/* Copyright (C) 2001 Kimmo Pekkola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "StdAfx.h" #include "MeterBitmap.h" #include "Measure.h" #include "Error.h" #include "Rainmeter.h" #include "System.h" #include "../Common/Gfx/Canvas.h" using namespace Gdiplus; extern Rainmeter* g_Rainmeter; /* ** The constructor ** */ MeterBitmap::MeterBitmap(MeterWindow* meterWindow, const WCHAR* name) : Meter(meterWindow, name), m_Image(L"BitmapImage", nullptr, true, meterWindow), m_NeedsReload(false), m_ZeroFrame(false), m_FrameCount(1), m_TransitionFrameCount(), m_Align(ALIGN_LEFT), m_Extend(false), m_Separation(), m_Digits(), m_Value(), m_TransitionStartTicks(), m_TransitionStartValue() { } /* ** The destructor ** */ MeterBitmap::~MeterBitmap() { } /* ** Load the image and get the dimensions of the meter from it. ** */ void MeterBitmap::Initialize() { Meter::Initialize(); // Load the bitmaps if defined if (!m_ImageName.empty()) { m_Image.LoadImage(m_ImageName, m_NeedsReload); if (m_Image.IsLoaded()) { Bitmap* bitmap = m_Image.GetImage(); m_W = bitmap->GetWidth(); m_H = bitmap->GetHeight(); if (m_H > m_W) { m_H = m_H / m_FrameCount; } else { m_W = m_W / m_FrameCount; } } } else if (m_Image.IsLoaded()) { m_Image.DisposeImage(); } } /* ** Checks if the given point is inside the meter. ** */ bool MeterBitmap::HitTest(int x, int y) { if (m_Extend) { // Calc the number of numbers int numOfNums = 0; if (m_Digits > 0) { numOfNums = m_Digits; } else { int tmpValue = (int)m_Value; tmpValue = max(0, tmpValue); // Only positive integers are supported int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1)); do { ++numOfNums; if (realFrames == 1) { tmpValue /= 2; } else { tmpValue /= realFrames; } } while (tmpValue > 0); } Rect rect(GetX(), GetY(), m_W * numOfNums + (numOfNums - 1) * m_Separation, m_H); if (m_Align == ALIGN_CENTER) { rect.Offset(-rect.Width / 2, 0); } else if (m_Align == ALIGN_RIGHT) { rect.Offset(-rect.Width, 0); } if (rect.Contains(x, y)) { return true; } return false; } else { return Meter::HitTest(x, y); } } /* ** Read the options specified in the ini file. ** */ void MeterBitmap::ReadOptions(ConfigParser& parser, const WCHAR* section) { // Store the current values so we know if the image needs to be updated std::wstring oldImageName = m_ImageName; int oldW = m_W; int oldH = m_H; Meter::ReadOptions(parser, section); m_ImageName = parser.ReadString(section, L"BitmapImage", L""); if (!m_ImageName.empty()) { // Read tinting options m_Image.ReadOptions(parser, section); } else { m_Image.ClearOptionFlags(); } m_FrameCount = parser.ReadInt(section, L"BitmapFrames", 1); m_ZeroFrame = 0!=parser.ReadInt(section, L"BitmapZeroFrame", 0); m_Separation = parser.ReadInt(section, L"BitmapSeparation", 0); m_Extend = 0!=parser.ReadInt(section, L"BitmapExtend", 0); m_Digits = parser.ReadInt(section, L"BitmapDigits", 0); m_TransitionFrameCount = parser.ReadInt(section, L"BitmapTransitionFrames", 0); const WCHAR* align = parser.ReadString(section, L"BitmapAlign", L"LEFT").c_str(); if (_wcsicmp(align, L"LEFT") == 0) { m_Align = ALIGN_LEFT; } else if (_wcsicmp(align, L"RIGHT") == 0) { m_Align = ALIGN_RIGHT; } else if (_wcsicmp(align, L"CENTER") == 0) { m_Align = ALIGN_CENTER; } else { LogErrorF(L"BitmapAlign=%s is not valid in [%s]", align, m_Name.c_str()); } if (m_Initialized) { m_NeedsReload = (wcscmp(oldImageName.c_str(), m_ImageName.c_str()) != 0); if (m_NeedsReload || m_Image.IsOptionsChanged()) { Initialize(); // Reload the image } else { // Reset to old dimensions m_W = oldW; m_H = oldH; } } } /* ** Updates the value(s) from the measures. ** */ bool MeterBitmap::Update() { if (Meter::Update() && !m_Measures.empty()) { Measure* measure = m_Measures[0]; double value = (m_Extend) ? measure->GetValue() : measure->GetRelativeValue(); if (m_TransitionFrameCount > 0) { int realFrames = m_FrameCount / (m_TransitionFrameCount + 1); if ((int)(value * realFrames) != (int)(m_Value * realFrames)) { m_TransitionStartValue = m_Value; m_TransitionStartTicks = System::GetTickCount64(); } else { m_TransitionStartTicks = 0; } } m_Value = value; return true; } return false; } /* ** Returns true if the meter has active transition animation. ** */ bool MeterBitmap::HasActiveTransition() { if (m_TransitionStartTicks > 0) { return true; } return false; } /* ** Draws the meter on the double buffer ** */ bool MeterBitmap::Draw(Gfx::Canvas& canvas) { if (!Meter::Draw(canvas)) return false; int newY, newX; if (m_FrameCount == 0 || !m_Image.IsLoaded()) return false; // Unable to continue Bitmap* bitmap = m_Image.GetImage(); int x = GetX(); int y = GetY(); if (m_Extend) { int value = (int)m_Value; value = max(0, value); // Only positive integers are supported int transitionValue = (int)m_TransitionStartValue; transitionValue = max(0, transitionValue); // Only positive integers are supported // Calc the number of numbers int numOfNums = 0; if (m_Digits > 0) { numOfNums = m_Digits; } else { int tmpValue = value; do { ++numOfNums; if (m_FrameCount == 1) { tmpValue /= 2; } else { tmpValue /= m_FrameCount; } } while (tmpValue > 0); } // Blit the images int offset; if (m_Align == ALIGN_RIGHT) { offset = 0; } else if (m_Align == ALIGN_CENTER) { offset = numOfNums * (m_W + m_Separation) / 2; } else { offset = numOfNums * (m_W + m_Separation); } do { offset = offset - (m_W + m_Separation); int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1)); int frame = (value % realFrames) * (m_TransitionFrameCount + 1); // If transition is ongoing the pick the correct frame if (m_TransitionStartTicks > 0) { int diffTicks = (int)(System::GetTickCount64() - m_TransitionStartTicks); int range = ((value % realFrames) - (transitionValue % realFrames)) * (m_TransitionFrameCount + 1); if (range < 0) { range += m_FrameCount; } int frameAdjustment = range * diffTicks / ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate()); if (frameAdjustment > range) { m_TransitionStartTicks = 0; // The transition is over. Draw with the real value. } else { frame = (transitionValue % realFrames) * (m_TransitionFrameCount + 1); frame += frameAdjustment; frame %= m_FrameCount; } } // LogDebugF(L"[%u] Value: %f Frame: %i (Transition = %s)", GetTickCount(), m_Value, frame, m_TransitionStartTicks > 0 ? L"true" : L"false"); if (bitmap->GetHeight() > bitmap->GetWidth()) { newX = 0; newY = m_H * frame; } else { newX = m_W * frame; newY = 0; } canvas.DrawBitmap(bitmap, Rect(x + offset, y, m_W, m_H), Rect(newX, newY, m_W, m_H)); if (m_FrameCount == 1) { value /= 2; transitionValue /= 2; } else { value /= realFrames; transitionValue /= realFrames; } --numOfNums; } while (numOfNums > 0); } else { int frame = 0; int realFrames = (m_FrameCount / (m_TransitionFrameCount + 1)); if (m_ZeroFrame) { // Use the first frame only if the value is zero if (m_Value > 0) { frame = (int)(m_Value * (realFrames - 1)) * (m_TransitionFrameCount + 1); } } else { // Select the correct frame linearly frame = (int)(m_Value * realFrames) * (m_TransitionFrameCount + 1); } // If transition is ongoing the pick the correct frame if (m_TransitionStartTicks > 0) { int diffTicks = (int)(System::GetTickCount64() - m_TransitionStartTicks); if (diffTicks > ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate())) { m_TransitionStartTicks = 0; // The transition is over. Draw with the real value. } else { double range = (m_Value - m_TransitionStartValue); double adjustment = range * diffTicks / ((m_TransitionFrameCount + 1) * m_MeterWindow->GetTransitionUpdate()); double frameAdjustment = adjustment * m_FrameCount; frame = (int)(m_TransitionStartValue * realFrames) * (m_TransitionFrameCount + 1); frame += (int)frameAdjustment; frame %= m_FrameCount; frame = max(0, frame); } } // LogDebugF(L"[%u] Value: %f Frame: %i (Transition = %s)", GetTickCount(), m_Value, frame, m_TransitionStartTicks > 0 ? L"true" : L"false"); if (bitmap->GetHeight() > bitmap->GetWidth()) { newX = 0; newY = frame * m_H; } else { newX = frame * m_W; newY = 0; } canvas.DrawBitmap(bitmap, Rect(x, y, m_W, m_H), Rect(newX, newY, m_W, m_H)); } return true; }