rainmeter-studio/Library/Mouse.h
Brian Ferguson 651e6594b5 Added new Mouse actions.
Added OnFocusAction/OnUnfocusAction.
2012-11-13 22:39:32 -07:00

126 lines
4.2 KiB
C++

/*
Copyright (C) 2012 Rainmeter Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __MOUSE_H__
#define __MOUSE_H__
enum MOUSEACTION
{
MOUSE_LMB_DOWN,
MOUSE_LMB_UP,
MOUSE_LMB_DBLCLK,
MOUSE_RMB_DOWN,
MOUSE_RMB_UP,
MOUSE_RMB_DBLCLK,
MOUSE_MMB_DOWN,
MOUSE_MMB_UP,
MOUSE_MMB_DBLCLK,
MOUSE_OVER,
MOUSE_LEAVE,
MOUSE_MW_DOWN,
MOUSE_MW_UP,
MOUSE_MW_LEFT,
MOUSE_MW_RIGHT,
MOUSE_X1MB_DOWN,
MOUSE_X1MB_UP,
MOUSE_X1MB_DBLCLK,
MOUSE_X2MB_DOWN,
MOUSE_X2MB_UP,
MOUSE_X2MB_DBLCLK
};
enum MOUSECURSOR
{
MOUSECURSOR_ARROW,
MOUSECURSOR_HAND,
MOUSECURSOR_TEXT,
MOUSECURSOR_HELP,
MOUSECURSOR_BUSY,
MOUSECURSOR_CROSS,
MOUSECURSOR_PEN,
MOUSECURSOR_CUSTOM
};
class CMouse
{
public:
CMouse();
~CMouse();
void ReadOptions(CConfigParser& parser, const WCHAR* section, CMeterWindow* meterWindow);
MOUSECURSOR GetCursorType() const { return m_CursorType; }
HCURSOR GetCursor() const;
bool GetCursorState() const {return m_CursorState; }
void DestroyCustomCursor();
const WCHAR* GetActionCommand(MOUSEACTION action) const;
const std::wstring& GetRightDownAction() const { return m_RightDownAction; }
const std::wstring& GetRightUpAction() const { return m_RightUpAction; }
const std::wstring& GetRightDoubleClickAction() const { return m_RightDoubleClickAction; }
const std::wstring& GetLeftDownAction() const { return m_LeftDownAction; }
const std::wstring& GetLeftUpAction() const { return m_LeftUpAction; }
const std::wstring& GetLeftDoubleClickAction() const { return m_LeftDoubleClickAction; }
const std::wstring& GetMiddleDownAction() const { return m_MiddleDownAction; }
const std::wstring& GetMiddleUpAction() const { return m_MiddleUpAction; }
const std::wstring& GetMiddleDoubleClickAction() const { return m_MiddleDoubleClickAction; }
const std::wstring& GetOverAction() const { return m_OverAction; }
const std::wstring& GetLeaveAction() const { return m_LeaveAction; }
const std::wstring& GetMouseScrollUpAction() const { return m_MouseScrollUpAction; }
const std::wstring& GetMouseScrollDownAction() const { return m_MouseScrollDownAction; }
const std::wstring& GetMouseScrollLeftAction() const { return m_MouseScrollLeftAction; }
const std::wstring& GetMouseScrollRightAction() const { return m_MouseScrollRightAction; }
const std::wstring& GetX1DownAction() const { return m_X1DownAction; }
const std::wstring& GetX1UpAction() const { return m_X1UpAction; }
const std::wstring& GetX1DoubleClickAction() const { return m_X1DoubleClickAction; }
const std::wstring& GetX2DownAction() const { return m_X2DownAction; }
const std::wstring& GetX2UpAction() const { return m_X2UpAction; }
const std::wstring& GetX2DoubleClickAction() const { return m_X2DoubleClickAction; }
private:
std::wstring m_LeftDownAction;
std::wstring m_RightDownAction;
std::wstring m_MiddleDownAction;
std::wstring m_LeftUpAction;
std::wstring m_RightUpAction;
std::wstring m_MiddleUpAction;
std::wstring m_LeftDoubleClickAction;
std::wstring m_RightDoubleClickAction;
std::wstring m_MiddleDoubleClickAction;
std::wstring m_OverAction;
std::wstring m_LeaveAction;
std::wstring m_MouseScrollDownAction;
std::wstring m_MouseScrollUpAction;
std::wstring m_MouseScrollLeftAction;
std::wstring m_MouseScrollRightAction;
std::wstring m_X1DownAction;
std::wstring m_X1UpAction;
std::wstring m_X1DoubleClickAction;
std::wstring m_X2DownAction;
std::wstring m_X2UpAction;
std::wstring m_X2DoubleClickAction;
MOUSECURSOR m_CursorType;
HCURSOR m_CustomCursor;
bool m_CursorState;
};
#endif