NowPlaying: Split TagLibUnity.cpp into several files to help optimizer

This commit is contained in:
Birunthan Mohanathas
2014-01-05 14:26:57 +02:00
parent 6bcbd1f0d7
commit c833f604c5
10 changed files with 284 additions and 77 deletions

View File

@ -162,10 +162,13 @@
<ClInclude Include="taglib\asf\asftag.h" />
<ClInclude Include="taglib\asf\asfattribute.h" />
<ClInclude Include="taglib\asf\asfpicture.h" />
<ClCompile Include="taglib\mpeg\id3v2\id3v2tag.cpp">
<DisableSpecificWarnings>4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ClCompile Include="taglib\toolkit\tfile.cpp" />
<ClCompile Include="TagLibUnity_ape.cpp" />
<ClCompile Include="TagLibUnity_asf.cpp" />
<ClCompile Include="TagLibUnity_flac.cpp" />
<ClCompile Include="TagLibUnity_mpeg.cpp" />
<ClCompile Include="TagLibUnity_mpeg_id3v2.cpp" />
<ClCompile Include="TagLibUnity_ogg.cpp" />
<ClCompile Include="TagLibUnity_toolkit.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="PluginNowPlaying.rc" />