rainmeter-studio/Plugins/PluginNowPlaying/Player.cpp
Birunthan Mohanathas 6aa004eb22 NowPlayingPlugin:
- Fixed that PlayerName=, TrackChangeAction=, and DisableLeadingZero= were global (i.e. only usable from the first loaded skin)
- Code refactoring and cleanup
2011-06-17 19:07:06 +00:00

131 lines
2.2 KiB
C++

/*
Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "StdAfx.h"
#include "Player.h"
/*
** CPlayer
**
** Constructor.
**
*/
CPlayer::CPlayer() :
m_Initialized(false),
m_HasCoverMeasure(false),
m_HasLyricsMeasure(false),
m_InstanceCount(),
m_UpdateCount(),
m_TrackCount(),
m_State(),
m_Duration(),
m_Position(),
m_Rating(),
m_Volume()
{
}
/*
** ~CPlayer
**
** Destructor.
**
*/
CPlayer::~CPlayer()
{
}
/*
** AddInstance
**
** Called during initialization of main measure.
**
*/
void CPlayer::AddInstance()
{
++m_InstanceCount;
}
/*
** RemoveInstance
**
** Called during destruction of main measure.
**
*/
void CPlayer::RemoveInstance()
{
if (--m_InstanceCount == 0)
{
delete this;
}
}
/*
** AddMeasure
**
** Called during initialization of any measure.
**
*/
void CPlayer::AddMeasure(MEASURETYPE measure)
{
switch (measure)
{
case MEASURE_LYRICS:
m_HasLyricsMeasure = true;
break;
case MEASURE_COVER:
m_HasCoverMeasure = true;
break;
}
}
/*
** UpdateMeasure
**
** Called during update of main measure.
**
*/
void CPlayer::UpdateMeasure()
{
if (++m_UpdateCount == m_InstanceCount)
{
UpdateData();
m_UpdateCount = 0;
}
}
/*
** ClearData
**
** Clear track information.
**
*/
void CPlayer::ClearData()
{
m_Duration = 0;
m_Position = 0;
m_Rating = 0;
m_State = PLAYER_STOPPED;
m_Artist.clear();
m_Album.clear();
m_Title.clear();
m_FilePath.clear();
m_CoverPath.clear();
}