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https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Lua: Fixed an issue that unneeded stack elements aren't popped.
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parent
cde1e517ac
commit
bf6d081600
@ -207,16 +207,14 @@ void CMeasureScript::ReadConfig(CConfigParser& parser, const WCHAR* section)
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std::wstring wstrKey = ConvertToWide(strKey);
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std::wstring wstrKey = ConvertToWide(strKey);
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std::wstring wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");
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std::wstring wstrValue = parser.ReadString(section, wstrKey.c_str(), L"");
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if (!wstrValue.empty())
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if (!wstrValue.empty())
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{
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{
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std::string strStrVal = ConvertToAscii(wstrValue.c_str());
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std::string strStrVal = ConvertToAscii(wstrValue.c_str());
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const char* strValue = strStrVal.c_str();
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const char* strValue = strStrVal.c_str();
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lua_pushstring(L, strValue);
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lua_settable(L, -3);
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lua_pushstring(L, strKey);
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lua_pushstring(L, strValue);
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lua_setfield(L, -3, strKey);
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}
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}
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}
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}
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}
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}
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@ -266,10 +264,13 @@ void CMeasureScript::RunFunctionWithMeter(const char* p_strFunction, CMeter* p_p
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{
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{
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LuaManager::ReportErrors(L);
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LuaManager::ReportErrors(L);
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}
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}
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}
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// Clean up
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lua_pop(L, 1);
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lua_pop(L, 1);
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}
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else
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{
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lua_pop(L, 2);
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}
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}
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}
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void CMeasureScript::MeterMouseEvent(CMeter* p_pMeter, MOUSE p_eMouse)
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void CMeasureScript::MeterMouseEvent(CMeter* p_pMeter, MOUSE p_eMouse)
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@ -7,7 +7,7 @@ LuaScript::LuaScript(lua_State* p_pState, const char* p_strFile, const char* p_s
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m_bInitialized(true)
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m_bInitialized(true)
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{
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{
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int result = luaL_loadfile(m_pState, p_strFile);
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int result = luaL_loadfile(m_pState, p_strFile);
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// If the file loaded okay.
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// If the file loaded okay.
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if (result == 0)
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if (result == 0)
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{
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{
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@ -42,12 +42,14 @@ LuaScript::LuaScript(lua_State* p_pState, const char* p_strFile, const char* p_s
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{
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{
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m_bInitialized = false;
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m_bInitialized = false;
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LuaManager::LuaLog(LOG_ERROR, "Script: Could not run file: %s", lua_tostring(m_pState, -1));
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LuaManager::LuaLog(LOG_ERROR, "Script: Could not run file: %s", lua_tostring(m_pState, -1));
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lua_pop(m_pState, 1);
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}
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}
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}
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}
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else
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else
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{
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{
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m_bInitialized = false;
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m_bInitialized = false;
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LuaManager::LuaLog(LOG_ERROR, "Script: Could not run file: %s", lua_tostring(m_pState, -1));
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LuaManager::LuaLog(LOG_ERROR, "Script: Could not run file: %s", lua_tostring(m_pState, -1));
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lua_pop(m_pState, 1);
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}
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}
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}
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}
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@ -85,6 +87,8 @@ void LuaScript::BindVariable(const char* p_strName, void* p_pValue, const char*
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double LuaScript::RunFunctionDouble(const char* p_strFuncName)
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double LuaScript::RunFunctionDouble(const char* p_strFuncName)
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{
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{
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double result = -1;
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if (m_bInitialized && p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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@ -104,21 +108,20 @@ double LuaScript::RunFunctionDouble(const char* p_strFuncName)
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LuaManager::LuaLog(LOG_ERROR, "Script: Function '%s:%s' must return a number", m_strTableName, p_strFuncName);
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LuaManager::LuaLog(LOG_ERROR, "Script: Function '%s:%s' must return a number", m_strTableName, p_strFuncName);
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}
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}
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double d = lua_tonumber(m_pState, -1);
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result = lua_tonumber(m_pState, -1);
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lua_pop(m_pState, 1);
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return d;
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}
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}
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lua_pop(m_pState, 1);
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// Pop both the table and the return value off the stack.
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lua_pop(m_pState, 2);
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}
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}
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return -1;
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return result;
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}
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}
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std::wstring LuaScript::RunFunctionString(const char* p_strFuncName)
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std::wstring LuaScript::RunFunctionString(const char* p_strFuncName)
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{
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{
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std::wstring result;
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if (m_bInitialized && p_strFuncName)
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if (m_bInitialized && p_strFuncName)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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@ -139,16 +142,14 @@ std::wstring LuaScript::RunFunctionString(const char* p_strFuncName)
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}
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}
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const char* str = lua_tostring(m_pState, -1);
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const char* str = lua_tostring(m_pState, -1);
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result = ConvertToWide(str);
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lua_pop(m_pState, 1);
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return ConvertToWide(str);
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}
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}
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lua_pop(m_pState, 1);
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// Pop both the table and the return value off the stack.
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lua_pop(m_pState, 2);
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}
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}
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return L"";
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return result;
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}
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}
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void LuaScript::RunFunction(const char* p_strFuncName)
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void LuaScript::RunFunction(const char* p_strFuncName)
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@ -182,7 +183,7 @@ bool LuaScript::FunctionExists(const char* p_strFuncName)
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(m_pState, -1, p_strFuncName);
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lua_getfield(m_pState, -1, p_strFuncName);
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if (lua_isfunction( m_pState, lua_gettop(m_pState)))
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if (lua_isfunction( m_pState, -1))
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{
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{
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bExists = true;
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bExists = true;
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}
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}
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