/* Copyright (C) 2011 Birunthan Mohanathas (www.poiru.net) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef __PLAYERWINAMP_H__ #define __PLAYERWINAMP_H__ #include "Player.h" enum WINAMPTYPE { WA_WINAMP, WA_MEDIAMONKEY }; class PlayerWinamp : public Player { public: virtual ~PlayerWinamp(); static Player* Create(WINAMPTYPE type); virtual void UpdateData(); virtual void Pause(); virtual void Play(); virtual void Stop(); virtual void Next(); virtual void Previous(); virtual void SetPosition(int position); virtual void SetRating(int rating); virtual void SetVolume(int volume); virtual void SetShuffle(bool state); virtual void SetRepeat(bool state); virtual void ClosePlayer(); virtual void OpenPlayer(std::wstring& path); protected: PlayerWinamp(WINAMPTYPE type); private: bool CheckWindow(); static Player* c_Player; HWND m_Window; // Winamp window DWORD m_LastCheckTime; bool m_UseUnicodeAPI; bool m_PlayingStream; WINAMPTYPE m_WinampType; HANDLE m_WinampHandle; // Handle to Winamp process LPCVOID m_WinampAddress; }; #endif