- Script: The !CommandMeasure argument must now be Lua code. For example:
!CommandMeasure "MeasureLuaScript" "someVar = 'hello'"
!CommandMeasure "MeasureLuaScript" "SomeFunc()"
- Added support for calling Lua functions with !PluginBang
- Removed old (undocumented) implementation for handling mouse actions
- Lua errors now contain the script file name only (instead of full path)
- Removed GetValue() (which has never worked) and deprecated GetStringValue(). The measure value should be returned on Update() now.
- Some related tweaks and cosmetic changes
- GetMeter dynamically detects STRING meters now (no need to use tolua.cast any longer)
- Removed unneeded (and undocumented) functions to exposed to Lua
- Refactored tolua++ generated code
It would reduce memory usage in case that you use the same image file repeatedly on some meters. (Eg. Crop a part from same image by using ImageCrop.)
- Fixed an issue that Background image isn't drawn correctly when BackgroundMode=0 and tint option is set.
- Fixed: Rainmeter crashes on initialization if Lua is invalid (e.g. syntax error)
- Fixed: Rainmeter crashes on mouse action if Lua file is not initialized
- Fixed: Measure=SCRIPT tries to process mouse actions even if corresponding function does not exist in the Lua file causing log to fill with 'nil value' warnings
- Mainly cosmetic changes to logging of erros in Measure=SCRIPT
----
For instance:
A=2800000000, B=0
- AutoScale=0
AutoScale is disabled. Uses Scale value. (Same as before.)
A="2800000000", B="0"
- AutoScale=1
Scales value by 1024. (Same as before.)
A="2.6 G", B="0.0 "
- AutoScale=2
Scales value by 1000.
A="2.8 G", B="0.0 "
- AutoScale=1k
Scales value by 1024, and uses kilo as the lowest unit.
A="2.6 G", B="0.0 k"
- AutoScale=2k
Scales value by 1000, and uses kilo as the lowest unit.
A="2.8 G", B="0.0 k"
----
- Note: DebugLog() is still in the code as I was not sure whether it is required to maintain Litestep interoperability
- Replaced instances of LOG_DEBUG where other log levels would be more appropriate
- Replace swprintf/wsprintf/wcscpy/wcscat to _snwprintf_s/wcsncpy_s/wcsncat_s.
- Changed printf format parameter strictly for supporting both 32bit and 64bit.
- Fixed an issue that !RainmeterWriteKeyValue doesn't accept %APPDATA%\Rainmeter path.
- Code cleanup.
Adding Rainmeter.exe.config file to root to support dependent .dll files for C@ plugins
Adding Dependencies folder in \Plugins to support dependent .dll files for C@ plugins
Changes to server core Rainmeter codes to better export variables for C# plugins
Changes to Build.py
Changes to installer
- MeterWindow: Changed !RainmeterPluginBang to allow specifying only MeasureName. If Arguments is not specified, "" (empty string) is given as args to plugin.
!RainmeterPluginBang "[MeasureName] (Arguments)"
lua5.1.dll is here so so tolua++.exe can run. It actually generates most of the files in this folder.
The .tolua files are special files that the tolua++ exe uses to create the c++ code.
- Added tinting functions for Background.
- Added "ImageCrop" option to Meter=IMAGE/BAR/HISTOGRAM/ROTATOR and Background.
- Added "Tile" option to Meter=IMAGE.
- Some code cleanups.
For BITMAP/BUTTON:
- Greyscale
- ImageTint
- ImageAlpha
- ColorMatrixN
- ImageFlip
Note: BITMAP and BUTTON are not able to support ImageRotate.
For HISTOGRAM:
- PrimaryGreyscale
- PrimaryImageTint
- PrimaryImageAlpha
- PrimaryColorMatrixN
- PrimaryImageFlip
- PrimaryImageRotate
- Secondary***
- Both***
Also adding file: TextFuncUF16.nsh to Rainstaller folder for UNICODE support.
If you download Build.py, be sure to set the paths to executables to your paths before using.
- Partial rewrite of Rainstaller
- Fixed a small problem with !RainmeterShowMeter and ToolTipHidden=1.
- ToolTipHidden can now be used under [Rainmeter].
- Added some codes to avoid loading a dll from current directory.
[Library]
- Added new functions to avoid loading a dll from current directory. (CSystem::RmSetDllDirectory(), CSystem::RmLoadLibrary())
Following cases are now available:
ButtonCommand=PLAY #SKINSPATH#Beeper\Sounds\beep.wav
ButtonCommand=PLAY "#SKINSPATH#Beeper\Sounds\beep.wav"
ButtonCommand=!execute [PLAY #SKINSPATH#Beeper\Sounds\beep.wav]
ButtonCommand=!execute [PLAY "#SKINSPATH#Beeper\Sounds\beep.wav"]
- Fixed the issue that the statistics are updated many times if many active skins are working. "Log" is now updated once every 1 second. Config is now updated once on its Update=.
- Fixed the issue that the statistics show by incorrect order in some conditions.
- Fixed the issue that the entries aren't updated if the skin is activated/deactivated.
!RainmeterDraggable/!RainmeterDraggableGroup
!RainmeterKeepOnScreen/!RainmeterKeepOnScreenGroup
!RainmeterClickThrough/!RainmeterClickThroughGroup
!RainmeterSnapEdges/!RainmeterSnapEdgesGroup
!RainmeterSnapEdges [parm1] (Config | *)
!RainmeterSnapEdgesGroup [parm1] [GroupName]
Parm1:
-1 toggles the setting.
0 forces the setting to off.
1 forces to setting to on.
!RainmeterWriteKeyValue "Section" "Key" "Value" ("FileSpec"), where "FileSpec" is an optional parameter. If FileSpec is not present, the change is automatically done in the currently running skin file. If the bang is executed from command line, FileSpec is required.
- Some improvements of MouseOver/Leave detection.
- Fixed the issue that window dragging brings on MouseLeave if "Show window contents while dragging" is not set.
- Fixed the issue that window dragging can't be begun by dragging the Button.
- Fixed the issue that a reaction of the upper Button penetrates to the lower Buttons or the other window.
- Fixed the issue that %APPDATA% isn't replaced if Rainmeter runs as different user.
- Some stability improvements for activating/deactivating configs.
Usage:
Group=group1 | group2 | group3
* Concatenate group with the "|" if you'd like to assign multiple groups.
- Added !Bangs for Group. (!RainmeterShowMeterGroup, !RainmeterHideMeterGroup, !RainmeterToggleMeterGroup, !RainmeterEnableMeasureGroup, !RainmeterDisableMeasureGroup, !RainmeterToggleMeasureGroup)
Usage:
!RainmeterShowMeterGroup [group] (Config)
!RainmeterHideMeterGroup [group] (Config)
!RainmeterToggleMeterGroup [group] (Config)
!RainmeterEnableMeasureGroup [group] (Config)
!RainmeterDisableMeasureGroup [group] (Config)
!RainmeterToggleMeasureGroup [group] (Config)
- Modified logging feature. Added new "Logging" menu to the context menu.
- Added the manifest to Rainmeter.exe to apply visual style to button etc.
2) Change to version checking:
* CheckVersion= setting depreciated. Removed from "About" dialog and automatically ignored and removed from Rainmeter.ini at Rainmeter start.
* New DisableVersionCheck= (1/0) setting added, which now changes the default from "don't check version" to "do check version" unless this is set to "1"
Changes to multiple files to change version number
Changes by JamesAC / spx to improve management of Windows Mssages, mostly to support working with the DexPot folks
Addition of the Win7AudioPlugin plugin by reiswaffle. This includes plugin code and changes to the Rainmeter.sln project file.
[Measure]
Disabled
[Meter]
Hidden
X
Y
In case of "Hidden":
- Hidden not added or Hidden=0/1 (=fixed value specified) and DynamicVariables=1
The specified value is handled as the starting value. After that the value is not re-read on every update. !RainmeterShowMeter etc. are enabled.
- Hidden=#VAR# or Hidden=[Measure] and DynamicVariables=1
The value is re-read on every update. !RainmeterShowMeter etc. are disabled by re-reading value.
Fixed the issue that the result of some bangs is overwritten with the default value if DynamicVariables=1 is added to Measure/Meter. (Issue 125) Note that this fix is effective only when the setting is not defined in skin configuration file. The result of !RainmeterHideMeter(or Show/Toggle) is overwritten if Hidden=0/1 is added.
Some minor changes.
1) Added Gnometer as one of the default skins, including two themese (Gnometer and Gnometer Preview)
2) Removed Tranquil skins
3) Added RainBackup in \Addons and to start menu
4) Changes to Rainstaller to use default header .bmp file if the author does not provide one in the .rmskin.
5) Changes to Rainmeter.cpp to handle Gnometer as one of the new default skins
6) Changes to the Rainmeter installation program to allow selection of default skin / theme (Gnometer or Enigma)
[MeterOne]
Meter=String
MeasureName=MeasureOne
MeasureName2=MeasureTwo
Text=%1#CRLF%2
[MeterTwo]
Meter=String
Text=This is a long string#CRLF#On two lines
Substitute="<br/>:"#CRLF#"
- Fixed a problem that StyleTemplate affects to Meters which have no relation.
- Added a workaround to avoid the "IniFileMapping" function when reading skins.
- Some small code cosmetics.
- Added !RainmeterSetTransparency, !RainmeterShowFade, !RainmeterHideFade, !RainmeterToggleFade.
- Added the function to log the installed font families to the log file when Debug=1 is set.
- Added the workaround for issue 145. The wrong drawing position was fixed when AntiAlias=0 is set.
1) New feature of Meter=String
StringCase= [NONE | LOWER | UPPER | PROPER]
2) Changes to SetVariable to allow mathematical formulas and functions to be used in setting a variable.
For instance:
[MeasureCPU]
Measure=CPU
[MeasureCPU1]
Measure=CPU
Processor=1
[MeasureCPU2]
Measure=CPU
Processor=2
MeasureCPU returns the average of the CPU usage across all core/processors. This is same as Processor=0.
MeasureCPU1/2 returns the CPU usage of each core/processor.
-----
- Fixed the problem that the correct value is not returned if the Interface=0 in NetIn/NetOut/NetTotal measure. The cause of this problem is because the value of all filter devices is summed in Vista or newer.
-----
- Added the option (Debug) for debug logging. This must be put under [Rainmeter]-section in Rainmeter.ini.
This option specifies whether extra debugging log from Rainmeter.dll is output to Rainmeter.log.
[Rainmeter]
Debug=1
Default is 0.
-----
- Application: Fixed a wrong return value type from MainWndProc.
reading of various skin setting values.
For instance:
- OK
FontSize=10
FontSize=0
- NG (uses default value instead)
FontSize=
FontSize=ABC
FontSize=20ABC (has been parsed as "FontSize=20" until now.)
- CHANGED: FontSize=0(invisible) is now able to use in Meter=STRING.
- Fixed the problem that the window doesn't move into the screen correctly when KeepOnScreen is 1.
FIXED: Virtual Bytes usage for an x64 process with perfmon plugin does not display value greater than 4 GB (issue 113)
The numerical value greater than 32bit can be now displayed when NumOfDecimals is 0 in Meter=STRING.
Fixed the broken compatibility in Windows 2000. (AboutDialog, SysInfo)
This change brings the order of monitors close to the order of "Display Properties" due to using EnumDisplayDevices and EnumDisplaySettings instead of EnumDisplayMonitors. (If EnumDisplayDevices failed, EnumDisplayMonitors is used as before.)
-----
* Added the "Display Monitor" submenu in [Skins Menu]-[Position].
These menus convert the present position to the relative position from the specified monitor.
(But the meter window doesn't move to the specified monitor area immediately. Only converts.)
- "Use default: Primary monitor" removes the @-directive from WindowX/Y.
- @0(@1, @2, ...) adds the specified monitor number to WindowX/Y. @0 means "The Virtual Screen". (http://msdn.microsoft.com/en-us/library/dd145136%28VS.85%29.aspx)
- If "Auto-select based on window position" is checked, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this menu is unchecked. This setting can be manually made in either the [Rainmeter] (all configs) or individual config sections of Rainmeter.ini.
AutoSelectScreen
If set to 1, the WindowX and WindowY "@n" settings are made automatically based on the position of the meter's window. If a monitor is selected directly using "Display Monitor" in the Rainmeter / skin context menu, this setting is reset to 0.
-----
* Added the variables for multiple display monitors and the virtual screen.
All X/Y positions are represented in the virtual screen coordinates.
The following variables are for the virtual screen.
#VSCREENAREAX# is the X-position of the left-side of the virtual screen.
#VSCREENAREAY# is the Y-position of the top-side of the virtual screen.
#VSCREENAREAWIDTH# is the width of the virtual screen.
#VSCREENAREAHEIGHT# is the height of the virtual screen.
The following variables are for the PRESENT monitor.
Note that these variables automatically change by the WindowX and WindowY "@n" settings. If "@n" is not set, these variables return the value of the primary monitor.
#WORKAREAX# is the X-position of the left-side of the work area.
#WORKAREAY# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH# is the width of the work area.
#WORKAREAHEIGHT# is the height of the work area.
#SCREENAREAX# is the X-position of the left-side of the monitor screen.
#SCREENAREAY# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH# is the width of the display resolution.
#SCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the PRIMARY monitor.
#PWORKAREAX# is the X-position of the left-side of the work area.
#PWORKAREAY# is the Y-position of the top-side of the work area.
#PWORKAREAWIDTH# is the width of the work area.
#PWORKAREAHEIGHT# is the height of the work area.
#PSCREENAREAX# is the X-position of the left-side of the monitor screen. (maybe, always 0)
#PSCREENAREAY# is the Y-position of the top-side of the monitor screen. (maybe, always 0)
#PSCREENAREAWIDTH# is the width of the display resolution.
#PSCREENAREAHEIGHT# is the height of the display resolution.
The following variables are for the SPECIFIED monitor. (@n = @1, @2, ...)
#WORKAREAX@n# is the X-position of the left-side of the work area.
#WORKAREAY@n# is the Y-position of the top-side of the work area.
#WORKAREAWIDTH@n# is the width of the work area.
#WORKAREAHEIGHT@n# is the height of the work area.
#SCREENAREAX@n# is the X-position of the left-side of the monitor screen.
#SCREENAREAY@n# is the Y-position of the top-side of the monitor screen.
#SCREENAREAWIDTH@n# is the width of the display resolution.
#SCREENAREAHEIGHT@n# is the height of the display resolution.
-----
* Other related changes:
- Fixed the problem that the primary monitor isn't recognized correctly.
- Fixed the problem that the information of the multiple display monitors is refreshed excessively.
- For DynamicVariables, when display setting or workarea size has been changed, all variables are now updated to apply changed WORKAREA/SCREENAREA variables.
- Fixed the problem that the "On Desktop" window isn't dragged correctly when the top-left corner of the virtual screen has negative coordinates.
- Changed the way to stick the "On Desktop" window. ("SysListView32/FolderView" is used instead of "Progman/Program Manager".)
-----
* Other changes:
- When the meter window is draggable and isn't dragged, LeftMouseUpAction is now executed.
- Added MouseDoubleClickAction (LeftMouseDoubleClickAction, RightMouseDoubleClickAction, MiddleMouseDoubleClickAction). If MouseDoubleClickAction is empty when mouse button is double-clicked, MouseDownAction is executed instead.
- Fixed the problem that the Meter's hit-test code checks outside the area.
- Changed the way to set the #CURRENTCONFIG#. (CMeterWindow::GetSkinName() is now used instead of parsing the path.)
!RainmeterRefreshApp
Does a full refresh of all skins and reloads the list of configs and Rainmeter.ini settings. This is the same as "Refresh All" from the system tray context menu. Is not the same as !RainmeterRefresh [config | *] as it can be used to make Rainmeter "see" a new folder added to \Skins by the user or a process. Note: This was added mostly to better support RainBrowser when a user adds a downloaded config while using RainBrowser.
Fixed: When the designation of Drive is wrong, a strange volume label is indicated.
Changed: Incorrect drive letter (e.g. not "C:\" but "C:") is now allowed.
Purpose. To allow Rainmeter to send the current config name (basically the current path but starting under "\Skins" and with no trailing "\") to external programs with !Execute. This will allow external programs to know the config name if they need to take some action and then send "Rainmeter.exe !RainmeterDeactivate" or "Rainmeter.exe!RainmeterRefresh" or other bangs that require a config name when sent to Rainmeter via the command line.
This behavior is ON by default. If you do not want the cursor change on a meter or button, set MouseActionCursor=0 on the Meter or button.
Example of disabling mouse cursor change:
[Meter]
Meter=Image
W=100
H=100
SolidColor=0,0,0,255
LeftMouseUpAction=!Execute ["http://rainmeter.net"]
MouseActionCursor=0
Note: If you have a button with a meter (either image or text) on TOP of it, you will need to set MouseActionCursor=0 on the image/text meter even if it doesn't have a mouse action, or the button will not change cursors.
- Minor changes of ConvertToXXX(): Get an appropriate buffer size to convert the string. And using [] when deleting arrays.
- Fixed a few memory leaks.
- It's now possible to send the !BANG command when all windows are "On Desktop". (Rainmeter.exe and WebParser)