/* Copyright (C) 2001 Kimmo Pekkola This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #pragma warning(disable: 4786) #pragma warning(disable: 4996) #include #include #include "MeterWindow.h" #include "Rainmeter.h" #include "Error.h" #include #include #include "Meter.h" #include "Measure.h" #include "AboutDialog.h" #include "resource.h" #include "Litestep.h" #include #include #include #include "MeasureCalc.h" #include "MeasureNet.h" #include "MeterButton.h" using namespace Gdiplus; #define ULW_ALPHA 0x00000002 #define WS_EX_LAYERED 0x00080000 #define METERTIMER 1 #define MOUSETIMER 2 #define FADETIMER 3 #define TRANSITIONTIMER 4 #define SNAPDISTANCE 10 int CMeterWindow::m_InstanceCount = 0; extern CRainmeter* Rainmeter; MULTIMONITOR_INFO CMeterWindow::m_Monitors = { 0 }; /* ** CMeterWindow ** ** Constructor ** */ CMeterWindow::CMeterWindow(std::wstring& path, std::wstring& config, std::wstring& iniFile) { m_Background = NULL; m_Window = NULL; m_ChildWindow = false; m_DoubleBuffer = NULL; m_WindowX = L"0"; m_WindowY = L"0"; m_ScreenX = 0; m_ScreenY = 0; m_WindowW = 0; m_WindowH = 0; m_WindowXPercentage = false; m_WindowYPercentage = false; m_WindowXFromRight = false; m_WindowYFromBottom = false; m_WindowXScreen = 1; m_WindowYScreen = 1; m_AnchorXFromRight = false; m_AnchorYFromBottom = false; m_AnchorXPercentage = false; m_AnchorYPercentage = false; m_AnchorXNumber = 0; m_AnchorYNumber = 0; m_AnchorScreenX = 0; m_AnchorScreenY = 0; m_WindowZPosition = ZPOSITION_NORMAL; m_WindowDraggable = true; m_WindowUpdate = 1000; m_TransitionUpdate = 100; m_ActiveTransition = false; m_WindowHide = HIDEMODE_NONE; m_WindowStartHidden = false; m_SnapEdges = true; m_Rainmeter = NULL; m_ResetRegion = false; m_Refreshing = false; m_NativeTransparency = true; m_MeasuresToVariables = false; //m_AllowNegativeCoordinates = true; m_SavePosition = false; // Must be false m_AlphaValue = 255; m_FadeDuration = 250; m_ClickThrough = false; m_DynamicWindowSize = false; m_KeepOnScreen = true; m_Dragging = false; m_BackgroundSize.cx = 0; m_BackgroundSize.cy = 0; m_FadeStartTime = 0; m_FadeStartValue = 0; m_FadeEndValue = 0; m_TransparencyValue = 0; m_MouseOver = false; m_BackgroundMode = BGMODE_IMAGE; m_SolidBevel = BEVELTYPE_NONE; m_SkinPath = path; m_SkinName = config; m_SkinIniFile = iniFile; m_User32Library = LoadLibrary(L"user32.dll"); m_UpdateCounter = 0; m_InstanceCount++; } /* ** ~CMeterWindow ** ** Destructor ** */ CMeterWindow::~CMeterWindow() { WriteConfig(); // Destroy the meters std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { delete (*j); } // Destroy the measures std::list::iterator i = m_Measures.begin(); for( ; i != m_Measures.end(); i++) { delete (*i); } if(m_Background) delete m_Background; if(m_DoubleBuffer) delete (m_DoubleBuffer); if(m_Window) DestroyWindow(m_Window); FreeLibrary(m_User32Library); m_InstanceCount--; if (m_InstanceCount == 0) { BOOL Result; int counter = 0; do { // Wait for the window to die Result = UnregisterClass(L"RainmeterMeterWindow", m_Rainmeter->GetInstance()); Sleep(100); counter += 1; } while(!Result && counter < 10); } } /* ** Initialize ** ** Initializes the window, creates the class and the window. ** */ int CMeterWindow::Initialize(CRainmeter& Rainmeter) { WNDCLASSEX wc; m_Rainmeter = &Rainmeter; // Register the windowclass memset(&wc, 0, sizeof(WNDCLASSEX)); wc.style = CS_NOCLOSE; wc.cbSize = sizeof(WNDCLASSEX); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.lpfnWndProc = WndProc; wc.hInstance = m_Rainmeter->GetInstance(); wc.lpszClassName = L"RainmeterMeterWindow"; if(!RegisterClassEx(&wc)) { DWORD err = GetLastError(); if (err != 0 && ERROR_CLASS_ALREADY_EXISTS != err) { throw CError(CError::ERROR_REGISTER_WINDOWCLASS, __LINE__, __FILE__); } } m_Window = CreateWindowEx(WS_EX_TOOLWINDOW, L"RainmeterMeterWindow", NULL, WS_POPUP, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, m_Rainmeter->GetInstance(), this); if(m_Window == NULL) { throw CError(CError::ERROR_CREATE_WINDOW, __LINE__, __FILE__); } #ifndef _WIN64 SetWindowLong(m_Window, GWL_USERDATA, magicDWord); #endif setlocale(LC_NUMERIC, "C"); // Gotta have some kind of buffer during initialization m_DoubleBuffer = new Bitmap(1, 1, PixelFormat32bppARGB); Refresh(true); if (!m_WindowStartHidden) { if (m_WindowHide == HIDEMODE_FADEOUT) { FadeWindow(0, 255); } else { FadeWindow(0, m_AlphaValue); } } LSLog(LOG_DEBUG, L"Rainmeter", L"Initialization successful."); return 0; } /* ** Refresh ** ** This deletes everything and rebuilds the config again. ** */ void CMeterWindow::Refresh(bool init) { assert(m_Rainmeter != NULL); m_Rainmeter->SetCurrentParser(&m_Parser); std::wstring dbg = L"Refreshing (Name: \"" + m_SkinName; dbg += L"\" Ini: \"" + m_SkinIniFile; dbg += L"\")"; LSLog(LOG_DEBUG, L"Rainmeter", dbg.c_str()); m_Refreshing = true; if(!init) { // First destroy everything // WriteConfig(); //Not clear why this is needed and it messes up resolution changes KillTimer(m_Window, METERTIMER); // Kill the timer KillTimer(m_Window, MOUSETIMER); // Kill the timer KillTimer(m_Window, FADETIMER); // Kill the timer std::list::iterator i = m_Measures.begin(); for( ; i != m_Measures.end(); i++) { delete (*i); } m_Measures.clear(); std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { delete (*j); } m_Meters.clear(); if(m_Background) delete m_Background; m_Background = NULL; m_BackgroundSize.cx = m_BackgroundSize.cy = 0; m_BackgroundName.erase(); } //TODO: Should these be moved to a Reload command instead of hitting the disk on every refresh ReadConfig(); // Read the general settings ReadSkin(); InitializeMeters(); // Remove transparent flag LONG style = GetWindowLong(m_Window, GWL_EXSTYLE); if ((style & WS_EX_TRANSPARENT) != 0) { SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_TRANSPARENT); } if (m_KeepOnScreen) { MapCoordsToScreen(m_ScreenX, m_ScreenY, m_WindowW, m_WindowH); } SetWindowPos(m_Window, NULL, m_ScreenX, m_ScreenY, m_WindowW, m_WindowH, SWP_NOZORDER | SWP_NOACTIVATE); // Set the window region CreateRegion(true); // Clear the region Update(false); CreateRegion(false); // Start the timers if(0 == SetTimer(m_Window, METERTIMER, m_WindowUpdate, NULL)) { throw CError(L"Unable to create a timer!", __LINE__, __FILE__); } if(0 == SetTimer(m_Window, MOUSETIMER, 500, NULL)) // Mouse position is checked twice per sec { throw CError(L"Unable to create a timer!", __LINE__, __FILE__); } UpdateTransparency(m_AlphaValue, true); ChangeZPos(m_WindowZPosition); m_Rainmeter->SetCurrentParser(NULL); m_Refreshing = false; if (!m_OnRefreshAction.empty()) { m_Rainmeter->ExecuteCommand(m_OnRefreshAction.c_str(), this); } } void CMeterWindow::MapCoordsToScreen(int& x, int& y, int w, int h) { // Check that the window is inside the screen area HMONITOR hMonitor; MONITORINFO mi; POINT pt = {x, y}; for (int i = 0; i < 5; i++) { switch(i) { case 0: pt.x = x + w / 2; pt.y = y + h / 2; break; case 1: pt.x = x; pt.y = y; break; case 2: pt.x = x + w; pt.y = y + h; break; case 3: pt.x = x; pt.y = y + h; break; case 4: pt.x = x + w; pt.y = y; break; } hMonitor = MonitorFromPoint(pt, MONITOR_DEFAULTTONULL); if(hMonitor != NULL) { mi.cbSize = sizeof(mi); GetMonitorInfo(hMonitor, &mi); x = max(x, mi.rcMonitor.left); x = min(x, mi.rcMonitor.right - m_WindowW); y = max(y, mi.rcMonitor.top); y = min(y, mi.rcMonitor.bottom - m_WindowH); return; } } // No monitor found for the window -> Use the default work area RECT workArea; SystemParametersInfo(SPI_GETWORKAREA, 0, &workArea, 0); // Store the old value x = max(x, workArea.left); x = min(x, workArea.right - m_WindowW); y = max(y, workArea.top); y = min(y, workArea.bottom - m_WindowH); } /* ** MoveWindow ** ** Moves the window to a new place ** */ void CMeterWindow::MoveWindow(int x, int y) { //if (!m_AllowNegativeCoordinates) //{ // RECT r; // GetClientRect(GetDesktopWindow(), &r); // if(x < 0) x += r.right; // if(y < 0) y += r.bottom; //} SetWindowPos(m_Window, NULL, x, y, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE); if (m_SavePosition) { WriteConfig(); } } /* ** ChangeZPos ** ** Sets the window's z-position ** */ void CMeterWindow::ChangeZPos(ZPOSITION zPos) { if(!m_ChildWindow) { HWND parent = GetAncestor(m_Window, GA_PARENT); HWND winPos = HWND_NOTOPMOST; m_WindowZPosition = zPos; switch (zPos) { case ZPOSITION_ONTOPMOST: case ZPOSITION_ONTOP: winPos = HWND_TOPMOST; break; case ZPOSITION_ONBOTTOM: winPos = HWND_BOTTOM; break; case ZPOSITION_ONDESKTOP: // Set the window's parent to progman, so it stays always on desktop HWND ProgmanHwnd = FindWindow(L"Progman", L"Program Manager"); if (ProgmanHwnd && (parent != ProgmanHwnd)) { SetParent(m_Window, ProgmanHwnd); } else { return; // The window is already on desktop } break; } if (zPos != ZPOSITION_ONDESKTOP && (parent != GetDesktopWindow())) { SetParent(m_Window, NULL); } bool refresh = m_Refreshing; m_Refreshing = true; // Fake refreshing so that the z-position can be changed SetWindowPos(m_Window, winPos, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE); m_Refreshing = refresh; } } /* ** RunBang ** ** Runs the bang command ** */ void CMeterWindow::RunBang(BANGCOMMAND bang, const WCHAR* arg) { const WCHAR* pos = NULL; const WCHAR* pos2 = NULL; if (!m_Window) return; switch(bang) { case BANG_REFRESH: // Refresh needs to be delayed since it crashes if done during Update() PostMessage(m_Window, WM_DELAYED_REFRESH, (WPARAM)NULL, (LPARAM)NULL); break; case BANG_REDRAW: Redraw(); break; case BANG_TOGGLEMETER: ToggleMeter(arg); break; case BANG_SHOWMETER: ShowMeter(arg); break; case BANG_HIDEMETER: HideMeter(arg); break; case BANG_TOGGLEMEASURE: ToggleMeasure(arg); break; case BANG_ENABLEMEASURE: EnableMeasure(arg); break; case BANG_DISABLEMEASURE: DisableMeasure(arg); break; case BANG_SHOW: ShowWindow(m_Window, SW_SHOWNOACTIVATE); break; case BANG_HIDE: ShowWindow(m_Window, SW_HIDE); break; case BANG_TOGGLE: if (IsWindowVisible(m_Window)) { ShowWindow(m_Window, SW_HIDE); } else { ShowWindow(m_Window, SW_SHOWNOACTIVATE); } break; case BANG_MOVE: pos = wcschr(arg, ' '); if (pos != NULL) { MoveWindow(_wtoi(arg), _wtoi(pos)); } else { DebugLog(L"Cannot parse parameters for !RainmeterMove"); } break; case BANG_ZPOS: ChangeZPos((ZPOSITION)_wtoi(arg)); break; case BANG_LSHOOK: { pos = wcsrchr(arg, ' '); if (pos != NULL) { #ifdef _WIN64 HWND hWnd = (HWND)_wtoi64(pos); #else HWND hWnd = (HWND)_wtoi(pos); #endif if (hWnd) { // Disable native transparency m_NativeTransparency = false; UpdateTransparency(m_AlphaValue, true); SetWindowLong(m_Window, GWL_STYLE, (GetWindowLong(m_Window, GWL_STYLE) &~ WS_POPUP) | WS_CHILD); SetParent(m_Window, hWnd); m_ChildWindow = true; } } else { DebugLog(L"Cannot parse parameters for !RainmeterLsBoxHook (%s)", arg); } } break; case BANG_ABOUT: OpenAboutDialog(m_Window, m_Rainmeter->GetInstance()); break; case BANG_MOVEMETER: pos = wcschr(arg, ' '); if (pos != NULL) { pos2 = wcschr(pos + 1, ' '); if (pos2 != NULL) { MoveMeter(_wtoi(arg), _wtoi(pos), pos2 + 1); } else { DebugLog(L"Cannot parse the for !RainmeterMoveMeter"); } } else { DebugLog(L"Cannot parse the coordinates for !RainmeterMoveMeter"); } break; case BANG_PLUGIN: { std::wstring args = arg; std::wstring measure = arg; size_t pos = std::wstring::npos; do { pos = args.find('\"'); if (pos != std::wstring::npos) { args.erase(pos, 1); } } while(pos != std::wstring::npos); pos = args.find(' '); if (pos != std::wstring::npos) { measure = args.substr(0, pos); args.erase(0, pos + 1); } if (!measure.empty()) { std::list::iterator iter = m_Measures.begin(); for( ; iter != m_Measures.end(); iter++) { if (wcsicmp((*iter)->GetName(), measure.c_str()) == 0) { (*iter)->ExecuteBang(args.c_str()); return; } } DebugLog(L"Unable to find [%s] for !RainmeterPluginBang", measure.c_str()); } else { DebugLog(L"Cannot parse the !RainmeterPluginBang"); } } break; case BANG_QUIT: // Quit needs to be delayed since it crashes if done during Update() PostMessage(m_Window, WM_DELAYED_QUIT, (WPARAM)NULL, (LPARAM)NULL); break; } } /* ** ShowMeter ** ** Shows the given meter ** */ void CMeterWindow::ShowMeter(const WCHAR* name) { if (name == NULL || wcslen(name) == 0) return; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { if (wcscmp((*j)->GetName(), name) == 0) { (*j)->Show(); m_ResetRegion = true; // Need to recalculate the window region return; } } DebugLog(L"Unable to show the meter %s (there is no such thing in %s)", name, m_SkinName.c_str()); } /* ** HideMeter ** ** Hides the given meter ** */ void CMeterWindow::HideMeter(const WCHAR* name) { if (name == NULL || wcslen(name) == 0) return; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { if (wcscmp((*j)->GetName(), name) == 0) { (*j)->Hide(); m_ResetRegion = true; // Need to recalculate the windowregion return; } } DebugLog(L"Unable to hide the meter %s (there is no such thing in %s)", name, m_SkinName.c_str()); } /* ** ToggleMeter ** ** Toggles the given meter ** */ void CMeterWindow::ToggleMeter(const WCHAR* name) { if (name == NULL || wcslen(name) == 0) return; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { if (wcscmp((*j)->GetName(), name) == 0) { if ((*j)->IsHidden()) { (*j)->Show(); } else { (*j)->Hide(); } m_ResetRegion = true; // Need to recalculate the window region return; } } DebugLog(L"Unable to toggle the meter %s (there is no such thing in %s)", name, m_SkinName.c_str()); } /* ** MoveMeter ** ** Moves the given meter ** */ void CMeterWindow::MoveMeter(int x, int y, const WCHAR* name) { if (name == NULL || wcslen(name) == 0) return; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { if (wcscmp((*j)->GetName(), name) == 0) { (*j)->SetX(x); (*j)->SetY(y); m_ResetRegion = true; return; } } DebugLog(L"Unable to move the meter %s (there is no such thing in %s)", name, m_SkinName.c_str()); } /* ** EnableMeasure ** ** Enables the given measure ** */ void CMeterWindow::EnableMeasure(const WCHAR* name) { if (name == NULL || wcslen(name) == 0) return; std::list::iterator i = m_Measures.begin(); for( ; i != m_Measures.end(); i++) { if (wcscmp((*i)->GetName(), name) == 0) { (*i)->Enable(); return; } } DebugLog(L"Unable to enable the measure %s (there is no such thing in %s)", name, m_SkinName.c_str()); } /* ** DisableMeasure ** ** Disables the given measure ** */ void CMeterWindow::DisableMeasure(const WCHAR* name) { if (name == NULL || wcslen(name) == 0) return; std::list::iterator i = m_Measures.begin(); for( ; i != m_Measures.end(); i++) { if (wcscmp((*i)->GetName(), name) == 0) { (*i)->Disable(); return; } } DebugLog(L"Unable to disable the measure %s (there is no such thing in %s)", name, m_SkinName.c_str()); } /* ** ToggleMeasure ** ** Toggless the given measure ** */ void CMeterWindow::ToggleMeasure(const WCHAR* name) { if (name == NULL || wcslen(name) == 0) return; std::list::iterator i = m_Measures.begin(); for( ; i != m_Measures.end(); i++) { if (wcscmp((*i)->GetName(), name) == 0) { if ((*i)->IsDisabled()) { (*i)->Enable(); } else { (*i)->Disable(); } return; } } DebugLog(L"Unable to toggle the measure %s (there is no such thing in %s)", name, m_SkinName.c_str()); } BOOL CALLBACK MyInfoEnumProc( HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData ) { MULTIMONITOR_INFO *m = (MULTIMONITOR_INFO *)dwData; m->m_Monitors[m->count] = hMonitor; memcpy(&(m->m_MonitorRect[m->count]),lprcMonitor,sizeof RECT); m->m_MonitorInfo[m->count].cbSize = sizeof ( MONITORINFO ); GetMonitorInfo(hMonitor,&(m->m_MonitorInfo[m->count])); m->count++; return true; } /* WindowToScreen ** ** Calculates the screen cordinates from the WindowX/Y config ** */ void CMeterWindow::WindowToScreen() { std::wstring::size_type index, index2; int pixel = 0; int screenx, screeny, screenh, screenw; m_WindowXScreen = 1; // Default to primary screen m_WindowXFromRight = false; // Default to from left m_WindowXPercentage = false; // Default to pixels if(m_Monitors.count == 0) //Do this here so that if resolution changes, just set count to 0. { if(GetSystemMetrics(SM_CMONITORS)>32) { MessageBox(m_Window, L"That's alot of monitors! 32 is the max.", L"Rainmeter", MB_OK); exit(-1); } m_Monitors.count = 0; EnumDisplayMonitors(NULL, NULL, MyInfoEnumProc, (LPARAM)(&m_Monitors)); m_Monitors.vsT = GetSystemMetrics(SM_YVIRTUALSCREEN); m_Monitors.vsL = GetSystemMetrics(SM_XVIRTUALSCREEN); m_Monitors.vsH = GetSystemMetrics(SM_CYVIRTUALSCREEN); m_Monitors.vsW = GetSystemMetrics(SM_CXVIRTUALSCREEN); } index = m_AnchorX.find_first_not_of(L"0123456789."); m_AnchorXNumber = _wtof(m_AnchorX.substr(0,index).c_str()); index = m_AnchorX.find(L'%'); if(index != std::wstring::npos) m_AnchorXPercentage = true; index = m_AnchorX.find(L'R'); if(index != std::wstring::npos) m_AnchorXFromRight = true; if(m_AnchorXPercentage) //is a percentage { float p = m_AnchorXNumber; pixel = (float)m_WindowW*p/100; } else { pixel = m_AnchorXNumber; } if(m_AnchorXFromRight) //measure from right { pixel = m_WindowW-pixel; } else { //pixel = pixel; } m_AnchorScreenX = pixel; index = m_AnchorY.find_first_not_of(L"0123456789."); m_AnchorYNumber = _wtof(m_AnchorY.substr(0,index).c_str()); index = m_AnchorY.find(L'%'); if(index != std::wstring::npos) m_AnchorYPercentage = true; index = m_AnchorY.find(L'R'); if(index != std::wstring::npos) m_AnchorYFromBottom = true; if(m_AnchorYPercentage) //is a percentage { float p = m_AnchorYNumber; pixel = (float)m_WindowH*p/100; } else { pixel = m_AnchorYNumber; } if(m_AnchorYFromBottom) //measure from bottom { pixel = m_WindowH-pixel; } else { //pixel = pixel; } m_AnchorScreenY = pixel; index = m_WindowX.find_first_not_of(L"0123456789."); m_WindowXNumber = _wtof(m_WindowX.substr(0,index).c_str()); index = m_WindowX.find(L'%'); if(index != std::wstring::npos) m_WindowXPercentage = true; index = m_WindowX.find(L'R'); if(index != std::wstring::npos) m_WindowXFromRight = true; index = m_WindowX.find(L'@'); if(index != std::wstring::npos) { index2 = m_WindowX.find_first_not_of(L"0123456789."); m_WindowXScreen = _wtoi(m_WindowX.substr(index+1,index2).c_str()); if(m_WindowXScreen > m_Monitors.count) m_WindowXScreen = 1; //TODO: Decide how best to handle this m_WindowYScreen = m_WindowXScreen; //Default to X and Y on same screen if not overridden on WindowY } if(m_WindowXScreen == 0) { screenx = m_Monitors.vsL; screeny = m_Monitors.vsT; screenh = m_Monitors.vsH; screenw = m_Monitors.vsW; } else { screenx = m_Monitors.m_MonitorRect[m_WindowXScreen-1].left; screeny = m_Monitors.m_MonitorRect[m_WindowXScreen-1].top; screenh = m_Monitors.m_MonitorRect[m_WindowXScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowXScreen-1].top; screenw = m_Monitors.m_MonitorRect[m_WindowXScreen-1].right - m_Monitors.m_MonitorRect[m_WindowXScreen-1].left; } if(m_WindowXPercentage) //is a percentage { float p = m_WindowXNumber; pixel = ((float)screenw*p/100)+screenx; } else { pixel = m_WindowXNumber; } if(m_WindowXFromRight) //measure from right { pixel = screenx + (screenw-pixel); } else { pixel = screenx + pixel; } m_ScreenX = pixel-m_AnchorScreenX; index = m_WindowY.find_first_not_of(L"0123456789."); m_WindowYNumber = _wtof(m_WindowY.substr(0,index).c_str()); index = m_WindowY.find(L'%'); if(index != std::wstring::npos) m_WindowYPercentage = true; index = m_WindowY.find(L'B'); if(index != std::wstring::npos) m_WindowYFromBottom = true; index = m_WindowY.find(L'@'); if(index != std::wstring::npos) { index2 = m_WindowY.find_first_not_of(L"0123456789"); m_WindowYScreen = _wtoi(m_WindowY.substr(index+1,index2).c_str()); if(m_WindowYScreen > m_Monitors.count) m_WindowYScreen = 1; //TODO: Decide how best to handle this } if(m_WindowYScreen == 0) { screenx = m_Monitors.vsL; screeny = m_Monitors.vsT; screenh = m_Monitors.vsH; screenw = m_Monitors.vsW; } else { screenx = m_Monitors.m_MonitorRect[m_WindowYScreen-1].left; screeny = m_Monitors.m_MonitorRect[m_WindowYScreen-1].top; screenh = m_Monitors.m_MonitorRect[m_WindowYScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowYScreen-1].top; screenw = m_Monitors.m_MonitorRect[m_WindowYScreen-1].right - m_Monitors.m_MonitorRect[m_WindowYScreen-1].left; } if(m_WindowYPercentage) //is a percentage { float p = m_WindowYNumber; pixel = ((float)screenh*p/100)+screeny; } else { pixel = m_WindowYNumber; } if(m_WindowYFromBottom) //measure from right { pixel = screeny + (screenh-pixel); } else { pixel = screeny + pixel; } m_ScreenY = pixel-m_AnchorScreenY; } /* ScreenToWindow ** ** Calculates the WindowX/Y cordinates from the ScreenX/Y ** */ void CMeterWindow::ScreenToWindow() { WCHAR buffer[256]; int pixel = 0; int screenx, screeny, screenh, screenw; if(m_WindowXScreen == 0) { screenx = m_Monitors.vsL; screeny = m_Monitors.vsT; screenh = m_Monitors.vsH; screenw = m_Monitors.vsW; } else { screenx = m_Monitors.m_MonitorRect[m_WindowXScreen-1].left; screeny = m_Monitors.m_MonitorRect[m_WindowXScreen-1].top; screenh = m_Monitors.m_MonitorRect[m_WindowXScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowXScreen-1].top; screenw = m_Monitors.m_MonitorRect[m_WindowXScreen-1].right - m_Monitors.m_MonitorRect[m_WindowXScreen-1].left; } if(m_WindowXFromRight == true) { pixel = (screenx + screenw) - m_ScreenX; pixel -= m_AnchorScreenX; } else { pixel = m_ScreenX - screenx; pixel += m_AnchorScreenX; } if(m_WindowXPercentage == true) { m_WindowXNumber = 100.0*(float)pixel/(float)screenw; swprintf(buffer,L"%f%%",m_WindowXNumber); } else { m_WindowXNumber = pixel; wsprintf(buffer,L"%i",pixel); } if(m_WindowXFromRight == true) { wsprintf(buffer,L"%sR",buffer); } if(m_WindowXScreen != 1) { wsprintf(buffer,L"%s@%i",buffer,m_WindowXScreen); } m_WindowX=buffer; if(m_WindowYScreen == 0) { screenx = m_Monitors.vsL; screeny = m_Monitors.vsT; screenh = m_Monitors.vsH; screenw = m_Monitors.vsW; } else { screenx = m_Monitors.m_MonitorRect[m_WindowYScreen-1].left; screeny = m_Monitors.m_MonitorRect[m_WindowYScreen-1].top; screenh = m_Monitors.m_MonitorRect[m_WindowYScreen-1].bottom - m_Monitors.m_MonitorRect[m_WindowYScreen-1].top; screenw = m_Monitors.m_MonitorRect[m_WindowYScreen-1].right - m_Monitors.m_MonitorRect[m_WindowYScreen-1].left; } if(m_WindowYFromBottom == true) { pixel = (screeny + screenh) - m_ScreenY; pixel -= m_AnchorScreenY; } else { pixel = m_ScreenY - screeny; pixel += m_AnchorScreenY; } if(m_WindowYPercentage == true) { m_WindowYNumber = 100.0*(float)pixel/(float)screenh; swprintf(buffer,L"%f%%",m_WindowYNumber); } else { m_WindowYNumber = pixel; wsprintf(buffer,L"%i",pixel); } if(m_WindowYFromBottom == true) { wsprintf(buffer,L"%sB",buffer); } if(m_WindowYScreen != 1) { wsprintf(buffer,L"%s@%i",buffer,m_WindowYScreen); } m_WindowY=buffer; } /* ** ReadConfig ** ** Reads the current config ** */ void CMeterWindow::ReadConfig() { std::wstring iniFile = m_Rainmeter->GetIniFile(); const WCHAR* section = L"Rainmeter"; m_SavePosition = true; // Default value CConfigParser parser; parser.Initialize(iniFile.c_str(), m_Rainmeter); for (int i = 0; i < 2; i++) { m_WindowX = parser.ReadString(section, _T("WindowX"), m_WindowX.c_str()); m_WindowY = parser.ReadString(section, _T("WindowY"), m_WindowY.c_str()); m_AnchorX = parser.ReadString(section, _T("AnchorX"), m_AnchorX.c_str()); m_AnchorY = parser.ReadString(section, _T("AnchorY"), m_AnchorY.c_str()); if (!m_Rainmeter->GetDummyLitestep()) { char tmpSz[MAX_LINE_LENGTH]; // Check if step.rc has overrides these values m_WindowX = GetRCString("RainmeterWindowX", tmpSz, ConvertToAscii(m_WindowX.c_str()).c_str(), MAX_LINE_LENGTH-1); m_WindowX = ConvertToWide(tmpSz); m_WindowY = GetRCString("RainmeterWindowY", tmpSz, ConvertToAscii(m_WindowY.c_str()).c_str(), MAX_LINE_LENGTH-1); m_WindowY = ConvertToWide(tmpSz); } // Check if the window position should be read as a formula if (!m_WindowX.empty() && m_WindowX[0] == L'(' && m_WindowX[m_WindowX.size() - 1] == L')') { double value = parser.ReadFormula(section, _T("WindowX"), 0.0); TCHAR buffer[256]; swprintf(buffer, L"%i", (int)value); m_WindowX = buffer; } if (!m_WindowY.empty() && m_WindowY[0] == L'(' && m_WindowY[m_WindowY.size() - 1] == L')') { double value = parser.ReadFormula(section, _T("WindowY"), 0.0); TCHAR buffer[256]; swprintf(buffer, L"%i", (int)value); m_WindowY = buffer; } int zPos = parser.ReadInt(section, L"AlwaysOnTop", m_WindowZPosition); if (zPos == -1) { m_WindowZPosition = ZPOSITION_ONBOTTOM; } else if (zPos == -2) { m_WindowZPosition = ZPOSITION_ONDESKTOP; } else if (zPos == 1) { m_WindowZPosition = ZPOSITION_ONTOP; } else if (zPos == 2) { m_WindowZPosition = ZPOSITION_ONTOPMOST; } else { m_WindowZPosition = ZPOSITION_NORMAL; } m_WindowDraggable = 0!=parser.ReadInt(section, L"Draggable", m_WindowDraggable); m_WindowHide = (HIDEMODE)parser.ReadInt(section, L"HideOnMouseOver", m_WindowHide); m_WindowStartHidden = 0!=parser.ReadInt(section, L"StartHidden", m_WindowStartHidden); m_SavePosition = 0!=parser.ReadInt(section, L"SavePosition", m_SavePosition); m_SnapEdges = 0!=parser.ReadInt(section, L"SnapEdges", m_SnapEdges); m_MeasuresToVariables = 0!=parser.ReadInt(section, L"MeasuresToVariables", m_MeasuresToVariables); m_NativeTransparency = 0!=parser.ReadInt(section, L"NativeTransparency", m_NativeTransparency); m_ClickThrough = 0!=parser.ReadInt(section, L"ClickThrough", m_ClickThrough); m_KeepOnScreen = 0!=parser.ReadInt(section, L"KeepOnScreen", m_KeepOnScreen); m_AlphaValue = parser.ReadInt(section, L"AlphaValue", m_AlphaValue); m_AlphaValue = min(255, m_AlphaValue); m_AlphaValue = max(0, m_AlphaValue); m_FadeDuration = parser.ReadInt(section, L"FadeDuration", m_FadeDuration); // Disable native transparency if not 2K/XP if(CRainmeter::IsNT() == PLATFORM_9X || CRainmeter::IsNT() == PLATFORM_NT4) { m_NativeTransparency = 0; } // On the second loop override settings from the skin's section section = m_SkinName.c_str(); } } /* ** WriteConfig ** ** Writes the new settings to the config ** */ void CMeterWindow::WriteConfig() { WCHAR buffer[256]; std::wstring iniFile = m_Rainmeter->GetIniFile(); const WCHAR* section = m_SkinName.c_str(); if(!iniFile.empty()) { // If position needs to be save, do so. if(m_SavePosition) { ScreenToWindow(); WritePrivateProfileString(section, L"WindowX", m_WindowX.c_str(), iniFile.c_str()); WritePrivateProfileString(section, L"WindowY", m_WindowY.c_str(), iniFile.c_str()); } wsprintf(buffer, L"%i", m_AlphaValue); WritePrivateProfileString(section, L"AlphaValue", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_FadeDuration); WritePrivateProfileString(section, L"FadeDuration", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_ClickThrough); WritePrivateProfileString(section, L"ClickThrough", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_WindowDraggable); WritePrivateProfileString(section, L"Draggable", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_WindowHide); WritePrivateProfileString(section, L"HideOnMouseOver", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_SavePosition); WritePrivateProfileString(section, L"SavePosition", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_SnapEdges); WritePrivateProfileString(section, L"SnapEdges", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_KeepOnScreen); WritePrivateProfileString(section, L"KeepOnScreen", buffer, iniFile.c_str()); wsprintf(buffer, L"%i", m_WindowZPosition); WritePrivateProfileString(section, L"AlwaysOnTop", buffer, iniFile.c_str()); } } /* ** ReadSkin ** ** Reads the skin config, creates the meters and measures and does the bindings. ** */ void CMeterWindow::ReadSkin() { std::wstring iniFile = m_SkinPath; iniFile += m_SkinName; iniFile += L"\\"; iniFile += m_SkinIniFile; m_Parser.Initialize(iniFile.c_str(), m_Rainmeter); // Global settings // Check the version int appVersion = m_Parser.ReadInt(L"Rainmeter", L"AppVersion", 0); if (appVersion > RAINMETER_VERSION) { WCHAR buffer[256]; std::wstring text; if (appVersion % 1000 != 0) { wsprintf(buffer, L"%i.%i.%i", appVersion / 1000000, (appVersion / 1000) % 1000, appVersion % 1000); } else { wsprintf(buffer, L"%i.%i", appVersion / 1000000, appVersion / 1000); } text = L"This skin needs Rainmeter version "; text += buffer; text += L" or newer.\nIt might not function as well as it should.\nYou should get an updated version or Rainmeter\nfrom http://www.rainmeter.net"; MessageBox(m_Window, text.c_str(), L"Rainmeter", MB_OK); } m_Author = m_Parser.ReadString(L"Rainmeter", L"Author", L""); m_BackgroundName = m_Parser.ReadString(L"Rainmeter", L"Background", L""); m_BackgroundName = MakePathAbsolute(m_BackgroundName); std::wstring margins = m_Parser.ReadString(L"Rainmeter", L"BackgroundMargins", L"0, 0, 0, 0"); int left = 0, top = 0, right = 0, bottom = 0; swscanf(margins.c_str(), L"%i, %i, %i, %i", &left, &top, &right, &bottom); m_BackgroundMargins.X = left; m_BackgroundMargins.Width = right - left; m_BackgroundMargins.Y = top; m_BackgroundMargins.Height = bottom - top; margins = m_Parser.ReadString(L"Rainmeter", L"DragMargins", L"0, 0, 0, 0"); left = 0, top = 0, right = 0, bottom = 0; swscanf(margins.c_str(), L"%i, %i, %i, %i", &left, &top, &right, &bottom); m_DragMargins.X = left; m_DragMargins.Width = right - left; m_DragMargins.Y = top; m_DragMargins.Height = bottom - top; m_BackgroundMode = (BGMODE)m_Parser.ReadInt(L"Rainmeter", L"BackgroundMode", 0); m_SolidBevel = (BEVELTYPE)m_Parser.ReadInt(L"Rainmeter", L"BevelType", m_SolidBevel); m_SolidColor = m_Parser.ReadColor(L"Rainmeter", L"SolidColor", Color::Gray); m_SolidColor2 = m_Parser.ReadColor(L"Rainmeter", L"SolidColor2", m_SolidColor); m_SolidAngle = (Gdiplus::REAL)m_Parser.ReadFloat(L"Rainmeter", L"GradientAngle", 0.0); m_DynamicWindowSize = 0!=m_Parser.ReadInt(L"Rainmeter", L"DynamicWindowSize", m_DynamicWindowSize); if ((m_BackgroundMode == BGMODE_IMAGE || m_BackgroundMode == BGMODE_SCALED_IMAGE) && m_BackgroundName.empty()) { m_BackgroundMode = BGMODE_COPY; } m_RightMouseDownAction = m_Parser.ReadString(L"Rainmeter", L"RightMouseDownAction", L""); m_LeftMouseDownAction = m_Parser.ReadString(L"Rainmeter", L"LeftMouseDownAction", L""); m_RightMouseUpAction = m_Parser.ReadString(L"Rainmeter", L"RightMouseUpAction", L""); m_LeftMouseUpAction = m_Parser.ReadString(L"Rainmeter", L"LeftMouseUpAction", L""); m_MouseOverAction = m_Parser.ReadString(L"Rainmeter", L"MouseOverAction", L""); m_MouseLeaveAction = m_Parser.ReadString(L"Rainmeter", L"MouseLeaveAction", L""); m_OnRefreshAction = m_Parser.ReadString(L"Rainmeter", L"OnRefreshAction", L""); m_WindowUpdate = m_Parser.ReadInt(L"Rainmeter", L"Update", m_WindowUpdate); m_TransitionUpdate = m_Parser.ReadInt(L"Rainmeter", L"TransitionUpdate", m_TransitionUpdate); // Create the meters and measures // Get all the sections (i.e. different meters) WCHAR* items = new WCHAR[MAX_LINE_LENGTH]; int size = MAX_LINE_LENGTH; // Get all the sections while(true) { int res = GetPrivateProfileString( NULL, NULL, NULL, items, size, iniFile.c_str()); if (res == 0) return; // File not found if (res != size - 2) break; // Fits in the buffer delete [] items; size *= 2; items = new WCHAR[size]; }; WCHAR* pos = items; while(wcslen(pos) > 0) { if(wcsicmp(L"Rainmeter", pos) != 0 && wcsicmp(L"Variables", pos) != 0) { std::wstring meterName, measureName; // Check if the item is a meter or a measure (or perhaps something else) measureName = m_Parser.ReadString(pos, L"Measure", L""); meterName = m_Parser.ReadString(pos, L"Meter", L""); if (measureName.length() > 0) { try { // It's a measure CMeasure* measure = CMeasure::Create(measureName.c_str(), this); measure->SetName(pos); measure->ReadConfig(m_Parser, pos); m_Measures.push_back(measure); } catch (CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } } else if (meterName.length() > 0) { try { // It's a meter CMeter* meter = CMeter::Create(meterName.c_str(), this); meter->SetName(pos); meter->ReadConfig(pos); m_Meters.push_back(meter); } catch (CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } } else { // It's something else throw CError(std::wstring(L"Section [") + pos + L"] is not a meter or a measure!", __LINE__, __FILE__); } } pos = pos + wcslen(pos) + 1; } delete [] items; if (m_Meters.empty()) { MessageBox(m_Window, L"Your configuration file doesn't contain any meters!\nYour skin's ini-file might be out of date.", APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } else { // Bind the meters to the measures std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { try { (*j)->BindMeasure(m_Measures); } catch (CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } } } } /* ** InitializeMeters ** ** Initializes all the meters and the background ** */ void CMeterWindow::InitializeMeters() { // Initalize all meters std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { try { (*j)->Initialize(); } catch (CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } } // Handle negative coordinates //if (!m_AllowNegativeCoordinates) //{ // RECT r; // GetClientRect(GetDesktopWindow(), &r); // if(m_WindowX < 0) m_ScreenX = m_WindowX + r.right; // if(m_WindowY < 0) m_ScreenY = m_WindowY + r.bottom; //} Update(true); ResizeWindow(true); } /* ** ResizeWindow ** ** Changes the size of the window and re-adjusts the background */ bool CMeterWindow::ResizeWindow(bool reset) { int w = m_BackgroundMargins.GetLeft(); int h = m_BackgroundMargins.GetTop(); // Get the largest meter point std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { w = max(w, (*j)->GetX() + (*j)->GetW()); h = max(h, (*j)->GetY() + (*j)->GetH()); } w += m_BackgroundMargins.GetRight(); h += m_BackgroundMargins.GetBottom(); w = max(w, m_BackgroundSize.cx); h = max(h, m_BackgroundSize.cy); if (!reset && m_WindowW == w && m_WindowH == h) { WindowToScreen(); return false; // The window is already correct size } // Reset size (this is calculated below) m_WindowW = 0; m_WindowH = 0; if (m_Background) { delete m_Background; m_Background = NULL; } if ((m_BackgroundMode == BGMODE_IMAGE || m_BackgroundMode == BGMODE_SCALED_IMAGE) && !m_BackgroundName.empty()) { // Load the background m_Background = new Bitmap(m_BackgroundName.c_str()); Status status = m_Background->GetLastStatus(); if(Ok != status) { std::wstring err = L"Unable to load background: " + m_BackgroundName; MessageBox(m_Window, err.c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); delete m_Background; m_Background = NULL; m_BackgroundSize.cx = 0; m_BackgroundSize.cy = 0; } // Calculate the window dimensions if(m_Background) { m_BackgroundSize.cx = m_Background->GetWidth(); m_BackgroundSize.cy = m_Background->GetHeight(); w = max(w, m_BackgroundSize.cx); h = max(h, m_BackgroundSize.cy); if (m_BackgroundMode == BGMODE_SCALED_IMAGE) { // Scale the background to fill the whole window Bitmap* scaledBackground = new Bitmap(w, h, PixelFormat32bppARGB); Graphics graphics(scaledBackground); if (m_BackgroundMargins.GetTop() > 0) { if (m_BackgroundMargins.GetLeft() > 0) { // Top-Left Rect r(0, 0, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop()); graphics.DrawImage(m_Background, r, 0, 0, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), UnitPixel); } // Top Rect r(m_BackgroundMargins.GetLeft(), 0, w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop()); graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), 0, m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), UnitPixel); if (m_BackgroundMargins.GetRight() > 0) { // Top-Right Rect r(w - m_BackgroundMargins.GetRight(), 0, m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop()); graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), 0, m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), UnitPixel); } } if (m_BackgroundMargins.GetLeft() > 0) { // Left Rect r(0, m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetLeft(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom()); graphics.DrawImage(m_Background, r, 0, m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetLeft(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel); } // Center Rect r(m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom()); graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetTop(), m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel); if (m_BackgroundMargins.GetRight() > 0) { // Right Rect r(w - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom()); graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetTop(), m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetTop() - m_BackgroundMargins.GetBottom(), UnitPixel); } if (m_BackgroundMargins.GetBottom() > 0) { if (m_BackgroundMargins.GetLeft() > 0) { // Bottom-Left Rect r(0, h - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetBottom()); graphics.DrawImage(m_Background, r, 0, m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetLeft(), m_BackgroundMargins.GetBottom(), UnitPixel); } // Bottom Rect r(m_BackgroundMargins.GetLeft(), h - m_BackgroundMargins.GetBottom(), w - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom()); graphics.DrawImage(m_Background, r, m_BackgroundMargins.GetLeft(), m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_Background->GetWidth() - m_BackgroundMargins.GetLeft() - m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom(), UnitPixel); if (m_BackgroundMargins.GetRight() > 0) { // Bottom-Right Rect r(w - m_BackgroundMargins.GetRight(), h - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom()); graphics.DrawImage(m_Background, r, m_Background->GetWidth() - m_BackgroundMargins.GetRight(), m_Background->GetHeight() - m_BackgroundMargins.GetBottom(), m_BackgroundMargins.GetRight(), m_BackgroundMargins.GetBottom(), UnitPixel); } } delete m_Background; m_Background = scaledBackground; } // Get the size form the background bitmap m_WindowW = m_Background->GetWidth(); m_WindowH = m_Background->GetHeight(); //Calculate the window position from the config parameters WindowToScreen(); if (!m_NativeTransparency) { // Graph the desktop and place the background on top of it Bitmap* desktop = GrabDesktop(m_ScreenX, m_ScreenY, m_WindowW, m_WindowH); Graphics graphics(desktop); Rect r(0, 0, m_WindowW, m_WindowH); graphics.DrawImage(m_Background, r, 0, 0, m_WindowW, m_WindowH, UnitPixel); delete m_Background; m_Background = desktop; } } } else { m_WindowW = w; m_WindowH = h; WindowToScreen(); } // If Background is not set, take a copy from the desktop if(m_Background == NULL) { if (m_BackgroundMode == BGMODE_COPY) { if (!m_NativeTransparency) { m_Background = GrabDesktop(m_ScreenX, m_ScreenY, m_WindowW, m_WindowH); } } else { // Create a solid color bitmap for the background m_Background = new Bitmap(m_WindowW, m_WindowH, PixelFormat32bppARGB); Graphics graphics(m_Background); if (m_SolidColor.GetValue() == m_SolidColor2.GetValue()) { SolidBrush solid(m_SolidColor); graphics.FillRectangle(&solid, 0, 0, m_WindowW, m_WindowH); } else { Rect r(0, 0, m_WindowW, m_WindowH); LinearGradientBrush gradient(r, m_SolidColor, m_SolidColor2, m_SolidAngle, TRUE); graphics.FillRectangle(&gradient, r); } if (m_SolidBevel != BEVELTYPE_NONE) { Pen light(Color(255, 255, 255, 255)); Pen dark(Color(255, 0, 0, 0)); if (m_SolidBevel == BEVELTYPE_DOWN) { light.SetColor(Color(255, 0, 0, 0)); dark.SetColor(Color(255, 255, 255, 255)); } Rect rect(0, 0, m_WindowW, m_WindowH); CMeter::DrawBevel(graphics, rect, light, dark); } } } return true; } /* ** GrabDesktop ** ** Grabs a part of the desktop */ Bitmap* CMeterWindow::GrabDesktop(int x, int y, int w, int h) { HDC desktopDC = GetDC(GetDesktopWindow()); HDC dc = CreateCompatibleDC(desktopDC); HBITMAP desktopBM = CreateCompatibleBitmap(desktopDC, w, h); HBITMAP oldBM = (HBITMAP)SelectObject(dc, desktopBM); BitBlt(dc, 0, 0, w, h, desktopDC, x, y, SRCCOPY); SelectObject(dc, oldBM); DeleteDC(dc); ReleaseDC(GetDesktopWindow(), desktopDC); Bitmap* background = new Bitmap(desktopBM, NULL); DeleteObject(desktopBM); return background; } /* ** CreateRegion ** ** Creates/Clears a window region ** */ void CMeterWindow::CreateRegion(bool clear) { if (clear) { SetWindowRgn(m_Window, NULL, TRUE); } else { // Set window region if needed if(!m_BackgroundName.empty()) { HBITMAP background = NULL; m_DoubleBuffer->GetHBITMAP(Color(255,0,255), &background); if (background) { HRGN region = BitmapToRegion(background, RGB(255,0,255), 0x101010, 0, 0); SetWindowRgn(m_Window, region, TRUE); DeleteObject(background); } } } } /* ** Redraw ** ** Redraws the meters and paints the window ** */ void CMeterWindow::Redraw() { if (m_DoubleBuffer) delete m_DoubleBuffer; m_DoubleBuffer = new Bitmap(m_WindowW, m_WindowH, PixelFormat32bppARGB); if (m_ResetRegion) { ResizeWindow(false); CreateRegion(true); } Graphics graphics(GetDoubleBuffer()); if (m_Background) { // Copy the background over the doublebuffer Rect r(0, 0, m_WindowW, m_WindowH); graphics.DrawImage(m_Background, r, 0, 0, m_Background->GetWidth(), m_Background->GetHeight(), UnitPixel); } // Draw the meters std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { try { if (!(*j)->GetTransformationMatrix().IsIdentity()) { // Change the world matrix graphics.SetTransform(&((*j)->GetTransformationMatrix())); (*j)->Draw(graphics); // Set back to identity matrix graphics.ResetTransform(); } else { (*j)->Draw(graphics); } } catch (CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } } if (m_ResetRegion) CreateRegion(false); m_ResetRegion = false; UpdateTransparency(m_TransparencyValue, false); if (!m_NativeTransparency) { InvalidateRect(m_Window, NULL, FALSE); } } /* ** Update ** ** Updates all the measures and redraws the meters ** */ void CMeterWindow::Update(bool nodraw) { m_UpdateCounter++; // Pre-updates CMeasureNet::UpdateIFTable(); CMeasureCalc::UpdateVariableMap(*this); // Update all measures std::list::iterator i = m_Measures.begin(); for( ; i != m_Measures.end(); i++) { try { (*i)->Update(); } catch (CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } } // Update the meters std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { try { (*j)->Update(); } catch (CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } } // Statistics CMeasureNet::UpdateStats(); Rainmeter->WriteStats(false); if (!nodraw) { if (m_DynamicWindowSize) { // Resize the window m_ResetRegion = true; } Redraw(); } // Check for transitions and start the timer if necessary bool bActiveTransition = false; j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { if ((*j)->HasActiveTransition()) { bActiveTransition = true; break; } } // Start/stop the transition timer if necessary if (!m_ActiveTransition && bActiveTransition) { SetTimer(m_Window, TRANSITIONTIMER, m_TransitionUpdate, NULL); } else if (m_ActiveTransition && !bActiveTransition) { KillTimer(m_Window, TRANSITIONTIMER); } // if (m_MeasuresToVariables) // BUG: LSSetVariable doens't seem to work for some reason. // { // std::list::iterator i = m_Measures.begin(); // for( ; i != m_Measures.end(); i++) // { // const char* sz = (*i)->GetStringValue(true, 1, 1, false); // if (sz && wcslen(sz) > 0) // { // WCHAR* wideSz = CMeter::ConvertToWide(sz); // WCHAR* wideName = CMeter::ConvertToWide((*i)->GetName()); // LSSetVariable(wideName, wideSz); // delete [] wideSz; // delete [] wideName; // } // } // } } /* ** UpdateTransparency ** ** Updates the native Windows transparency */ void CMeterWindow::UpdateTransparency(int alpha, bool reset) { if (m_NativeTransparency) { if (reset) { // Add the window flag LONG style = GetWindowLong(m_Window, GWL_EXSTYLE); SetWindowLong(m_Window, GWL_EXSTYLE, style | WS_EX_LAYERED); } typedef BOOL (WINAPI * FPUPDATELAYEREDWINDOW)(HWND hWnd, HDC hdcDst, POINT *pptDst, SIZE *psize, HDC hdcSrc, POINT *pptSrc, COLORREF crKey, BLENDFUNCTION *pblend, DWORD dwFlags); FPUPDATELAYEREDWINDOW UpdateLayeredWindow = (FPUPDATELAYEREDWINDOW)GetProcAddress(m_User32Library, "UpdateLayeredWindow"); BLENDFUNCTION blendPixelFunction= {AC_SRC_OVER, 0, alpha, AC_SRC_ALPHA}; POINT ptWindowScreenPosition = {m_ScreenX, m_ScreenY}; POINT ptSrc = {0, 0}; SIZE szWindow = {m_WindowW, m_WindowH}; HDC dcScreen = GetDC(GetDesktopWindow()); HDC dcMemory = CreateCompatibleDC(dcScreen); HBITMAP dbBitmap; m_DoubleBuffer->GetHBITMAP(Color(0, 0, 0, 0), &dbBitmap); HBITMAP oldBitmap = (HBITMAP)SelectObject(dcMemory, dbBitmap); UpdateLayeredWindow(m_Window, dcScreen, &ptWindowScreenPosition, &szWindow, dcMemory, &ptSrc, 0, &blendPixelFunction, ULW_ALPHA); ReleaseDC(GetDesktopWindow(), dcScreen); SelectObject(dcMemory, oldBitmap); DeleteDC(dcMemory); DeleteObject(dbBitmap); m_TransparencyValue = alpha; } else { if (reset) { // Remove the window flag LONG style = GetWindowLong(m_Window, GWL_EXSTYLE); SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_LAYERED); } } } /* ** OnPaint ** ** Repaints the window. This does not cause update of the measures. ** */ LRESULT CMeterWindow::OnPaint(WPARAM wParam, LPARAM lParam) { PAINTSTRUCT ps; HDC winDC = BeginPaint(m_Window, &ps); Graphics graphics(winDC); graphics.DrawImage(m_DoubleBuffer, 0, 0); EndPaint(m_Window, &ps); return 0; } /* ** OnTimer ** ** Handles the timers. The METERTIMER updates all the measures ** MOUSETIMER is used to hide/show the window. ** */ LRESULT CMeterWindow::OnTimer(WPARAM wParam, LPARAM lParam) { if(wParam == METERTIMER) { Update(false); UpdateAboutStatistics(); //if (m_KeepOnScreen) //{ // int x = m_ScreenX; // int y = m_ScreenY; // MapCoordsToScreen(x, y, m_WindowW, m_WindowH); // if (x != m_ScreenX || y != m_ScreenY) // { // MoveWindow(x, y); // } //} } else if(wParam == TRANSITIONTIMER) { // Redraw only if there is active transition still going bool bActiveTransition = false; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { if ((*j)->HasActiveTransition()) { bActiveTransition = true; break; } } if (bActiveTransition) { Redraw(); } } else if(wParam == MOUSETIMER) { ShowWindowIfAppropriate(); POINT pos; GetCursorPos(&pos); MapWindowPoints(NULL, m_Window, &pos, 1); if (!m_MouseLeaveAction.empty()) { // Check mouse leave actions DoAction(pos.x, pos.y, MOUSE_LEAVE, false); } if (m_WindowZPosition == ZPOSITION_ONTOPMOST) { ChangeZPos(ZPOSITION_ONTOPMOST); } // Handle buttons bool redraw = false; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { // Hidden meters are ignored if ((*j)->IsHidden()) continue; CMeterButton* button = dynamic_cast(*j); if (button) { redraw |= button->MouseMove(pos); } } if (redraw) { Redraw(); } } else if(wParam == FADETIMER) { DWORD ticks = GetTickCount(); if (m_FadeStartTime == 0) { m_FadeStartTime = ticks; } if (ticks - m_FadeStartTime > (DWORD)m_FadeDuration) { KillTimer(m_Window, FADETIMER); m_FadeStartTime = 0; if (m_FadeEndValue == 0) { ShowWindow(m_Window, SW_HIDE); } else { UpdateTransparency(m_FadeEndValue, false); } } else { double value = (ticks - m_FadeStartTime); value /= m_FadeDuration; value *= m_FadeEndValue - m_FadeStartValue; value += m_FadeStartValue; value = min(value, 255); value = max(value, 0); UpdateTransparency((int)value, false); } } // // TEST // if (!m_ChildWindow) // { // RECT rect; // GetWindowRect(m_Window, &rect); // if (rect.left != m_WindowX && rect.top != m_WindowY) // { // DebugLog(L"Window position has been changed. Moving it back to the place it belongs."); // SetWindowPos(m_Window, NULL, m_WindowX, m_WindowY, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE); // } // } // ~TEST return 0; } void CMeterWindow::FadeWindow(int from, int to) { if (!m_NativeTransparency || m_FadeDuration == 0) { if (to == 0) { ShowWindow(m_Window, SW_HIDE); } else { if (m_FadeDuration == 0) { UpdateTransparency(to, false); } if (from == 0) { ShowWindow(m_Window, SW_SHOWNOACTIVATE); } } } else { m_FadeStartValue = from; m_FadeEndValue = to; UpdateTransparency(from, false); if (from == 0) { ShowWindow(m_Window, SW_SHOWNOACTIVATE); } SetTimer(m_Window, FADETIMER, 10, NULL); } } /* ** ShowWindowIfAppropriate ** ** Show the window if it is temporarily hidden. ** */ void CMeterWindow::ShowWindowIfAppropriate() { bool inside = false; bool keyDown = GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000 || GetKeyState(VK_MENU) & 0x8000; POINT pos; RECT rect; GetWindowRect(m_Window, &rect); GetCursorPos(&pos); if(rect.left <= pos.x && rect.right >= pos.x && rect.top <= pos.y && rect.bottom >= pos.y) { // Check transparent pixels if (m_DoubleBuffer) { Color color; m_DoubleBuffer->GetPixel(pos.x - rect.left, pos.y - rect.top, &color); if (color.GetA() != 0) { inside = true; } } else { inside = true; } } if (m_ClickThrough) { if (!inside || keyDown) { // If Alt, shift or control is down, remove the transparent flag LONG style = GetWindowLong(m_Window, GWL_EXSTYLE); if ((style & WS_EX_TRANSPARENT) != 0) { SetWindowLong(m_Window, GWL_EXSTYLE, style & ~WS_EX_TRANSPARENT); } } } if(m_WindowHide) { if (!inside && !keyDown) { switch(m_WindowHide) { case HIDEMODE_HIDE: if (m_TransparencyValue == 0 || !IsWindowVisible(m_Window)) { ShowWindow(m_Window, SW_SHOWNOACTIVATE); FadeWindow(0, m_AlphaValue); } break; case HIDEMODE_FADEIN: if (m_TransparencyValue == 255) { FadeWindow(255, m_AlphaValue); } break; case HIDEMODE_FADEOUT: if (m_TransparencyValue == m_AlphaValue) { FadeWindow(m_AlphaValue, 255); } break; } } } } /* ** OnMouseMove ** ** When we get WM_MOUSEMOVE messages, hide the window as the mouse is over it. ** */ LRESULT CMeterWindow::OnMouseMove(WPARAM wParam, LPARAM lParam) { bool keyDown = GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000 || GetKeyState(VK_MENU) & 0x8000; if (!keyDown) { if (m_ClickThrough) { LONG style = GetWindowLong(m_Window, GWL_EXSTYLE); if ((style & WS_EX_TRANSPARENT) == 0) { SetWindowLong(m_Window, GWL_EXSTYLE, style | WS_EX_TRANSPARENT); } } // If Alt, shift or control is down, do not hide the window switch(m_WindowHide) { case HIDEMODE_HIDE: if (m_TransparencyValue == m_AlphaValue) { FadeWindow(m_AlphaValue, 0); } break; case HIDEMODE_FADEIN: if (m_TransparencyValue == m_AlphaValue) { FadeWindow(m_AlphaValue, 255); } break; case HIDEMODE_FADEOUT: if (m_TransparencyValue == 255) { FadeWindow(255, m_AlphaValue); } break; } } POINT pos; pos.x = (SHORT)LOWORD(lParam); pos.y = (SHORT)HIWORD(lParam); if (m_Message == WM_NCMOUSEMOVE) { // Map to local window MapWindowPoints(GetDesktopWindow(), m_Window, &pos, 1); } DoAction(pos.x, pos.y, MOUSE_OVER, false); // Handle buttons bool redraw = false; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { // Hidden meters are ignored if ((*j)->IsHidden()) continue; CMeterButton* button = dynamic_cast(*j); if (button) { redraw |= button->MouseMove(pos); } } if (redraw) { Redraw(); } return 0; } /* ** OnCreate ** ** During window creation we do nothing. ** */ LRESULT CMeterWindow::OnCreate(WPARAM wParam, LPARAM lParam) { return 0; } /* ** OnCommand ** ** Handle the menu commands. ** */ LRESULT CMeterWindow::OnCommand(WPARAM wParam, LPARAM lParam) { try { if(wParam == ID_CONTEXT_SKINMENU_EDITSKIN) { std::wstring command = Rainmeter->GetConfigEditor(); command += L" \""; command += m_SkinPath + L"\\" + m_SkinName + L"\\" + m_SkinIniFile + L"\""; // If the skins are in the program folder start the editor as admin if (Rainmeter->GetPath() + L"Skins\\" == Rainmeter->GetSkinPath()) { LSExecuteAsAdmin(NULL, command.c_str(), SW_SHOWNORMAL); } else { LSExecute(NULL, command.c_str(), SW_SHOWNORMAL); } } else if(wParam == ID_CONTEXT_SKINMENU_OPENSKINSFOLDER) { std::wstring command; command += L"\""; command += m_SkinPath + L"\\" + m_SkinName; command += L"\""; LSExecute(NULL, command.c_str(), SW_SHOWNORMAL); } else if(wParam == ID_CONTEXT_SKINMENU_REFRESH) { Refresh(false); } else if(wParam == ID_CONTEXT_SKINMENU_VERYTOPMOST) { ChangeZPos(ZPOSITION_ONTOPMOST); WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_TOPMOST) { ChangeZPos(ZPOSITION_ONTOP); WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_BOTTOM) { ChangeZPos(ZPOSITION_ONBOTTOM); WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_NORMAL) { ChangeZPos(ZPOSITION_NORMAL); WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_ONDESKTOP) { ChangeZPos(ZPOSITION_ONDESKTOP); WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_KEEPONSCREEN) { m_KeepOnScreen = !m_KeepOnScreen; WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_CLICKTHROUGH) { m_ClickThrough = !m_ClickThrough; WriteConfig(); Refresh(false); } else if(wParam == ID_CONTEXT_SKINMENU_DRAGGABLE) { m_WindowDraggable = !m_WindowDraggable; WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_HIDEONMOUSE) { if (m_WindowHide == HIDEMODE_NONE) { m_WindowHide = HIDEMODE_HIDE; } else { m_WindowHide = HIDEMODE_NONE; } WriteConfig(); Refresh(false); } else if(wParam == ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEIN) { if (m_WindowHide == HIDEMODE_NONE) { m_WindowHide = HIDEMODE_FADEIN; } else { m_WindowHide = HIDEMODE_NONE; } WriteConfig(); Refresh(false); } else if(wParam == ID_CONTEXT_SKINMENU_TRANSPARENCY_FADEOUT) { if (m_WindowHide == HIDEMODE_NONE) { m_WindowHide = HIDEMODE_FADEOUT; } else { m_WindowHide = HIDEMODE_NONE; } WriteConfig(); Refresh(false); } else if(wParam == ID_CONTEXT_SKINMENU_REMEMBERPOSITION) { m_SavePosition = !m_SavePosition; WriteConfig(); } else if(wParam == ID_CONTEXT_SKINMENU_SNAPTOEDGES) { m_SnapEdges = !m_SnapEdges; WriteConfig(); } else if(wParam >= ID_CONTEXT_SKINMENU_TRANSPARENCY_0 && wParam <= ID_CONTEXT_SKINMENU_TRANSPARENCY_90) { m_AlphaValue = (int)(255.0 - 230.0 * (double)(wParam - ID_CONTEXT_SKINMENU_TRANSPARENCY_0) / (double)(ID_CONTEXT_SKINMENU_TRANSPARENCY_90 - ID_CONTEXT_SKINMENU_TRANSPARENCY_0)); WriteConfig(); Refresh(false); } else if(wParam == ID_CONTEXT_CLOSESKIN) { const std::vector& configs = m_Rainmeter->GetAllConfigs(); for (size_t i = 0; i < configs.size(); i++) { if (configs[i].config == m_SkinName) { m_Rainmeter->DeactivateConfig(this, i); break; } } } else if(wParam == ID_CONTEXT_SKINMENU_FROMRIGHT) { m_WindowXFromRight = !m_WindowXFromRight; } else if(wParam == ID_CONTEXT_SKINMENU_FROMBOTTOM) { m_WindowYFromBottom = !m_WindowYFromBottom; } else if(wParam == ID_CONTEXT_SKINMENU_XPERCENTAGE) { m_WindowXPercentage = !m_WindowXPercentage; } else if(wParam == ID_CONTEXT_SKINMENU_YPERCENTAGE) { m_WindowYPercentage = !m_WindowYPercentage; } else { // Forward to tray window, which handles all the other commands SendMessage(m_Rainmeter->GetTrayWindow()->GetWindow(), WM_COMMAND, wParam, lParam); } } catch(CError& error) { MessageBox(m_Window, error.GetString().c_str(), APPNAME, MB_OK | MB_TOPMOST | MB_ICONEXCLAMATION); } return 0; } /* ** OnNcHitTest ** ** This is overwritten so that the window can be dragged ** */ LRESULT CMeterWindow::OnNcHitTest(WPARAM wParam, LPARAM lParam) { if (m_WindowDraggable) { POINT pos; pos.x = (SHORT)LOWORD(lParam); pos.y = (SHORT)HIWORD(lParam); MapWindowPoints(GetDesktopWindow(), m_Window, &pos, 1); int x1 = m_DragMargins.GetLeft(); int x2 = m_WindowW - m_DragMargins.GetRight(); int y1 = m_DragMargins.GetTop(); int y2 = m_WindowH - m_DragMargins.GetBottom(); if (x1 < 0) x1 += m_WindowW; if (y1 < 0) y1 += m_WindowH; if (x2 > m_WindowW) x2 -= m_WindowW; if (y2 > m_WindowH) y2 -= m_WindowH; if (pos.x >= x1 && pos.x < x2) { if (pos.y >= y1 && pos.y < y2) { return HTCAPTION; } } } return HTCLIENT; } /* ** OnSettingChange ** ** Called when resolution changes ** */ LRESULT CMeterWindow::OnSettingChange(WPARAM wParam, LPARAM lParam) { m_Monitors.count = 0; Refresh(false); // Commented: Calling DefWindowProc seems to cause crash sometimes return 0; // DefWindowProc(m_Window, m_Message, wParam, lParam); } /* ** OnWindowPosChanging ** ** Called when windows position is about to change ** */ LRESULT CMeterWindow::OnWindowPosChanging(WPARAM wParam, LPARAM lParam) { LPWINDOWPOS wp=(LPWINDOWPOS)lParam; if(m_WindowZPosition == ZPOSITION_ONBOTTOM && !m_Refreshing) { // do not change the z-order. This keeps the window on bottom. wp->flags|=SWP_NOZORDER; } if ((wp->flags & SWP_NOMOVE) == 0) { if (m_SnapEdges && !(GetKeyState(VK_CONTROL) & 0x8000 || GetKeyState(VK_SHIFT) & 0x8000)) { RECT workArea; GetClientRect(GetDesktopWindow(), &workArea); // only process movement (ignore anything without winpos values) if(wp->cx != 0 && wp->cy != 0) { HMONITOR hMonitor; MONITORINFO mi; hMonitor = MonitorFromWindow(m_Window, MONITOR_DEFAULTTONULL); if(hMonitor != NULL) { mi.cbSize = sizeof(mi); GetMonitorInfo(hMonitor, &mi); workArea = mi.rcWork; } // Snap to other windows std::map& windows = Rainmeter->GetAllMeterWindows(); std::map::iterator iter = windows.begin(); for( ; iter != windows.end(); iter++) { if ((*iter).second != this) { SnapToWindow((*iter).second, wp); } } int w = workArea.right - m_WindowW; int h = workArea.bottom - m_WindowH; if ((wp->x < SNAPDISTANCE + workArea.left) && (wp->x > workArea.left - SNAPDISTANCE)) wp->x = workArea.left; if ((wp->y < SNAPDISTANCE + workArea.top) && (wp->y > workArea.top - SNAPDISTANCE)) wp->y = workArea.top; if ((wp->x < SNAPDISTANCE + w) && (wp->x > -SNAPDISTANCE + w)) wp->x = w; if ((wp->y < SNAPDISTANCE + h) && (wp->y > -SNAPDISTANCE + h)) wp->y = h; } } if (m_KeepOnScreen) { MapCoordsToScreen(wp->x, wp->y, m_WindowW, m_WindowH); } } return DefWindowProc(m_Window, m_Message, wParam, lParam); } void CMeterWindow::SnapToWindow(CMeterWindow* window, LPWINDOWPOS wp) { int x = window->m_ScreenX; int y = window->m_ScreenY; int w = window->m_WindowW; int h = window->m_WindowH; if (wp->y < y + h && wp->y + m_WindowH > y) { if((wp->x < SNAPDISTANCE + x) && (wp->x > x - SNAPDISTANCE)) wp->x = x; if((wp->x < SNAPDISTANCE + x + w) && (wp->x > x + w - SNAPDISTANCE)) wp->x = x + w; if((wp->x + m_WindowW < SNAPDISTANCE + x) && (wp->x + m_WindowW > x - SNAPDISTANCE)) wp->x = x - m_WindowW; if((wp->x + m_WindowW < SNAPDISTANCE + x + w) && (wp->x + m_WindowW > x + w - SNAPDISTANCE)) wp->x = x + w - m_WindowW; } if (wp->x < x + w && wp->x + m_WindowW > x) { if((wp->y < SNAPDISTANCE + y) && (wp->y > y - SNAPDISTANCE)) wp->y = y; if((wp->y < SNAPDISTANCE + y + h) && (wp->y > y + h - SNAPDISTANCE)) wp->y = y + h; if((wp->y + m_WindowH < SNAPDISTANCE + y) && (wp->y + m_WindowH > y - SNAPDISTANCE)) wp->y = y - m_WindowH; if((wp->y + m_WindowH < SNAPDISTANCE + y + h) && (wp->y + m_WindowH > y + h - SNAPDISTANCE)) wp->y = y + h - m_WindowH; } } /* ** OnDestroy ** ** During destruction of the window do nothing. ** */ LRESULT CMeterWindow::OnDestroy(WPARAM wParam, LPARAM lParam) { return 0; } /* ** OnLeftButtonDown ** ** Runs the action when left mouse button is down ** */ LRESULT CMeterWindow::OnLeftButtonDown(WPARAM wParam, LPARAM lParam) { POINT pos; pos.x = (SHORT)LOWORD(lParam); pos.y = (SHORT)HIWORD(lParam); m_Dragging = true; if (m_Message == WM_NCLBUTTONDOWN) { // Transform the point to client rect RECT rect; GetWindowRect(m_Window, &rect); pos.x = pos.x - rect.left; pos.y = pos.y - rect.top; } // Handle buttons bool redraw = false; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { // Hidden meters are ignored if ((*j)->IsHidden()) continue; CMeterButton* button = dynamic_cast(*j); if (button) { redraw |= button->MouseDown(pos); } } if (redraw) { Redraw(); } else if(!DoAction(pos.x, pos.y, MOUSE_LMB_DOWN, false)) { // Run the DefWindowProc so the dragging works return DefWindowProc(m_Window, m_Message, wParam, lParam); } return 0; } /* ** OnLeftButtonUp ** ** Runs the action when left mouse button is up ** */ LRESULT CMeterWindow::OnLeftButtonUp(WPARAM wParam, LPARAM lParam) { POINT pos; pos.x = (SHORT)LOWORD(lParam); pos.y = (SHORT)HIWORD(lParam); m_Dragging = false; // OutputDebugString(_T("Left up\n")); if (m_Message == WM_NCLBUTTONUP) { // Transform the point to client rect RECT rect; GetWindowRect(m_Window, &rect); pos.x = pos.x - rect.left; pos.y = pos.y - rect.top; } // Handle buttons bool redraw = false; std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { // Hidden meters are ignored if ((*j)->IsHidden()) continue; CMeterButton* button = dynamic_cast(*j); if (button) { redraw |= button->MouseUp(pos, this); } } if (redraw) { Redraw(); } DoAction(pos.x, pos.y, MOUSE_LMB_UP, false); return 0; } /* ** OnRightButtonDown ** ** Runs the action when right mouse button is down ** */ LRESULT CMeterWindow::OnRightButtonDown(WPARAM wParam, LPARAM lParam) { POINT pos; pos.x = (SHORT)LOWORD(lParam); pos.y = (SHORT)HIWORD(lParam); if (m_Message == WM_NCRBUTTONDOWN) { // Transform the point to client rect RECT rect; GetWindowRect(m_Window, &rect); pos.x = pos.x - rect.left; pos.y = pos.y - rect.top; } DoAction(pos.x, pos.y, MOUSE_RMB_DOWN, false); return 0; } /* ** OnRightButtonUp ** ** Runs the action when right mouse button is up ** */ LRESULT CMeterWindow::OnRightButtonUp(WPARAM wParam, LPARAM lParam) { if (!DoAction((SHORT)LOWORD(lParam), (SHORT)HIWORD(lParam), MOUSE_RMB_UP, false)) { // Run the DefWindowProc so the context menu works return DefWindowProc(m_Window, WM_RBUTTONUP, wParam, lParam); } return 0; } /* ** OnContextMenu ** ** Handles the context menu. The menu is recreated every time it is shown. ** */ LRESULT CMeterWindow::OnContextMenu(WPARAM wParam, LPARAM lParam) { int xPos = (SHORT)LOWORD(lParam); int yPos = (SHORT)HIWORD(lParam); // Transform the point to client rect int x = (INT)(SHORT)LOWORD(lParam); int y = (INT)(SHORT)HIWORD(lParam); RECT rect; GetWindowRect(m_Window, &rect); x = x - rect.left; y = y - rect.top; // If RMB up or RMB down cause actions, do not show the menu! if (DoAction(x, y, MOUSE_RMB_UP, false) || DoAction(x, y, MOUSE_RMB_DOWN, true)) { return 0; } POINT pos; pos.x = xPos; pos.y = yPos; m_Rainmeter->ShowContextMenu(pos, this); return 0; } /* ** DoAction ** ** Executes the action if such are defined. Returns true, if action was executed. ** If the test is true, the action is not executed. ** */ bool CMeterWindow::DoAction(int x, int y, MOUSE mouse, bool test) { // Check if the hitpoint was over some meter std::list::iterator j = m_Meters.begin(); for( ; j != m_Meters.end(); j++) { // Hidden meters are ignored if ((*j)->IsHidden()) continue; if ((*j)->HitTest(x, y)) { switch (mouse) { case MOUSE_LMB_DOWN: if (!((*j)->GetLeftMouseDownAction().empty())) { if (!test) m_Rainmeter->ExecuteCommand((*j)->GetLeftMouseDownAction().c_str(), this); return true; } break; case MOUSE_LMB_UP: if (!((*j)->GetLeftMouseUpAction().empty())) { if (!test) m_Rainmeter->ExecuteCommand((*j)->GetLeftMouseUpAction().c_str(), this); return true; } break; case MOUSE_RMB_DOWN: if (!((*j)->GetRightMouseDownAction().empty())) { if (!test) m_Rainmeter->ExecuteCommand((*j)->GetRightMouseDownAction().c_str(), this); return true; } break; case MOUSE_RMB_UP: if (!((*j)->GetRightMouseUpAction().empty())) { if (!test) m_Rainmeter->ExecuteCommand((*j)->GetRightMouseUpAction().c_str(), this); return true; } break; case MOUSE_OVER: if (!(*j)->IsMouseOver()) { (*j)->SetMouseOver(true); if (!((*j)->GetMouseOverAction().empty())) { m_MouseOver = true; // If the mouse is over a meter it's also over the main window if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMouseOverAction().c_str(), this); return true; } } break; } } else { if (mouse == MOUSE_LEAVE || mouse == MOUSE_OVER) { if ((*j)->IsMouseOver()) { (*j)->SetMouseOver(false); if (!((*j)->GetMouseLeaveAction().empty())) { if (!test) m_Rainmeter->ExecuteCommand((*j)->GetMouseLeaveAction().c_str(), this); return true; } } } } } bool inside = false; if (x >= 0 && y >= 0 && x < m_WindowW && y < m_WindowH) { // Check transparent pixels if (m_DoubleBuffer) { Color color; m_DoubleBuffer->GetPixel(x, y, &color); if (color.GetA() != 0) { inside = true; } } else { inside = true; } } if (inside) { // If no meters caused actions, do the default actions switch (mouse) { case MOUSE_LMB_DOWN: if (!m_LeftMouseDownAction.empty()) { if (!test) m_Rainmeter->ExecuteCommand(m_LeftMouseDownAction.c_str(), this); return true; } break; case MOUSE_LMB_UP: if (!m_LeftMouseUpAction.empty()) { if (!test) m_Rainmeter->ExecuteCommand(m_LeftMouseUpAction.c_str(), this); return true; } break; case MOUSE_RMB_DOWN: if (!m_RightMouseDownAction.empty()) { if (!test) m_Rainmeter->ExecuteCommand(m_RightMouseDownAction.c_str(), this); return true; } break; case MOUSE_RMB_UP: if (!m_RightMouseUpAction.empty()) { if (!test) m_Rainmeter->ExecuteCommand(m_RightMouseUpAction.c_str(), this); return true; } break; case MOUSE_OVER: if (!m_MouseOver) { m_MouseOver = true; if (!m_MouseOverAction.empty()) { if (!test) m_Rainmeter->ExecuteCommand(m_MouseOverAction.c_str(), this); return true; } } break; } } else { // Mouse leave happens when the mouse is outside the window if (mouse == MOUSE_LEAVE) { if (m_MouseOver) { m_MouseOver = false; if (!m_MouseLeaveAction.empty()) { if (!test) m_Rainmeter->ExecuteCommand(m_MouseLeaveAction.c_str(), this); return true; } } } } return false; } /* ** OnMove ** ** Stores the new place of the window so that it can be written in the config file. ** */ LRESULT CMeterWindow::OnMove(WPARAM wParam, LPARAM lParam) { // Store the new window position m_ScreenX = (SHORT)LOWORD(lParam); m_ScreenY = (SHORT)HIWORD(lParam); /* if(m_Dragging) { OutputDebugString (_T("OnMove Dragging\n")); } else { OutputDebugString(_T("OnMove No Dragging\n")); } */ if (m_SavePosition && m_Dragging) { //TODO: Recaculate WindowX/Y based on position flags //m_WindowX = m_ScreenX; //m_WindowY = m_ScreenY; ScreenToWindow(); WriteConfig(); } return 0; } /* ** WndProc ** ** The window procedure for the Meter ** */ LRESULT CALLBACK CMeterWindow::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { CMeterWindow* Window = NULL; if(uMsg == WM_CREATE) { // Fetch this window-object from the CreateStruct Window=(CMeterWindow*)((LPCREATESTRUCT)lParam)->lpCreateParams; SetProp(hWnd, L"RAINMETER", Window); } else if(uMsg == WM_DESTROY) { RemoveProp(hWnd, L"RAINMETER"); } else { Window = (CMeterWindow*)GetProp(hWnd, L"RAINMETER"); } if (Window) Window->m_Message = uMsg; BEGIN_MESSAGEPROC MESSAGE(OnPaint, WM_PAINT) MESSAGE(OnMove, WM_MOVE) MESSAGE(OnCreate, WM_CREATE) MESSAGE(OnDestroy, WM_DESTROY) MESSAGE(OnTimer, WM_TIMER) MESSAGE(OnCommand, WM_COMMAND) MESSAGE(OnNcHitTest, WM_NCHITTEST) MESSAGE(OnMouseMove, WM_MOUSEMOVE) MESSAGE(OnMouseMove, WM_NCMOUSEMOVE) MESSAGE(OnContextMenu, WM_CONTEXTMENU) MESSAGE(OnRightButtonDown, WM_NCRBUTTONDOWN) MESSAGE(OnRightButtonDown, WM_RBUTTONDOWN) MESSAGE(OnRightButtonUp, WM_RBUTTONUP) MESSAGE(OnContextMenu, WM_NCRBUTTONUP) MESSAGE(OnLeftButtonDown, WM_NCLBUTTONDOWN) MESSAGE(OnLeftButtonDown, WM_LBUTTONDOWN) MESSAGE(OnLeftButtonUp, WM_LBUTTONUP) MESSAGE(OnLeftButtonUp, WM_NCLBUTTONUP) MESSAGE(OnWindowPosChanging, WM_WINDOWPOSCHANGING) MESSAGE(OnCopyData, WM_COPYDATA) MESSAGE(OnDelayedExecute, WM_DELAYED_EXECUTE) MESSAGE(OnDelayedRefresh, WM_DELAYED_REFRESH) MESSAGE(OnDelayedQuit, WM_DELAYED_QUIT) MESSAGE(OnSettingChange, WM_SETTINGCHANGE) END_MESSAGEPROC } /* ** OnDelayedExecute ** ** Handles delayed executes ** */ LRESULT CMeterWindow::OnDelayedExecute(WPARAM wParam, LPARAM lParam) { if (lParam) { LPCTSTR szExecute = (LPCTSTR)lParam; COPYDATASTRUCT copyData; copyData.dwData = 1; copyData.cbData = (DWORD)((lstrlen(szExecute))* sizeof(WCHAR)); copyData.lpData = (void*)szExecute; OnCopyData(NULL, (LPARAM)©Data); } return 0; } /* ** OnDelayedRefresh ** ** Handles delayed refresh ** */ LRESULT CMeterWindow::OnDelayedRefresh(WPARAM wParam, LPARAM lParam) { Refresh(false); return 0; } /* ** OnDelayedQuit ** ** Handles delayed quit ** */ LRESULT CMeterWindow::OnDelayedQuit(WPARAM wParam, LPARAM lParam) { if (Rainmeter->GetDummyLitestep()) PostQuitMessage(0); quitModule(Rainmeter->GetInstance()); return 0; } /* ** OnCopyData ** ** Handles bangs from the exe ** */ LRESULT CMeterWindow::OnCopyData(WPARAM wParam, LPARAM lParam) { COPYDATASTRUCT* pCopyDataStruct = (COPYDATASTRUCT*) lParam; if (pCopyDataStruct && (pCopyDataStruct->dwData == 1) && (pCopyDataStruct->cbData > 0)) { // Check that we're still alive bool found = false; std::map& meters = Rainmeter->GetAllMeterWindows(); std::map::iterator iter = meters.begin(); for ( ; iter != meters.end(); iter++) { if ((*iter).second == this) { found = true; break; } } if (!found) { DebugLog(L"Unable to send the !bang to a deactivated config."); return 0; // This meterwindow has been deactivated } std::wstring str = (const WCHAR*)pCopyDataStruct->lpData; std::wstring bang; std::wstring arg; // Find the first space std::wstring::size_type pos = str.find(' '); if (pos != std::wstring::npos) { bang = str.substr(0, pos); str.erase(0, pos + 1); arg = str; } else { bang = str; } // Add the current config name to the args. If it's not defined already // the bang only affects this config, if there already is a config defined // another one doesn't matter. arg += L" \""; arg += m_SkinName.c_str(); arg += L"\""; return Rainmeter->ExecuteBang(bang, arg, this); } else { return FALSE; } } /* ** MakePathAbsolute ** ** Converts the path to absolute bu adding the skin's path to it (unless it already is absolute). ** */ std::wstring CMeterWindow::MakePathAbsolute(std::wstring path) { if (path.empty() || path.find(L':') != std::wstring::npos) { return path; // It's already absolute path (or it's empty) } std::wstring root = m_SkinPath + m_SkinName; if (root[root.length() - 1] != L'\\') { root += L"\\"; } return root + path; }