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- Manage Skins: Load order can now be changed
- Fixed that the PLAY/PLAYLOOP commands didn't work with relative paths - Errors that used to display in a messagebox are now logged and shown in the About Log dialog (which is opened when an error occurs) - Some minor tweaks
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@ -68,7 +68,7 @@ bool CMeasureRegistry::Update()
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(LPBYTE)data,
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(LPDWORD)&size) == ERROR_SUCCESS)
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{
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switch(type)
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switch (type)
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{
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case REG_DWORD:
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m_Value = *((LPDWORD)data);
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