Birunthan Mohanathas
d930b71bd9
Language: Update strings
2013-10-13 14:44:09 +03:00
Birunthan Mohanathas
67948705f4
Gfx: Improve D2D compatibility with GDI+ with zero height text when calculating lines
2013-10-08 20:15:36 +03:00
Brian Ferguson
35f2e1591e
Gfx: Fix non-zero height for empty strings with D2D
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http://rainmeter.net/forum/viewtopic.php?p=92801
2013-10-08 20:10:57 +03:00
Birunthan Mohanathas
15c65384f6
Gfx: Try to load D2D only on Win7+
2013-10-06 19:14:32 +03:00
spx
358b4fe36a
Language: Update translation (Japanese)
2013-10-07 00:30:02 +09:00
Birunthan Mohanathas
06cc2a3cf0
Language: Update translations
2013-10-06 18:17:14 +03:00
Birunthan Mohanathas
6c6ec771b0
Move new strings into language headers
2013-10-06 17:54:17 +03:00
Birunthan Mohanathas
9085f2ae20
SkinInstaller: Remove "UseD2D" in installed themes
2013-10-06 17:25:03 +03:00
Birunthan Mohanathas
6248f07634
Disable skin menu "Use D2D rendering" item if D2D is globally disabled
2013-10-06 17:12:19 +03:00
Birunthan Mohanathas
ded19a42fa
Enable D2D by default
2013-10-06 17:08:11 +03:00
Birunthan Mohanathas
2fb733ef75
Gfx: Remove __D2DParams
2013-10-06 17:07:00 +03:00
Birunthan Mohanathas
6df7d5d509
Add "Use D2D rendering" option to skin context menu
2013-10-06 10:57:24 +03:00
Birunthan Mohanathas
21d9c0698f
Gfx: Additional changes to d003db6
2013-09-29 17:57:21 +03:00
Birunthan Mohanathas
d003db6531
Gfx: Add __D2DParams option to allow testing D2D text rendering options
2013-09-29 11:28:28 +03:00
Birunthan Mohanathas
c1aa191235
Gfx: Use GDI+ instead of D2D when drawing scaled images
2013-09-28 17:51:42 +03:00
jsmorley
2029cea23f
Revert "Added #NBSP# built-in variable to support using a Unicode no-break space in strings."
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This reverts commit 73069b692f
.
Reverted due to some risk of issues when used in Lua when the .lua file is not encoded and the user's local code page does not support the ANSI "no-break space".
2013-09-22 10:26:58 -04:00
jsmorley
73069b692f
Added #NBSP# built-in variable to support using a Unicode no-break space in strings.
2013-09-22 07:53:17 -04:00
Birunthan Mohanathas
7558666b13
Script: Add default value support for SKIN:GetVariable
2013-09-19 17:16:26 +03:00
Birunthan Mohanathas
5fd98509cf
Script: Fix that default value is not used in Meter:GetOption
2013-09-19 17:07:47 +03:00
Birunthan Mohanathas
08eb662e1f
Add #ROOTCONFIG# variable
2013-09-15 15:05:06 +03:00
Birunthan Mohanathas
8b68092cf1
Tweak some log messages to remove redundant info
2013-09-14 12:57:33 +03:00
Brian Ferguson
b0423cd3ff
CommandHandler: Fixed typo in eca5dd0
2013-09-12 11:44:49 -06:00
Brian Ferguson
e53b984bde
Cosmetics
2013-09-01 00:01:50 -06:00
Brian Ferguson
e62a1aa262
Fixed issue where the width/height of a meter would not update when using the Padding option.
2013-08-31 23:58:12 -06:00
Brian Ferguson
df84ba961c
Cosmetics
2013-08-25 22:47:20 -06:00
Brian Ferguson
fb059da295
Added "Clear" button to About dialog (Log tab)
2013-08-25 12:09:54 -06:00
Brian Ferguson
eca5dd0010
Added optional parameters to the "!Manage" bang for the "Skins" tab.
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Usage: !Manage Skins Config File (both "Config" and "File" are optional).
Example: !Manage Skins "illustro\Clock" "Clock.ini"
To use the "File" parameter, you must specify a "Config" parameter as well.
2013-08-25 11:28:15 -06:00
Brian Ferguson
dfc804d50e
MeasureCalc: Allow for LowBound to equal HighBound. If LowBound is greater then HighBound, set HighBound equal to LowBound (and show error).
2013-08-19 14:41:45 -06:00
Birunthan Mohanathas
b0c4f83424
Minor tweaks
2013-08-17 11:16:01 +03:00
Brian Ferguson
cd140ff0f6
MeasureCalc: Only report "HighBound" error message after initial update
2013-08-16 13:19:22 -06:00
Brian Ferguson
9c2d75ce69
Removed test code from a3a464b
2013-08-16 13:00:53 -06:00
Brian Ferguson
a3a464b9cf
Fixed resetting of internal bounds in f414b5f
2013-08-16 12:58:16 -06:00
Brian Ferguson
f414b5feba
MeasureCalc: Added "UniqueRandom" option. When "1", random numbers are only used once within the range {LowBound, HighBound}.
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Also updated the URNG (Uniform Random Number Generator) engine to the C++11 library <random>.
2013-08-15 18:12:36 -06:00
Birunthan Mohanathas
61bcb92dee
Gfx: Make D2D draw lines if they will be clipped by at most 2 pixels
2013-08-12 18:52:51 +03:00
Birunthan Mohanathas
db9e220207
Gfx: Minor tweaks
2013-08-12 18:51:27 +03:00
Birunthan Mohanathas
12e0564f3e
Gfx: Avoid clipping with D2D when not needed
2013-08-12 18:50:24 +03:00
Birunthan Mohanathas
a8467674fe
Add missing file in 79b9af3
2013-08-11 14:31:16 +03:00
Birunthan Mohanathas
79b9af3320
Common: Add UnitTest.h
2013-08-11 14:29:07 +03:00
Birunthan Mohanathas
0afbdac9fe
Gfx: Add some tests for TextFormatD2D
2013-08-11 14:12:23 +03:00
Birunthan Mohanathas
176a9414f5
Gfx: Make D2D acknowledge trailing whitespace followed by a NBSP/MMSP
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This hacky workaround makes D2D behavior consistent with GDI+.
2013-08-11 12:11:59 +03:00
Birunthan Mohanathas
180adbc759
Gfx: Fix text Y position for D2D with vertical Center/Bottom alignments
2013-08-11 11:42:23 +03:00
Birunthan Mohanathas
027feabf86
Gfx: Make bottom overhanging characters visible with D2D
2013-08-10 17:01:48 +03:00
Birunthan Mohanathas
b8333dc66d
Gfx: Fix clipping with D2D when a transformation has been applied
2013-08-10 16:58:30 +03:00
Birunthan Mohanathas
42e8d5ee22
Gfx: Additional changes to 56218f7
2013-08-10 15:29:09 +03:00
Birunthan Mohanathas
56218f7af4
Gfx: Improve line trimming with D2D when one line is visible
2013-08-10 15:26:50 +03:00
Birunthan Mohanathas
34abccc29b
Gfx: Check for errors in TextFormatD2D::SetProperties
2013-08-10 15:25:36 +03:00
Birunthan Mohanathas
2e2ced7403
Gfx: Additional change to 6e04fd9
2013-08-10 14:14:02 +03:00
Birunthan Mohanathas
aa4c4a6dfc
Gfx: Make AccurateText=1 more consistent with GDI+ for D2D when a newline character is the last character of the text
2013-08-10 13:58:54 +03:00
Birunthan Mohanathas
6e04fd983f
Gfx: Make AccurateText=0 more consistent with GDI+ for D2D
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The height is now based on a formula that should be exactly equal to that provided by GDI+. The padding should now be equal on the left and right sides now. There may be some discrepancies in overall width, but it should always be reasonably to close to GDI+.
In addition, this makes D2D behavior match GDI+ when a newline character is the last character of the text.
2013-08-10 13:54:53 +03:00
Birunthan Mohanathas
63f5eed742
Fix build bustage caused by 38ec6c3
2013-08-10 13:13:04 +03:00