/* Copyright (C) 2013 Birunthan Mohanathas This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef RM_GFX_FONTCOLLECTIOND2D_H_ #define RM_GFX_FONTCOLLECTIOND2D_H_ #include "FontCollection.h" #include #include namespace Gfx { // Wraps the DirectWrite IDWriteFontCollection for use with CanvasD2D. class FontCollectionD2D final : public FontCollection { public: virtual ~FontCollectionD2D(); FontCollectionD2D(const FontCollectionD2D& other) = delete; FontCollectionD2D& operator=(FontCollectionD2D other) = delete; virtual bool AddFile(const WCHAR* file) override; protected: FontCollectionD2D(); private: friend class CanvasD2D; friend class TextFormatD2D; void Dispose(); bool InitializeCollection(); std::vector m_FileReferences; IDWriteFontCollection* m_Collection; }; } // namespace Gfx #endif