/* Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "StdAfx.h" #include "PlayerCAD.h" #include "CAD/cad_sdk.h" CPlayer* CPlayerCAD::c_Player = NULL; extern std::wstring g_SettingsFile; extern HINSTANCE g_Instance; // This player emulates the CD Art Display IPC interface, which is supported by // MusicBee, VLC (with libcad plugin), and possibly others. /* ** Constructor. ** */ CPlayerCAD::CPlayerCAD() : CPlayer(), m_Window(), m_PlayerWindow(), m_ExtendedAPI(false) { Initialize(); } /* ** Constructor. ** */ CPlayerCAD::~CPlayerCAD() { c_Player = NULL; Uninitialize(); } /* ** Creates a shared class object. ** */ CPlayer* CPlayerCAD::Create() { if (!c_Player) { c_Player = new CPlayerCAD(); } return c_Player; } /* ** Create receiver window. ** */ void CPlayerCAD::Initialize() { // Create windows class WNDCLASS wc = {0}; wc.hInstance = g_Instance; wc.lpfnWndProc = WndProc; wc.lpszClassName = L"NowPlayingCADClass"; RegisterClass(&wc); // Create reciever window m_Window = CreateWindow(L"NowPlayingCADClass", L"CD Art Display 1.x Class", WS_DISABLED, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, g_Instance, this); // Add WM_USER/WM_COPYDATA to allowed messages from lower level processes HMODULE hUser32 = LoadLibrary(L"user32.dll"); if (hUser32) { // Try ChangeWindowMessageFilterEx first (Win7+) FPCHANGEWINDOWMESSAGEFILTEREX ChangeWindowMessageFilterEx = (FPCHANGEWINDOWMESSAGEFILTEREX)GetProcAddress(hUser32, "ChangeWindowMessageFilterEx"); if (ChangeWindowMessageFilterEx) { ChangeWindowMessageFilterEx(m_Window, WM_USER, MSGFLT_ALLOW, NULL); ChangeWindowMessageFilterEx(m_Window, WM_COPYDATA, MSGFLT_ALLOW, NULL); } else { // Try ChangeWindowMessageFilter (Vista) FPCHANGEWINDOWMESSAGEFILTER ChangeWindowMessageFilter = (FPCHANGEWINDOWMESSAGEFILTER)GetProcAddress(hUser32, "ChangeWindowMessageFilter"); if (ChangeWindowMessageFilter) { ChangeWindowMessageFilter(WM_USER, MSGFLT_ALLOW); ChangeWindowMessageFilter(WM_COPYDATA, MSGFLT_ALLOW); } } FreeLibrary(hUser32); } WCHAR buffer[MAX_PATH]; LPCTSTR file = g_SettingsFile.c_str(); // Read saved settings GetPrivateProfileString(L"NowPlaying.dll", L"ClassName", NULL, buffer, MAX_PATH, file); std::wstring className = buffer; GetPrivateProfileString(L"NowPlaying.dll", L"WindowName", NULL, buffer, MAX_PATH, file); std::wstring windowName = buffer; GetPrivateProfileString(L"NowPlaying.dll", L"PlayerPath", NULL, buffer, MAX_PATH, file); m_PlayerPath = buffer; LPCTSTR classSz = className.empty() ? NULL : className.c_str(); LPCTSTR windowSz = windowName.empty() ? NULL : windowName.c_str(); if (classSz || windowSz) { m_PlayerWindow = FindWindow(classSz, windowSz); } else { classSz = L"CD Art Display IPC Class"; m_PlayerWindow = FindWindow(classSz, NULL); if (m_PlayerWindow) { WritePrivateProfileString(L"NowPlaying.dll", L"ClassName", classSz, file); windowSz = (GetWindowText(m_PlayerWindow, buffer, MAX_PATH) > 0) ? buffer : NULL; WritePrivateProfileString(L"NowPlaying.dll", L"WindowName", windowSz, file); DWORD pID; GetWindowThreadProcessId(m_PlayerWindow, &pID); HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pID); if (hProcess) { if (GetModuleFileNameEx(hProcess, NULL, buffer, MAX_PATH) > 0) { WritePrivateProfileString(L"NowPlaying.dll", L"PlayerPath", buffer, file); } CloseHandle(hProcess); } } } if (m_PlayerWindow) { m_Initialized = true; if (classSz && wcscmp(classSz, L"CD Art Display IPC Class") == 0) { m_ExtendedAPI = true; } SendMessage(m_PlayerWindow, WM_USER, (WPARAM)m_Window, IPC_SET_CALLBACK_HWND); m_State = (StateType)SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_STATE); if (m_State != STATE_STOPPED) { SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_CURRENT_TRACK); } } } /* ** Destroy reciever window. ** */ void CPlayerCAD::Uninitialize() { DestroyWindow(m_Window); UnregisterClass(L"NowPlayingCADClass", g_Instance); } /* ** Window procedure for the reciever window. ** */ LRESULT CALLBACK CPlayerCAD::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static CPlayerCAD* player; switch (msg) { case WM_CREATE: { // Get pointer to the CPlayerCAD class from the CreateWindow call player = (CPlayerCAD*)((CREATESTRUCT*)lParam)->lpCreateParams; return 0; } case WM_DESTROY: { SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_SHUTDOWN_NOTIFICATION); return 0; } case WM_USER: switch (lParam) { case IPC_TRACK_CHANGED_NOTIFICATION: { PostMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_CURRENT_TRACK); break; } case IPC_STATE_CHANGED_NOTIFICATION: { player->m_State = (StateType)wParam; if (player->m_State == STATE_STOPPED) { player->ClearData(); } break; } case IPC_VOLUME_CHANGED_NOTIFICATION: { player->m_Volume = wParam; break; } case IPC_REPEAT_CHANGED_NOTIFICATION: { player->m_Repeat = (bool)wParam; break; } case IPC_SHUFFLE_CHANGED_NOTIFICATION: { player->m_Shuffle = (bool)wParam; break; } case IPC_RATING_CHANGED_NOTIFICATION: { player->m_Rating = (wParam + 1) / 2; // From 0 - 10 to 0 - 5 break; } case IPC_SHUTDOWN_NOTIFICATION: { player->m_Initialized = false; player->ClearData(); break; } } return 0; case WM_COPYDATA: { PCOPYDATASTRUCT cds = (PCOPYDATASTRUCT)lParam; if (cds->dwData == IPC_CURRENT_TRACK_NOTIFICATION) { player->m_Shuffle = (bool)SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_SHUFFLE); player->m_Repeat = (bool)SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_REPEAT); // TODO: Sent on track update? ++player->m_TrackCount; WCHAR* data = (WCHAR*)cds->lpData; WCHAR* pos; UINT index = 1; while ((pos = wcschr(data, '\t')) != NULL) { switch (index) { case 1: player->m_Title.assign(data, pos - data); break; case 2: player->m_Artist.assign(data, pos - data); break; case 3: player->m_Album.assign(data, pos - data); break; case 5: player->m_Year = (UINT)_wtoi(data); break; case 7: player->m_Number = (UINT)_wtoi(data); break; case 8: player->m_Duration = (UINT)_wtoi(data); break; case 9: player->m_FilePath.assign(data, pos - data); break; case 10: player->m_Rating = ((UINT)_wtoi(data) + 1) / 2; // 0 - 10 -> 0 - 5 break; case 11: player->m_CoverPath.assign(data, pos - data); break; } data = pos + 1; ++index; if (index == 12) { break; } } if (player->m_Measures & MEASURE_LYRICS) { player->FindLyrics(); } } else if (cds->dwData == IPC_REGISTER_NOTIFICATION && !player->m_Initialized) { std::wstring data = (WCHAR*)cds->lpData; if (data[0] == L'1') { data.erase(0, 2); // Get rid of the 1\t at the beginning std::wstring::size_type len = data.find_first_of(L'\t'); std::wstring className(data, 0, len); data.erase(0, ++len); len = data.find_first_of(L'\t'); std::wstring windowName(data, 0, len); data.erase(0, ++len); len = data.find_first_of(L'\t'); player->m_PlayerPath.assign(data, 0, len); data.erase(0, ++len); LPCTSTR classSz = className.empty() ? NULL : className.c_str(); LPCTSTR windowSz = windowName.empty() ? NULL : windowName.c_str(); LPCTSTR file = g_SettingsFile.c_str(); WritePrivateProfileString(L"NowPlaying.dll", L"ClassName", classSz, file); WritePrivateProfileString(L"NowPlaying.dll", L"WindowName", windowSz, file); WritePrivateProfileString(L"NowPlaying.dll", L"PlayerPath", player->m_PlayerPath.c_str(), file); player->m_PlayerWindow = FindWindow(classSz, windowSz); if (player->m_PlayerWindow) { player->m_Initialized = true; player->m_ExtendedAPI = (classSz && wcscmp(classSz, L"CD Art Display IPC Class") == 0); player->m_State = (StateType)SendMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_STATE); if (player->m_State != STATE_STOPPED) { PostMessage(player->m_PlayerWindow, WM_USER, 0, IPC_GET_CURRENT_TRACK); } } } } } return 0; default: return DefWindowProc(hwnd, msg, wParam, lParam); } } /* ** Called during each update of the main measure. ** */ void CPlayerCAD::UpdateData() { if (m_State != STATE_STOPPED) { m_Position = SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_POSITION); m_Volume = SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_VOLUME); } } /* ** Handles the Pause bang. ** */ void CPlayerCAD::Pause() { SendMessage(m_PlayerWindow, WM_USER, 0, m_ExtendedAPI ? IPC_PAUSE : IPC_PLAYPAUSE); } /* ** Handles the Play bang. ** */ void CPlayerCAD::Play() { SendMessage(m_PlayerWindow, WM_USER, 0, m_ExtendedAPI ? IPC_PLAY : IPC_PLAYPAUSE); } /* ** Handles the Stop bang. ** */ void CPlayerCAD::Stop() { SendMessage(m_PlayerWindow, WM_USER, 0, IPC_STOP); } /* ** Handles the Next bang. ** */ void CPlayerCAD::Next() { SendMessage(m_PlayerWindow, WM_USER, 0, IPC_NEXT); } /* ** Handles the Previous bang. ** */ void CPlayerCAD::Previous() { SendMessage(m_PlayerWindow, WM_USER, 0, IPC_PREVIOUS); } /* ** Handles the SetPosition bang. ** */ void CPlayerCAD::SetPosition(int position) { SendMessage(m_PlayerWindow, WM_USER, position, IPC_SET_POSITION); } /* ** Handles the SetRating bang. ** */ void CPlayerCAD::SetRating(int rating) { m_Rating = rating; rating *= 2; // From 0 - 5 to 0 - 10 SendMessage(m_PlayerWindow, WM_USER, rating, IPC_SET_RATING); } /* ** Handles the SetVolume bang. ** */ void CPlayerCAD::SetVolume(int volume) { SendMessage(m_PlayerWindow, WM_USER, volume, IPC_SET_VOLUME); } /* ** Handles the SetShuffle bang. ** */ void CPlayerCAD::SetShuffle(bool state) { SendMessage(m_PlayerWindow, WM_USER, (WPARAM)state, IPC_SET_SHUFFLE); m_Shuffle = (bool)SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_SHUFFLE); } /* ** Handles the SetRepeat bang. ** */ void CPlayerCAD::SetRepeat(bool state) { SendMessage(m_PlayerWindow, WM_USER, (WPARAM)state, IPC_SET_REPEAT); m_Repeat = (bool)SendMessage(m_PlayerWindow, WM_USER, 0, IPC_GET_REPEAT); } /* ** Handles the ClosePlayer bang. ** */ void CPlayerCAD::ClosePlayer() { SendMessage(m_PlayerWindow, WM_USER, 0, IPC_CLOSE); // TODO m_Initialized = false; ClearData(); } /* ** Handles the OpenPlayer bang. ** */ void CPlayerCAD::OpenPlayer(std::wstring& path) { if (!m_Initialized) { if (!path.empty()) { ShellExecute(NULL, L"open", path.c_str(), NULL, NULL, SW_SHOW); } else if (!m_PlayerPath.empty()) { ShellExecute(NULL, L"open", m_PlayerPath.c_str(), NULL, NULL, SW_SHOW); } } else { // Bring player to front SendMessage(m_PlayerWindow, WM_USER, 0, IPC_SHOW_WINDOW); } }