NowPlaying.dll: Fixed that PlayerType=COVER did not work when PlayerName was changed with !SetOption/!SetVariable

This commit is contained in:
Birunthan Mohanathas
2012-02-12 15:03:38 +00:00
parent 73f56cf50c
commit a9ee55b194
2 changed files with 6 additions and 0 deletions

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@ -197,6 +197,8 @@ PLUGIN_EXPORT void Reload(void* data, void* rm, double* maxValue)
if (oldPlayer)
{
parent->player->SetMeasures(oldPlayer->GetMeasures());
// Remove instance here so that player doesn't have to reinitialize if PlayerName was
// not changed.
oldPlayer->RemoveInstance();