Remove "C" prefix in class names

This commit is contained in:
Birunthan Mohanathas
2013-05-31 17:18:52 +03:00
parent 4332cea3d0
commit da9384cfad
126 changed files with 2114 additions and 2116 deletions

View File

@ -38,7 +38,7 @@ enum DRIVETYPE
** The constructor
**
*/
CMeasureDiskSpace::CMeasureDiskSpace(CMeterWindow* meterWindow, const WCHAR* name) : CMeasure(meterWindow, name),
MeasureDiskSpace::MeasureDiskSpace(MeterWindow* meterWindow, const WCHAR* name) : Measure(meterWindow, name),
m_Type(false),
m_Total(false),
m_Label(false),
@ -52,7 +52,7 @@ CMeasureDiskSpace::CMeasureDiskSpace(CMeterWindow* meterWindow, const WCHAR* nam
** The destructor
**
*/
CMeasureDiskSpace::~CMeasureDiskSpace()
MeasureDiskSpace::~MeasureDiskSpace()
{
}
@ -60,7 +60,7 @@ CMeasureDiskSpace::~CMeasureDiskSpace()
** Updates the current disk free space value.
**
*/
void CMeasureDiskSpace::UpdateValue()
void MeasureDiskSpace::UpdateValue()
{
if (!m_Drive.empty())
{
@ -164,7 +164,7 @@ void CMeasureDiskSpace::UpdateValue()
** Returns the time as string.
**
*/
const WCHAR* CMeasureDiskSpace::GetStringValue()
const WCHAR* MeasureDiskSpace::GetStringValue()
{
return (m_Type || m_Label) ? CheckSubstitute(m_StringValue.c_str()) : NULL;
}
@ -173,11 +173,11 @@ const WCHAR* CMeasureDiskSpace::GetStringValue()
** Read the options specified in the ini file.
**
*/
void CMeasureDiskSpace::ReadOptions(CConfigParser& parser, const WCHAR* section)
void MeasureDiskSpace::ReadOptions(ConfigParser& parser, const WCHAR* section)
{
double oldMaxValue = m_MaxValue;
CMeasure::ReadOptions(parser, section);
Measure::ReadOptions(parser, section);
m_Drive = parser.ReadString(section, L"Drive", L"C:\\");
if (m_Drive.empty())
@ -188,7 +188,7 @@ void CMeasureDiskSpace::ReadOptions(CConfigParser& parser, const WCHAR* section)
m_OldTotalBytes = 0;
m_StringValue.clear();
}
else if (!CSystem::IsPathSeparator(m_Drive[m_Drive.length() - 1])) // E.g. "C:"
else if (!System::IsPathSeparator(m_Drive[m_Drive.length() - 1])) // E.g. "C:"
{
m_Drive += L'\\'; // A trailing backslash is required.
}