rainmeter-studio/Library/lua/LuaScript.h

47 lines
1.3 KiB
C++

/*
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __LUASCRIPT_H__
#define __LUASCRIPT_H__
#include "lua.hpp"
class LuaScript
{
public:
LuaScript(lua_State* state, const char* file);
~LuaScript();
bool IsInitialized() { return m_Initialized; }
lua_State* GetState() { return m_State; }
void PushTable() { lua_rawgeti(m_State, LUA_GLOBALSINDEX, m_iRef); }
bool IsFunction(const char* funcName);
void RunFunction(const char* funcName);
int RunFunctionWithReturn(const char* funcName, double& numValue, std::wstring& strValue);
void RunString(const char* str);
protected:
lua_State* m_State;
int m_iRef;
bool m_Initialized;
};
#endif