rainmeter-studio/Library/MeterWindow.cpp

3517 lines
86 KiB
C++

/*
Copyright (C) 2001 Kimmo Pekkola
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "StdAfx.h"
#include <windows.h>
#include <gdiplus.h>
#include "MeterWindow.h"
#include "Rainmeter.h"
#include "Error.h"
#include <math.h>
#include <time.h>
#include "Meter.h"
#include "Measure.h"
#include "AboutDialog.h"
#include "resource.h"
#include "Litestep.h"
#include <Mmsystem.h>
#include <assert.h>
#include <tchar.h>
#include "MeasureCalc.h"
#include "MeasureNet.h"
#include "MeasurePlugin.h"
#include "MeterButton.h"
using namespace Gdiplus;
#define ULW_ALPHA 0x00000002
#define WS_EX_LAYERED 0x00080000
#define METERTIMER 1
#define MOUSETIMER 2
#define FADETIMER 3
#define TRANSITIONTIMER 4
#define SNAPDISTANCE 10
int CMeterWindow::c_InstanceCount = 0;
extern CRainmeter* Rainmeter;
MULTIMONITOR_INFO CMeterWindow::m_Monitors = { 0 };
/*
** CMeterWindow
**
** Constructor
**
*/
CMeterWindow::CMeterWindow(std::wstring& path, std::wstring& config, std::wstring& iniFile)
{
m_Background = NULL;
m_Window = NULL;
m_ChildWindow = false;
m_DoubleBuffer = NULL;
m_WindowX = L"0";
m_WindowY = L"0";
m_ScreenX = 0;
m_ScreenY = 0;
m_WindowW = 0;
m_WindowH = 0;
m_WindowXPercentage = false;
m_WindowYPercentage = false;
m_WindowXFromRight = false;
m_WindowYFromBottom = false;
m_WindowXScreen = 1;
m_WindowYScreen = 1;
m_AnchorXFromRight = false;
m_AnchorYFromBottom = false;
m_AnchorXPercentage = false;
m_AnchorYPercentage = false;
m_AnchorXNumber = 0;
m_AnchorYNumber = 0;
m_AnchorScreenX = 0;
m_AnchorScreenY = 0;
m_WindowZPosition = ZPOSITION_NORMAL;
m_WindowDraggable = true;
m_WindowUpdate = 1000;
m_TransitionUpdate = 100;
m_ActiveTransition = false;
m_WindowHide = HIDEMODE_NONE;
m_WindowStartHidden = false;
m_SnapEdges = true;
m_Rainmeter = NULL;
m_ResetRegion = false;
m_Refreshing = false;
m_NativeTransparency = true;
m_MeasuresToVariables = false;
m_SavePosition = false; // Must be false
m_AlphaValue = 255;
m_FadeDuration = 250;
m_ClickThrough = false;
m_DynamicWindowSize = false;
m_KeepOnScreen = true;
m_Dragging = false;
m_BackgroundSize.cx = 0;
m_BackgroundSize.cy = 0;
m_FadeStartTime = 0;
m_FadeStartValue = 0;
m_FadeEndValue = 0;
m_TransparencyValue = 0;
m_MouseOver = false;
m_BackgroundMode = BGMODE_IMAGE;
m_SolidBevel = BEVELTYPE_NONE;
m_SkinPath = path;
m_SkinName = config;
m_SkinIniFile = iniFile;
m_User32Library = LoadLibrary(L"user32.dll");
m_UpdateCounter = 0;
m_FontCollection = NULL;
c_InstanceCount++;
}
/*
** ~CMeterWindow
**
** Destructor
**
*/
CMeterWindow::~CMeterWindow()
{
WriteConfig();
// Destroy the meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
delete (*j);
}
// Destroy the measures
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
delete (*i);
}
if(m_Background) delete m_Background;
if(m_DoubleBuffer) delete (m_DoubleBuffer);
if(m_Window) DestroyWindow(m_Window);
if(m_FontCollection) delete m_FontCollection;
FreeLibrary(m_User32Library);
c_InstanceCount--;
if (c_InstanceCount == 0)
{
BOOL Result;
int counter = 0;
do {
// Wait for the window to die
Result = UnregisterClass(L"RainmeterMeterWindow", m_Rainmeter->GetInstance());
Sleep(100);
counter += 1;
} while(!Result && counter < 10);
}
}
/*
** Initialize
**
** Initializes the window, creates the class and the window.
**
*/
int CMeterWindow::Initialize(CRainmeter& Rainmeter)
{
WNDCLASSEX wc;
m_Rainmeter = &Rainmeter;
// Register the windowclass
memset(&wc, 0, sizeof(WNDCLASSEX));
wc.style = CS_NOCLOSE;
wc.cbSize = sizeof(WNDCLASSEX);
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.lpfnWndProc = WndProc;
wc.hInstance = m_Rainmeter->GetInstance();
wc.lpszClassName = L"RainmeterMeterWindow";
if(!RegisterClassEx(&wc))
{
DWORD err = GetLastError();
if (err != 0 && ERROR_CLASS_ALREADY_EXISTS != err)
{
throw CError(CError::ERROR_REGISTER_WINDOWCLASS, __LINE__, __FILE__);
}
}
m_Window = CreateWindowEx(WS_EX_TOOLWINDOW,
L"RainmeterMeterWindow",
NULL,
WS_POPUP,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
m_Rainmeter->GetInstance(),
this);
if(m_Window == NULL)
{
throw CError(CError::ERROR_CREATE_WINDOW, __LINE__, __FILE__);
}
#ifndef _WIN64
SetWindowLong(m_Window, GWL_USERDATA, magicDWord);
#endif
setlocale(LC_NUMERIC, "C");
// Mark the window to ignore the Aero peek
typedef HRESULT (WINAPI * FPDWMSETWINDOWATTRIBUTE)(HWND hwnd, DWORD dwAttribute, LPCVOID pvAttribute, DWORD cbAttribute);
#define DWMWA_EXCLUDED_FROM_PEEK 12
HINSTANCE h = LoadLibrary(L"dwmapi.dll");
if (h)
{
FPDWMSETWINDOWATTRIBUTE DwmSetWindowAttribute = (FPDWMSETWINDOWATTRIBUTE)GetProcAddress(h, "DwmSetWindowAttribute");
BOOL bValue = TRUE;
if (DwmSetWindowAttribute)
{
DwmSetWindowAttribute(m_Window, DWMWA_EXCLUDED_FROM_PEEK, &bValue, sizeof(bValue));
}
FreeLibrary(h);
}
// Gotta have some kind of buffer during initialization
m_DoubleBuffer = new Bitmap(1, 1, PixelFormat32bppARGB);
Refresh(true);
if (!m_WindowStartHidden)
{
if (m_WindowHide == HIDEMODE_FADEOUT)
{
FadeWindow(0, 255);
}
else
{
FadeWindow(0, m_AlphaValue);
}
}
LSLog(LOG_DEBUG, L"Rainmeter", L"Initialization successful.");
return 0;
}
/*
** Refresh
**
** This deletes everything and rebuilds the config again.
**
*/
void CMeterWindow::Refresh(bool init)
{
assert(m_Rainmeter != NULL);
m_Rainmeter->SetCurrentParser(&m_Parser);
std::wstring dbg = L"Refreshing (Name: \"" + m_SkinName;
dbg += L"\" Ini: \"" + m_SkinIniFile;
dbg += L"\")";
LSLog(LOG_DEBUG, L"Rainmeter", dbg.c_str());
m_Refreshing = true;
if(!init)
{
// First destroy everything
// WriteConfig(); //Not clear why this is needed and it messes up resolution changes
KillTimer(m_Window, METERTIMER); // Kill the timer
KillTimer(m_Window, MOUSETIMER); // Kill the timer
KillTimer(m_Window, FADETIMER); // Kill the timer
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
delete (*i);
}
m_Measures.clear();
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
delete (*j);
}
m_Meters.clear();
if(m_Background) delete m_Background;
m_Background = NULL;
m_BackgroundSize.cx = m_BackgroundSize.cy = 0;
m_BackgroundName.erase();
if (m_FontCollection) delete m_FontCollection;
m_FontCollection = NULL;
}
//TODO: Should these be moved to a Reload command instead of hitting the disk on every refresh
ReadConfig(); // Read the general settings
ReadSkin();
InitializeMeters();
// Remove transparent flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
if ((style & WS_EX_TRANSPARENT) != 0)
{
SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_TRANSPARENT);
}
if (m_KeepOnScreen)
{
MapCoordsToScreen(m_ScreenX, m_ScreenY, m_WindowW, m_WindowH);
}
SetWindowPos(m_Window, NULL, m_ScreenX, m_ScreenY, m_WindowW, m_WindowH, SWP_NOZORDER | SWP_NOACTIVATE);
// Set the window region
CreateRegion(true); // Clear the region
Update(false);
CreateRegion(false);
// Start the timers
if(0 == SetTimer(m_Window, METERTIMER, m_WindowUpdate, NULL))
{
throw CError(L"Unable to create a timer!", __LINE__, __FILE__);
}
if(0 == SetTimer(m_Window, MOUSETIMER, 500, NULL)) // Mouse position is checked twice per sec
{
throw CError(L"Unable to create a timer!", __LINE__, __FILE__);
}
UpdateTransparency(m_AlphaValue, true);
ChangeZPos(m_WindowZPosition);
m_Rainmeter->SetCurrentParser(NULL);
m_Refreshing = false;
if (!m_OnRefreshAction.empty())
{
m_Rainmeter->ExecuteCommand(m_OnRefreshAction.c_str(), this);
}
}
void CMeterWindow::MapCoordsToScreen(int& x, int& y, int w, int h)
{
// Check that the window is inside the screen area
HMONITOR hMonitor;
MONITORINFO mi;
POINT pt = {x, y};
for (int i = 0; i < 5; i++)
{
switch(i)
{
case 0:
pt.x = x + w / 2;
pt.y = y + h / 2;
break;
case 1:
pt.x = x;
pt.y = y;
break;
case 2:
pt.x = x + w;
pt.y = y + h;
break;
case 3:
pt.x = x;
pt.y = y + h;
break;
case 4:
pt.x = x + w;
pt.y = y;
break;
}
hMonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONULL);
if(hMonitor != NULL)
{
mi.cbSize = sizeof(mi);
GetMonitorInfo(hMonitor, &mi);
x = max(x, mi.rcMonitor.left);
x = min(x, mi.rcMonitor.right - m_WindowW);
y = max(y, mi.rcMonitor.top);
y = min(y, mi.rcMonitor.bottom - m_WindowH);
return;
}
}
// No monitor found for the window -> Use the default work area
RECT workArea;
SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0); // Store the old value
x = max(x, workArea.left);
x = min(x, workArea.right - m_WindowW);
y = max(y, workArea.top);
y = min(y, workArea.bottom - m_WindowH);
}
/*
** MoveWindow
**
** Moves the window to a new place
**
*/
void CMeterWindow::MoveWindow(int x, int y)
{
SetWindowPos(m_Window, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
if (m_SavePosition)
{
WriteConfig();
}
}
/*
** ChangeZPos
**
** Sets the window's z-position
**
*/
void CMeterWindow::ChangeZPos(ZPOSITION zPos)
{
if(!m_ChildWindow)
{
HWND parent = GetAncestor(m_Window, GA_PARENT);
HWND winPos = HWND_NOTOPMOST;
m_WindowZPosition = zPos;
switch (zPos)
{
case ZPOSITION_ONTOPMOST:
case ZPOSITION_ONTOP:
winPos = HWND_TOPMOST;
break;
case ZPOSITION_ONBOTTOM:
winPos = HWND_BOTTOM;
break;
case ZPOSITION_ONDESKTOP:
// Set the window's parent to progman, so it stays always on desktop
HWND ProgmanHwnd = FindWindow(L"Progman", L"Program Manager");
if (ProgmanHwnd && (parent != ProgmanHwnd))
{
SetParent(m_Window, ProgmanHwnd);
}
else
{
return; // The window is already on desktop
}
break;
}
if (zPos != ZPOSITION_ONDESKTOP && (parent != GetDesktopWindow()))
{
SetParent(m_Window, NULL);
}
bool refresh = m_Refreshing;
m_Refreshing = true; // Fake refreshing so that the z-position can be changed
SetWindowPos(m_Window, winPos, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE);
m_Refreshing = refresh;
}
}
/*
** RunBang
**
** Runs the bang command
**
*/
void CMeterWindow::RunBang(BANGCOMMAND bang, const WCHAR* arg)
{
const WCHAR* pos = NULL;
const WCHAR* pos2 = NULL;
if (!m_Window) return;
switch(bang)
{
case BANG_REFRESH:
// Refresh needs to be delayed since it crashes if done during Update()
PostMessage(m_Window, WM_DELAYED_REFRESH, (WPARAM)NULL, (LPARAM)NULL);
break;
case BANG_REDRAW:
Redraw();
break;
case BANG_TOGGLEMETER:
ToggleMeter(arg);
break;
case BANG_SHOWMETER:
ShowMeter(arg);
break;
case BANG_HIDEMETER:
HideMeter(arg);
break;
case BANG_TOGGLEMEASURE:
ToggleMeasure(arg);
break;
case BANG_ENABLEMEASURE:
EnableMeasure(arg);
break;
case BANG_DISABLEMEASURE:
DisableMeasure(arg);
break;
case BANG_SHOW:
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
break;
case BANG_HIDE:
ShowWindow(m_Window, SW_HIDE);
break;
case BANG_TOGGLE:
if (IsWindowVisible(m_Window))
{
ShowWindow(m_Window, SW_HIDE);
}
else
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
}
break;
case BANG_MOVE:
pos = wcschr(arg, ' ');
if (pos != NULL)
{
MoveWindow(_wtoi(arg), _wtoi(pos));
}
else
{
DebugLog(L"Cannot parse parameters for !RainmeterMove");
}
break;
case BANG_ZPOS:
ChangeZPos((ZPOSITION)_wtoi(arg));
break;
case BANG_LSHOOK:
{
pos = wcsrchr(arg, ' ');
if (pos != NULL)
{
#ifdef _WIN64
HWND hWnd = (HWND)_wtoi64(pos);
#else
HWND hWnd = (HWND)_wtoi(pos);
#endif
if (hWnd)
{
// Disable native transparency
m_NativeTransparency = false;
UpdateTransparency(m_AlphaValue, true);
SetWindowLong(m_Window, GWL_STYLE, (GetWindowLong(m_Window, GWL_STYLE) &~ WS_POPUP) | WS_CHILD);
SetParent(m_Window, hWnd);
m_ChildWindow = true;
}
}
else
{
DebugLog(L"Cannot parse parameters for !RainmeterLsBoxHook (%s)", arg);
}
}
break;
case BANG_ABOUT:
OpenAboutDialog(m_Window, m_Rainmeter->GetInstance());
break;
case BANG_MOVEMETER:
pos = wcschr(arg, ' ');
if (pos != NULL)
{
pos2 = wcschr(pos + 1, ' ');
if (pos2 != NULL)
{
MoveMeter(_wtoi(arg), _wtoi(pos), pos2 + 1);
}
else
{
DebugLog(L"Cannot parse the for !RainmeterMoveMeter");
}
}
else
{
DebugLog(L"Cannot parse the coordinates for !RainmeterMoveMeter");
}
break;
case BANG_PLUGIN:
{
std::wstring args = arg;
std::wstring measure = arg;
size_t pos = std::wstring::npos;
do
{
pos = args.find('\"');
if (pos != std::wstring::npos)
{
args.erase(pos, 1);
}
} while(pos != std::wstring::npos);
pos = args.find(' ');
if (pos != std::wstring::npos)
{
measure = args.substr(0, pos);
args.erase(0, pos + 1);
}
if (!measure.empty())
{
std::list<CMeasure*>::iterator iter = m_Measures.begin();
for( ; iter != m_Measures.end(); iter++)
{
if (wcsicmp((*iter)->GetName(), measure.c_str()) == 0)
{
(*iter)->ExecuteBang(args.c_str());
return;
}
}
DebugLog(L"Unable to find [%s] for !RainmeterPluginBang", measure.c_str());
}
else
{
DebugLog(L"Cannot parse the !RainmeterPluginBang");
}
}
break;
case BANG_QUIT:
// Quit needs to be delayed since it crashes if done during Update()
PostMessage(m_Window, WM_DELAYED_QUIT, (WPARAM)NULL, (LPARAM)NULL);
break;
case BANG_SETVARIABLE:
pos = wcschr(arg, ' ');
if (pos != NULL)
{
std::wstring strVariable(arg, pos - arg);
std::wstring strValue(pos + 1);
m_Parser.SetVariable(strVariable, strValue);
}
else
{
DebugLog(L"Cannot parse parameters for !RainmeterSetVariable");
}
break;
}
}
/*
** ShowMeter
**
** Shows the given meter
**
*/
void CMeterWindow::ShowMeter(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcsicmp((*j)->GetName(), name) == 0)
{
(*j)->Show();
m_ResetRegion = true; // Need to recalculate the window region
return;
}
}
DebugLog(L"Unable to show the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** HideMeter
**
** Hides the given meter
**
*/
void CMeterWindow::HideMeter(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcsicmp((*j)->GetName(), name) == 0)
{
(*j)->Hide();
m_ResetRegion = true; // Need to recalculate the windowregion
return;
}
}
DebugLog(L"Unable to hide the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** ToggleMeter
**
** Toggles the given meter
**
*/
void CMeterWindow::ToggleMeter(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcsicmp((*j)->GetName(), name) == 0)
{
if ((*j)->IsHidden())
{
(*j)->Show();
}
else
{
(*j)->Hide();
}
m_ResetRegion = true; // Need to recalculate the window region
return;
}
}
DebugLog(L"Unable to toggle the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** MoveMeter
**
** Moves the given meter
**
*/
void CMeterWindow::MoveMeter(int x, int y, const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if (wcsicmp((*j)->GetName(), name) == 0)
{
(*j)->SetX(x);
(*j)->SetY(y);
m_ResetRegion = true;
return;
}
}
DebugLog(L"Unable to move the meter %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** EnableMeasure
**
** Enables the given measure
**
*/
void CMeterWindow::EnableMeasure(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
if (wcsicmp((*i)->GetName(), name) == 0)
{
(*i)->Enable();
return;
}
}
DebugLog(L"Unable to enable the measure %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** DisableMeasure
**
** Disables the given measure
**
*/
void CMeterWindow::DisableMeasure(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
if (wcsicmp((*i)->GetName(), name) == 0)
{
(*i)->Disable();
return;
}
}
DebugLog(L"Unable to disable the measure %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
/*
** ToggleMeasure
**
** Toggless the given measure
**
*/
void CMeterWindow::ToggleMeasure(const WCHAR* name)
{
if (name == NULL || wcslen(name) == 0) return;
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
if (wcsicmp((*i)->GetName(), name) == 0)
{
if ((*i)->IsDisabled())
{
(*i)->Enable();
}
else
{
(*i)->Disable();
}
return;
}
}
DebugLog(L"Unable to toggle the measure %s (there is no such thing in %s)", name, m_SkinName.c_str());
}
BOOL CALLBACK MyInfoEnumProc(
HMONITOR hMonitor,
HDC hdcMonitor,
LPRECT lprcMonitor,
LPARAM dwData
)
{
MULTIMONITOR_INFO *m = (MULTIMONITOR_INFO *)dwData;
m->m_Monitors[m->count] = hMonitor;
memcpy(&(m->m_MonitorRect[m->count]),lprcMonitor,sizeof RECT);
m->m_MonitorInfo[m->count].cbSize = sizeof ( MONITORINFO );
GetMonitorInfo(hMonitor,&(m->m_MonitorInfo[m->count]));
m->count++;
return true;
}
/* WindowToScreen
**
** Calculates the screen cordinates from the WindowX/Y config
**
*/
void CMeterWindow::WindowToScreen()
{
std::wstring::size_type index, index2;
int pixel = 0;
int screenx, screeny, screenh, screenw;
m_WindowXScreen = 1; // Default to primary screen
m_WindowXFromRight = false; // Default to from left
m_WindowXPercentage = false; // Default to pixels
if(m_Monitors.count == 0) //Do this here so that if resolution changes, just set count to 0.
{
if(GetSystemMetrics(SM_CMONITORS)>32)
{
MessageBox(m_Window, L"That's alot of monitors! 32 is the max.", L"Rainmeter", MB_OK);
exit(-1);
}
m_Monitors.count = 0;
EnumDisplayMonitors(NULL, NULL, MyInfoEnumProc, (LPARAM)(&m_Monitors));
m_Monitors.vsT = GetSystemMetrics(SM_YVIRTUALSCREEN);
m_Monitors.vsL = GetSystemMetrics(SM_XVIRTUALSCREEN);
m_Monitors.vsH = GetSystemMetrics(SM_CYVIRTUALSCREEN);
m_Monitors.vsW = GetSystemMetrics(SM_CXVIRTUALSCREEN);
}
index = m_AnchorX.find_first_not_of(L"0123456789.");
m_AnchorXNumber = _wtof(m_AnchorX.substr(0,index).c_str());
index = m_AnchorX.find(L'%');
if(index != std::wstring::npos) m_AnchorXPercentage = true;
index = m_AnchorX.find(L'R');
if(index != std::wstring::npos) m_AnchorXFromRight = true;
if(m_AnchorXPercentage) //is a percentage
{
float p = m_AnchorXNumber;
pixel = (float)m_WindowW*p/100;
}
else
{
pixel = m_AnchorXNumber;
}
if(m_AnchorXFromRight) //measure from right
{
pixel = m_WindowW-pixel;
}
else
{
//pixel = pixel;
}
m_AnchorScreenX = pixel;
index = m_AnchorY.find_first_not_of(L"0123456789.");
m_AnchorYNumber = _wtof(m_AnchorY.substr(0,index).c_str());
index = m_AnchorY.find(L'%');
if(index != std::wstring::npos) m_AnchorYPercentage = true;
index = m_AnchorY.find(L'R');
if(index != std::wstring::npos) m_AnchorYFromBottom = true;
if(m_AnchorYPercentage) //is a percentage
{
float p = m_AnchorYNumber;
pixel = (float)m_WindowH*p/100;
}
else
{
pixel = m_AnchorYNumber;
}
if(m_AnchorYFromBottom) //measure from bottom
{
pixel = m_WindowH-pixel;
}
else
{
//pixel = pixel;
}
m_AnchorScreenY = pixel;
index = m_WindowX.find_first_not_of(L"0123456789.");
m_WindowXNumber = _wtof(m_WindowX.substr(0,index).c_str());
index = m_WindowX.find(L'%');
if(index != std::wstring::npos) m_WindowXPercentage = true;
index = m_WindowX.find(L'R');
if(index != std::wstring::npos) m_WindowXFromRight = true;
index = m_WindowX.find(L'@');
if(index != std::wstring::npos)
{
index++;
index2 = m_WindowX.find_first_not_of(L"0123456789", index);
std::wstring xscreen;
if (index2 != std::wstring::npos)
{
xscreen = m_WindowX.substr(index, index2-index);
}
else
{
xscreen = m_WindowX.substr(index);
}
if (!xscreen.empty())
{
m_WindowXScreen = _wtoi(xscreen.c_str());
}
if(m_WindowXScreen > m_Monitors.count) m_WindowXScreen = 1; //TODO: Decide how best to handle this
m_WindowYScreen = m_WindowXScreen; //Default to X and Y on same screen if not overridden on WindowY
}
if(m_WindowXScreen == 0)
{
screenx = m_Monitors.vsL;
screeny = m_Monitors.vsT;
screenh = m_Monitors.vsH;
screenw = m_Monitors.vsW;
}
else
{
screenx = m_Monitors.m_MonitorRect[m_WindowXScreen-1].left;
screeny = m_Monitors.m_MonitorRect[m_WindowXScreen-1].top;
screenh = m_Monitors.m_MonitorRect[m_WindowXScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowXScreen-1].top;
screenw = m_Monitors.m_MonitorRect[m_WindowXScreen-1].right - m_Monitors.m_MonitorRect[m_WindowXScreen-1].left;
}
if(m_WindowXPercentage) //is a percentage
{
float p = m_WindowXNumber;
pixel = ((float)screenw*p/100)+screenx;
}
else
{
pixel = m_WindowXNumber;
}
if(m_WindowXFromRight) //measure from right
{
pixel = screenx + (screenw-pixel);
}
else
{
pixel = screenx + pixel;
}
m_ScreenX = pixel-m_AnchorScreenX;
index = m_WindowY.find_first_not_of(L"0123456789.");
m_WindowYNumber = _wtof(m_WindowY.substr(0,index).c_str());
index = m_WindowY.find(L'%');
if(index != std::wstring::npos) m_WindowYPercentage = true;
index = m_WindowY.find(L'B');
if(index != std::wstring::npos) m_WindowYFromBottom = true;
index = m_WindowY.find(L'@');
if(index != std::wstring::npos)
{
index++;
index2 = m_WindowY.find_first_not_of(L"0123456789", index);
std::wstring yscreen;
if (index2 != std::wstring::npos)
{
yscreen = m_WindowY.substr(index, index2-index);
}
else
{
yscreen = m_WindowY.substr(index);
}
if (!yscreen.empty())
{
m_WindowYScreen = _wtoi(yscreen.c_str());
}
if(m_WindowYScreen > m_Monitors.count) m_WindowYScreen = 1; //TODO: Decide how best to handle this
}
if(m_WindowYScreen == 0)
{
screenx = m_Monitors.vsL;
screeny = m_Monitors.vsT;
screenh = m_Monitors.vsH;
screenw = m_Monitors.vsW;
}
else
{
screenx = m_Monitors.m_MonitorRect[m_WindowYScreen-1].left;
screeny = m_Monitors.m_MonitorRect[m_WindowYScreen-1].top;
screenh = m_Monitors.m_MonitorRect[m_WindowYScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowYScreen-1].top;
screenw = m_Monitors.m_MonitorRect[m_WindowYScreen-1].right - m_Monitors.m_MonitorRect[m_WindowYScreen-1].left;
}
if(m_WindowYPercentage) //is a percentage
{
float p = m_WindowYNumber;
pixel = ((float)screenh*p/100)+screeny;
}
else
{
pixel = m_WindowYNumber;
}
if(m_WindowYFromBottom) //measure from right
{
pixel = screeny + (screenh-pixel);
}
else
{
pixel = screeny + pixel;
}
m_ScreenY = pixel-m_AnchorScreenY;
}
/* ScreenToWindow
**
** Calculates the WindowX/Y cordinates from the ScreenX/Y
**
*/
void CMeterWindow::ScreenToWindow()
{
WCHAR buffer[256];
int pixel = 0;
int screenx, screeny, screenh, screenw;
if(m_WindowXScreen == 0)
{
screenx = m_Monitors.vsL;
screeny = m_Monitors.vsT;
screenh = m_Monitors.vsH;
screenw = m_Monitors.vsW;
}
else
{
screenx = m_Monitors.m_MonitorRect[m_WindowXScreen-1].left;
screeny = m_Monitors.m_MonitorRect[m_WindowXScreen-1].top;
screenh = m_Monitors.m_MonitorRect[m_WindowXScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowXScreen-1].top;
screenw = m_Monitors.m_MonitorRect[m_WindowXScreen-1].right - m_Monitors.m_MonitorRect[m_WindowXScreen-1].left;
}
if(m_WindowXFromRight == true)
{
pixel = (screenx + screenw) - m_ScreenX;
pixel -= m_AnchorScreenX;
}
else
{
pixel = m_ScreenX - screenx;
pixel += m_AnchorScreenX;
}
if(m_WindowXPercentage == true)
{
m_WindowXNumber = 100.0*(float)pixel/(float)screenw;
swprintf(buffer,L"%f%%",m_WindowXNumber);
}
else
{
m_WindowXNumber = pixel;
wsprintf(buffer,L"%i",pixel);
}
if(m_WindowXFromRight == true)
{
wsprintf(buffer,L"%sR",buffer);
}
if(m_WindowXScreen != 1)
{
wsprintf(buffer,L"%s@%i",buffer,m_WindowXScreen);
}
m_WindowX=buffer;
if(m_WindowYScreen == 0)
{
screenx = m_Monitors.vsL;
screeny = m_Monitors.vsT;
screenh = m_Monitors.vsH;
screenw = m_Monitors.vsW;
}
else
{
screenx = m_Monitors.m_MonitorRect[m_WindowYScreen-1].left;
screeny = m_Monitors.m_MonitorRect[m_WindowYScreen-1].top;
screenh = m_Monitors.m_MonitorRect[m_WindowYScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowYScreen-1].top;
screenw = m_Monitors.m_MonitorRect[m_WindowYScreen-1].right - m_Monitors.m_MonitorRect[m_WindowYScreen-1].left;
}
if(m_WindowYFromBottom == true)
{
pixel = (screeny + screenh) - m_ScreenY;
pixel -= m_AnchorScreenY;
}
else
{
pixel = m_ScreenY - screeny;
pixel += m_AnchorScreenY;
}
if(m_WindowYPercentage == true)
{
m_WindowYNumber = 100.0*(float)pixel/(float)screenh;
swprintf(buffer,L"%f%%",m_WindowYNumber);
}
else
{
m_WindowYNumber = pixel;
wsprintf(buffer,L"%i",pixel);
}
if(m_WindowYFromBottom == true)
{
wsprintf(buffer,L"%sB",buffer);
}
if(m_WindowYScreen != 1)
{
wsprintf(buffer,L"%s@%i",buffer,m_WindowYScreen);
}
m_WindowY=buffer;
}
/*
** ReadConfig
**
** Reads the current config
**
*/
void CMeterWindow::ReadConfig()
{
std::wstring iniFile = m_Rainmeter->GetIniFile();
const WCHAR* section = L"Rainmeter";
m_SavePosition = true; // Default value
CConfigParser parser;
parser.Initialize(iniFile.c_str(), m_Rainmeter);
for (int i = 0; i < 2; i++)
{
m_WindowX = parser.ReadString(section, _T("WindowX"), m_WindowX.c_str());
m_WindowY = parser.ReadString(section, _T("WindowY"), m_WindowY.c_str());
m_AnchorX = parser.ReadString(section, _T("AnchorX"), m_AnchorX.c_str());
m_AnchorY = parser.ReadString(section, _T("AnchorY"), m_AnchorY.c_str());
if (!m_Rainmeter->GetDummyLitestep())
{
char tmpSz[MAX_LINE_LENGTH];
// Check if step.rc has overrides these values
if (GetRCString("RainmeterWindowX", tmpSz, ConvertToAscii(m_WindowX.c_str()).c_str(), MAX_LINE_LENGTH - 1))
{
m_WindowX = ConvertToWide(tmpSz);
}
if (GetRCString("RainmeterWindowY", tmpSz, ConvertToAscii(m_WindowY.c_str()).c_str(), MAX_LINE_LENGTH - 1))
{
m_WindowY = ConvertToWide(tmpSz);
}
}
// Check if the window position should be read as a formula
if (!m_WindowX.empty() && m_WindowX[0] == L'(' && m_WindowX[m_WindowX.size() - 1] == L')')
{
double value = parser.ReadFormula(section, _T("WindowX"), 0.0);
TCHAR buffer[256];
swprintf(buffer, L"%i", (int)value);
m_WindowX = buffer;
}
if (!m_WindowY.empty() && m_WindowY[0] == L'(' && m_WindowY[m_WindowY.size() - 1] == L')')
{
double value = parser.ReadFormula(section, _T("WindowY"), 0.0);
TCHAR buffer[256];
swprintf(buffer, L"%i", (int)value);
m_WindowY = buffer;
}
int zPos = parser.ReadInt(section, L"AlwaysOnTop", m_WindowZPosition);
if (zPos == -1)
{
m_WindowZPosition = ZPOSITION_ONBOTTOM;
}
else if (zPos == -2)
{
m_WindowZPosition = ZPOSITION_ONDESKTOP;
}
else if (zPos == 1)
{
m_WindowZPosition = ZPOSITION_ONTOP;
}
else if (zPos == 2)
{
m_WindowZPosition = ZPOSITION_ONTOPMOST;
}
else
{
m_WindowZPosition = ZPOSITION_NORMAL;
}
m_WindowDraggable = 0!=parser.ReadInt(section, L"Draggable", m_WindowDraggable);
m_WindowHide = (HIDEMODE)parser.ReadInt(section, L"HideOnMouseOver", m_WindowHide);
m_WindowStartHidden = 0!=parser.ReadInt(section, L"StartHidden", m_WindowStartHidden);
m_SavePosition = 0!=parser.ReadInt(section, L"SavePosition", m_SavePosition);
m_SnapEdges = 0!=parser.ReadInt(section, L"SnapEdges", m_SnapEdges);
m_MeasuresToVariables = 0!=parser.ReadInt(section, L"MeasuresToVariables", m_MeasuresToVariables);
m_NativeTransparency = 0!=parser.ReadInt(section, L"NativeTransparency", m_NativeTransparency);
m_ClickThrough = 0!=parser.ReadInt(section, L"ClickThrough", m_ClickThrough);
m_KeepOnScreen = 0!=parser.ReadInt(section, L"KeepOnScreen", m_KeepOnScreen);
m_AlphaValue = parser.ReadInt(section, L"AlphaValue", m_AlphaValue);
m_AlphaValue = min(255, m_AlphaValue);
m_AlphaValue = max(0, m_AlphaValue);
m_FadeDuration = parser.ReadInt(section, L"FadeDuration", m_FadeDuration);
// Disable native transparency if not 2K/XP
if(CRainmeter::IsNT() == PLATFORM_9X || CRainmeter::IsNT() == PLATFORM_NT4)
{
m_NativeTransparency = 0;
}
// On the second loop override settings from the skin's section
section = m_SkinName.c_str();
}
}
/*
** WriteConfig
**
** Writes the new settings to the config
**
*/
void CMeterWindow::WriteConfig()
{
WCHAR buffer[256];
std::wstring iniFile = m_Rainmeter->GetIniFile();
const WCHAR* section = m_SkinName.c_str();
if(!iniFile.empty())
{
// If position needs to be save, do so.
if(m_SavePosition)
{
ScreenToWindow();
WritePrivateProfileString(section, L"WindowX", m_WindowX.c_str(), iniFile.c_str());
WritePrivateProfileString(section, L"WindowY", m_WindowY.c_str(), iniFile.c_str());
}
wsprintf(buffer, L"%i", m_AlphaValue);
WritePrivateProfileString(section, L"AlphaValue", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_FadeDuration);
WritePrivateProfileString(section, L"FadeDuration", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_ClickThrough);
WritePrivateProfileString(section, L"ClickThrough", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_WindowDraggable);
WritePrivateProfileString(section, L"Draggable", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_WindowHide);
WritePrivateProfileString(section, L"HideOnMouseOver", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_SavePosition);
WritePrivateProfileString(section, L"SavePosition", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_SnapEdges);
WritePrivateProfileString(section, L"SnapEdges", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_KeepOnScreen);
WritePrivateProfileString(section, L"KeepOnScreen", buffer, iniFile.c_str());
wsprintf(buffer, L"%i", m_WindowZPosition);
WritePrivateProfileString(section, L"AlwaysOnTop", buffer, iniFile.c_str());
}
}
/*
** ReadSkin
**
** Reads the skin config, creates the meters and measures and does the bindings.
**
*/
void CMeterWindow::ReadSkin()
{
std::wstring iniFile = m_SkinPath;
iniFile += m_SkinName;
iniFile += L"\\";
iniFile += m_SkinIniFile;
m_Parser.Initialize(iniFile.c_str(), m_Rainmeter);
// Global settings
// Check the version
int appVersion = m_Parser.ReadInt(L"Rainmeter", L"AppVersion", 0);
if (appVersion > RAINMETER_VERSION)
{
WCHAR buffer[256];
std::wstring text;
if (appVersion % 1000 != 0)
{
wsprintf(buffer, L"%i.%i.%i", appVersion / 1000000, (appVersion / 1000) % 1000, appVersion % 1000);
}
else
{
wsprintf(buffer, L"%i.%i", appVersion / 1000000, (appVersion / 1000) % 1000);
}
text = L"This skin needs Rainmeter version ";
text += buffer;
text += L" or newer.\nIt might not function as well as it should.\nYou should get an updated version or Rainmeter\nfrom http://www.rainmeter.net";
MessageBox(m_Window, text.c_str(), L"Rainmeter", MB_OK);
}
m_Author = m_Parser.ReadString(L"Rainmeter", L"Author", L"");
m_BackgroundName = m_Parser.ReadString(L"Rainmeter", L"Background", L"");
m_BackgroundName = MakePathAbsolute(m_BackgroundName);
std::wstring margins = m_Parser.ReadString(L"Rainmeter", L"BackgroundMargins", L"0, 0, 0, 0");
int left = 0, top = 0, right = 0, bottom = 0;
swscanf(margins.c_str(), L"%i, %i, %i, %i", &left, &top, &right, &bottom);
m_BackgroundMargins.X = left;
m_BackgroundMargins.Width = right - left;
m_BackgroundMargins.Y = top;
m_BackgroundMargins.Height = bottom - top;
margins = m_Parser.ReadString(L"Rainmeter", L"DragMargins", L"0, 0, 0, 0");
left = 0, top = 0, right = 0, bottom = 0;
swscanf(margins.c_str(), L"%i, %i, %i, %i", &left, &top, &right, &bottom);
m_DragMargins.X = left;
m_DragMargins.Width = right - left;
m_DragMargins.Y = top;
m_DragMargins.Height = bottom - top;
m_BackgroundMode = (BGMODE)m_Parser.ReadInt(L"Rainmeter", L"BackgroundMode", 0);
m_SolidBevel = (BEVELTYPE)m_Parser.ReadInt(L"Rainmeter", L"BevelType", m_SolidBevel);
m_SolidColor = m_Parser.ReadColor(L"Rainmeter", L"SolidColor", Color::Gray);
m_SolidColor2 = m_Parser.ReadColor(L"Rainmeter", L"SolidColor2", m_SolidColor);
m_SolidAngle = (Gdiplus::REAL)m_Parser.ReadFloat(L"Rainmeter", L"GradientAngle", 0.0);
m_DynamicWindowSize = 0!=m_Parser.ReadInt(L"Rainmeter", L"DynamicWindowSize", m_DynamicWindowSize);
if ((m_BackgroundMode == BGMODE_IMAGE || m_BackgroundMode == BGMODE_SCALED_IMAGE) && m_BackgroundName.empty())
{
m_BackgroundMode = BGMODE_COPY;
}
m_RightMouseDownAction = m_Parser.ReadString(L"Rainmeter", L"RightMouseDownAction", L"");
m_LeftMouseDownAction = m_Parser.ReadString(L"Rainmeter", L"LeftMouseDownAction", L"");
m_MiddleMouseDownAction = m_Parser.ReadString(L"Rainmeter", L"MiddleMouseDownAction", L"");
m_RightMouseUpAction = m_Parser.ReadString(L"Rainmeter", L"RightMouseUpAction", L"");
m_LeftMouseUpAction = m_Parser.ReadString(L"Rainmeter", L"LeftMouseUpAction", L"");
m_MiddleMouseUpAction = m_Parser.ReadString(L"Rainmeter", L"MiddleMouseUpAction", L"");
m_MouseOverAction = m_Parser.ReadString(L"Rainmeter", L"MouseOverAction", L"");
m_MouseLeaveAction = m_Parser.ReadString(L"Rainmeter", L"MouseLeaveAction", L"");
m_OnRefreshAction = m_Parser.ReadString(L"Rainmeter", L"OnRefreshAction", L"");
m_WindowUpdate = m_Parser.ReadInt(L"Rainmeter", L"Update", m_WindowUpdate);
m_TransitionUpdate = m_Parser.ReadInt(L"Rainmeter", L"TransitionUpdate", m_TransitionUpdate);
m_MouseActionCursor = 0 != m_Parser.ReadInt(L"Rainmeter", L"MouseActionCursor", 1);
// Checking for localfonts
std::wstring localFont1 = m_Parser.ReadString(L"Rainmeter", L"LocalFont", L"");
// If there is a local font we want to load it
if(!localFont1.empty())
{
// We want to check the fonts folder first
// !!!!!!! - We may want to fix the method in which I get the path to
// Rainmeter/fonts
std::wstring szFontFile = m_Rainmeter->GetPath().c_str();
m_FontCollection = new Gdiplus::PrivateFontCollection();
int nResults = 0;
nResults = m_FontCollection->AddFontFile(szFontFile.c_str());
// It wasn't found in the fonts folder, check the local folder
if(nResults != Ok)
{
szFontFile = m_SkinPath; // Get the local path
szFontFile += m_SkinName;
szFontFile += L"\\";
szFontFile += localFont1;
nResults = m_FontCollection->AddFontFile(szFontFile.c_str());
// The font wasn't found, check full path.
if(nResults != Ok)
{
szFontFile = localFont1.c_str();
nResults = m_FontCollection->AddFontFile(szFontFile.c_str());
if(nResults != Ok)
{
std::wstring error = L"Error: Couldn't load font file: ";
error += localFont1;
DebugLog(error.c_str());
}
}
}
// Here we are checking to see if there are more than one local font
// to be loaded. They will be named LocalFont2, LocalFont 3, etc.
WCHAR tmpName[256];
int i = 2;
bool loop = true;
do
{
swprintf(tmpName, L"LocalFont%i", i);
std::wstring LocalFont = m_Parser.ReadString(L"Rainmeter", tmpName, L"");
// There is a key called LocalFont%i
if (!LocalFont.empty())
{
// We want to check the fonts folder first
// !!!!!!! - We may want to fix the method in which I get the path to
// Rainmeter/fonts
std::wstring szFontFile = m_Rainmeter->GetPath().c_str();
szFontFile += L"Fonts\\";
szFontFile += LocalFont;
int nResults = 0;
nResults = m_FontCollection->AddFontFile(szFontFile.c_str());
// It wasn't found in the fonts folder, check the local folder
if(nResults != Ok)
{
szFontFile = m_SkinPath; // Get the local path
szFontFile += m_SkinName;
szFontFile += LocalFont;
nResults = m_FontCollection->AddFontFile(szFontFile.c_str());
// The font wasn't found, check full path.
if(nResults != Ok)
{
szFontFile = LocalFont.c_str();
nResults = m_FontCollection->AddFontFile(szFontFile.c_str());
// The font file wasn't found anywhere, log the error
if(nResults != Ok)
{
std::wstring error = L"Error: Couldn't load font file: ";
error += LocalFont;
DebugLog(error.c_str());
}
}
}
}
// There were no extra Local Fonts found: exit loop.
else
{
loop = false;
}
i++;
} while(loop);
}
// Create the meters and measures
// Get all the sections (i.e. different meters, measures and the other stuff)
std::vector<std::wstring> arraySections = m_Parser.GetSections();
for (size_t i = 0; i < arraySections.size(); i++)
{
std::wstring strSection = arraySections[i];
if(wcsicmp(L"Rainmeter", strSection.c_str()) != 0 &&
wcsicmp(L"Variables", strSection.c_str()) != 0 &&
wcsicmp(L"Metadata", strSection.c_str()) != 0)
{
std::wstring meterName, measureName;
// Check if the item is a meter or a measure (or perhaps something else)
measureName = m_Parser.ReadString(strSection.c_str(), L"Measure", L"");
meterName = m_Parser.ReadString(strSection.c_str(), L"Meter", L"");
if (measureName.length() > 0)
{
try
{
// It's a measure
CMeasure* measure = CMeasure::Create(measureName.c_str(), this);
if (measure)
{
measure->SetName(strSection.c_str());
measure->ReadConfig(m_Parser, strSection.c_str());
m_Measures.push_back(measure);
m_Parser.AddMeasure(measure);
}
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
else if (meterName.length() > 0)
{
try
{
// It's a meter
CMeter* meter = CMeter::Create(meterName.c_str(), this);
if (meter)
{
meter->SetName(strSection.c_str());
if(m_MouseActionCursor == false)
{
meter->SetMouseActionCursor(false);
}
meter->ReadConfig(strSection.c_str());
m_Meters.push_back(meter);
}
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
// If it's not a meter or measure it will be ignored
}
}
if (m_Meters.empty())
{
MessageBox(m_Window, L"Your configuration file doesn't contain any meters!\nYour skin's ini-file might be out of date.", APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
else
{
// Bind the meters to the measures
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
(*j)->BindMeasure(m_Measures);
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
}
}
/*
** InitializeMeters
**
** Initializes all the meters and the background
**
*/
void CMeterWindow::InitializeMeters()
{
// Initalize all meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
(*j)->Initialize();
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
Update(true);
ResizeWindow(true);
}
/*
** ResizeWindow
**
** Changes the size of the window and re-adjusts the background
*/
bool CMeterWindow::ResizeWindow(bool reset)
{
int w = m_BackgroundMargins.GetLeft();
int h = m_BackgroundMargins.GetTop();
// Get the largest meter point
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
w = max(w, (*j)->GetX() + (*j)->GetW());
h = max(h, (*j)->GetY() + (*j)->GetH());
}
w += m_BackgroundMargins.GetRight();
h += m_BackgroundMargins.GetBottom();
w = max(w, m_BackgroundSize.cx);
h = max(h, m_BackgroundSize.cy);
if (!reset && m_WindowW == w && m_WindowH == h)
{
WindowToScreen();
return false; // The window is already correct size
}
// Reset size (this is calculated below)
m_WindowW = 0;
m_WindowH = 0;
if (m_Background)
{
delete m_Background;
m_Background = NULL;
}
if ((m_BackgroundMode == BGMODE_IMAGE || m_BackgroundMode == BGMODE_SCALED_IMAGE) && !m_BackgroundName.empty())
{
// Load the background
m_Background = new Bitmap(m_BackgroundName.c_str());
Status status = m_Background->GetLastStatus();
if(Ok != status)
{
std::wstring err = L"Unable to load background: " + m_BackgroundName;
MessageBox(m_Window, err.c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
delete m_Background;
m_Background = NULL;
m_BackgroundSize.cx = 0;
m_BackgroundSize.cy = 0;
}
// Calculate the window dimensions
if(m_Background)
{
m_BackgroundSize.cx = m_Background->GetWidth();
m_BackgroundSize.cy = m_Background->GetHeight();
w = max(w, m_BackgroundSize.cx);
h = max(h, m_BackgroundSize.cy);
if (m_BackgroundMode == BGMODE_SCALED_IMAGE)
{
// Scale the background to fill the whole window
Bitmap* scaledBackground = new Bitmap(w, h, PixelFormat32bppARGB);
Graphics graphics(scaledBackground);
if (m_BackgroundMargins.GetTop() > 0)
{
if (m_BackgroundMargins.GetLeft() > 0)
{
// Top-Left
Rect r(0, 0, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop());
graphics.DrawImage(m_Background, r, 0, 0, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), UnitPixel);
}
// Top
Rect r(m_BackgroundMargins.GetLeft(), 0, w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop());
graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), 0, m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), UnitPixel);
if (m_BackgroundMargins.GetRight() > 0)
{
// Top-Right
Rect r(w - m_BackgroundMargins.GetRight(), 0, m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop());
graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), 0, m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), UnitPixel);
}
}
if (m_BackgroundMargins.GetLeft() > 0)
{
// Left
Rect r(0, m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetLeft(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, 0, m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetLeft(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel);
}
// Center
Rect r(m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel);
if (m_BackgroundMargins.GetRight() > 0)
{
// Right
Rect r(w - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel);
}
if (m_BackgroundMargins.GetBottom() > 0)
{
if (m_BackgroundMargins.GetLeft() > 0)
{
// Bottom-Left
Rect r(0, h - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, 0, m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetBottom(), UnitPixel);
}
// Bottom
Rect r(m_BackgroundMargins.GetLeft(), h - m_BackgroundMargins.GetBottom(), w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom(), UnitPixel);
if (m_BackgroundMargins.GetRight() > 0)
{
// Bottom-Right
Rect r(w - m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom());
graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom(), UnitPixel);
}
}
delete m_Background;
m_Background = scaledBackground;
}
// Get the size form the background bitmap
m_WindowW = m_Background->GetWidth();
m_WindowH = m_Background->GetHeight();
//Calculate the window position from the config parameters
WindowToScreen();
if (!m_NativeTransparency)
{
// Graph the desktop and place the background on top of it
Bitmap* desktop = GrabDesktop(m_ScreenX, m_ScreenY, m_WindowW, m_WindowH);
Graphics graphics(desktop);
Rect r(0, 0, m_WindowW, m_WindowH);
graphics.DrawImage(m_Background, r, 0, 0, m_WindowW, m_WindowH, UnitPixel);
delete m_Background;
m_Background = desktop;
}
}
}
else
{
m_WindowW = w;
m_WindowH = h;
WindowToScreen();
}
// If Background is not set, take a copy from the desktop
if(m_Background == NULL)
{
if (m_BackgroundMode == BGMODE_COPY)
{
if (!m_NativeTransparency)
{
m_Background = GrabDesktop(m_ScreenX, m_ScreenY, m_WindowW, m_WindowH);
}
}
else
{
// Create a solid color bitmap for the background
m_Background = new Bitmap(m_WindowW, m_WindowH, PixelFormat32bppARGB);
Graphics graphics(m_Background);
if (m_SolidColor.GetValue() == m_SolidColor2.GetValue())
{
SolidBrush solid(m_SolidColor);
graphics.FillRectangle(&solid, 0, 0, m_WindowW, m_WindowH);
}
else
{
Rect r(0, 0, m_WindowW, m_WindowH);
LinearGradientBrush gradient(r, m_SolidColor, m_SolidColor2, m_SolidAngle, TRUE);
graphics.FillRectangle(&gradient, r);
}
if (m_SolidBevel != BEVELTYPE_NONE)
{
Pen light(Color(255, 255, 255, 255));
Pen dark(Color(255, 0, 0, 0));
if (m_SolidBevel == BEVELTYPE_DOWN)
{
light.SetColor(Color(255, 0, 0, 0));
dark.SetColor(Color(255, 255, 255, 255));
}
Rect rect(0, 0, m_WindowW, m_WindowH);
CMeter::DrawBevel(graphics, rect, light, dark);
}
}
}
return true;
}
/*
** GrabDesktop
**
** Grabs a part of the desktop
*/
Bitmap* CMeterWindow::GrabDesktop(int x, int y, int w, int h)
{
HDC desktopDC = GetDC(GetDesktopWindow());
HDC dc = CreateCompatibleDC(desktopDC);
HBITMAP desktopBM = CreateCompatibleBitmap(desktopDC, w, h);
HBITMAP oldBM = (HBITMAP)SelectObject(dc, desktopBM);
BitBlt(dc, 0, 0, w, h, desktopDC, x, y, SRCCOPY);
SelectObject(dc, oldBM);
DeleteDC(dc);
ReleaseDC(GetDesktopWindow(), desktopDC);
Bitmap* background = new Bitmap(desktopBM, NULL);
DeleteObject(desktopBM);
return background;
}
/*
** CreateRegion
**
** Creates/Clears a window region
**
*/
void CMeterWindow::CreateRegion(bool clear)
{
if (clear)
{
SetWindowRgn(m_Window, NULL, TRUE);
}
else
{
// Set window region if needed
if(!m_BackgroundName.empty())
{
HBITMAP background = NULL;
m_DoubleBuffer->GetHBITMAP(Color(255,0,255), &background);
if (background)
{
HRGN region = BitmapToRegion(background, RGB(255,0,255), 0x101010, 0, 0);
SetWindowRgn(m_Window, region, TRUE);
DeleteObject(background);
}
}
}
}
/*
** Redraw
**
** Redraws the meters and paints the window
**
*/
void CMeterWindow::Redraw()
{
if (m_DoubleBuffer) delete m_DoubleBuffer;
m_DoubleBuffer = new Bitmap(m_WindowW, m_WindowH, PixelFormat32bppARGB);
if (m_ResetRegion)
{
ResizeWindow(false);
CreateRegion(true);
}
Graphics graphics(GetDoubleBuffer());
if (m_Background)
{
// Copy the background over the doublebuffer
Rect r(0, 0, m_WindowW, m_WindowH);
graphics.DrawImage(m_Background, r, 0, 0, m_Background->GetWidth(), m_Background->GetHeight(), UnitPixel);
}
// Draw the meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
if (!(*j)->GetTransformationMatrix().IsIdentity())
{
// Change the world matrix
graphics.SetTransform(&((*j)->GetTransformationMatrix()));
(*j)->Draw(graphics);
// Set back to identity matrix
graphics.ResetTransform();
}
else
{
(*j)->Draw(graphics);
}
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
if (m_ResetRegion) CreateRegion(false);
m_ResetRegion = false;
UpdateTransparency(m_TransparencyValue, false);
if (!m_NativeTransparency)
{
InvalidateRect(m_Window, NULL, FALSE);
}
}
/*
** Update
**
** Updates all the measures and redraws the meters
**
*/
void CMeterWindow::Update(bool nodraw)
{
m_UpdateCounter++;
// Pre-updates
CMeasureNet::UpdateIFTable();
CMeasureCalc::UpdateVariableMap(*this);
// Update all measures
std::list<CMeasure*>::iterator i = m_Measures.begin();
for( ; i != m_Measures.end(); i++)
{
try
{
if ((*i)->HasDynamicVariables() && dynamic_cast<CMeasurePlugin*>((*i)) == NULL) // Plugins are not meant to be reinitialized
{
(*i)->ReadConfig(m_Parser, (*i)->GetName());
}
(*i)->Update();
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
// Update the meters
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
try
{
if ((*j)->HasDynamicVariables())
{
(*j)->ReadConfig((*j)->GetName());
}
(*j)->Update();
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
}
// Statistics
CMeasureNet::UpdateStats();
Rainmeter->WriteStats(false);
if (!nodraw)
{
if (m_DynamicWindowSize)
{
// Resize the window
m_ResetRegion = true;
}
Redraw();
}
// Check for transitions and start the timer if necessary
bool bActiveTransition = false;
j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if ((*j)->HasActiveTransition())
{
bActiveTransition = true;
break;
}
}
// Start/stop the transition timer if necessary
if (!m_ActiveTransition && bActiveTransition)
{
SetTimer(m_Window, TRANSITIONTIMER, m_TransitionUpdate, NULL);
}
else if (m_ActiveTransition && !bActiveTransition)
{
KillTimer(m_Window, TRANSITIONTIMER);
}
// if (m_MeasuresToVariables) // BUG: LSSetVariable doens't seem to work for some reason.
// {
// std::list<CMeasure*>::iterator i = m_Measures.begin();
// for( ; i != m_Measures.end(); i++)
// {
// const char* sz = (*i)->GetStringValue(true, 1, 1, false);
// if (sz && wcslen(sz) > 0)
// {
// WCHAR* wideSz = CMeter::ConvertToWide(sz);
// WCHAR* wideName = CMeter::ConvertToWide((*i)->GetName());
// LSSetVariable(wideName, wideSz);
// delete [] wideSz;
// delete [] wideName;
// }
// }
// }
}
/*
** UpdateTransparency
**
** Updates the native Windows transparency
*/
void CMeterWindow::UpdateTransparency(int alpha, bool reset)
{
if (m_NativeTransparency)
{
if (reset)
{
// Add the window flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
SetWindowLong(m_Window, GWL_EXSTYLE, style | WS_EX_LAYERED);
}
typedef BOOL (WINAPI * FPUPDATELAYEREDWINDOW)(HWND hWnd, HDC hdcDst, POINT *pptDst, SIZE *psize, HDC hdcSrc, POINT *pptSrc, COLORREF crKey, BLENDFUNCTION *pblend, DWORD dwFlags);
FPUPDATELAYEREDWINDOW UpdateLayeredWindow = (FPUPDATELAYEREDWINDOW)GetProcAddress(m_User32Library, "UpdateLayeredWindow");
BLENDFUNCTION blendPixelFunction= {AC_SRC_OVER, 0, alpha, AC_SRC_ALPHA};
POINT ptWindowScreenPosition = {m_ScreenX, m_ScreenY};
POINT ptSrc = {0, 0};
SIZE szWindow = {m_WindowW, m_WindowH};
HDC dcScreen = GetDC(GetDesktopWindow());
HDC dcMemory = CreateCompatibleDC(dcScreen);
HBITMAP dbBitmap;
m_DoubleBuffer->GetHBITMAP(Color(0, 0, 0, 0), &dbBitmap);
HBITMAP oldBitmap = (HBITMAP)SelectObject(dcMemory, dbBitmap);
UpdateLayeredWindow(m_Window, dcScreen, &ptWindowScreenPosition, &szWindow, dcMemory, &ptSrc, 0, &blendPixelFunction, ULW_ALPHA);
ReleaseDC(GetDesktopWindow(), dcScreen);
SelectObject(dcMemory, oldBitmap);
DeleteDC(dcMemory);
DeleteObject(dbBitmap);
m_TransparencyValue = alpha;
}
else
{
if (reset)
{
// Remove the window flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_LAYERED);
}
}
}
/*
** OnPaint
**
** Repaints the window. This does not cause update of the measures.
**
*/
LRESULT CMeterWindow::OnPaint(WPARAM wParam, LPARAM lParam)
{
PAINTSTRUCT ps;
HDC winDC = BeginPaint(m_Window, &ps);
Graphics graphics(winDC);
graphics.DrawImage(m_DoubleBuffer, 0, 0);
EndPaint(m_Window, &ps);
return 0;
}
/*
** OnTimer
**
** Handles the timers. The METERTIMER updates all the measures
** MOUSETIMER is used to hide/show the window.
**
*/
LRESULT CMeterWindow::OnTimer(WPARAM wParam, LPARAM lParam)
{
if(wParam == METERTIMER)
{
Update(false);
UpdateAboutStatistics();
//if (m_KeepOnScreen)
//{
// int x = m_ScreenX;
// int y = m_ScreenY;
// MapCoordsToScreen(x, y, m_WindowW, m_WindowH);
// if (x != m_ScreenX || y != m_ScreenY)
// {
// MoveWindow(x, y);
// }
//}
Rainmeter->ClearDeleteLaterList();
}
else if(wParam == TRANSITIONTIMER)
{
// Redraw only if there is active transition still going
bool bActiveTransition = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
if ((*j)->HasActiveTransition())
{
bActiveTransition = true;
break;
}
}
if (bActiveTransition)
{
Redraw();
}
}
else if(wParam == MOUSETIMER)
{
ShowWindowIfAppropriate();
POINT pos;
GetCursorPos(&pos);
MapWindowPoints(NULL, m_Window, &pos, 1);
if (!m_MouseLeaveAction.empty())
{
// Check mouse leave actions
DoAction(pos.x, pos.y, MOUSE_LEAVE, false);
}
if (m_WindowZPosition == ZPOSITION_ONTOPMOST)
{
ChangeZPos(ZPOSITION_ONTOPMOST);
}
// Handle buttons
bool redraw = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseMove(pos);
}
}
if (redraw)
{
Redraw();
}
}
else if(wParam == FADETIMER)
{
DWORD ticks = GetTickCount();
if (m_FadeStartTime == 0)
{
m_FadeStartTime = ticks;
}
if (ticks - m_FadeStartTime > (DWORD)m_FadeDuration)
{
KillTimer(m_Window, FADETIMER);
m_FadeStartTime = 0;
if (m_FadeEndValue == 0)
{
ShowWindow(m_Window, SW_HIDE);
}
else
{
UpdateTransparency(m_FadeEndValue, false);
}
}
else
{
double value = (ticks - m_FadeStartTime);
value /= m_FadeDuration;
value *= m_FadeEndValue - m_FadeStartValue;
value += m_FadeStartValue;
value = min(value, 255);
value = max(value, 0);
UpdateTransparency((int)value, false);
}
}
// // TEST
// if (!m_ChildWindow)
// {
// RECT rect;
// GetWindowRect(m_Window, &rect);
// if (rect.left != m_WindowX && rect.top != m_WindowY)
// {
// DebugLog(L"Window position has been changed. Moving it back to the place it belongs.");
// SetWindowPos(m_Window, NULL, m_WindowX, m_WindowY, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE);
// }
// }
// ~TEST
return 0;
}
void CMeterWindow::FadeWindow(int from, int to)
{
if (!m_NativeTransparency || m_FadeDuration == 0)
{
if (to == 0)
{
ShowWindow(m_Window, SW_HIDE);
}
else
{
if (m_FadeDuration == 0)
{
UpdateTransparency(to, false);
}
if (from == 0)
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
}
}
}
else
{
m_FadeStartValue = from;
m_FadeEndValue = to;
UpdateTransparency(from, false);
if (from == 0)
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
}
SetTimer(m_Window, FADETIMER, 10, NULL);
}
}
/*
** ShowWindowIfAppropriate
**
** Show the window if it is temporarily hidden.
**
*/
void CMeterWindow::ShowWindowIfAppropriate()
{
bool inside = false;
bool keyDown = GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000 || GetKeyState(VK_MENU) & 0x8000;
POINT pos;
RECT rect;
GetWindowRect(m_Window, &rect);
GetCursorPos(&pos);
if(rect.left <= pos.x && rect.right >= pos.x &&
rect.top <= pos.y && rect.bottom >= pos.y)
{
// Check transparent pixels
if (m_DoubleBuffer)
{
Color color;
m_DoubleBuffer->GetPixel(pos.x - rect.left, pos.y - rect.top, &color);
if (color.GetA() != 0)
{
inside = true;
}
}
else
{
inside = true;
}
}
if (m_ClickThrough)
{
if (!inside || keyDown)
{
// If Alt, shift or control is down, remove the transparent flag
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
if ((style & WS_EX_TRANSPARENT) != 0)
{
SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_TRANSPARENT);
}
}
}
if(m_WindowHide)
{
if (!inside && !keyDown)
{
switch(m_WindowHide)
{
case HIDEMODE_HIDE:
if (m_TransparencyValue == 0 || !IsWindowVisible(m_Window))
{
ShowWindow(m_Window, SW_SHOWNOACTIVATE);
FadeWindow(0, m_AlphaValue);
}
break;
case HIDEMODE_FADEIN:
if (m_TransparencyValue == 255)
{
FadeWindow(255, m_AlphaValue);
}
break;
case HIDEMODE_FADEOUT:
if (m_TransparencyValue == m_AlphaValue)
{
FadeWindow(m_AlphaValue, 255);
}
break;
}
}
}
}
/*
** OnMouseMove
**
** When we get WM_MOUSEMOVE messages, hide the window as the mouse is over it.
**
*/
LRESULT CMeterWindow::OnMouseMove(WPARAM wParam, LPARAM lParam)
{
bool keyDown = GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000 || GetKeyState(VK_MENU) & 0x8000;
if (!keyDown)
{
if (m_ClickThrough)
{
LONG style = GetWindowLong(m_Window, GWL_EXSTYLE);
if ((style & WS_EX_TRANSPARENT) == 0)
{
SetWindowLong(m_Window, GWL_EXSTYLE, style | WS_EX_TRANSPARENT);
}
}
// If Alt, shift or control is down, do not hide the window
switch(m_WindowHide)
{
case HIDEMODE_HIDE:
if (m_TransparencyValue == m_AlphaValue)
{
FadeWindow(m_AlphaValue, 0);
}
break;
case HIDEMODE_FADEIN:
if (m_TransparencyValue == m_AlphaValue)
{
FadeWindow(m_AlphaValue, 255);
}
break;
case HIDEMODE_FADEOUT:
if (m_TransparencyValue == 255)
{
FadeWindow(255, m_AlphaValue);
}
break;
}
}
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCMOUSEMOVE)
{
// Map to local window
MapWindowPoints(GetDesktopWindow(), m_Window, &pos, 1);
}
DoAction(pos.x, pos.y, MOUSE_OVER, false);
// Handle buttons
bool redraw = false;
bool drawCursor = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseMove(pos);
}
if((*j)->HitTest(pos.x, pos.y) && (*j)->HasMouseActionCursor())
{
drawCursor |= ((*j)->HasMouseAction() || button);
}
}
if(drawCursor)
{
SetCursor(LoadCursor(NULL, IDC_HAND));
}
else
{
SetCursor(LoadCursor(NULL, IDC_ARROW));
}
if (redraw)
{
Redraw();
}
return 0;
}
/*
** OnCreate
**
** During window creation we do nothing.
**
*/
LRESULT CMeterWindow::OnCreate(WPARAM wParam, LPARAM lParam)
{
return 0;
}
/*
** OnCommand
**
** Handle the menu commands.
**
*/
LRESULT CMeterWindow::OnCommand(WPARAM wParam, LPARAM lParam)
{
try
{
if(wParam == ID_CONTEXT_SKINMENU_EDITSKIN)
{
std::wstring command = Rainmeter->GetConfigEditor();
command += L" \"";
command += m_SkinPath + L"\\" + m_SkinName + L"\\" + m_SkinIniFile + L"\"";
// If the skins are in the program folder start the editor as admin
if (Rainmeter->GetPath() + L"Skins\\" == Rainmeter->GetSkinPath())
{
LSExecuteAsAdmin(NULL, command.c_str(), SW_SHOWNORMAL);
}
else
{
LSExecute(NULL, command.c_str(), SW_SHOWNORMAL);
}
}
else if(wParam == ID_CONTEXT_SKINMENU_OPENSKINSFOLDER)
{
std::wstring command;
command += L"\"";
command += m_SkinPath + L"\\" + m_SkinName;
command += L"\"";
LSExecute(NULL, command.c_str(), SW_SHOWNORMAL);
}
else if(wParam == ID_CONTEXT_SKINMENU_REFRESH)
{
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_VERYTOPMOST)
{
ChangeZPos(ZPOSITION_ONTOPMOST);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_TOPMOST)
{
ChangeZPos(ZPOSITION_ONTOP);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_BOTTOM)
{
ChangeZPos(ZPOSITION_ONBOTTOM);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_NORMAL)
{
ChangeZPos(ZPOSITION_NORMAL);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_ONDESKTOP)
{
ChangeZPos(ZPOSITION_ONDESKTOP);
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_KEEPONSCREEN)
{
m_KeepOnScreen = !m_KeepOnScreen;
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_CLICKTHROUGH)
{
m_ClickThrough = !m_ClickThrough;
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_DRAGGABLE)
{
m_WindowDraggable = !m_WindowDraggable;
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_HIDEONMOUSE)
{
if (m_WindowHide == HIDEMODE_NONE)
{
m_WindowHide = HIDEMODE_HIDE;
}
else
{
m_WindowHide = HIDEMODE_NONE;
}
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEIN)
{
if (m_WindowHide == HIDEMODE_NONE)
{
m_WindowHide = HIDEMODE_FADEIN;
}
else
{
m_WindowHide = HIDEMODE_NONE;
}
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEOUT)
{
if (m_WindowHide == HIDEMODE_NONE)
{
m_WindowHide = HIDEMODE_FADEOUT;
}
else
{
m_WindowHide = HIDEMODE_NONE;
}
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_SKINMENU_REMEMBERPOSITION)
{
m_SavePosition = !m_SavePosition;
WriteConfig();
}
else if(wParam == ID_CONTEXT_SKINMENU_SNAPTOEDGES)
{
m_SnapEdges = !m_SnapEdges;
WriteConfig();
}
else if(wParam >= ID_CONTEXT_SKINMENU_TRANSPARENCY_0 && wParam <= ID_CONTEXT_SKINMENU_TRANSPARENCY_90)
{
m_AlphaValue = (int)(255.0 - 230.0 * (double)(wParam - ID_CONTEXT_SKINMENU_TRANSPARENCY_0) / (double)(ID_CONTEXT_SKINMENU_TRANSPARENCY_90 - ID_CONTEXT_SKINMENU_TRANSPARENCY_0));
WriteConfig();
Refresh(false);
}
else if(wParam == ID_CONTEXT_CLOSESKIN)
{
const std::vector<CRainmeter::CONFIG>& configs = m_Rainmeter->GetAllConfigs();
for (size_t i = 0; i < configs.size(); i++)
{
if (configs[i].config == m_SkinName)
{
m_Rainmeter->DeactivateConfig(this, i);
break;
}
}
}
else if(wParam == ID_CONTEXT_SKINMENU_FROMRIGHT)
{
m_WindowXFromRight = !m_WindowXFromRight;
}
else if(wParam == ID_CONTEXT_SKINMENU_FROMBOTTOM)
{
m_WindowYFromBottom = !m_WindowYFromBottom;
}
else if(wParam == ID_CONTEXT_SKINMENU_XPERCENTAGE)
{
m_WindowXPercentage = !m_WindowXPercentage;
}
else if(wParam == ID_CONTEXT_SKINMENU_YPERCENTAGE)
{
m_WindowYPercentage = !m_WindowYPercentage;
}
else
{
// Forward to tray window, which handles all the other commands
SendMessage(m_Rainmeter->GetTrayWindow()->GetWindow(), WM_COMMAND, wParam, lParam);
}
}
catch(CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
return 0;
}
/*
** OnNcHitTest
**
** This is overwritten so that the window can be dragged
**
*/
LRESULT CMeterWindow::OnNcHitTest(WPARAM wParam, LPARAM lParam)
{
if (m_WindowDraggable)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
MapWindowPoints(GetDesktopWindow(), m_Window, &pos, 1);
int x1 = m_DragMargins.GetLeft();
int x2 = m_WindowW - m_DragMargins.GetRight();
int y1 = m_DragMargins.GetTop();
int y2 = m_WindowH - m_DragMargins.GetBottom();
if (x1 < 0) x1 += m_WindowW;
if (y1 < 0) y1 += m_WindowH;
if (x2 > m_WindowW) x2 -= m_WindowW;
if (y2 > m_WindowH) y2 -= m_WindowH;
if (pos.x >= x1 && pos.x < x2)
{
if (pos.y >= y1 && pos.y < y2)
{
return HTCAPTION;
}
}
}
return HTCLIENT;
}
/*
** OnDisplayChange
**
** Called when resolution changes
**
*/
LRESULT CMeterWindow::OnDisplayChange(WPARAM wParam, LPARAM lParam)
{
return OnSettingChange(0, 0);
}
/*
** OnSettingChange
**
** Called when settings (e.g. new monitor is connected) change.
**
*/
LRESULT CMeterWindow::OnSettingChange(WPARAM wParam, LPARAM lParam)
{
if (m_NativeTransparency)
{
// Move the window to correct position
m_Monitors.count = 0;
ResizeWindow(true);
if (m_KeepOnScreen)
{
MapCoordsToScreen(m_ScreenX, m_ScreenY, m_WindowW, m_WindowH);
}
SetWindowPos(m_Window, NULL, m_ScreenX, m_ScreenY, m_WindowW, m_WindowH, SWP_NOZORDER | SWP_NOACTIVATE);
}
else
{
// With copy transparency we'll do a full refresh
PostMessage(m_Window, WM_DELAYED_REFRESH, (WPARAM)NULL, (LPARAM)NULL);
}
return 0;
}
/*
** OnWindowPosChanging
**
** Called when windows position is about to change
**
*/
LRESULT CMeterWindow::OnWindowPosChanging(WPARAM wParam, LPARAM lParam)
{
LPWINDOWPOS wp=(LPWINDOWPOS)lParam;
if(m_WindowZPosition == ZPOSITION_ONBOTTOM && !m_Refreshing)
{
// do not change the z-order. This keeps the window on bottom.
wp->flags|=SWP_NOZORDER;
}
if ((wp->flags & SWP_NOMOVE) == 0)
{
if (m_SnapEdges && !(GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000))
{
RECT workArea;
GetClientRect(GetDesktopWindow(), &workArea);
// only process movement (ignore anything without winpos values)
if(wp->cx != 0 && wp->cy != 0)
{
HMONITOR hMonitor;
MONITORINFO mi;
hMonitor = MonitorFromWindow(m_Window, MONITOR_DEFAULTTONULL);
if(hMonitor != NULL)
{
mi.cbSize = sizeof(mi);
GetMonitorInfo(hMonitor, &mi);
workArea = mi.rcWork;
}
// Snap to other windows
std::map<std::wstring, CMeterWindow*>& windows = Rainmeter->GetAllMeterWindows();
std::map<std::wstring, CMeterWindow*>::iterator iter = windows.begin();
for( ; iter != windows.end(); iter++)
{
if ((*iter).second != this)
{
SnapToWindow((*iter).second, wp);
}
}
int w = workArea.right - m_WindowW;
int h = workArea.bottom - m_WindowH;
if ((wp->x < SNAPDISTANCE + workArea.left) && (wp->x > workArea.left - SNAPDISTANCE)) wp->x = workArea.left;
if ((wp->y < SNAPDISTANCE + workArea.top) && (wp->y > workArea.top - SNAPDISTANCE)) wp->y = workArea.top;
if ((wp->x < SNAPDISTANCE + w) && (wp->x > -SNAPDISTANCE + w)) wp->x = w;
if ((wp->y < SNAPDISTANCE + h) && (wp->y > -SNAPDISTANCE + h)) wp->y = h;
}
}
if (m_KeepOnScreen)
{
MapCoordsToScreen(wp->x, wp->y, m_WindowW, m_WindowH);
}
}
return DefWindowProc(m_Window, m_Message, wParam, lParam);
}
void CMeterWindow::SnapToWindow(CMeterWindow* window, LPWINDOWPOS wp)
{
int x = window->m_ScreenX;
int y = window->m_ScreenY;
int w = window->m_WindowW;
int h = window->m_WindowH;
if (wp->y < y + h && wp->y + m_WindowH > y)
{
if((wp->x < SNAPDISTANCE + x) && (wp->x > x - SNAPDISTANCE)) wp->x = x;
if((wp->x < SNAPDISTANCE + x + w) && (wp->x > x + w - SNAPDISTANCE)) wp->x = x + w;
if((wp->x + m_WindowW < SNAPDISTANCE + x) && (wp->x + m_WindowW > x - SNAPDISTANCE)) wp->x = x - m_WindowW;
if((wp->x + m_WindowW < SNAPDISTANCE + x + w) && (wp->x + m_WindowW > x + w - SNAPDISTANCE)) wp->x = x + w - m_WindowW;
}
if (wp->x < x + w && wp->x + m_WindowW > x)
{
if((wp->y < SNAPDISTANCE + y) && (wp->y > y - SNAPDISTANCE)) wp->y = y;
if((wp->y < SNAPDISTANCE + y + h) && (wp->y > y + h - SNAPDISTANCE)) wp->y = y + h;
if((wp->y + m_WindowH < SNAPDISTANCE + y) && (wp->y + m_WindowH > y - SNAPDISTANCE)) wp->y = y - m_WindowH;
if((wp->y + m_WindowH < SNAPDISTANCE + y + h) && (wp->y + m_WindowH > y + h - SNAPDISTANCE)) wp->y = y + h - m_WindowH;
}
}
/*
** OnDestroy
**
** During destruction of the window do nothing.
**
*/
LRESULT CMeterWindow::OnDestroy(WPARAM wParam, LPARAM lParam)
{
return 0;
}
/*
** OnLeftButtonDown
**
** Runs the action when left mouse button is down
**
*/
LRESULT CMeterWindow::OnLeftButtonDown(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
m_Dragging = true;
if (m_Message == WM_NCLBUTTONDOWN)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
// Handle buttons
bool redraw = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseDown(pos);
}
}
if (redraw)
{
Redraw();
}
else if(!DoAction(pos.x, pos.y, MOUSE_LMB_DOWN, false))
{
// Run the DefWindowProc so the dragging works
return DefWindowProc(m_Window, m_Message, wParam, lParam);
}
return 0;
}
/*
** OnLeftButtonUp
**
** Runs the action when left mouse button is up
**
*/
LRESULT CMeterWindow::OnLeftButtonUp(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
m_Dragging = false;
// OutputDebugString(_T("Left up\n"));
if (m_Message == WM_NCLBUTTONUP)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
// Handle buttons
bool redraw = false;
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
CMeterButton* button = dynamic_cast<CMeterButton*>(*j);
if (button)
{
redraw |= button->MouseUp(pos, this);
}
}
if (redraw)
{
Redraw();
}
DoAction(pos.x, pos.y, MOUSE_LMB_UP, false);
return 0;
}
/*
** OnRightButtonDown
**
** Runs the action when right mouse button is down
**
*/
LRESULT CMeterWindow::OnRightButtonDown(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCRBUTTONDOWN)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
DoAction(pos.x, pos.y, MOUSE_RMB_DOWN, false);
return 0;
}
/*
** OnRightButtonUp
**
** Runs the action when right mouse button is up
**
*/
LRESULT CMeterWindow::OnRightButtonUp(WPARAM wParam, LPARAM lParam)
{
if (!DoAction((SHORT)LOWORD(lParam), (SHORT)HIWORD(lParam), MOUSE_RMB_UP, false))
{
// Run the DefWindowProc so the context menu works
return DefWindowProc(m_Window, WM_RBUTTONUP, wParam, lParam);
}
return 0;
}
/*
** OnMiddleButtonDown
**
** Runs the action when middle mouse button is down
**
*/
LRESULT CMeterWindow::OnMiddleButtonDown(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCMBUTTONDOWN)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
DoAction(pos.x, pos.y, MOUSE_MMB_DOWN, false);
return 0;
}
/*
** OnMiddleButtonUp
**
** Runs the action when middle mouse button is up
**
*/
LRESULT CMeterWindow::OnMiddleButtonUp(WPARAM wParam, LPARAM lParam)
{
POINT pos;
pos.x = (SHORT)LOWORD(lParam);
pos.y = (SHORT)HIWORD(lParam);
if (m_Message == WM_NCMBUTTONUP)
{
// Transform the point to client rect
RECT rect;
GetWindowRect(m_Window, &rect);
pos.x = pos.x - rect.left;
pos.y = pos.y - rect.top;
}
DoAction(pos.x, pos.y, MOUSE_MMB_UP, false);
return 0;
}
/*
** OnContextMenu
**
** Handles the context menu. The menu is recreated every time it is shown.
**
*/
LRESULT CMeterWindow::OnContextMenu(WPARAM wParam, LPARAM lParam)
{
int xPos = (SHORT)LOWORD(lParam);
int yPos = (SHORT)HIWORD(lParam);
// Transform the point to client rect
int x = (INT)(SHORT)LOWORD(lParam);
int y = (INT)(SHORT)HIWORD(lParam);
RECT rect;
GetWindowRect(m_Window, &rect);
x = x - rect.left;
y = y - rect.top;
// If RMB up or RMB down cause actions, do not show the menu!
if (DoAction(x, y, MOUSE_RMB_UP, false) || DoAction(x, y, MOUSE_RMB_DOWN, true))
{
return 0;
}
POINT pos;
pos.x = xPos;
pos.y = yPos;
m_Rainmeter->ShowContextMenu(pos, this);
return 0;
}
/*
** DoAction
**
** Executes the action if such are defined. Returns true, if action was executed.
** If the test is true, the action is not executed.
**
*/
bool CMeterWindow::DoAction(int x, int y, MOUSE mouse, bool test)
{
// Check if the hitpoint was over some meter
std::list<CMeter*>::iterator j = m_Meters.begin();
for( ; j != m_Meters.end(); j++)
{
// Hidden meters are ignored
if ((*j)->IsHidden()) continue;
if ((*j)->HitTest(x, y))
{
switch (mouse)
{
case MOUSE_LMB_DOWN:
if (!((*j)->GetLeftMouseDownAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetLeftMouseDownAction().c_str(), this);
return true;
}
break;
case MOUSE_LMB_UP:
if (!((*j)->GetLeftMouseUpAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetLeftMouseUpAction().c_str(), this);
return true;
}
break;
case MOUSE_RMB_DOWN:
if (!((*j)->GetRightMouseDownAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetRightMouseDownAction().c_str(), this);
return true;
}
break;
case MOUSE_RMB_UP:
if (!((*j)->GetRightMouseUpAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetRightMouseUpAction().c_str(), this);
return true;
}
break;
case MOUSE_MMB_DOWN:
if (!((*j)->GetMiddleMouseDownAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMiddleMouseDownAction().c_str(), this);
return true;
}
break;
case MOUSE_MMB_UP:
if (!((*j)->GetMiddleMouseUpAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMiddleMouseUpAction().c_str(), this);
return true;
}
break;
case MOUSE_OVER:
if (!(*j)->IsMouseOver())
{
(*j)->SetMouseOver(true);
if (!((*j)->GetMouseOverAction().empty()))
{
m_MouseOver = true; // If the mouse is over a meter it's also over the main window
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMouseOverAction().c_str(), this);
return true;
}
}
break;
}
}
else
{
if (mouse == MOUSE_LEAVE || mouse == MOUSE_OVER)
{
if ((*j)->IsMouseOver())
{
(*j)->SetMouseOver(false);
if (!((*j)->GetMouseLeaveAction().empty()))
{
if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMouseLeaveAction().c_str(), this);
return true;
}
}
}
}
}
bool inside = false;
if (x >= 0 && y >= 0 && x < m_WindowW && y < m_WindowH)
{
// Check transparent pixels
if (m_DoubleBuffer)
{
Color color;
m_DoubleBuffer->GetPixel(x, y, &color);
if (color.GetA() != 0)
{
inside = true;
}
}
else
{
inside = true;
}
}
if (inside)
{
// If no meters caused actions, do the default actions
switch (mouse)
{
case MOUSE_LMB_DOWN:
if (!m_LeftMouseDownAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_LeftMouseDownAction.c_str(), this);
return true;
}
break;
case MOUSE_LMB_UP:
if (!m_LeftMouseUpAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_LeftMouseUpAction.c_str(), this);
return true;
}
break;
case MOUSE_RMB_DOWN:
if (!m_RightMouseDownAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_RightMouseDownAction.c_str(), this);
return true;
}
break;
case MOUSE_RMB_UP:
if (!m_RightMouseUpAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_RightMouseUpAction.c_str(), this);
return true;
}
break;
case MOUSE_MMB_DOWN:
if (!m_MiddleMouseDownAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_MiddleMouseDownAction.c_str(), this);
return true;
}
break;
case MOUSE_MMB_UP:
if (!m_MiddleMouseUpAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_MiddleMouseUpAction.c_str(), this);
return true;
}
break;
case MOUSE_OVER:
if (!m_MouseOver)
{
m_MouseOver = true;
if (!m_MouseOverAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_MouseOverAction.c_str(), this);
return true;
}
}
break;
}
}
else
{
// Mouse leave happens when the mouse is outside the window
if (mouse == MOUSE_LEAVE)
{
if (m_MouseOver)
{
m_MouseOver = false;
if (!m_MouseLeaveAction.empty())
{
if (!test) m_Rainmeter->ExecuteCommand(m_MouseLeaveAction.c_str(), this);
return true;
}
}
}
}
return false;
}
/*
** OnMove
**
** Stores the new place of the window so that it can be written in the config file.
**
*/
LRESULT CMeterWindow::OnMove(WPARAM wParam, LPARAM lParam)
{
// Store the new window position
m_ScreenX = (SHORT)LOWORD(lParam);
m_ScreenY = (SHORT)HIWORD(lParam);
/*
if(m_Dragging)
{
OutputDebugString (_T("OnMove Dragging\n"));
}
else
{
OutputDebugString(_T("OnMove No Dragging\n"));
}
*/
if (m_SavePosition && m_Dragging)
{
//TODO: Recaculate WindowX/Y based on position flags
//m_WindowX = m_ScreenX;
//m_WindowY = m_ScreenY;
ScreenToWindow();
WriteConfig();
}
return 0;
}
/*
** WndProc
**
** The window procedure for the Meter
**
*/
LRESULT CALLBACK CMeterWindow::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
CMeterWindow* Window = NULL;
if(uMsg == WM_CREATE)
{
// Fetch this window-object from the CreateStruct
Window=(CMeterWindow*)((LPCREATESTRUCT)lParam)->lpCreateParams;
SetProp(hWnd, L"RAINMETER", Window);
}
else if(uMsg == WM_DESTROY)
{
RemoveProp(hWnd, L"RAINMETER");
}
else
{
Window = (CMeterWindow*)GetProp(hWnd, L"RAINMETER");
}
if (Window) Window->m_Message = uMsg;
BEGIN_MESSAGEPROC
MESSAGE(OnPaint, WM_PAINT)
MESSAGE(OnMove, WM_MOVE)
MESSAGE(OnCreate, WM_CREATE)
MESSAGE(OnDestroy, WM_DESTROY)
MESSAGE(OnTimer, WM_TIMER)
MESSAGE(OnCommand, WM_COMMAND)
MESSAGE(OnNcHitTest, WM_NCHITTEST)
MESSAGE(OnMouseMove, WM_MOUSEMOVE)
MESSAGE(OnMouseMove, WM_NCMOUSEMOVE)
MESSAGE(OnContextMenu, WM_CONTEXTMENU)
MESSAGE(OnRightButtonDown, WM_NCRBUTTONDOWN)
MESSAGE(OnRightButtonDown, WM_RBUTTONDOWN)
MESSAGE(OnRightButtonUp, WM_RBUTTONUP)
MESSAGE(OnContextMenu, WM_NCRBUTTONUP)
MESSAGE(OnLeftButtonDown, WM_NCLBUTTONDOWN)
MESSAGE(OnLeftButtonDown, WM_LBUTTONDOWN)
MESSAGE(OnLeftButtonUp, WM_LBUTTONUP)
MESSAGE(OnLeftButtonUp, WM_NCLBUTTONUP)
MESSAGE(OnMiddleButtonDown, WM_NCMBUTTONDOWN)
MESSAGE(OnMiddleButtonDown, WM_MBUTTONDOWN)
MESSAGE(OnMiddleButtonUp, WM_MBUTTONUP)
MESSAGE(OnMiddleButtonUp, WM_NCMBUTTONUP)
MESSAGE(OnWindowPosChanging, WM_WINDOWPOSCHANGING)
MESSAGE(OnCopyData, WM_COPYDATA)
MESSAGE(OnDelayedExecute, WM_DELAYED_EXECUTE)
MESSAGE(OnDelayedRefresh, WM_DELAYED_REFRESH)
MESSAGE(OnDelayedQuit, WM_DELAYED_QUIT)
MESSAGE(OnSettingChange, WM_SETTINGCHANGE)
MESSAGE(OnDisplayChange, WM_DISPLAYCHANGE)
END_MESSAGEPROC
}
/*
** OnDelayedExecute
**
** Handles delayed executes
**
*/
LRESULT CMeterWindow::OnDelayedExecute(WPARAM wParam, LPARAM lParam)
{
if (lParam)
{
LPCTSTR szExecute = (LPCTSTR)lParam;
COPYDATASTRUCT copyData;
copyData.dwData = 1;
copyData.cbData = (DWORD)((lstrlen(szExecute))* sizeof(WCHAR));
copyData.lpData = (void*)szExecute;
OnCopyData(NULL, (LPARAM)&copyData);
}
return 0;
}
/*
** OnDelayedRefresh
**
** Handles delayed refresh
**
*/
LRESULT CMeterWindow::OnDelayedRefresh(WPARAM wParam, LPARAM lParam)
{
try
{
Refresh(false);
}
catch (CError& error)
{
MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION);
}
return 0;
}
/*
** OnDelayedQuit
**
** Handles delayed quit
**
*/
LRESULT CMeterWindow::OnDelayedQuit(WPARAM wParam, LPARAM lParam)
{
if (Rainmeter->GetDummyLitestep()) PostQuitMessage(0);
quitModule(Rainmeter->GetInstance());
return 0;
}
/*
** OnCopyData
**
** Handles bangs from the exe
**
*/
LRESULT CMeterWindow::OnCopyData(WPARAM wParam, LPARAM lParam)
{
COPYDATASTRUCT* pCopyDataStruct = (COPYDATASTRUCT*) lParam;
if (pCopyDataStruct && (pCopyDataStruct->dwData == 1) && (pCopyDataStruct->cbData > 0))
{
// Check that we're still alive
bool found = false;
std::map<std::wstring, CMeterWindow*>& meters = Rainmeter->GetAllMeterWindows();
std::map<std::wstring, CMeterWindow*>::iterator iter = meters.begin();
for ( ; iter != meters.end(); iter++)
{
if ((*iter).second == this)
{
found = true;
break;
}
}
if (!found)
{
DebugLog(L"Unable to send the !bang to a deactivated config.");
return 0; // This meterwindow has been deactivated
}
std::wstring str = (const WCHAR*)pCopyDataStruct->lpData;
std::wstring bang;
std::wstring arg;
// Find the first space
std::wstring::size_type pos = str.find(' ');
if (pos != std::wstring::npos)
{
bang = str.substr(0, pos);
str.erase(0, pos + 1);
arg = str;
}
else
{
bang = str;
}
// Add the current config name to the args. If it's not defined already
// the bang only affects this config, if there already is a config defined
// another one doesn't matter.
arg += L" \"";
arg += m_SkinName.c_str();
arg += L"\"";
return Rainmeter->ExecuteBang(bang, arg, this);
}
else
{
return FALSE;
}
}
/*
** MakePathAbsolute
**
** Converts the path to absolute bu adding the skin's path to it (unless it already is absolute).
**
*/
std::wstring CMeterWindow::MakePathAbsolute(std::wstring path)
{
if (path.empty() || path.find(L':') != std::wstring::npos)
{
return path; // It's already absolute path (or it's empty)
}
std::wstring root = m_SkinPath + m_SkinName;
if (root[root.length() - 1] != L'\\')
{
root += L"\\";
}
return root + path;
}