Commit Graph

10 Commits

Author SHA1 Message Date
Birunthan Mohanathas
e5100d9a9f Gfx: Make text rendering with D2D more efficient by reusing layout 2013-03-28 15:51:12 +02:00
Birunthan Mohanathas
71a454f954 Gfx: Cosmetic tweaks 2013-03-28 15:11:55 +02:00
Birunthan Mohanathas
39fe9750fd Gfx: Add temporary solution for local fonts 2013-03-28 15:09:46 +02:00
Birunthan Mohanathas
056277ce4f Gfx: Tweaks 2013-03-28 14:45:10 +02:00
Birunthan Mohanathas
5bf776090d Gfx: Avoid creating D2D render target when not necessary 2013-03-28 14:44:43 +02:00
Birunthan Mohanathas
c6374f7c12 Minor tweaks and fixes 2013-03-28 14:26:55 +02:00
Birunthan Mohanathas
5f03d7b235 Gfx: Fix rendering issues in some cases
It seems that Direct2D does not expect the underlying pixel data of the render target to change outside of the target draw commands while the render target exists. As a result, Direct2D may in some cases overwrite changes to the pixel data. This change changes the render target to be (re)created for each batch of Direct2D drawing operations as a temporary solution. As a side effect, a DIB section is now used as the render target bitmap.
2013-03-26 21:29:05 +02:00
Birunthan Mohanathas
7f51273950 Cosmetics 2013-03-26 21:28:34 +02:00
Birunthan Mohanathas
27440ed515 Tweaks 2013-03-25 18:05:57 +02:00
Birunthan Mohanathas
82970d1cce Gfx: Add initial work
Gfx provides support for rendering with both Direct2D and GDI+.
2013-03-25 17:37:20 +02:00