/* Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __PLAYERWINAMP_H__ #define __PLAYERWINAMP_H__ #include "Player.h" #include "Winamp/wa_cmd.h" #include "Winamp/wa_dlg.h" #include "Winamp/wa_hotkeys.h" #include "Winamp/wa_ipc.h" class CPlayerWinamp : public CPlayer { public: CPlayerWinamp(); ~CPlayerWinamp(); virtual void Play(); virtual void PlayPause(); virtual void Stop(); virtual void Next(); virtual void Previous(); virtual void SetRating(int rating); virtual void SetVolume(int volume); virtual void ChangeVolume(int volume); virtual void ClosePlayer(); virtual void OpenPlayer(); virtual void TogglePlayer(); virtual void AddInstance(MEASURETYPE type); virtual void RemoveInstance(); virtual void UpdateData(); private: bool Initialize(); bool CheckActive(); std::wstring m_Path; bool m_HasCoverMeasure; HWND m_Window; // Winamp window HANDLE m_WinampHandle; // Handle to Winamp process LPCVOID m_WinampAddress; }; #endif