using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; namespace RainmeterEditor.Model { public class Tree { [XmlElement("data")] public T Data { get; set; } [XmlArray("children"), XmlArrayItem("child")] public List> Children { get; set; } public Tree() { Children = new List>(); Data = default(T); } public Tree(T data) { Children = new List>(); Data = data; } public int IndexOf(Tree item) { return Children.IndexOf(item); } public void Insert(int index, Tree item) { Children.Insert(index, item); } public void RemoveAt(int index) { Children.RemoveAt(index); } public Tree this[int index] { get { return Children[index]; } set { Children[index] = value; } } public void Add(Tree item) { Children.Add(item); } public void Clear() { Children.Clear(); } public bool Contains(Tree item) { return Children.Contains(item); } public void CopyTo(Tree[] array, int arrayIndex) { Children.CopyTo(array, arrayIndex); } public int Count { get { return Children.Count; } } public bool IsReadOnly { get { return false; } } public bool Remove(Tree item) { return Children.Remove(item); } public IEnumerator> GetEnumerator() { return Children.GetEnumerator(); } public int IndexOf(T item) { return Children.IndexOf(new Tree(item)); } public void Insert(int index, T item) { Children.Insert(index, new Tree(item)); } public void Add(T item) { Children.Add(new Tree(item)); } public bool Contains(T item) { return Children.Contains(new Tree(item)); } public void CopyTo(T[] array, int arrayIndex) { foreach (var node in Children) array[arrayIndex++] = node.Data; } public bool Remove(T item) { return Children.Remove(new Tree(item)); } public override bool Equals(object obj) { Tree other = obj as Tree; // Types are different, so not equal if (other == null) return false; // Compare data if (!object.Equals(Data, other.Data)) return false; // Compare children array return Children.SequenceEqual(other.Children); } public override int GetHashCode() { int hash = ((Data == null) ? 0 : Data.GetHashCode()); foreach (var c in Children) hash = hash * 7 + c.GetHashCode(); return hash; } } }