mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
6aa004eb22
- Fixed that PlayerName=, TrackChangeAction=, and DisableLeadingZero= were global (i.e. only usable from the first loaded skin) - Code refactoring and cleanup
131 lines
2.2 KiB
C++
131 lines
2.2 KiB
C++
/*
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Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net)
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "StdAfx.h"
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#include "Player.h"
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/*
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** CPlayer
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**
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** Constructor.
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**
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*/
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CPlayer::CPlayer() :
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m_Initialized(false),
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m_HasCoverMeasure(false),
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m_HasLyricsMeasure(false),
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m_InstanceCount(),
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m_UpdateCount(),
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m_TrackCount(),
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m_State(),
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m_Duration(),
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m_Position(),
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m_Rating(),
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m_Volume()
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{
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}
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/*
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** ~CPlayer
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**
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** Destructor.
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**
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*/
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CPlayer::~CPlayer()
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{
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}
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/*
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** AddInstance
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**
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** Called during initialization of main measure.
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**
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*/
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void CPlayer::AddInstance()
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{
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++m_InstanceCount;
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}
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/*
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** RemoveInstance
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**
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** Called during destruction of main measure.
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**
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*/
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void CPlayer::RemoveInstance()
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{
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if (--m_InstanceCount == 0)
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{
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delete this;
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}
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}
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/*
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** AddMeasure
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**
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** Called during initialization of any measure.
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**
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*/
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void CPlayer::AddMeasure(MEASURETYPE measure)
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{
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switch (measure)
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{
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case MEASURE_LYRICS:
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m_HasLyricsMeasure = true;
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break;
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case MEASURE_COVER:
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m_HasCoverMeasure = true;
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break;
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}
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}
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/*
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** UpdateMeasure
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**
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** Called during update of main measure.
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**
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*/
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void CPlayer::UpdateMeasure()
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{
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if (++m_UpdateCount == m_InstanceCount)
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{
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UpdateData();
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m_UpdateCount = 0;
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}
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}
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/*
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** ClearData
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**
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** Clear track information.
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**
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*/
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void CPlayer::ClearData()
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{
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m_Duration = 0;
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m_Position = 0;
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m_Rating = 0;
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m_State = PLAYER_STOPPED;
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m_Artist.clear();
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m_Album.clear();
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m_Title.clear();
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m_FilePath.clear();
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m_CoverPath.clear();
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}
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