rainmeter-studio/Common/Gfx/Util/DWriteHelpers.cpp
Birunthan Mohanathas 6e04fd983f Gfx: Make AccurateText=0 more consistent with GDI+ for D2D
The height is now based on a formula that should be exactly equal to that provided by GDI+. The padding should now be equal on the left and right sides now. There may be some discrepancies in overall width, but it should always be reasonably to close to GDI+.

In addition, this makes D2D behavior match GDI+ when a newline character is the last character of the text.
2013-08-10 13:54:53 +03:00

220 lines
6.2 KiB
C++

/*
Copyright (C) 2013 Birunthan Mohanathas
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "DWriteHelpers.h"
#include <wrl/client.h>
#include <cmath>
namespace Gfx {
namespace Util {
HRESULT GetDWritePropertiesFromGDIProperties(
IDWriteFactory* factory, const WCHAR* gdiFamilyName, const bool gdiBold, const bool gdiItalic,
DWRITE_FONT_WEIGHT& dwriteFontWeight, DWRITE_FONT_STYLE& dwriteFontStyle,
DWRITE_FONT_STRETCH& dwriteFontStretch, WCHAR* dwriteFamilyName, UINT dwriteFamilyNameSize)
{
HRESULT hr = E_FAIL;
IDWriteFont* dwriteFont = CreateDWriteFontFromGDIFamilyName(factory, gdiFamilyName);
if (dwriteFont)
{
hr = GetFamilyNameFromDWriteFont(dwriteFont, dwriteFamilyName, dwriteFamilyNameSize);
if (SUCCEEDED(hr))
{
GetPropertiesFromDWriteFont(
dwriteFont, gdiBold, gdiItalic, &dwriteFontWeight, &dwriteFontStyle, &dwriteFontStretch);
}
dwriteFont->Release();
}
return hr;
}
void GetPropertiesFromDWriteFont(
IDWriteFont* dwriteFont, const bool bold, const bool italic,
DWRITE_FONT_WEIGHT* dwriteFontWeight, DWRITE_FONT_STYLE* dwriteFontStyle,
DWRITE_FONT_STRETCH* dwriteFontStretch)
{
*dwriteFontWeight = dwriteFont->GetWeight();
if (bold)
{
if (*dwriteFontWeight == DWRITE_FONT_WEIGHT_NORMAL)
{
*dwriteFontWeight = DWRITE_FONT_WEIGHT_BOLD;
}
else if (*dwriteFontWeight < DWRITE_FONT_WEIGHT_ULTRA_BOLD)
{
// If 'gdiFamilyName' was e.g. 'Segoe UI Light', |dwFontWeight| wil be equal to
// DWRITE_FONT_WEIGHT_LIGHT. If |gdiBold| is true in that case, we need to
// increase the weight a little more for similar results with GDI+.
// TODO: Is +100 enough?
*dwriteFontWeight = (DWRITE_FONT_WEIGHT)(*dwriteFontWeight + 100);
}
}
*dwriteFontStyle = dwriteFont->GetStyle();
if (italic && *dwriteFontStyle == DWRITE_FONT_STYLE_NORMAL)
{
*dwriteFontStyle = DWRITE_FONT_STYLE_ITALIC;
}
*dwriteFontStretch = dwriteFont->GetStretch();
}
IDWriteFont* CreateDWriteFontFromGDIFamilyName(IDWriteFactory* factory, const WCHAR* gdiFamilyName)
{
Microsoft::WRL::ComPtr<IDWriteGdiInterop> dwGdiInterop;
HRESULT hr = factory->GetGdiInterop(dwGdiInterop.GetAddressOf());
if (SUCCEEDED(hr))
{
LOGFONT lf = {};
wcscpy_s(lf.lfFaceName, gdiFamilyName);
lf.lfHeight = -12;
lf.lfWeight = FW_DONTCARE;
lf.lfCharSet = DEFAULT_CHARSET;
lf.lfOutPrecision = OUT_DEFAULT_PRECIS;
lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
lf.lfQuality = ANTIALIASED_QUALITY;
lf.lfPitchAndFamily = VARIABLE_PITCH;
IDWriteFont* dwFont;
hr = dwGdiInterop->CreateFontFromLOGFONT(&lf, &dwFont);
if (SUCCEEDED(hr))
{
return dwFont;
}
}
return nullptr;
}
HRESULT GetFamilyNameFromDWriteFont(IDWriteFont* font, WCHAR* buffer, const UINT bufferSize)
{
IDWriteFontFamily* dwriteFontFamily;
HRESULT hr = font->GetFontFamily(&dwriteFontFamily);
if (SUCCEEDED(hr))
{
hr = GetFamilyNameFromDWriteFontFamily(dwriteFontFamily, buffer, bufferSize);
dwriteFontFamily->Release();
}
return hr;
}
HRESULT GetFamilyNameFromDWriteFontFamily(
IDWriteFontFamily* fontFamily, WCHAR* buffer, const UINT bufferSize)
{
IDWriteLocalizedStrings* dwFamilyNames;
HRESULT hr = fontFamily->GetFamilyNames(&dwFamilyNames);
if (SUCCEEDED(hr))
{
// TODO: Determine the best index?
hr = dwFamilyNames->GetString(0, buffer, bufferSize);
dwFamilyNames->Release();
}
return hr;
}
bool IsFamilyInSystemFontCollection(IDWriteFactory* factory, const WCHAR* familyName)
{
bool result = false;
IDWriteFontCollection* systemFontCollection;
HRESULT hr = factory->GetSystemFontCollection(&systemFontCollection);
if (SUCCEEDED(hr))
{
UINT32 familyNameIndex;
BOOL familyNameFound;
HRESULT hr = systemFontCollection->FindFamilyName(
familyName, &familyNameIndex, &familyNameFound);
if (SUCCEEDED(hr) && familyNameFound)
{
result = true;
}
systemFontCollection->Release();
}
return result;
}
HRESULT GetGDIFamilyNameFromDWriteFont(IDWriteFont* font, WCHAR* buffer, UINT bufferSize)
{
Microsoft::WRL::ComPtr<IDWriteLocalizedStrings> strings;
BOOL stringsExist;
font->GetInformationalStrings(
DWRITE_INFORMATIONAL_STRING_WIN32_FAMILY_NAMES, strings.GetAddressOf(), &stringsExist);
if (strings && stringsExist)
{
return strings->GetString(0, buffer, bufferSize);
}
return E_FAIL;
}
IDWriteFont* FindDWriteFontInFontFamilyByGDIFamilyName(
IDWriteFontFamily* fontFamily, const WCHAR* gdiFamilyName)
{
const UINT32 fontFamilyFontCount = fontFamily->GetFontCount();
for (UINT32 j = 0; j < fontFamilyFontCount; ++j)
{
IDWriteFont* font;
HRESULT hr = fontFamily->GetFont(j, &font);
if (SUCCEEDED(hr))
{
WCHAR buffer[LF_FACESIZE];
hr = GetGDIFamilyNameFromDWriteFont(font, buffer, _countof(buffer));
if (SUCCEEDED(hr) && _wcsicmp(gdiFamilyName, buffer) == 0)
{
return font;
}
font->Release();
}
}
return nullptr;
}
IDWriteFont* FindDWriteFontInFontCollectionByGDIFamilyName(
IDWriteFontCollection* fontCollection, const WCHAR* gdiFamilyName)
{
const UINT32 fontCollectionFamilyCount = fontCollection->GetFontFamilyCount();
for (UINT32 i = 0; i < fontCollectionFamilyCount; ++i)
{
IDWriteFontFamily* fontFamily;
HRESULT hr = fontCollection->GetFontFamily(i, &fontFamily);
if (SUCCEEDED(hr))
{
IDWriteFont* font = FindDWriteFontInFontFamilyByGDIFamilyName(
fontFamily, gdiFamilyName);
fontFamily->Release();
if (font)
{
return font;
}
}
}
return nullptr;
}
} // namespace Util
} // namespace Gfx