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https://github.com/chibicitiberiu/rainmeter-studio.git
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55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/*
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Copyright (C) 2013 Birunthan Mohanathas
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef RM_GFX_FONTCOLLECTIOND2D_H_
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#define RM_GFX_FONTCOLLECTIOND2D_H_
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#include "FontCollection.h"
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#include <vector>
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#include <dwrite.h>
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namespace Gfx {
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// Wraps the DirectWrite IDWriteFontCollection for use with CanvasD2D.
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class FontCollectionD2D final : public FontCollection
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{
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public:
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virtual ~FontCollectionD2D();
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virtual bool AddFile(const WCHAR* file) override;
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protected:
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FontCollectionD2D();
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private:
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friend class CanvasD2D;
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friend class TextFormatD2D;
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FontCollectionD2D(const FontCollectionD2D& other) {}
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void Dispose();
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bool InitializeCollection();
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std::vector<IDWriteFontFile*> m_FileReferences;
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IDWriteFontCollection* m_Collection;
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};
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} // namespace Gfx
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#endif |