mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
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392 lines
13 KiB
C#
392 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Windows;
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using System.Linq;
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using RainmeterStudio.Business;
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using RainmeterStudio.Core.Editor;
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using RainmeterStudio.Core.Model.Events;
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using RainmeterStudio.UI.Dialogs;
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using RainmeterStudio.UI.ViewModel;
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using RainmeterStudio.Core.Model;
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using System.IO;
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using Microsoft.Win32;
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using RainmeterStudio.Core.Utils;
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namespace RainmeterStudio.UI.Controller
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{
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public class DocumentController
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{
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#region Managers
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/// <summary>
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/// Gets or sets the document manager
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/// </summary>
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protected DocumentManager DocumentManager { get; private set; }
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/// <summary>
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/// Gets or sets the project manager
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/// </summary>
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protected ProjectManager ProjectManager { get; private set; }
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#endregion
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#region Commands
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public Command DocumentCreateCommand { get; private set; }
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public Command DocumentOpenCommand { get; private set; }
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public Command DocumentSaveCommand { get; private set; }
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public Command DocumentSaveAsCommand { get; private set; }
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public Command DocumentSaveACopyCommand { get; private set; }
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public Command DocumentSaveAllCommand { get; private set; }
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public Command DocumentCloseCommand { get; private set; }
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#endregion
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#region Events
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/// <summary>
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/// Triggered when a document is opened
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/// </summary>
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public event EventHandler<DocumentOpenedEventArgs> DocumentOpened
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{
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add { DocumentManager.DocumentOpened += value; }
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remove { DocumentManager.DocumentOpened -= value; }
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}
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/// <summary>
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/// Triggered when a document is closed
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/// </summary>
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public event EventHandler<DocumentClosedEventArgs> DocumentClosed
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{
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add { DocumentManager.DocumentClosed += value; }
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remove { DocumentManager.DocumentClosed -= value; }
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}
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/// <summary>
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/// Triggered when the active document editor changes.
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/// </summary>
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public event EventHandler ActiveDocumentEditorChanged;
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#endregion
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#region Properties
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private IDocumentEditor _activeDocumentEditor = null;
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/// <summary>
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/// Gets or sets the active document editor.
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/// This must be set by the main window when active document changes.
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/// </summary>
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public IDocumentEditor ActiveDocumentEditor
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{
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get
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{
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return _activeDocumentEditor;
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}
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set
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{
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_activeDocumentEditor = value;
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if (ActiveDocumentEditorChanged != null)
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ActiveDocumentEditorChanged(this, new EventArgs());
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}
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}
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public MainWindow OwnerWindow { get; set; }
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#endregion
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/// <summary>
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/// Initializes a document controller
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/// </summary>
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/// <param name="documentManager"></param>
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/// <param name="projectManager"></param>
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public DocumentController(DocumentManager documentManager, ProjectManager projectManager)
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{
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DocumentManager = documentManager;
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ProjectManager = projectManager;
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DocumentCreateCommand = new Command("DocumentCreate", Create, () => ProjectManager.ActiveProject != null);
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DocumentOpenCommand = new Command("DocumentOpen", arg =>
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{
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if (arg is Reference)
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{
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Open((Reference)arg);
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}
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else
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{
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Open();
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}
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});
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DocumentSaveCommand = new Command("DocumentSave", () => Save(), HasActiveDocumentEditor);
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DocumentSaveAsCommand = new Command("DocumentSaveAs", () => SaveAs(), HasActiveDocumentEditor);
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DocumentSaveACopyCommand = new Command("DocumentSaveACopy", () => SaveACopy(), HasActiveDocumentEditor);
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DocumentSaveAllCommand = new Command("DocumentSaveAll", SaveAll, () => ProjectManager.ActiveProject != null);
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DocumentCloseCommand = new Command("DocumentClose", () => Close(), HasActiveDocumentEditor);
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ProjectManager.ActiveProjectChanged += new EventHandler((sender, e) =>
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{
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DocumentCreateCommand.NotifyCanExecuteChanged();
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DocumentSaveAllCommand.NotifyCanExecuteChanged();
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});
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ActiveDocumentEditorChanged += new EventHandler((sender, e) =>
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{
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DocumentSaveCommand.NotifyCanExecuteChanged();
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DocumentSaveAsCommand.NotifyCanExecuteChanged();
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DocumentSaveACopyCommand.NotifyCanExecuteChanged();
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DocumentCloseCommand.NotifyCanExecuteChanged();
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});
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}
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private bool HasActiveDocumentEditor()
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{
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return ActiveDocumentEditor != null;
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}
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#region Document operations
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/// <summary>
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/// Shows the new item dialog, and creates a new document
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/// </summary>
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public void Create()
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{
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// Show dialog
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var dialog = new CreateDocumentDialog(this);
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dialog.Owner = OwnerWindow;
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bool? res = dialog.ShowDialog();
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if (!res.HasValue || !res.Value)
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return;
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var format = dialog.SelectedTemplate;
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// Call manager
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var editor = DocumentManager.Create(format.Template);
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// Set the reference
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var name = dialog.SelectedName;
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string folder = OwnerWindow.ProjectPanel.ActiveItem.StoragePath;
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if (!Directory.Exists(folder))
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folder = Path.GetDirectoryName(folder);
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var reference = new Reference(name, Path.Combine(folder, name), ReferenceTargetKind.File);
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editor.AttachedDocument.Reference = reference;
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// Save document
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DocumentManager.Save(editor.AttachedDocument);
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// Add to parent
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OwnerWindow.ProjectPanel.ActiveItem.Add(reference);
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ProjectManager.SaveActiveProject();
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}
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/// <summary>
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/// Shows an 'open document' dialog, and opens a document
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/// </summary>
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public void Open()
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{
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// Show open dialog
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OpenFileDialog dialog = new OpenFileDialog();
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dialog.Title = Resources.Strings.Dialog_OpenDocument_Title;
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dialog.Filter = Resources.Strings.Dialog_FileType_AllFiles + "|*.*";
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dialog.InitialDirectory = Properties.Settings.Default.Project_SavedLocation;
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bool? res = dialog.ShowDialog();
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if (res.HasValue && res.Value)
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{
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// Open file
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DocumentManager.Open(dialog.FileName);
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}
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}
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/// <summary>
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/// Opens the document pointed to by a reference
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/// </summary>
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/// <param name="reference"></param>
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public void Open(Reference reference)
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{
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DocumentManager.Open(reference.StoragePath);
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}
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/// <summary>
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/// Saves the active document
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/// </summary>
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public bool Save()
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{
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return Save(ActiveDocumentEditor);
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}
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/// <summary>
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/// Saves the active document
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/// </summary>
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public bool Save(IDocumentEditor editor)
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{
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if (editor.AttachedDocument.Reference != null)
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{
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DocumentManager.Save(editor.AttachedDocument);
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return true;
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}
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else
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{
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return SaveAs(editor);
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}
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}
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/// <summary>
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/// Displays a 'save as' dialog, and saves active document
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/// </summary>
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public bool SaveAs()
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{
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return SaveAs(ActiveDocumentEditor);
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}
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/// <summary>
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/// Displays a 'save as' dialog, and saves active document
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/// </summary>
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public bool SaveAs(IDocumentEditor editor)
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{
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// Show save dialog
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SaveFileDialog dialog = new SaveFileDialog();
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dialog.Title = Resources.Strings.Dialog_SaveDocument_Title;
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dialog.Filter = Resources.Strings.Dialog_FileType_AllFiles + "|*.*";
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dialog.FileName = editor.AttachedDocument.Reference.StoragePath;
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bool? res = dialog.ShowDialog();
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if (res.HasValue && res.Value)
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{
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DocumentManager.SaveAs(dialog.FileName, editor.AttachedDocument);
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return true;
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}
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return false;
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}
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/// <summary>
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/// Displays a 'save' dialog, and saves a copy of the active document
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/// </summary>
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public void SaveACopy()
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{
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// Show save dialog
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SaveFileDialog dialog = new SaveFileDialog();
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dialog.Title = Resources.Strings.Dialog_SaveDocument_Title;
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dialog.Filter = Resources.Strings.Dialog_FileType_AllFiles + "|*.*";
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dialog.FileName = ActiveDocumentEditor.AttachedDocument.Reference.StoragePath;
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bool? res = dialog.ShowDialog();
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if (res.HasValue && res.Value)
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{
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DocumentManager.SaveACopy(dialog.FileName, ActiveDocumentEditor.AttachedDocument);
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}
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}
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/// <summary>
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/// Saves all opened documents
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/// </summary>
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public void SaveAll()
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{
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foreach (var editor in DocumentManager.Editors)
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{
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if (!Save(editor))
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return;
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}
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}
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/// <summary>
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/// Closes an active document.
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/// </summary>
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/// <param name="editor">The document editor attached</param>
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/// <returns>True if closed successfully</returns>
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/// <remarks>Shows the 'are you sure' prompt if there are unsaved edits.</remarks>
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public bool Close(IDocumentEditor editor)
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{
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// Show the 'are you sure' prompt if necesary
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if (editor.AttachedDocument.IsDirty)
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{
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switch(CloseUnsavedDialog.ShowDialog(OwnerWindow, editor.AttachedDocument))
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{
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case CloseUnsavedDialogResult.Save:
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Save();
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break;
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case CloseUnsavedDialogResult.Cancel:
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return false;
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}
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}
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// Close
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DocumentManager.Close(editor);
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// Update ActiveDocument
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if (editor == ActiveDocumentEditor)
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ActiveDocumentEditor = null;
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return true;
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}
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/// <summary>
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/// Closes the active document.
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/// </summary>
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/// <returns>True if closed successfully</returns>
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/// <remarks>Shows the 'are you sure' prompt if there are unsaved edits.</remarks>
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public bool Close()
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{
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return Close(ActiveDocumentEditor);
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}
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/// <summary>
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/// Closes all the opened documents
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/// </summary>
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/// <returns>True if closed successfully, false if user hit 'cancel'.</returns>
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public bool CloseAll()
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{
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// Get dirty documents
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var unsaved = DocumentManager.Editors
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.Select(editor => editor.AttachedDocument)
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.Where(document => document.IsDirty);
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// There are unsaved documents? Display save dialog
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if (unsaved.Any())
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{
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switch (CloseUnsavedDialog.ShowDialog(OwnerWindow, unsaved))
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{
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case CloseUnsavedDialogResult.Save:
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SaveAll();
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break;
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case CloseUnsavedDialogResult.Cancel:
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return false;
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}
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}
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// Close all documents
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// To array is used because DocumentManager.Editors is modified when closing a document.
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DocumentManager.Editors.ToArray().ForEach(DocumentManager.Close);
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// Done
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return true;
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}
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#endregion
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/// <summary>
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/// Gets a list of document templates view models
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/// </summary>
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public IEnumerable<DocumentTemplateViewModel> DocumentTemplates
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{
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get
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{
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return DocumentManager.DocumentTemplates.Select(t => new DocumentTemplateViewModel(t));
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}
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}
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}
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}
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