/* Copyright (C) 2013 Birunthan Mohanathas This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "TextFormatD2D.h" #include "CanvasD2D.h" #include "Util/DWriteHelpers.h" namespace Gfx { TextFormatD2D::TextFormatD2D() : m_ExtraHeight(), m_LineGap() { } TextFormatD2D::~TextFormatD2D() { } void TextFormatD2D::Dispose() { m_TextFormat.Reset(); m_TextLayout.Reset(); m_InlineEllipsis.Reset(); m_ExtraHeight = 0.0f; m_LineGap = 0.0f; } void TextFormatD2D::CreateLayout( const WCHAR* str, UINT strLen, float maxW, float maxH, bool gdiEmulation) { bool strChanged = false; if (strLen != m_LastString.length() || memcmp(str, m_LastString.c_str(), (strLen + 1) * sizeof(WCHAR)) != 0) { strChanged = true; m_LastString.assign(str, strLen); } if (m_TextLayout && !strChanged) { if (maxW != m_TextLayout->GetMaxWidth()) { m_TextLayout->SetMaxWidth(maxW); } if (maxH != m_TextLayout->GetMaxHeight()) { m_TextLayout->SetMaxHeight(maxH); } } else { CanvasD2D::c_DWFactory->CreateTextLayout( str, strLen, m_TextFormat.Get(), maxW, maxH, m_TextLayout.ReleaseAndGetAddressOf()); if (m_TextLayout) { if (gdiEmulation) { Microsoft::WRL::ComPtr textLayout1; m_TextLayout.As(&textLayout1); const float xOffset = m_TextFormat->GetFontSize() / 6.0f; const float emOffset = xOffset / 24.0f; const DWRITE_TEXT_RANGE range = {0, strLen}; textLayout1->SetCharacterSpacing(emOffset, emOffset, 0.0f, range); } // If only one line is visible, disable wrapping so that as much text as possible is shown // after trimming. // TODO: Fix this for when more than one line is visible. UINT32 lineCount = 0; DWRITE_LINE_METRICS lineMetrics[2]; HRESULT hr = m_TextLayout->GetLineMetrics(lineMetrics, _countof(lineMetrics), &lineCount); if (SUCCEEDED(hr) && lineMetrics[0].isTrimmed && lineMetrics[1].isTrimmed && lineMetrics[1].height == 0.0f) { m_TextLayout->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP); } } } } void TextFormatD2D::SetProperties( const WCHAR* fontFamily, int size, bool bold, bool italic, const FontCollection* fontCollection) { auto fontCollectionD2D = (FontCollectionD2D*)fontCollection; Dispose(); WCHAR dwriteFamilyName[LF_FACESIZE]; DWRITE_FONT_WEIGHT dwriteFontWeight = bold ? DWRITE_FONT_WEIGHT_BOLD : DWRITE_FONT_WEIGHT_REGULAR; DWRITE_FONT_STYLE dwriteFontStyle = italic ? DWRITE_FONT_STYLE_ITALIC : DWRITE_FONT_STYLE_NORMAL; DWRITE_FONT_STRETCH dwriteFontStretch = DWRITE_FONT_STRETCH_NORMAL; const float dwriteFontSize = size * (4.0f / 3.0f); // |fontFamily| uses the GDI/GDI+ font naming convention so try to create DirectWrite font // using the GDI family name and then create a text format using the DirectWrite family name // obtained from it. HRESULT hr = Util::GetDWritePropertiesFromGDIProperties( CanvasD2D::c_DWFactory.Get(), fontFamily, bold, italic, dwriteFontWeight, dwriteFontStyle, dwriteFontStretch, dwriteFamilyName, _countof(dwriteFamilyName)); if (SUCCEEDED(hr)) { hr = CanvasD2D::c_DWFactory->CreateTextFormat( dwriteFamilyName, nullptr, dwriteFontWeight, dwriteFontStyle, dwriteFontStretch, dwriteFontSize, L"", &m_TextFormat); } if (FAILED(hr)) { IDWriteFontCollection* dwriteFontCollection = nullptr; // If |fontFamily| is not in the system collection, use the font collection from // |fontCollectionD2D| if possible. if (!Util::IsFamilyInSystemFontCollection(CanvasD2D::c_DWFactory.Get(), fontFamily) && (fontCollectionD2D && fontCollectionD2D->InitializeCollection())) { IDWriteFont* dwriteFont = Util::FindDWriteFontInFontCollectionByGDIFamilyName( fontCollectionD2D->m_Collection, fontFamily); if (dwriteFont) { hr = Util::GetFamilyNameFromDWriteFont( dwriteFont, dwriteFamilyName, _countof(dwriteFamilyName)); { fontFamily = dwriteFamilyName; Util::GetPropertiesFromDWriteFont( dwriteFont, bold, italic, &dwriteFontWeight, &dwriteFontStyle, &dwriteFontStretch); } dwriteFont->Release(); } dwriteFontCollection = fontCollectionD2D->m_Collection; } // Fallback in case above fails. hr = CanvasD2D::c_DWFactory->CreateTextFormat( fontFamily, dwriteFontCollection, dwriteFontWeight, dwriteFontStyle, dwriteFontStretch, dwriteFontSize, L"", &m_TextFormat); } if (SUCCEEDED(hr)) { SetHorizontalAlignment(GetHorizontalAlignment()); SetVerticalAlignment(GetVerticalAlignment()); // Get the family name to in case CreateTextFormat() fallbacked on some other family name. hr = m_TextFormat->GetFontFamilyName(dwriteFamilyName, _countof(dwriteFamilyName)); if (FAILED(hr)) return; Microsoft::WRL::ComPtr collection; Microsoft::WRL::ComPtr fontFamily; UINT32 familyNameIndex; BOOL exists; if (FAILED(m_TextFormat->GetFontCollection(collection.GetAddressOf())) || FAILED(collection->FindFamilyName(dwriteFamilyName, &familyNameIndex, &exists)) || FAILED(collection->GetFontFamily(familyNameIndex, fontFamily.GetAddressOf()))) { return; } Microsoft::WRL::ComPtr font; hr = fontFamily->GetFirstMatchingFont( m_TextFormat->GetFontWeight(), m_TextFormat->GetFontStretch(), m_TextFormat->GetFontStyle(), font.GetAddressOf()); if (FAILED(hr)) return; DWRITE_FONT_METRICS fmetrics; font->GetMetrics(&fmetrics); // GDI+ compatibility: GDI+ adds extra padding below the string when |m_AccurateText| is // |false|. The bottom padding seems to be based on the font metrics so we can calculate it // once and keep using it regardless of the actual string. In some cases, GDI+ also adds // the line gap to the overall height so we will store it as well. const float pixelsPerDesignUnit = dwriteFontSize / (float)fmetrics.designUnitsPerEm; m_ExtraHeight = (((float)fmetrics.designUnitsPerEm / 8.0f) - fmetrics.lineGap) * pixelsPerDesignUnit; m_LineGap = fmetrics.lineGap * pixelsPerDesignUnit; } else { Dispose(); } } DWRITE_TEXT_METRICS TextFormatD2D::GetMetrics( const WCHAR* str, UINT strLen, bool gdiEmulation, float maxWidth) { // GDI+ compatibility: If the last character is a newline, GDI+ measurements seem to ignore it. bool strippedLastNewLine = false; if (strLen > 2 && str[strLen - 1] == L'\n') { strippedLastNewLine = true; --strLen; if (str[strLen - 1] == L'\r') { --strLen; } } DWRITE_TEXT_METRICS metrics = {0}; Microsoft::WRL::ComPtr textLayout; HRESULT hr = CanvasD2D::c_DWFactory->CreateTextLayout( str, strLen, m_TextFormat.Get(), maxWidth, 10000, textLayout.GetAddressOf()); if (SUCCEEDED(hr)) { const float xOffset = m_TextFormat->GetFontSize() / 6.0f; if (gdiEmulation) { Microsoft::WRL::ComPtr textLayout1; textLayout.As(&textLayout1); const float emOffset = xOffset / 24.0f; const DWRITE_TEXT_RANGE range = {0, strLen}; textLayout1->SetCharacterSpacing(emOffset, emOffset, 0.0f, range); } textLayout->GetMetrics(&metrics); if (metrics.width > 0.0f) { if (gdiEmulation) { metrics.width += xOffset * 2; metrics.height += m_ExtraHeight; // GDI+ compatibility: If the string contains a newline (even if it is the // stripped last character), GDI+ adds the line gap to the overall height. if (strippedLastNewLine || wmemchr(str, L'\n', strLen) != nullptr) { metrics.height += m_LineGap; } } else { // GDI+ compatibility: With accurate metrics, the line gap needs to be subtracted // from the overall height if the string does not contain newlines. if (!strippedLastNewLine && wmemchr(str, L'\n', strLen) == nullptr) { metrics.height -= m_LineGap; } } } else { // GDI+ compatibility: Get rid of the height that DirectWrite assigns to zero-width // strings. metrics.height = 0.0f; } } return metrics; } void TextFormatD2D::SetTrimming(bool trim) { IDWriteInlineObject* inlineObject = nullptr; DWRITE_TRIMMING trimming = {}; DWRITE_WORD_WRAPPING wordWrapping = DWRITE_WORD_WRAPPING_NO_WRAP; if (trim) { if (!m_InlineEllipsis) { CanvasD2D::c_DWFactory->CreateEllipsisTrimmingSign( m_TextFormat.Get(), m_InlineEllipsis.GetAddressOf()); } inlineObject = m_InlineEllipsis.Get(); trimming.granularity = DWRITE_TRIMMING_GRANULARITY_CHARACTER; wordWrapping = DWRITE_WORD_WRAPPING_WRAP; } m_TextFormat->SetTrimming(&trimming, inlineObject); m_TextFormat->SetWordWrapping(wordWrapping); } void TextFormatD2D::SetHorizontalAlignment(HorizontalAlignment alignment) { __super::SetHorizontalAlignment(alignment); if (m_TextFormat) { m_TextFormat->SetTextAlignment( (alignment == HorizontalAlignment::Left) ? DWRITE_TEXT_ALIGNMENT_LEADING : (alignment == HorizontalAlignment::Center) ? DWRITE_TEXT_ALIGNMENT_CENTER : DWRITE_TEXT_ALIGNMENT_TRAILING); } } void TextFormatD2D::SetVerticalAlignment(VerticalAlignment alignment) { __super::SetVerticalAlignment(alignment); if (m_TextFormat) { m_TextFormat->SetParagraphAlignment( (alignment == VerticalAlignment::Top) ? DWRITE_PARAGRAPH_ALIGNMENT_NEAR : (alignment == VerticalAlignment::Center) ? DWRITE_PARAGRAPH_ALIGNMENT_CENTER : DWRITE_PARAGRAPH_ALIGNMENT_FAR); } } } // namespace Gfx