rainmeter-studio/Library/MeterWindow.h

439 lines
14 KiB
C++

/*
Copyright (C) 2001 Kimmo Pekkola
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __METERWINDOW_H__
#define __METERWINDOW_H__
#include <windows.h>
#include <dwmapi.h>
#include <string>
#include <list>
#include "CommandHandler.h"
#include "ConfigParser.h"
#include "Group.h"
#include "Mouse.h"
#define BEGIN_MESSAGEPROC switch (uMsg) {
#define MESSAGE(handler, msg) case msg: return window->handler(uMsg, wParam, lParam);
#define REJECT_MESSAGE(msg) case msg: return 0;
#define END_MESSAGEPROC } return DefWindowProc(hWnd, uMsg, wParam, lParam);
#define WM_METERWINDOW_DELAYED_REFRESH WM_APP + 1
#define WM_METERWINDOW_DELAYED_MOVE WM_APP + 3
#define METERWINDOW_CLASS_NAME L"RainmeterMeterWindow"
#define RI_MOUSE_HORIZONTAL_WHEEL 0x0800
enum BUTTONPROC
{
BUTTONPROC_DOWN,
BUTTONPROC_UP,
BUTTONPROC_MOVE
};
enum ZPOSITION
{
ZPOSITION_ONDESKTOP = -2,
ZPOSITION_ONBOTTOM = -1,
ZPOSITION_NORMAL = 0,
ZPOSITION_ONTOP = 1,
ZPOSITION_ONTOPMOST = 2
};
enum BLURMODE
{
BLURMODE_NONE = 0,
BLURMODE_FULL,
BLURMODE_REGION
};
enum BGMODE
{
BGMODE_IMAGE = 0,
BGMODE_COPY,
BGMODE_SOLID,
BGMODE_SCALED_IMAGE,
BGMODE_TILED_IMAGE
};
enum HIDEMODE
{
HIDEMODE_NONE = 0,
HIDEMODE_HIDE,
HIDEMODE_FADEIN,
HIDEMODE_FADEOUT
};
enum BEVELTYPE
{
BEVELTYPE_NONE,
BEVELTYPE_UP,
BEVELTYPE_DOWN
};
enum RESIZEMODE
{
RESIZEMODE_NONE = 0,
RESIZEMODE_CHECK,
RESIZEMODE_RESET
};
class Rainmeter;
class Measure;
class Meter;
namespace Gfx {
class Canvas;
class FontCollection;
class TextFormat;
}
class MeterWindow : public Group
{
public:
MeterWindow(const std::wstring& folderPath, const std::wstring& file);
~MeterWindow();
MeterWindow(const MeterWindow& other) = delete;
MeterWindow& operator=(MeterWindow other) = delete;
void Initialize();
void DoBang(Bang bang, const std::vector<std::wstring>& args);
void HideMeter(const std::wstring& name, bool group = false);
void ShowMeter(const std::wstring& name, bool group = false);
void ToggleMeter(const std::wstring& name, bool group = false);
void MoveMeter(const std::wstring& name, int x, int y);
void UpdateMeter(const std::wstring& name, bool group = false);
void DisableMeasure(const std::wstring& name, bool group = false);
void EnableMeasure(const std::wstring& name, bool group = false);
void ToggleMeasure(const std::wstring& name, bool group = false);
void PauseMeasure(const std::wstring& name, bool group = false);
void UnpauseMeasure(const std::wstring& name, bool group = false);
void TogglePauseMeasure(const std::wstring& name, bool group = false);
void UpdateMeasure(const std::wstring& name, bool group = false);
void Deactivate();
void Refresh(bool init, bool all = false);
void Redraw();
void RedrawWindow() { UpdateWindow(m_TransparencyValue); }
void SetVariable(const std::wstring& variable, const std::wstring& value);
void SetOption(const std::wstring& section, const std::wstring& option, const std::wstring& value, bool group);
void SetMouseLeaveEvent(bool cancel);
void SetHasMouseScrollAction() { m_HasMouseScrollAction = true; }
void MoveWindow(int x, int y);
void ChangeZPos(ZPOSITION zPos, bool all = false);
void ChangeSingleZPos(ZPOSITION zPos, bool all = false);
void FadeWindow(int from, int to);
void HideFade();
void ShowFade();
void ResizeBlur(const std::wstring& arg, int mode);
bool IsBlur() { return m_Blur; }
void SetBlur(bool b) { m_Blur = b; }
void SetResizeWindowMode(RESIZEMODE mode) { if (m_ResizeWindow != RESIZEMODE_RESET || mode != RESIZEMODE_CHECK) m_ResizeWindow = mode; }
Gfx::Canvas& GetCanvas() { return *m_Canvas; }
HWND GetWindow() { return m_Window; }
ConfigParser& GetParser() { return m_Parser; }
const std::wstring& GetFolderPath() { return m_FolderPath; }
const std::wstring& GetFileName() { return m_FileName; }
std::wstring GetFilePath();
std::wstring GetRootName();
std::wstring GetRootPath();
std::wstring GetResourcesPath();
std::wstring GetSkinPath();
const std::vector<Measure*>& GetMeasures() { return m_Measures; }
const std::vector<Meter*>& GetMeters() { return m_Meters; }
ZPOSITION GetWindowZPosition() { return m_WindowZPosition; }
bool GetXPercentage() { return m_WindowXPercentage; }
bool GetYPercentage() { return m_WindowYPercentage; }
bool GetXFromRight() { return m_WindowXFromRight; }
bool GetYFromBottom() { return m_WindowYFromBottom; }
int GetW() { return m_WindowW; }
int GetH() { return m_WindowH; }
int GetX() { return m_ScreenX; }
int GetY() { return m_ScreenY; }
bool GetXScreenDefined() { return m_WindowXScreenDefined; }
bool GetYScreenDefined() { return m_WindowYScreenDefined; }
int GetXScreen() { return m_WindowXScreen; }
int GetYScreen() { return m_WindowYScreen; }
bool GetClickThrough() { return m_ClickThrough; }
bool GetKeepOnScreen() { return m_KeepOnScreen; }
bool GetUseD2D() { return m_UseD2D; }
bool GetAutoSelectScreen() { return m_AutoSelectScreen; }
bool GetWindowDraggable() { return m_WindowDraggable; }
bool GetSavePosition() { return m_SavePosition; }
bool GetSnapEdges() { return m_SnapEdges; }
HIDEMODE GetWindowHide() { return m_WindowHide; }
int GetAlphaValue() { return m_AlphaValue; }
int GetUpdateCounter() { return m_UpdateCounter; }
int GetTransitionUpdate() { return m_TransitionUpdate; }
bool GetMeterToolTipHidden() { return m_ToolTipHidden; }
bool IsClosing() { return m_State == STATE_CLOSING; }
const Mouse& GetMouse() { return m_Mouse; }
void MakePathAbsolute(std::wstring& path);
Gfx::FontCollection* GetFontCollection() { return m_FontCollection; }
Meter* GetMeter(const std::wstring& meterName);
Measure* GetMeasure(const std::wstring& measureName) { return m_Parser.GetMeasure(measureName); }
friend class DialogManage;
protected:
static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
static LRESULT CALLBACK InitialWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMouseInput(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMove(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnTimer(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnCommand(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnSysCommand(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnEnterSizeMove(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnExitSizeMove(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnNcHitTest(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnWindowPosChanging(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnSetCursor(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnEnterMenuLoop(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMouseMove(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMouseLeave(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMouseScrollMove(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMouseHScrollMove(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnContextMenu(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnLeftButtonDown(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnRightButtonDown(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMiddleButtonDown(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnLeftButtonUp(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnRightButtonUp(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMiddleButtonUp(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnLeftButtonDoubleClick(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnRightButtonDoubleClick(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnMiddleButtonDoubleClick(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnXButtonDown(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnXButtonUp(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnXButtonDoubleClick(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnDelayedRefresh(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnDelayedMove(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnCopyData(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnDwmColorChange(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnDwmCompositionChange(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnSettingChange(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnDisplayChange(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnSetWindowFocus(UINT uMsg, WPARAM wParam, LPARAM lParam);
LRESULT OnWake(UINT uMsg, WPARAM wParam, LPARAM lParam);
private:
enum STATE
{
STATE_INITIALIZING,
STATE_REFRESHING,
STATE_RUNNING,
STATE_CLOSING
};
enum OPTION
{
OPTION_POSITION = 0x00000001,
OPTION_ALPHAVALUE = 0x00000002,
OPTION_FADEDURATION = 0x00000004,
OPTION_CLICKTHROUGH = 0x00000008,
OPTION_DRAGGABLE = 0x00000010,
OPTION_HIDEONMOUSEOVER = 0x00000020,
OPTION_SAVEPOSITION = 0x00000040,
OPTION_SNAPEDGES = 0x00000080,
OPTION_KEEPONSCREEN = 0x00000100,
OPTION_AUTOSELECTSCREEN = 0x00000200,
OPTION_ALWAYSONTOP = 0x00000400,
OPTION_USED2D = 0x00000800,
OPTION_ALL = 0xFFFFFFFF
};
bool HitTest(int x, int y);
void SnapToWindow(MeterWindow* window, LPWINDOWPOS wp);
void MapCoordsToScreen(int& x, int& y, int w, int h);
void WindowToScreen();
void ScreenToWindow();
void PostUpdate(bool bActiveTransition);
bool UpdateMeasure(Measure* measure, bool force);
bool UpdateMeter(Meter* meter, bool& bActiveTransition, bool force);
void Update(bool refresh);
void UpdateWindow(int alpha, bool canvasBeginDrawCalled = false);
void UpdateWindowTransparency(int alpha);
void ReadOptions();
void WriteOptions(INT setting = OPTION_ALL);
bool ReadSkin();
void ShowWindowIfAppropriate();
HWND GetWindowFromPoint(POINT pos);
void HandleButtons(POINT pos, BUTTONPROC proc, bool execute = true);
void SetClickThrough(bool b);
void SetKeepOnScreen(bool b);
void SetUseD2D(bool b);
void SetWindowDraggable(bool b);
void SetSavePosition(bool b);
void SavePositionIfAppropriate();
void SetSnapEdges(bool b);
void SetWindowHide(HIDEMODE hide);
void SetWindowZPosition(ZPOSITION zpos);
bool DoAction(int x, int y, MOUSEACTION action, bool test);
bool DoMoveAction(int x, int y, MOUSEACTION action);
bool ResizeWindow(bool reset);
void IgnoreAeroPeek();
void RegisterMouseInput();
void UnregisterMouseInput();
void AddWindowExStyle(LONG_PTR flag);
void RemoveWindowExStyle(LONG_PTR flag);
void BlurBehindWindow(BOOL fEnable);
void SetWindowPositionVariables(int x, int y);
void SetWindowSizeVariables(int w, int h);
void ShowBlur();
void HideBlur();
void Dispose(bool refresh);
void CreateDoubleBuffer(int cx, int cy);
Gfx::Canvas* m_Canvas;
ConfigParser m_Parser;
Gdiplus::Bitmap* m_Background;
SIZE m_BackgroundSize;
HWND m_Window;
Mouse m_Mouse;
bool m_MouseOver;
bool m_MouseInputRegistered;
bool m_HasMouseScrollAction;
std::wstring m_OnRefreshAction;
std::wstring m_OnCloseAction;
std::wstring m_OnFocusAction;
std::wstring m_OnUnfocusAction;
std::wstring m_OnUpdateAction;
std::wstring m_OnWakeAction;
std::wstring m_SkinGroup;
std::wstring m_BackgroundName;
RECT m_BackgroundMargins;
RECT m_DragMargins;
std::wstring m_WindowX;
std::wstring m_WindowY;
std::wstring m_AnchorX;
std::wstring m_AnchorY;
int m_WindowXScreen;
int m_WindowYScreen;
bool m_WindowXScreenDefined;
bool m_WindowYScreenDefined;
bool m_WindowXFromRight;
bool m_WindowYFromBottom;
bool m_WindowXPercentage;
bool m_WindowYPercentage;
int m_WindowW;
int m_WindowH;
int m_ScreenX; // X-postion on the virtual screen
int m_ScreenY; // Y-postion on the virtual screen
bool m_AnchorXFromRight;
bool m_AnchorYFromBottom;
bool m_AnchorXPercentage;
bool m_AnchorYPercentage;
int m_AnchorScreenX;
int m_AnchorScreenY;
bool m_WindowDraggable;
int m_WindowUpdate;
int m_TransitionUpdate;
bool m_ActiveTransition;
bool m_HasNetMeasures;
bool m_HasButtons;
HIDEMODE m_WindowHide;
bool m_WindowStartHidden;
bool m_SavePosition;
bool m_SnapEdges;
int m_AlphaValue;
int m_FadeDuration;
ZPOSITION m_WindowZPosition;
bool m_DynamicWindowSize;
bool m_ClickThrough;
bool m_KeepOnScreen;
bool m_UseD2D;
bool m_AutoSelectScreen;
bool m_Dragging;
bool m_Dragged;
BGMODE m_BackgroundMode;
Gdiplus::Color m_SolidColor;
Gdiplus::Color m_SolidColor2;
Gdiplus::REAL m_SolidAngle;
BEVELTYPE m_SolidBevel;
bool m_Blur;
BLURMODE m_BlurMode;
HRGN m_BlurRegion;
ULONGLONG m_FadeStartTime;
int m_FadeStartValue;
int m_FadeEndValue;
int m_TransparencyValue;
STATE m_State;
bool m_Hidden;
RESIZEMODE m_ResizeWindow;
std::vector<Measure*> m_Measures;
std::vector<Meter*> m_Meters;
const std::wstring m_FolderPath;
const std::wstring m_FileName;
int m_UpdateCounter;
UINT m_MouseMoveCounter;
Gfx::FontCollection* m_FontCollection;
bool m_ToolTipHidden;
static int c_InstanceCount;
static HINSTANCE c_DwmInstance;
static decltype(DwmEnableBlurBehindWindow)* c_DwmEnableBlurBehindWindow;
static decltype(DwmGetColorizationColor)* c_DwmGetColorizationColor;
static decltype(DwmSetWindowAttribute)* c_DwmSetWindowAttribute;
static decltype(DwmIsCompositionEnabled)* c_DwmIsCompositionEnabled;
};
#endif