then in any or all meters, you just use

[MeterName]
Meter=STRING (or any other meter type)
MeterStyle=MyStringStyle

None of the parameters in the style are then required to be actually in the meter(s). They are "inherited" from the MeterStyle.

Note: This works and has had preliminary testing with dynamic variables like FontColor=[MeasureName] and regular variables like FontColor=#FontColor#. It doesn't matter if the [Variables] section or the [MeasureName] measure is before or after the [StyleName] in the .ini file.

What if I want to override a MeterStyle parameter on a meter?

Sure. Just put in any parameter with a value different from the one defined in the MeterStyle and the one in the meter will take presidence. All non-defined parameters will still use the MeterStyle value.

[MeterName]
Meter=STRING
MeterStyle=MyStringStyle
FontColor=100,100,100,50

What are these "known issues" you are on about?

This is still a bit of a work in progress. Right now you cannot define X or Y in a style. You can define W and H, but NOT for a STRING meter. You cannot define a "Transformation Matrix" in a style. MattKing will be looking into these tomorrow. W and H in a string meter is our top priority. We will also look at X and Y and hope for an easy solution. Transformation Matrix may have to come later.
2009-09-04 14:48:28 +00:00

477 lines
13 KiB
C++

/*
Copyright (C) 2001 Kimmo Pekkola
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#pragma warning(disable: 4996)
#include "Error.h"
#include "Meter.h"
#include "MeterBitmap.h"
#include "MeterBar.h"
#include "MeterHistogram.h"
#include "MeterString.h"
#include "MeterImage.h"
#include "MeterLine.h"
#include "MeterRoundLine.h"
#include "MeterRotator.h"
#include "MeterButton.h"
#include "Measure.h"
#include "Rainmeter.h"
using namespace Gdiplus;
int CMeter::c_OldX = 0;
int CMeter::c_OldY = 0;
/*
** CMeter
**
** The constructor
**
*/
CMeter::CMeter(CMeterWindow* meterWindow)
{
m_Measure = NULL;
m_X = 0;
m_Y = 0;
m_W = 0;
m_H = 0;
m_RelativeMeter = NULL;
m_Hidden = false;
m_SolidBevel = BEVELTYPE_NONE;
m_MouseOver = false;
m_UpdateDivider = 1;
m_UpdateCounter = 0;
m_RelativeX = POSITION_ABSOLUTE;
m_RelativeY = POSITION_ABSOLUTE;
m_MeterWindow = NULL;
m_SolidAngle = 0.0;
m_MeterWindow = meterWindow;
m_AntiAlias = false;
m_DynamicVariables = false;
m_Initialized = false;
}
/*
** ~CMeter
**
** The destructor
**
*/
CMeter::~CMeter()
{
}
/*
** Initialize
**
** Initializes the meter. The base implementation just stores the pointer.
** Usually this method is overwritten by the inherited classes, which load
** bitmaps and such things during initialization.
**
*/
void CMeter::Initialize()
{
m_Initialized = true;
}
/*
** GetX
**
** Returns the X-position of the meter.
**
*/
int CMeter::GetX(bool abs)
{
if (m_RelativeX != POSITION_ABSOLUTE && m_MeterWindow)
{
if (m_RelativeMeter == NULL)
{
std::list<CMeter*>& meters = m_MeterWindow->GetMeters();
std::list<CMeter*>::iterator iter = meters.begin();
// Find this meter
for ( ; iter != meters.end(); iter++)
{
if (*iter == this && iter != meters.begin())
{
iter--;
m_RelativeMeter = (*iter);
if (m_RelativeX == POSITION_RELATIVE_TL)
{
return m_RelativeMeter->GetX(true) + m_X;
}
else
{
return m_RelativeMeter->GetX(true) + m_RelativeMeter->GetW() + m_X;
}
}
}
}
else
{
if (m_RelativeX == POSITION_RELATIVE_TL)
{
return m_RelativeMeter->GetX(true) + m_X;
}
else
{
return m_RelativeMeter->GetX(true) + m_RelativeMeter->GetW() + m_X;
}
}
}
return m_X;
}
/*
** GetY
**
** Returns the Y-position of the meter.
**
*/
int CMeter::GetY(bool abs)
{
if (m_RelativeY != POSITION_ABSOLUTE && m_MeterWindow)
{
if (m_RelativeMeter == NULL)
{
std::list<CMeter*>& meters = m_MeterWindow->GetMeters();
std::list<CMeter*>::iterator iter = meters.begin();
// Find this meter
for ( ; iter != meters.end(); iter++)
{
if (*iter == this && iter != meters.begin())
{
iter--;
m_RelativeMeter = (*iter);
if (m_RelativeY == POSITION_RELATIVE_TL)
{
return m_RelativeMeter->GetY() + m_Y;
}
else
{
return m_RelativeMeter->GetY() + m_RelativeMeter->GetH() + m_Y;
}
}
}
}
else
{
if (m_RelativeY == POSITION_RELATIVE_TL)
{
return m_RelativeMeter->GetY() + m_Y;
}
else
{
return m_RelativeMeter->GetY() + m_RelativeMeter->GetH() + m_Y;
}
}
}
return m_Y;
}
/*
** HitTest
**
** Checks if the given point is inside the meter.
**
*/
bool CMeter::HitTest(int x, int y)
{
if (x >= GetX() && x <= GetX() + GetW() && y >= GetY() && y <= GetY() + GetH())
{
return true;
}
return false;
}
/*
** ReadConfig
**
** Reads the meter-specific configs from the ini-file. The base implementation
** reads the common settings for all meters. The inherited classes must call
** the base implementation if they overwrite this method.
**
*/
void CMeter::ReadConfig(const WCHAR* section)
{
CConfigParser& parser = m_MeterWindow->GetParser();
m_StyleName = parser.ReadString(section, L"MeterStyle", L"");
const std::wstring& x = parser.ReadString(section, L"X", L"0");
if (x.size() > 0)
{
m_X = _wtoi(x.c_str());
if (x[x.size() - 1] == L'r')
{
m_RelativeX = POSITION_RELATIVE_TL;
}
else if (x[x.size() - 1] == L'R')
{
m_RelativeX = POSITION_RELATIVE_BR;
}
else
{
m_X = (int)parser.ReadFormula(section, L"X", 0.0);
}
}
const std::wstring& y = parser.ReadString(section, L"Y", L"0");
if (y.size() > 0)
{
m_Y = _wtoi(y.c_str());
if (y[y.size() - 1] == L'r')
{
m_RelativeY = POSITION_RELATIVE_TL;
}
else if (y[y.size() - 1] == L'R')
{
m_RelativeY = POSITION_RELATIVE_BR;
}
else
{
m_Y = (int)parser.ReadFormula(section, L"Y", 0.0);
}
}
m_W = (int)parser.ReadFormula(section, L"W", (int)parser.ReadFormula(m_StyleName.c_str(), L"W", 1.0));
m_H = (int)parser.ReadFormula(section, L"H", (int)parser.ReadFormula(m_StyleName.c_str(), L"H", 1.0));
m_Hidden = 0!=parser.ReadInt(section, L"Hidden", 0!=parser.ReadInt(m_StyleName.c_str(), L"Hidden", 0));
m_SolidBevel = (BEVELTYPE)parser.ReadInt(section, L"BevelType", (BEVELTYPE)parser.ReadInt(m_StyleName.c_str(), L"BevelType", m_SolidBevel));
m_SolidColor = parser.ReadColor(section, L"SolidColor", parser.ReadColor(m_StyleName.c_str(), L"SolidColor", Color(0, 0, 0, 0)));
m_SolidColor2 = parser.ReadColor(section, L"SolidColor2", parser.ReadColor(m_StyleName.c_str(), L"SolidColor2", m_SolidColor));
m_SolidAngle = (Gdiplus::REAL)parser.ReadFloat(section, L"GradientAngle", (Gdiplus::REAL)parser.ReadFloat(m_StyleName.c_str(), L"GradientAngle", 0.0));
m_RightMouseDownAction = parser.ReadString(section, L"RightMouseDownAction", parser.ReadString(m_StyleName.c_str(), L"RightMouseDownAction", L"").c_str(),true,true);
m_LeftMouseDownAction = parser.ReadString(section, L"LeftMouseDownAction", parser.ReadString(m_StyleName.c_str(), L"LeftMouseDownAction", L"").c_str(),true,true);
m_RightMouseUpAction = parser.ReadString(section, L"RightMouseUpAction", parser.ReadString(m_StyleName.c_str(), L"RightMouseUpAction", L"").c_str(),true,true);
m_LeftMouseUpAction = parser.ReadString(section, L"LeftMouseUpAction", parser.ReadString(m_StyleName.c_str(), L"LeftMouseUpAction", L"").c_str(),true,true);
m_MouseOverAction = parser.ReadString(section, L"MouseOverAction", parser.ReadString(m_StyleName.c_str(), L"MouseOverAction", L"").c_str(),true,true);
m_MouseLeaveAction = parser.ReadString(section, L"MouseLeaveAction", parser.ReadString(m_StyleName.c_str(), L"MouseLeaveAction", L"").c_str(),true,true);
m_MeasureName = parser.ReadString(section, L"MeasureName", parser.ReadString(m_StyleName.c_str(), L"MeasureName", L"").c_str(),true,true);
m_UpdateDivider = parser.ReadInt(section, L"UpdateDivider", parser.ReadInt(m_StyleName.c_str(), L"UpdateDivider", 1));
m_UpdateCounter = m_UpdateDivider;
m_AntiAlias = 0!=parser.ReadInt(section, L"AntiAlias", 0!=parser.ReadInt(m_StyleName.c_str(), L"AntiAlias", 0));
m_DynamicVariables = 0!=parser.ReadInt(section, L"DynamicVariables", 0!=parser.ReadInt(m_StyleName.c_str(), L"DynamicVariables", 0));
std::vector<Gdiplus::REAL> matrix = parser.ReadFloats(section, L"TransformationMatrix");
if (matrix.size() == 6)
{
m_Transformation.SetElements(matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5]);
}
else if (!matrix.empty())
{
DebugLog(L"The transformation matrix has incorrect number of values:", parser.ReadString(section, L"TransformationMatrix", L"").c_str());
}
/* Are these necessary?
if (m_W == 0 || m_H == 0)
{
throw CError(std::wstring(L"The meter ") + section + L" has zero dimensions.", __LINE__, __FILE__);
}
*/
}
/*
** BindMeasure
**
** Binds this meter to the given measure. The same measure can be bound to
** several meters but one meter and only be bound to one measure.
**
*/
void CMeter::BindMeasure(std::list<CMeasure*>& measures)
{
// The meter is not bound to anything
if (m_MeasureName.empty())
{
throw CError(std::wstring(L"The meter [") + m_Name + L"] is not bound to anything!", __LINE__, __FILE__);
}
// Go through the list and check it there is a measure for us
std::list<CMeasure*>::iterator i = measures.begin();
for( ; i != measures.end(); i++)
{
if(_wcsicmp((*i)->GetName(), m_MeasureName.c_str()) == 0)
{
m_Measure = (*i);
return;
}
}
// Error :)
throw CError(std::wstring(L"The meter [") + m_Name + L"] cannot be bound with [" + m_MeasureName + L"]!", __LINE__, __FILE__);
}
/*
** Create
**
** Creates the given meter. This is the factory method for the meters.
** If new meters are implemented this method needs to be updated.
**
*/
CMeter* CMeter::Create(const WCHAR* meter, CMeterWindow* meterWindow)
{
if(_wcsicmp(L"HISTOGRAM", meter) == 0)
{
return new CMeterHistogram(meterWindow);
}
else if(_wcsicmp(L"STRING", meter) == 0)
{
return new CMeterString(meterWindow);
}
else if(_wcsicmp(L"BAR", meter) == 0)
{
return new CMeterBar(meterWindow);
}
else if(_wcsicmp(L"BITMAP", meter) == 0)
{
return new CMeterBitmap(meterWindow);
}
else if(_wcsicmp(L"IMAGE", meter) == 0)
{
return new CMeterImage(meterWindow);
}
else if(_wcsicmp(L"LINE", meter) == 0)
{
return new CMeterLine(meterWindow);
}
else if(_wcsicmp(L"ROUNDLINE", meter) == 0)
{
return new CMeterRoundLine(meterWindow);
}
else if(_wcsicmp(L"ROTATOR", meter) == 0)
{
return new CMeterRotator(meterWindow);
}
else if(_wcsicmp(L"BUTTON", meter) == 0)
{
return new CMeterButton(meterWindow);
}
// Error
throw CError(std::wstring(L"No such meter: ") + meter, __LINE__, __FILE__);
return NULL;
}
/*
** Update
**
** Updates the value(s) from the measures. Derived classes should
** only update if this returns true;
*/
bool CMeter::Update()
{
// Only update the meter's value when the divider is equal to the counter
m_UpdateCounter++;
if (m_UpdateCounter < m_UpdateDivider) return false;
m_UpdateCounter = 0;
return true;
}
/*
** Draw
**
** Draws the solid background & bevel if such are defined
*/
bool CMeter::Draw(Graphics& graphics)
{
if (IsHidden()) return false;
if (m_AntiAlias)
{
graphics.SetInterpolationMode(InterpolationModeBicubic);
graphics.SetSmoothingMode(SmoothingModeHighQuality);
graphics.SetPixelOffsetMode(PixelOffsetModeHighQuality);
}
else
{
graphics.SetInterpolationMode(InterpolationModeDefault);
graphics.SetSmoothingMode(SmoothingModeNone);
graphics.SetPixelOffsetMode(PixelOffsetModeDefault);
}
if (m_SolidColor.GetA() != 0 || m_SolidColor2.GetA() != 0)
{
int x = GetX();
int y = GetY();
if (m_SolidColor.GetValue() == m_SolidColor2.GetValue())
{
SolidBrush solid(m_SolidColor);
graphics.FillRectangle(&solid, x, y, m_W, m_H);
}
else
{
Rect r(x, y, m_W, m_H);
LinearGradientBrush gradient(r, m_SolidColor, m_SolidColor2, m_SolidAngle, TRUE);
graphics.FillRectangle(&gradient, r);
}
}
if (m_SolidBevel != BEVELTYPE_NONE)
{
int x = GetX();
int y = GetY();
Pen light(Color(255, 255, 255, 255));
Pen dark(Color(255, 0, 0, 0));
if (m_SolidBevel == BEVELTYPE_DOWN)
{
light.SetColor(Color(255, 0, 0, 0));
dark.SetColor(Color(255, 255, 255, 255));
}
// The bevel is drawn outside the meter
Rect rect(x - 2, y - 2, m_W + 4, m_H + 4);
DrawBevel(graphics, rect, light, dark);
}
return true;
}
/*
** DrawBevel
**
** Draws a bevel inside the given area
*/
void CMeter::DrawBevel(Graphics& graphics, Rect& rect, Pen& light, Pen& dark)
{
int l = rect.GetLeft();
int r = rect.GetRight() - 1;
int t = rect.GetTop();
int b = rect.GetBottom() - 1;
graphics.DrawLine(&light, l, t, l, b);
graphics.DrawLine(&light, l, t, r, t);
graphics.DrawLine(&light, l + 1, t + 1, l + 1, b - 1);
graphics.DrawLine(&light, l + 1, t + 1, r - 1, l + 1);
graphics.DrawLine(&dark, l, b, r, b);
graphics.DrawLine(&dark, r, t, r, b);
graphics.DrawLine(&dark, l + 1, b - 1, r - 1, b - 1);
graphics.DrawLine(&dark, r - 1, t + 1, r - 1, b - 1);
}