/* Copyright (C) 2013 Birunthan Mohanathas This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "TextFormatD2D.h" #include "CanvasD2D.h" #include "Util/DWriteHelpers.h" namespace Gfx { TextFormatD2D::TextFormatD2D() { } TextFormatD2D::~TextFormatD2D() { } void TextFormatD2D::Dispose() { m_TextFormat.Reset(); m_TextLayout.Reset(); m_InlineEllipsis.Reset(); } void TextFormatD2D::CreateLayout(const WCHAR* str, UINT strLen, float maxW, float maxH) { bool strChanged = false; if (strLen != m_LastString.length() || memcmp(str, m_LastString.c_str(), (strLen + 1) * sizeof(WCHAR)) != 0) { strChanged = true; m_LastString.assign(str, strLen); } if (m_TextLayout && !strChanged) { if (maxW != m_TextLayout->GetMaxWidth()) { m_TextLayout->SetMaxWidth(maxW); } if (maxH != m_TextLayout->GetMaxHeight()) { m_TextLayout->SetMaxWidth(maxH); } } else { CanvasD2D::c_DWFactory->CreateTextLayout( str, strLen, m_TextFormat.Get(), maxW, maxH, m_TextLayout.ReleaseAndGetAddressOf()); } } void TextFormatD2D::SetProperties( const WCHAR* fontFamily, int size, bool bold, bool italic, const FontCollection* fontCollection) { auto fontCollectionD2D = (FontCollectionD2D*)fontCollection; Dispose(); WCHAR dwriteFamilyName[LF_FACESIZE]; DWRITE_FONT_WEIGHT dwriteFontWeight = bold ? DWRITE_FONT_WEIGHT_BOLD : DWRITE_FONT_WEIGHT_REGULAR; DWRITE_FONT_STYLE dwriteFontStyle = italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL; DWRITE_FONT_STRETCH dwriteFontStretch = DWRITE_FONT_STRETCH_NORMAL; // |fontFamily| uses the GDI/GDI+ font naming convention so try to create DirectWrite font // using the GDI family name and then create a text format using the DirectWrite family name // obtained from it. HRESULT hr = Util::GetDWritePropertiesFromGDIProperties( CanvasD2D::c_DWFactory.Get(), fontFamily, bold, italic, dwriteFontWeight, dwriteFontStyle, dwriteFontStretch, dwriteFamilyName, _countof(dwriteFamilyName)); if (SUCCEEDED(hr)) { hr = CanvasD2D::c_DWFactory->CreateTextFormat( dwriteFamilyName, nullptr, dwriteFontWeight, dwriteFontStyle, dwriteFontStretch, size * (4.0f / 3.0f), L"", &m_TextFormat); } if (FAILED(hr)) { IDWriteFontCollection* dwriteFontCollection = nullptr; // If |fontFamily| is not in the system collection, use the font collection from // |fontCollectionD2D| if possible. if (!Util::IsFamilyInSystemFontCollection(CanvasD2D::c_DWFactory.Get(), fontFamily) && (fontCollectionD2D && fontCollectionD2D->InitializeCollection())) { IDWriteFont* dwriteFont = Util::FindDWriteFontInFontCollectionByGDIFamilyName( fontCollectionD2D->m_Collection, fontFamily); if (dwriteFont) { hr = Util::GetFamilyNameFromDWriteFont( dwriteFont, dwriteFamilyName, _countof(dwriteFamilyName)); { fontFamily = dwriteFamilyName; Util::GetPropertiesFromDWriteFont( dwriteFont, bold, italic, &dwriteFontWeight, &dwriteFontStyle, &dwriteFontStretch); } dwriteFont->Release(); } dwriteFontCollection = fontCollectionD2D->m_Collection; } // Fallback in case above fails. hr = CanvasD2D::c_DWFactory->CreateTextFormat( fontFamily, dwriteFontCollection, dwriteFontWeight, dwriteFontStyle, dwriteFontStretch, size * (4.0f / 3.0f), L"", &m_TextFormat); } if (SUCCEEDED(hr)) { SetHorizontalAlignment(GetHorizontalAlignment()); SetVerticalAlignment(GetVerticalAlignment()); } else { Dispose(); } } void TextFormatD2D::SetTrimming(bool trim) { IDWriteInlineObject* inlineObject = nullptr; DWRITE_TRIMMING trimming = {}; DWRITE_WORD_WRAPPING wordWrapping = DWRITE_WORD_WRAPPING_NO_WRAP; if (trim) { if (!m_InlineEllipsis) { CanvasD2D::c_DWFactory->CreateEllipsisTrimmingSign( m_TextFormat.Get(), m_InlineEllipsis.GetAddressOf()); } inlineObject = m_InlineEllipsis.Get(); trimming.granularity = DWRITE_TRIMMING_GRANULARITY_CHARACTER; wordWrapping = DWRITE_WORD_WRAPPING_WRAP; } m_TextFormat->SetTrimming(&trimming, inlineObject); m_TextFormat->SetWordWrapping(wordWrapping); } void TextFormatD2D::SetHorizontalAlignment(HorizontalAlignment alignment) { __super::SetHorizontalAlignment(alignment); if (m_TextFormat) { m_TextFormat->SetTextAlignment( (alignment == HorizontalAlignment::Left) ? DWRITE_TEXT_ALIGNMENT_LEADING : (alignment == HorizontalAlignment::Center) ? DWRITE_TEXT_ALIGNMENT_CENTER : DWRITE_TEXT_ALIGNMENT_TRAILING); } } void TextFormatD2D::SetVerticalAlignment(VerticalAlignment alignment) { __super::SetVerticalAlignment(alignment); if (m_TextFormat) { m_TextFormat->SetParagraphAlignment( (alignment == VerticalAlignment::Top) ? DWRITE_PARAGRAPH_ALIGNMENT_NEAR : (alignment == VerticalAlignment::Center) ? DWRITE_PARAGRAPH_ALIGNMENT_CENTER : DWRITE_PARAGRAPH_ALIGNMENT_FAR); } } } // namespace Gfx