mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Split into smaller projects, now uses plugins.
This commit is contained in:
36
RainmeterStudio.TextEditor/Properties/AssemblyInfo.cs
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36
RainmeterStudio.TextEditor/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("RainmeterStudio.TextEditor")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("RainmeterStudio.TextEditor")]
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[assembly: AssemblyCopyright("Copyright © 2014")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("61e147ab-2bdd-4f7a-a610-60617d7e31d3")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{9A644478-2F1B-4145-8B31-6F8DBD42EC38}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>RainmeterStudio.TextEditorPlugin</RootNamespace>
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<AssemblyName>RainmeterStudio.TextEditorPlugin</AssemblyName>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\Plugins\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\Plugins\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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<Reference Include="WindowsBase" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="TextDocument.cs" />
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<Compile Include="TextDocumentTemplate.cs" />
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<Compile Include="TextEditor.cs" />
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<Compile Include="TextEditorControl.xaml.cs">
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<DependentUpon>TextEditorControl.xaml</DependentUpon>
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</Compile>
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<Compile Include="TextEditorFactory.cs" />
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<Compile Include="TextStorage.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\RainmeterStudio.Core\RainmeterStudio.Core.csproj">
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<Project>{1d2a4896-af31-4e82-a84f-4e218067701f}</Project>
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<Name>RainmeterStudio.Core</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Page Include="TextEditorControl.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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73
RainmeterStudio.TextEditor/TextDocument.cs
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73
RainmeterStudio.TextEditor/TextDocument.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.ComponentModel;
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using RainmeterStudio.Core.Model;
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namespace RainmeterStudio.TextEditorPlugin
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{
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public class TextDocument : IDocument
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{
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private Reference _reference;
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private bool _isDirty;
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/// <summary>
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/// Gets or sets the text associated with this document
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/// </summary>
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public List<string> Lines
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{
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get; private set;
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}
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/// <summary>
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/// Gets or sets the reference of this document
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/// </summary>
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public Reference Reference
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{
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get
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{
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return _reference;
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}
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set
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{
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_reference = value;
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if (PropertyChanged != null)
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PropertyChanged(this, new PropertyChangedEventArgs("Reference"));
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}
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}
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/// <summary>
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/// Gets a property indicating if this file was modified and not saved
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/// </summary>
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public bool IsDirty
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{
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get
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{
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return _isDirty;
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}
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set
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{
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_isDirty = value;
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if (PropertyChanged != null)
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PropertyChanged(this, new PropertyChangedEventArgs("IsDirty"));
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}
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}
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/// <summary>
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/// Triggered when the value of a property changes
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/// </summary>
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public event PropertyChangedEventHandler PropertyChanged;
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/// <summary>
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/// Initializes the text document
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/// </summary>
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public TextDocument()
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{
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Lines = new List<string>();
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}
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}
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}
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27
RainmeterStudio.TextEditor/TextDocumentTemplate.cs
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27
RainmeterStudio.TextEditor/TextDocumentTemplate.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using RainmeterStudio.Core;
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using RainmeterStudio.Core.Documents;
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using RainmeterStudio.Core.Model;
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namespace RainmeterStudio.TextEditorPlugin
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{
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/// <summary>
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/// A blank text document template
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/// </summary>
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[PluginExport]
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public class TextDocumentTemplate : DocumentTemplate
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{
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public TextDocumentTemplate()
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: base("TextDocument", "txt")
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{
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}
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public override IDocument CreateDocument()
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{
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return new TextDocument();
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}
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}
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}
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32
RainmeterStudio.TextEditor/TextEditor.cs
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32
RainmeterStudio.TextEditor/TextEditor.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using RainmeterStudio.Core.Documents;
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using RainmeterStudio.Core.Model;
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namespace RainmeterStudio.TextEditorPlugin
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{
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public class TextEditor : IDocumentEditor
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{
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private TextDocument _document;
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private TextEditorControl _control;
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public TextEditor(TextDocument document)
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{
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_document = document;
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_control = new TextEditorControl(document);
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}
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public IDocument AttachedDocument
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{
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get { return _document; }
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}
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public System.Windows.UIElement EditorUI
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{
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get { return _control; }
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}
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}
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}
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11
RainmeterStudio.TextEditor/TextEditorControl.xaml
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11
RainmeterStudio.TextEditor/TextEditorControl.xaml
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<UserControl x:Class="RainmeterStudio.TextEditorPlugin.TextEditorControl"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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mc:Ignorable="d"
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d:DesignHeight="300" d:DesignWidth="300">
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<Grid>
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<TextBox Name="text" AcceptsReturn="True" />
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</Grid>
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</UserControl>
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32
RainmeterStudio.TextEditor/TextEditorControl.xaml.cs
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32
RainmeterStudio.TextEditor/TextEditorControl.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace RainmeterStudio.TextEditorPlugin
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{
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/// <summary>
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/// Interaction logic for TextEditorControl.xaml
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/// </summary>
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public partial class TextEditorControl : UserControl
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{
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private TextDocument _document;
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public TextEditorControl(TextDocument document)
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{
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InitializeComponent();
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_document = document;
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text.Text = document.Lines.Aggregate((a, b) => a + "\n" + b);
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}
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}
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}
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25
RainmeterStudio.TextEditor/TextEditorFactory.cs
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25
RainmeterStudio.TextEditor/TextEditorFactory.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using RainmeterStudio.Core;
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using RainmeterStudio.Core.Documents;
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using RainmeterStudio.Core.Model;
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namespace RainmeterStudio.TextEditorPlugin
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{
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[PluginExport]
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public class TextEditorFactory : IDocumentEditorFactory
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{
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public IDocumentEditor CreateEditor(IDocument document)
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{
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return new TextEditor((TextDocument)document);
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}
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public bool CanEdit(Type type)
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{
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return type.Equals(typeof(TextDocument));
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}
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}
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}
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73
RainmeterStudio.TextEditor/TextStorage.cs
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73
RainmeterStudio.TextEditor/TextStorage.cs
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using System;
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using System.IO;
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using RainmeterStudio.Core;
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using RainmeterStudio.Core.Model;
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using RainmeterStudio.Core.Storage;
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namespace RainmeterStudio.TextEditorPlugin
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{
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/// <summary>
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/// Storage for text files
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/// </summary>
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[PluginExport]
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public class TextStorage : IDocumentStorage
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{
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/// <inheritdoc />
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IDocument IDocumentStorage.Read(string path)
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{
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TextDocument document = new TextDocument();
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document.Reference.Path = path;
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document.Reference.Name = Path.GetFileName(path);
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document.Lines.AddRange(File.ReadAllLines(path));
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return document;
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}
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/// <inheritdoc />
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public void Write(string path, IDocument document)
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{
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TextDocument textDocument = document as TextDocument;
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if (textDocument == null)
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throw new ArgumentException("Provided document is not supported by this storage.");
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File.WriteAllLines(path, textDocument.Lines);
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}
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/// <inheritdoc />
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public bool CanRead(string path)
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{
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// Open the file
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FileStream file = File.OpenRead(path);
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// Read a small chunk (1kb should be enough)
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byte[] buffer = new byte[1024];
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int read = file.Read(buffer, 0, buffer.Length);
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// Close file
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file.Close();
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// Find 4 consecutive zero bytes
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int cnt = 0;
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for (int i = 0; i < read; i++)
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{
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// Count zero bytes
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if (buffer[i] == 0)
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++cnt;
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else cnt = 0;
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// Found > 4? Most likely binary file
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if (cnt >= 4)
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return false;
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}
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// Not found, probably text file
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return true;
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}
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public bool CanWrite(Type documentType)
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{
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return documentType.Equals(typeof(TextDocument));
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}
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}
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}
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Reference in New Issue
Block a user