mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Lua: Removed TableName.
This commit is contained in:
@@ -142,98 +142,87 @@ void CMeasureScript::ReadConfig(CConfigParser& parser, const WCHAR* section)
|
||||
{
|
||||
// Store the current values
|
||||
std::string oldScriptFile = m_ScriptFile;
|
||||
std::string oldTableName = m_TableName;
|
||||
|
||||
// Read common configs
|
||||
CMeasure::ReadConfig(parser, section);
|
||||
|
||||
m_ScriptFile = ConvertToAscii(parser.ReadString(section, L"ScriptFile", L"").c_str());
|
||||
m_TableName = ConvertToAscii(parser.ReadString(section, L"TableName", L"").c_str());
|
||||
|
||||
if (!m_ScriptFile.empty())
|
||||
{
|
||||
if (!m_TableName.empty())
|
||||
if (!m_Initialized ||
|
||||
oldScriptFile != m_ScriptFile)
|
||||
{
|
||||
if (!m_Initialized ||
|
||||
oldScriptFile != m_ScriptFile ||
|
||||
oldTableName != m_TableName)
|
||||
lua_State* L = LuaManager::GetState();
|
||||
|
||||
DeleteLuaScript();
|
||||
m_pLuaScript = new LuaScript(LuaManager::GetState(), m_ScriptFile.c_str());
|
||||
|
||||
if (m_pLuaScript->IsInitialized())
|
||||
{
|
||||
lua_State* L = LuaManager::GetState();
|
||||
m_bUpdateDefined = m_pLuaScript->FunctionExists(g_strUpdateFunction);
|
||||
m_bInitializeDefined = m_pLuaScript->FunctionExists(g_strInitFunction);
|
||||
m_bGetValueDefined = m_pLuaScript->FunctionExists(g_strGetValueFunction);
|
||||
m_bGetStringValueDefined = m_pLuaScript->FunctionExists(g_strGetStringValueFunction);
|
||||
|
||||
DeleteLuaScript();
|
||||
m_pLuaScript = new LuaScript(LuaManager::GetState(), m_ScriptFile.c_str(), m_TableName.c_str());
|
||||
m_pLuaScript->PushTable();
|
||||
|
||||
if (m_pLuaScript->IsInitialized())
|
||||
// Push the variable name we want to put a value in.
|
||||
lua_pushstring(L, "SELF");
|
||||
// Push the value
|
||||
tolua_pushusertype(L, this, "CMeasure");
|
||||
// Bind the variable
|
||||
lua_settable(L, -3);
|
||||
|
||||
// Push the variable name we want to put a value in.
|
||||
lua_pushstring(L, "SKIN");
|
||||
// Push the value
|
||||
tolua_pushusertype(L, m_MeterWindow, "CMeterWindow");
|
||||
// Bind the variable
|
||||
lua_settable(L, -3);
|
||||
|
||||
// Push the variable name we want to put a value in.
|
||||
lua_pushstring(L, "RAINMETER");
|
||||
// Push the value
|
||||
tolua_pushusertype(L, m_MeterWindow->GetMainObject(), "CRainmeter");
|
||||
// Bind the variable
|
||||
lua_settable(L, -3);
|
||||
|
||||
// Look i nthe properties table for values to read from the section.
|
||||
lua_getfield(L, -1, "PROPERTIES");
|
||||
if (lua_isnil(L, -1) == 0)
|
||||
{
|
||||
m_bUpdateDefined = m_pLuaScript->FunctionExists(g_strUpdateFunction);
|
||||
m_bInitializeDefined = m_pLuaScript->FunctionExists(g_strInitFunction);
|
||||
m_bGetValueDefined = m_pLuaScript->FunctionExists(g_strGetValueFunction);
|
||||
m_bGetStringValueDefined = m_pLuaScript->FunctionExists(g_strGetStringValueFunction);
|
||||
lua_pushnil(L);
|
||||
|
||||
m_pLuaScript->PushTable();
|
||||
|
||||
// Push the variable name we want to put a value in.
|
||||
lua_pushstring(L, "SELF");
|
||||
// Push the value
|
||||
tolua_pushusertype(L, this, "CMeasure");
|
||||
// Bind the variable
|
||||
lua_settable(L, -3);
|
||||
|
||||
// Push the variable name we want to put a value in.
|
||||
lua_pushstring(L, "SKIN");
|
||||
// Push the value
|
||||
tolua_pushusertype(L, m_MeterWindow, "CMeterWindow");
|
||||
// Bind the variable
|
||||
lua_settable(L, -3);
|
||||
|
||||
// Push the variable name we want to put a value in.
|
||||
lua_pushstring(L, "RAINMETER");
|
||||
// Push the value
|
||||
tolua_pushusertype(L, m_MeterWindow->GetMainObject(), "CRainmeter");
|
||||
// Bind the variable
|
||||
lua_settable(L, -3);
|
||||
|
||||
// Look i nthe properties table for values to read from the section.
|
||||
lua_getfield(L, -1, "PROPERTIES");
|
||||
if (lua_isnil(L, -1) == 0)
|
||||
while(lua_next(L, -2))
|
||||
{
|
||||
lua_pushnil(L);
|
||||
lua_pop(L, 1);
|
||||
|
||||
while(lua_next(L, -2))
|
||||
const char* strKey = lua_tostring(L, -1);
|
||||
|
||||
std::wstring wstrKey = ConvertToWide(strKey);
|
||||
std::wstring wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");
|
||||
|
||||
if (!wstrValue.empty())
|
||||
{
|
||||
lua_pop(L, 1);
|
||||
std::string strStrVal = ConvertToAscii(wstrValue.c_str());
|
||||
const char* strValue = strStrVal.c_str();
|
||||
|
||||
const char* strKey = lua_tostring(L, -1);
|
||||
|
||||
std::wstring wstrKey = ConvertToWide(strKey);
|
||||
std::wstring wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");
|
||||
|
||||
if (!wstrValue.empty())
|
||||
{
|
||||
std::string strStrVal = ConvertToAscii(wstrValue.c_str());
|
||||
const char* strValue = strStrVal.c_str();
|
||||
|
||||
lua_pushstring(L, strValue);
|
||||
lua_setfield(L, -3, strKey);
|
||||
}
|
||||
lua_pushstring(L, strValue);
|
||||
lua_setfield(L, -3, strKey);
|
||||
}
|
||||
}
|
||||
// Pop PROPERTIES table
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
// Pop PROPERTIES table
|
||||
lua_pop(L, 1);
|
||||
|
||||
// Pop the table
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
DeleteLuaScript();
|
||||
}
|
||||
// Pop the table
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
DeleteLuaScript();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LuaManager::LuaLog(LOG_ERROR, "Script: TableName missing in %s.", m_ANSIName.c_str());
|
||||
DeleteLuaScript();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
Reference in New Issue
Block a user