- Fixed that the PLAY/PLAYLOOP commands didn't work with relative paths
- Errors that used to display in a messagebox are now logged and shown in the About Log dialog (which is opened when an error occurs)
- Some minor tweaks
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For instance:
A=2800000000, B=0
- AutoScale=0
AutoScale is disabled. Uses Scale value. (Same as before.)
A="2800000000", B="0"
- AutoScale=1
Scales value by 1024. (Same as before.)
A="2.6 G", B="0.0 "
- AutoScale=2
Scales value by 1000.
A="2.8 G", B="0.0 "
- AutoScale=1k
Scales value by 1024, and uses kilo as the lowest unit.
A="2.6 G", B="0.0 k"
- AutoScale=2k
Scales value by 1000, and uses kilo as the lowest unit.
A="2.8 G", B="0.0 k"
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- Note: DebugLog() is still in the code as I was not sure whether it is required to maintain Litestep interoperability
- Replaced instances of LOG_DEBUG where other log levels would be more appropriate
- Replace swprintf/wsprintf/wcscpy/wcscat to _snwprintf_s/wcsncpy_s/wcsncat_s.
- Changed printf format parameter strictly for supporting both 32bit and 64bit.
- Fixed an issue that !RainmeterWriteKeyValue doesn't accept %APPDATA%\Rainmeter path.
- Code cleanup.
- Added tinting functions for Background.
- Added "ImageCrop" option to Meter=IMAGE/BAR/HISTOGRAM/ROTATOR and Background.
- Added "Tile" option to Meter=IMAGE.
- Some code cleanups.
- Added !RainmeterSetTransparency, !RainmeterShowFade, !RainmeterHideFade, !RainmeterToggleFade.
- Added the function to log the installed font families to the log file when Debug=1 is set.
- Added the workaround for issue 145. The wrong drawing position was fixed when AntiAlias=0 is set.
1) New feature of Meter=String
StringCase= [NONE | LOWER | UPPER | PROPER]
2) Changes to SetVariable to allow mathematical formulas and functions to be used in setting a variable.
reading of various skin setting values.
For instance:
- OK
FontSize=10
FontSize=0
- NG (uses default value instead)
FontSize=
FontSize=ABC
FontSize=20ABC (has been parsed as "FontSize=20" until now.)
- CHANGED: FontSize=0(invisible) is now able to use in Meter=STRING.
- Fixed the problem that the window doesn't move into the screen correctly when KeepOnScreen is 1.