mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Lua: Removed TableName.
This commit is contained in:
parent
bf6d081600
commit
e99a1cc808
@ -142,98 +142,87 @@ void CMeasureScript::ReadConfig(CConfigParser& parser, const WCHAR* section)
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{
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{
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// Store the current values
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// Store the current values
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std::string oldScriptFile = m_ScriptFile;
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std::string oldScriptFile = m_ScriptFile;
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std::string oldTableName = m_TableName;
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// Read common configs
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// Read common configs
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CMeasure::ReadConfig(parser, section);
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CMeasure::ReadConfig(parser, section);
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m_ScriptFile = ConvertToAscii(parser.ReadString(section, L"ScriptFile", L"").c_str());
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m_ScriptFile = ConvertToAscii(parser.ReadString(section, L"ScriptFile", L"").c_str());
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m_TableName = ConvertToAscii(parser.ReadString(section, L"TableName", L"").c_str());
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if (!m_ScriptFile.empty())
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if (!m_ScriptFile.empty())
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{
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{
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if (!m_TableName.empty())
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if (!m_Initialized ||
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oldScriptFile != m_ScriptFile)
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{
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{
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if (!m_Initialized ||
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lua_State* L = LuaManager::GetState();
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oldScriptFile != m_ScriptFile ||
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oldTableName != m_TableName)
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DeleteLuaScript();
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m_pLuaScript = new LuaScript(LuaManager::GetState(), m_ScriptFile.c_str());
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if (m_pLuaScript->IsInitialized())
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{
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{
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lua_State* L = LuaManager::GetState();
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m_bUpdateDefined = m_pLuaScript->FunctionExists(g_strUpdateFunction);
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m_bInitializeDefined = m_pLuaScript->FunctionExists(g_strInitFunction);
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m_bGetValueDefined = m_pLuaScript->FunctionExists(g_strGetValueFunction);
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m_bGetStringValueDefined = m_pLuaScript->FunctionExists(g_strGetStringValueFunction);
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DeleteLuaScript();
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m_pLuaScript->PushTable();
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m_pLuaScript = new LuaScript(LuaManager::GetState(), m_ScriptFile.c_str(), m_TableName.c_str());
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if (m_pLuaScript->IsInitialized())
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// Push the variable name we want to put a value in.
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lua_pushstring(L, "SELF");
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// Push the value
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tolua_pushusertype(L, this, "CMeasure");
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// Bind the variable
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lua_settable(L, -3);
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// Push the variable name we want to put a value in.
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lua_pushstring(L, "SKIN");
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// Push the value
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tolua_pushusertype(L, m_MeterWindow, "CMeterWindow");
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// Bind the variable
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lua_settable(L, -3);
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// Push the variable name we want to put a value in.
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lua_pushstring(L, "RAINMETER");
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// Push the value
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tolua_pushusertype(L, m_MeterWindow->GetMainObject(), "CRainmeter");
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// Bind the variable
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lua_settable(L, -3);
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// Look i nthe properties table for values to read from the section.
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lua_getfield(L, -1, "PROPERTIES");
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if (lua_isnil(L, -1) == 0)
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{
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{
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m_bUpdateDefined = m_pLuaScript->FunctionExists(g_strUpdateFunction);
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lua_pushnil(L);
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m_bInitializeDefined = m_pLuaScript->FunctionExists(g_strInitFunction);
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m_bGetValueDefined = m_pLuaScript->FunctionExists(g_strGetValueFunction);
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m_bGetStringValueDefined = m_pLuaScript->FunctionExists(g_strGetStringValueFunction);
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m_pLuaScript->PushTable();
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while(lua_next(L, -2))
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// Push the variable name we want to put a value in.
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lua_pushstring(L, "SELF");
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// Push the value
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tolua_pushusertype(L, this, "CMeasure");
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// Bind the variable
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lua_settable(L, -3);
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// Push the variable name we want to put a value in.
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lua_pushstring(L, "SKIN");
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// Push the value
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tolua_pushusertype(L, m_MeterWindow, "CMeterWindow");
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// Bind the variable
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lua_settable(L, -3);
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// Push the variable name we want to put a value in.
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lua_pushstring(L, "RAINMETER");
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// Push the value
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tolua_pushusertype(L, m_MeterWindow->GetMainObject(), "CRainmeter");
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// Bind the variable
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lua_settable(L, -3);
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// Look i nthe properties table for values to read from the section.
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lua_getfield(L, -1, "PROPERTIES");
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if (lua_isnil(L, -1) == 0)
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{
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{
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lua_pushnil(L);
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lua_pop(L, 1);
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while(lua_next(L, -2))
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const char* strKey = lua_tostring(L, -1);
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std::wstring wstrKey = ConvertToWide(strKey);
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std::wstring wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");
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if (!wstrValue.empty())
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{
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{
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lua_pop(L, 1);
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std::string strStrVal = ConvertToAscii(wstrValue.c_str());
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const char* strValue = strStrVal.c_str();
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const char* strKey = lua_tostring(L, -1);
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lua_pushstring(L, strValue);
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lua_setfield(L, -3, strKey);
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std::wstring wstrKey = ConvertToWide(strKey);
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std::wstring wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");
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if (!wstrValue.empty())
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{
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std::string strStrVal = ConvertToAscii(wstrValue.c_str());
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const char* strValue = strStrVal.c_str();
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lua_pushstring(L, strValue);
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lua_setfield(L, -3, strKey);
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}
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}
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}
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}
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}
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// Pop PROPERTIES table
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}
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lua_pop(L, 1);
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// Pop PROPERTIES table
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lua_pop(L, 1);
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// Pop the table
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// Pop the table
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lua_pop(L, 1);
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lua_pop(L, 1);
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}
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}
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else
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else
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{
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{
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DeleteLuaScript();
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DeleteLuaScript();
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}
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}
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}
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}
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else
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{
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LuaManager::LuaLog(LOG_ERROR, "Script: TableName missing in %s.", m_ANSIName.c_str());
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DeleteLuaScript();
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}
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}
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}
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}
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else
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else
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@ -3,7 +3,8 @@
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#include "LuaManager.h"
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#include "LuaManager.h"
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#include "../Rainmeter.h"
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#include "../Rainmeter.h"
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LuaScript::LuaScript(lua_State* p_pState, const char* p_strFile, const char* p_strTableName) : m_pState(p_pState), m_strTableName(_strdup(p_strTableName)),
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LuaScript::LuaScript(lua_State* p_pState, const char* p_strFile) : m_pState(p_pState), m_strFile(_strdup(p_strFile)),
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m_iRef(LUA_NOREF),
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m_bInitialized(true)
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m_bInitialized(true)
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{
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{
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int result = luaL_loadfile(m_pState, p_strFile);
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int result = luaL_loadfile(m_pState, p_strFile);
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@ -27,9 +28,9 @@ LuaScript::LuaScript(lua_State* p_pState, const char* p_strFile, const char* p_s
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lua_setmetatable(m_pState, -2);
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lua_setmetatable(m_pState, -2);
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// Put the table into the global table
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// Put the table into the global table
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lua_setglobal(m_pState, p_strTableName);
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m_iRef = luaL_ref(m_pState, LUA_GLOBALSINDEX);
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lua_getglobal(m_pState, p_strTableName);
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PushTable();
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// Set the environment for the function to be run in to be the table that
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// Set the environment for the function to be run in to be the table that
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// has been created for the script/
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// has been created for the script/
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@ -43,6 +44,9 @@ LuaScript::LuaScript(lua_State* p_pState, const char* p_strFile, const char* p_s
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m_bInitialized = false;
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m_bInitialized = false;
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LuaManager::LuaLog(LOG_ERROR, "Script: Could not run file: %s", lua_tostring(m_pState, -1));
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LuaManager::LuaLog(LOG_ERROR, "Script: Could not run file: %s", lua_tostring(m_pState, -1));
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lua_pop(m_pState, 1);
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lua_pop(m_pState, 1);
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luaL_unref(m_pState, LUA_GLOBALSINDEX, m_iRef);
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m_iRef = LUA_NOREF;
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}
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}
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}
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}
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else
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else
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@ -55,7 +59,8 @@ LuaScript::LuaScript(lua_State* p_pState, const char* p_strFile, const char* p_s
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LuaScript::~LuaScript(void)
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LuaScript::~LuaScript(void)
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{
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{
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if (m_strTableName) free(m_strTableName);
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luaL_unref(m_pState, LUA_GLOBALSINDEX, m_iRef);
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if (m_strFile) free(m_strFile);
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}
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}
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void LuaScript::BindVariable(const char* p_strName, void* p_pValue, const char* p_strTypeName)
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void LuaScript::BindVariable(const char* p_strName, void* p_pValue, const char* p_strTypeName)
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@ -92,7 +97,7 @@ double LuaScript::RunFunctionDouble(const char* p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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lua_getglobal(m_pState, m_strTableName);
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PushTable();
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(m_pState, -1, p_strFuncName);
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lua_getfield(m_pState, -1, p_strFuncName);
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@ -105,7 +110,7 @@ double LuaScript::RunFunctionDouble(const char* p_strFuncName)
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{
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{
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if (!lua_isnumber(m_pState, -1))
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if (!lua_isnumber(m_pState, -1))
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{
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{
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LuaManager::LuaLog(LOG_ERROR, "Script: Function '%s:%s' must return a number", m_strTableName, p_strFuncName);
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LuaManager::LuaLog(LOG_ERROR, "Script: Function '%s' must return a number: %s", p_strFuncName, m_strFile);
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}
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}
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result = lua_tonumber(m_pState, -1);
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result = lua_tonumber(m_pState, -1);
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@ -125,7 +130,7 @@ std::wstring LuaScript::RunFunctionString(const char* p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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lua_getglobal(m_pState, m_strTableName);
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PushTable();
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(m_pState, -1, p_strFuncName);
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lua_getfield(m_pState, -1, p_strFuncName);
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@ -138,7 +143,7 @@ std::wstring LuaScript::RunFunctionString(const char* p_strFuncName)
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{
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{
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if (!lua_isstring(m_pState, -1))
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if (!lua_isstring(m_pState, -1))
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{
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{
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LuaManager::LuaLog(LOG_ERROR, "Script: Function '%s:%s' must return a string", m_strTableName, p_strFuncName);
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LuaManager::LuaLog(LOG_ERROR, "Script: Function '%s' must return a string: %s", p_strFuncName, m_strFile);
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}
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}
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const char* str = lua_tostring(m_pState, -1);
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const char* str = lua_tostring(m_pState, -1);
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@ -157,7 +162,7 @@ void LuaScript::RunFunction(const char* p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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lua_getglobal(m_pState, m_strTableName);
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PushTable();
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(m_pState,-1, p_strFuncName);
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lua_getfield(m_pState,-1, p_strFuncName);
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@ -178,7 +183,7 @@ bool LuaScript::FunctionExists(const char* p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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lua_getglobal(m_pState, m_strTableName);
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PushTable();
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(m_pState, -1, p_strFuncName);
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lua_getfield(m_pState, -1, p_strFuncName);
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@ -10,7 +10,7 @@ class LuaScript
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{
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{
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public:
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public:
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LuaScript(lua_State* p_pState, const char* p_strFile, const char* p_strTableName);
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LuaScript(lua_State* p_pState, const char* p_strFile);
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~LuaScript(void);
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~LuaScript(void);
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@ -28,7 +28,7 @@ public:
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void BindVariable(const char* p_strName, void* p_pValue, const char* p_strTypeName);
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void BindVariable(const char* p_strName, void* p_pValue, const char* p_strTypeName);
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void PushTable() { lua_getglobal(m_pState, m_strTableName); }
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void PushTable() { lua_rawgeti(m_pState, LUA_GLOBALSINDEX, m_iRef); }
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static void ReportErrors(lua_State * L);
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static void ReportErrors(lua_State * L);
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@ -36,7 +36,8 @@ protected:
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lua_State* m_pState;
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lua_State* m_pState;
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char* m_strTableName;
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char* m_strFile;
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int m_iRef;
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bool m_bInitialized;
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bool m_bInitialized;
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};
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};
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