using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterStudio.Core.Model
{
public interface IProperty : INotifyPropertyChanged
{
///
/// Gets the name of the property
///
string Name { get; }
///
/// Gets or sets the value of the property
///
object Value { get; set; }
///
/// Gets the data type of the property
///
Type Type { get; }
///
/// Gets the children of this property
///
ObservableCollection Children { get; }
}
///
/// Represents a property
///
public class Property : IProperty
{
#region Name property
///
/// Gets the name of the property
///
public virtual string Name { get; private set; }
#endregion
#region Value property
private object _value;
///
/// Gets or sets the value of the property
///
public virtual object Value
{
get
{
return _value;
}
set
{
// Test if type changed
bool typeChanged;
if (_value == null || value == null)
typeChanged = (_value != null) || (value != null);
else
typeChanged = (_value.GetType() != value.GetType());
// Set value
_value = value;
// Trigger event
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs("Value"));
if (typeChanged)
PropertyChanged(this, new PropertyChangedEventArgs("Type"));
}
}
}
#endregion
#region Type property
///
/// Gets the type of the property
///
public virtual Type Type
{
get
{
return Value.GetType();
}
}
#endregion
#region Children property
///
/// Gets the children of this property
///
public ObservableCollection Children { get; private set; }
#endregion
#region Property changed event
///
/// Triggered when a property changes
///
public virtual event PropertyChangedEventHandler PropertyChanged;
#endregion
#region Constructors
///
/// Initializes this property
///
/// Name of the property
public Property(string name)
{
Name = name;
Value = null;
Children = new ObservableCollection();
}
///
/// Initializes this property
///
/// Name of the property
/// Value of the property
public Property(string name, object value)
{
Name = name;
Value = value;
Children = new ObservableCollection();
}
#endregion
}
namespace Generic
{
///
/// Generic property
///
/// Type of property
public class Property : IProperty
{
#region Value property
private T _value;
///
/// Gets or sets the value of this property
///
public T Value
{
get
{
return _value;
}
set
{
// Set value
_value = value;
// Trigger event
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs("Value"));
}
}
///
/// Gets or sets the value of this property. Overriden from the generic property.
///
/// Thrown if value is not of the right type.
object IProperty.Value
{
get
{
return _value;
}
set
{
this.Value = (T)value;
}
}
#endregion
#region Type property
///
/// Gets the type of this property
///
public Type Type
{
get
{
return typeof(T);
}
}
#endregion
#region Property changed event
///
/// Triggered when a property changes
///
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region Constructors
///
/// Initializes this property
///
/// Name of the property
public Property(string name)
{
Name = name;
Value = default(T);
Children = new ObservableCollection();
}
///
/// Initializes this property
///
/// Name of the property
/// Value of the property
public Property(string name, T value)
{
Name = name;
Value = value;
Children = new ObservableCollection();
}
#endregion
///
/// Gets the name of the property
///
public string Name { get; private set; }
///
/// Gets the children of this property
///
public ObservableCollection Children { get; private set; }
}
}
}