rainmeter-studio/SkinInstaller/SkinInstaller.vcxproj
2012-04-09 19:45:54 +03:00

305 lines
17 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6F5D4C4A-C8C3-41DA-BF44-6D42B76464DA}</ProjectGuid>
<RootNamespace>SkinInstaller</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(SolutionDir)\Rainmeter.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>$(COMPILER64)</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(COMPILER64)</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)TestBench\x32\$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)TestBench\x64\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x32\$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)TestBench\x32\$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)TestBench\x64\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x32\$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<MASM>
<PreprocessorDefinitions>NOOLDPENTIUMCODE</PreprocessorDefinitions>
</MASM>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;ZLIB_WINAPI;NOUNCRYPT;NOCRYPT;ASMV;ASMINF;NOOLDPENTIUMCODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel>
<DisableSpecificWarnings>4530;4996</DisableSpecificWarnings>
<AdditionalIncludeDirectories>./zlib;./zlib/minizip</AdditionalIncludeDirectories>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>..\TestBench\x32\$(Configuration)\SkinInstaller.exe</OutputFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>Version.lib;UxTheme.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<MergeSections>.rdata=.text</MergeSections>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Bscmake>
<OutputFile>$(IntDir)SkinInstaller.bsc</OutputFile>
</Bscmake>
<BuildLog>
<Path>$(IntDir)\$(MSBuildProjectName).log</Path>
</BuildLog>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<MASM>
<PreprocessorDefinitions>NOOLDPENTIUMCODE</PreprocessorDefinitions>
</MASM>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;ZLIB_WINAPI;NOUNCRYPT;NOCRYPT;ASMV;ASMINF;NOOLDPENTIUMCODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel>
<DisableSpecificWarnings>4244;4267;4530;4996</DisableSpecificWarnings>
<AdditionalIncludeDirectories>./zlib;./zlib/minizip</AdditionalIncludeDirectories>
<ExceptionHandling>false</ExceptionHandling>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>..\TestBench\x64\$(Configuration)\SkinInstaller.exe</OutputFile>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>Version.lib;UxTheme.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<MergeSections>.rdata=.text</MergeSections>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
<Bscmake>
<OutputFile>$(IntDir)SkinInstaller.bsc</OutputFile>
</Bscmake>
<BuildLog>
<Path>$(IntDir)\$(MSBuildProjectName).log</Path>
</BuildLog>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<MASM>
<PreprocessorDefinitions>NOOLDPENTIUMCODE</PreprocessorDefinitions>
</MASM>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;ZLIB_WINAPI;NOUNCRYPT;NOCRYPT;ASMV;ASMINF;NOOLDPENTIUMCODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<AdditionalIncludeDirectories>./zlib;./zlib/minizip</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4244;4267;4530;4996</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>$(SolutionDir)TestBench\x32\$(Configuration)\SkinInstaller.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<TargetMachine>MachineX86</TargetMachine>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<AdditionalDependencies>Version.lib;UxTheme.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Bscmake>
<OutputFile>$(IntDir)SkinInstaller.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<MASM>
<PreprocessorDefinitions>NOOLDPENTIUMCODE</PreprocessorDefinitions>
</MASM>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;ZLIB_WINAPI;NOUNCRYPT;NOCRYPT;ASMV;ASMINF;NOOLDPENTIUMCODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>./zlib;./zlib/minizip</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4244;4267;4530;4996</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>..\TestBench\x64\$(Configuration)\SkinInstaller.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<AdditionalDependencies>Version.lib;UxTheme.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
<Bscmake>
<OutputFile>$(IntDir)SkinInstaller.bsc</OutputFile>
</Bscmake>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\Library\Dialog.cpp" />
<ClCompile Include="Application.cpp" />
<ClCompile Include="DialogBackup.cpp" />
<ClCompile Include="Rainstaller.cpp" />
<ClCompile Include="StdAfx.cpp" />
<ClCompile Include="zlib\adler32.c" />
<ClCompile Include="zlib\crc32.c" />
<ClCompile Include="zlib\deflate.c" />
<ClCompile Include="zlib\gvmat32c.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="zlib\infback.c" />
<ClCompile Include="zlib\inffas8664.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="zlib\inffast.c">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="zlib\inflate.c" />
<ClCompile Include="zlib\inftrees.c" />
<ClCompile Include="zlib\minizip\ioapi.c" />
<ClCompile Include="zlib\minizip\iowin32.c" />
<ClCompile Include="zlib\minizip\unzip.c" />
<ClCompile Include="zlib\minizip\zip.c" />
<ClCompile Include="zlib\trees.c" />
<ClCompile Include="zlib\zutil.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="SkinInstaller.rc">
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Library\Dialog.h" />
<ClInclude Include="Application.h" />
<ClInclude Include="DialogBackup.h" />
<ClInclude Include="Rainstaller.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="StdAfx.h" />
<ClInclude Include="zlib\crc32.h" />
<ClInclude Include="zlib\deflate.h" />
<ClInclude Include="zlib\inffast.h" />
<ClInclude Include="zlib\inflate.h" />
<ClInclude Include="zlib\inftrees.h" />
<ClInclude Include="zlib\minizip\ioapi.h" />
<ClInclude Include="zlib\minizip\iowin32.h" />
<ClInclude Include="zlib\minizip\unzip.h" />
<ClInclude Include="zlib\minizip\zip.h" />
<ClInclude Include="zlib\zconf.h" />
<ClInclude Include="zlib\zlib.h" />
<ClInclude Include="zlib\zutil.h" />
</ItemGroup>
<ItemGroup>
<MASM Include="zlib\gvmat32.asm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</MASM>
<CustomBuild Include="zlib\gvmat64.asm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ml64.exe /c /Zi /W3 /errorReport:prompt /nologo /Fo"$(IntDir)%(Filename).obj" "%(FullPath)"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">ml64.exe /c /Zi /W3 /errorReport:prompt /nologo /Fo"$(IntDir)%(Filename).obj" "%(FullPath)"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
<MASM Include="zlib\inffas32.asm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
</MASM>
<CustomBuild Include="zlib\inffasx64.asm">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">ml64.exe /c /Zi /W3 /errorReport:prompt /nologo /Fo"$(IntDir)%(Filename).obj" "%(FullPath)"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">ml64.exe /c /Zi /W3 /errorReport:prompt /nologo /Fo"$(IntDir)%(Filename).obj" "%(FullPath)"</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(Filename).obj;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<None Include="res\Rainstaller.bmp" />
<None Include="Res\SkinInstaller.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
</Project>