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https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Script: Fixed ScriptFile with Unicode path and tweaks
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parent
d449e5dac6
commit
a4844ca924
@ -29,7 +29,6 @@ const char* g_GetStringFunctionName = "GetStringValue";
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**
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*/
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CMeasureScript::CMeasureScript(CMeterWindow* meterWindow, const WCHAR* name) : CMeasure(meterWindow, name),
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m_LuaScript(),
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m_HasUpdateFunction(false),
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m_HasGetStringFunction(false),
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m_ValueType(LUA_TNIL)
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@ -43,19 +42,16 @@ CMeasureScript::CMeasureScript(CMeterWindow* meterWindow, const WCHAR* name) : C
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*/
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CMeasureScript::~CMeasureScript()
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{
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DeleteLuaScript();
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UninitializeLuaScript();
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LuaManager::Finalize();
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}
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void CMeasureScript::DeleteLuaScript()
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void CMeasureScript::UninitializeLuaScript()
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{
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delete m_LuaScript;
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m_LuaScript = NULL;
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m_LuaScript.Uninitialize();
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m_HasUpdateFunction = false;
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m_HasGetStringFunction = false;
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m_ScriptFile.clear();
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}
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/*
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@ -66,12 +62,12 @@ void CMeasureScript::UpdateValue()
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{
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if (m_HasUpdateFunction)
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{
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m_ValueType = m_LuaScript->RunFunctionWithReturn(g_UpdateFunctionName, m_Value, m_StringValue);
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m_ValueType = m_LuaScript.RunFunctionWithReturn(g_UpdateFunctionName, m_Value, m_StringValue);
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if (m_ValueType == LUA_TNIL && m_HasGetStringFunction)
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{
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// For backwards compatbility
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m_ValueType = m_LuaScript->RunFunctionWithReturn(g_GetStringFunctionName, m_Value, m_StringValue);
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m_ValueType = m_LuaScript.RunFunctionWithReturn(g_GetStringFunctionName, m_Value, m_StringValue);
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}
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}
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}
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@ -98,37 +94,34 @@ void CMeasureScript::ReadOptions(CConfigParser& parser, const WCHAR* section)
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{
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CMeasure::ReadOptions(parser, section);
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std::wstring file = parser.ReadString(section, L"ScriptFile", L"");
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if (!file.empty())
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std::wstring scriptFile = parser.ReadString(section, L"ScriptFile", L"");
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if (!scriptFile.empty())
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{
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if (m_MeterWindow)
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{
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m_MeterWindow->MakePathAbsolute(file);
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m_MeterWindow->MakePathAbsolute(scriptFile);
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}
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std::string scriptFile = ConvertToAscii(file.c_str());
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if (!m_Initialized ||
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strcmp(scriptFile.c_str(), m_ScriptFile.c_str()) != 0)
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wcscmp(scriptFile.c_str(), m_ScriptFile.c_str()) != 0)
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{
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DeleteLuaScript();
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UninitializeLuaScript();
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lua_State* L = LuaManager::GetState();
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m_ScriptFile = scriptFile;
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m_LuaScript = new LuaScript(m_ScriptFile.c_str());
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if (m_LuaScript->IsInitialized())
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if (m_LuaScript.Initialize(m_ScriptFile.c_str()))
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{
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bool hasInitializeFunction = m_LuaScript->IsFunction(g_InitializeFunctionName);
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m_HasUpdateFunction = m_LuaScript->IsFunction(g_UpdateFunctionName);
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m_HasGetStringFunction = m_LuaScript->IsFunction(g_GetStringFunctionName); // For backwards compatbility
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bool hasInitializeFunction = m_LuaScript.IsFunction(g_InitializeFunctionName);
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m_HasUpdateFunction = m_LuaScript.IsFunction(g_UpdateFunctionName);
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m_HasGetStringFunction = m_LuaScript.IsFunction(g_GetStringFunctionName); // For backwards compatbility
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if (m_HasGetStringFunction)
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{
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LogWithArgs(LOG_WARNING, L"Script: Using deprecated GetStringValue() in [%s]", m_Name.c_str());
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}
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_LuaScript->GetRef());
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_LuaScript.GetRef());
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*(CMeterWindow**)lua_newuserdata(L, sizeof(CMeterWindow*)) = m_MeterWindow;
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lua_getglobal(L, "CMeterWindow");
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@ -171,20 +164,17 @@ void CMeasureScript::ReadOptions(CConfigParser& parser, const WCHAR* section)
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if (hasInitializeFunction)
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{
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m_LuaScript->RunFunction(g_InitializeFunctionName);
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m_LuaScript.RunFunction(g_InitializeFunctionName);
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}
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}
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else
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{
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DeleteLuaScript();
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// Valid script.
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return;
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}
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}
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}
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else
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{
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LogWithArgs(LOG_ERROR, L"Script: File not valid in [%s]", m_Name.c_str());
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DeleteLuaScript();
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}
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LogWithArgs(LOG_ERROR, L"Script: File not valid in [%s]", m_Name.c_str());
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UninitializeLuaScript();
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}
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/*
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@ -194,7 +184,7 @@ void CMeasureScript::ReadOptions(CConfigParser& parser, const WCHAR* section)
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void CMeasureScript::Command(const std::wstring& command)
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{
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std::string str = ConvertToAscii(command.c_str());
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m_LuaScript->RunString(str.c_str());
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m_LuaScript.RunString(str.c_str());
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}
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//static void stackDump(lua_State *L)
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@ -32,14 +32,14 @@ public:
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virtual const WCHAR* GetStringValue(AUTOSCALE autoScale, double scale, int decimals, bool percentual);
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virtual void Command(const std::wstring& command);
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void DeleteLuaScript();
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void UninitializeLuaScript();
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protected:
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virtual void ReadOptions(CConfigParser& parser, const WCHAR* section);
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virtual void UpdateValue();
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private:
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LuaScript* m_LuaScript;
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LuaScript m_LuaScript;
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bool m_HasUpdateFunction;
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bool m_HasGetStringFunction;
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@ -48,7 +48,7 @@ private:
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std::wstring m_StringValue;
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std::string m_ScriptFile;
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std::wstring m_ScriptFile;
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};
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#endif
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@ -25,15 +25,45 @@
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** The constructor
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**
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*/
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LuaScript::LuaScript(const char* file) :
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m_Ref(LUA_NOREF),
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m_Initialized(true)
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LuaScript::LuaScript() :
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m_Ref(LUA_NOREF)
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{
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lua_State* L = LuaManager::GetState();
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int result = luaL_loadfile(L, file);
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}
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// If the file loaded okay.
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if (result == 0)
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/*
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** The destructor
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**
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*/
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LuaScript::~LuaScript()
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{
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Uninitialize();
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}
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bool LuaScript::Initialize(const WCHAR* scriptFile)
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{
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assert(!IsInitialized());
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lua_State* L = LuaManager::GetState();
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// Load file into a buffer as luaL_loadfile does not support Unicode paths.
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FILE* file = _wfopen(scriptFile, L"rb");
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if (!file)
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{
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return false;
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}
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fseek(file, 0, SEEK_END);
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long fileSize = ftell(file);
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char* fileData = new char[fileSize];
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fseek(file, 0, SEEK_SET);
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fread(fileData, fileSize, 1, file);
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std::string scriptName = ConvertToUTF8(wcsrchr(scriptFile, L'\\') + 1);
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int load = luaL_loadbuffer(L, fileData, fileSize, scriptName.c_str());
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delete [] fileData;
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if (load == 0)
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{
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// Create the table this script will reside in
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lua_newtable(L);
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@ -60,32 +90,34 @@ LuaScript::LuaScript(const char* file) :
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lua_setfenv(L, -2);
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// Execute the Lua script
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result = lua_pcall(L, 0, 0, 0);
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if (result)
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int result = lua_pcall(L, 0, 0, 0);
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if (result == 0)
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{
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return true;
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}
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else
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{
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m_Initialized = false;
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LuaManager::ReportErrors(L);
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luaL_unref(L, LUA_GLOBALSINDEX, m_Ref);
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m_Ref = LUA_NOREF;
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Uninitialize();
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}
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}
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else
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{
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m_Initialized = false;
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LuaManager::ReportErrors(L);
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}
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return false;
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}
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/*
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** The destructor
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**
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*/
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LuaScript::~LuaScript()
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void LuaScript::Uninitialize()
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{
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lua_State* L = LuaManager::GetState();
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luaL_unref(L, LUA_GLOBALSINDEX, m_Ref);
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if (m_Ref != LUA_NOREF)
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{
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luaL_unref(L, LUA_GLOBALSINDEX, m_Ref);
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m_Ref = LUA_NOREF;
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}
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}
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/*
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@ -97,7 +129,7 @@ bool LuaScript::IsFunction(const char* funcName)
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lua_State* L = LuaManager::GetState();
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bool bExists = false;
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if (m_Initialized)
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if (IsInitialized())
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{
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// Push our table onto the stack
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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@ -125,7 +157,7 @@ void LuaScript::RunFunction(const char* funcName)
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{
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lua_State* L = LuaManager::GetState();
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if (m_Initialized)
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if (IsInitialized())
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{
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// Push our table onto the stack
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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@ -151,7 +183,7 @@ int LuaScript::RunFunctionWithReturn(const char* funcName, double& numValue, std
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lua_State* L = LuaManager::GetState();
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int type = LUA_TNIL;
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if (m_Initialized)
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if (IsInitialized())
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{
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// Push our table onto the stack
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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@ -193,7 +225,7 @@ void LuaScript::RunString(const char* str)
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{
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lua_State* L = LuaManager::GetState();
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if (m_Initialized)
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if (IsInitialized())
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{
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// Load the string as a Lua chunk
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if (luaL_loadstring(L, str))
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@ -24,10 +24,13 @@
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class LuaScript
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{
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public:
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LuaScript(const char* file);
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LuaScript();
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~LuaScript();
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bool IsInitialized() { return m_Initialized; }
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bool Initialize(const WCHAR* scriptFile);
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void Uninitialize();
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bool IsInitialized() { return m_Ref != LUA_NOREF; }
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int GetRef() { return m_Ref; }
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bool IsFunction(const char* funcName);
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@ -37,7 +40,6 @@ public:
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protected:
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int m_Ref;
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bool m_Initialized;
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};
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#endif
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