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https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
- Commented out unused code.
- Code cleanup.
This commit is contained in:
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34160d4038
commit
a32ca014f7
@ -36,8 +36,8 @@ FPGETLITESTEPWND fpGetLitestepWnd = NULL;
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typedef BOOL (*FPGETRCSTRING)(LPCSTR lpKeyName, LPSTR value, LPCSTR defStr, int maxLen);
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FPGETRCSTRING fpGetRCString = NULL;
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typedef int (*FPGETRCINT)(LPCSTR lpKeyName, int nDefault);
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FPGETRCINT fpGetRCInt = NULL;
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//typedef int (*FPGETRCINT)(LPCSTR lpKeyName, int nDefault);
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//FPGETRCINT fpGetRCInt = NULL;
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typedef HINSTANCE (*FPLSEXECUTE)(HWND Owner, LPCSTR szCommand, int nShowCmd);
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FPLSEXECUTE fpLSExecute = NULL;
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@ -45,8 +45,8 @@ FPLSEXECUTE fpLSExecute = NULL;
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typedef BOOL (*FPREMOVEBANGCOMMAND)(LPCSTR command);
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FPREMOVEBANGCOMMAND fpRemoveBangCommand = NULL;
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typedef void (*FPTRANSPARENTBLTLS)(HDC dc, int nXDest, int nYDest, int nWidth, int nHeight, HDC tempDC, int nXSrc, int nYSrc, COLORREF colorTransparent);
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FPTRANSPARENTBLTLS fpTransparentBltLS = NULL;
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//typedef void (*FPTRANSPARENTBLTLS)(HDC dc, int nXDest, int nYDest, int nWidth, int nHeight, HDC tempDC, int nXSrc, int nYSrc, COLORREF colorTransparent);
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//FPTRANSPARENTBLTLS fpTransparentBltLS = NULL;
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typedef void (*FPVAREXPANSION)(LPSTR buffer, LPCSTR value);
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FPVAREXPANSION fpVarExpansion = NULL;
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@ -71,10 +71,10 @@ void InitalizeLitestep()
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fpBitmapToRegion = (FPBITMAPTOREGION)GetProcAddress(h, "BitmapToRegion");
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fpGetLitestepWnd = (FPGETLITESTEPWND)GetProcAddress(h, "GetLitestepWnd");
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fpGetRCString = (FPGETRCSTRING)GetProcAddress(h, "GetRCString");
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fpGetRCInt = (FPGETRCINT)GetProcAddress(h, "GetRCInt");
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//fpGetRCInt = (FPGETRCINT)GetProcAddress(h, "GetRCInt");
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fpLSExecute = (FPLSEXECUTE)GetProcAddress(h, "LSExecute");
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fpRemoveBangCommand = (FPREMOVEBANGCOMMAND)GetProcAddress(h, "RemoveBangCommand");
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fpTransparentBltLS = (FPTRANSPARENTBLTLS)GetProcAddress(h, "TransparentBltLS");
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//fpTransparentBltLS = (FPTRANSPARENTBLTLS)GetProcAddress(h, "TransparentBltLS");
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fpVarExpansion = (FPVAREXPANSION)GetProcAddress(h, "VarExpansion");
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fpLSLog = (FPLSLOG)GetProcAddress(h, "_LSLog@12");
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}
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@ -116,14 +116,14 @@ BOOL GetRCString(LPCSTR lpKeyName, LPSTR value, LPCSTR defStr, int maxLen)
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return false;
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}
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int GetRCInt(LPCSTR lpKeyName, int nDefault)
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{
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// Use the lsapi.dll version of the method if possible
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if (fpGetRCInt) return fpGetRCInt(lpKeyName, nDefault);
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// The stub implementation
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return nDefault;
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}
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//int GetRCInt(LPCSTR lpKeyName, int nDefault)
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//{
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// // Use the lsapi.dll version of the method if possible
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// if (fpGetRCInt) return fpGetRCInt(lpKeyName, nDefault);
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//
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// // The stub implementation
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// return nDefault;
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//}
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void VarExpansion(LPSTR buffer, LPCSTR value)
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{
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@ -218,17 +218,15 @@ HRGN BitmapToRegion(HBITMAP hbm, COLORREF clrTransp, COLORREF clrTolerance, int
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while ( x < bm.bmWidth )
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{
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p = p32 + 4 * x;
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// if the pixel is non-transparent
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{
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bool isOpaque = *p < clrLoB || *p > clrHiB;
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p++;
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isOpaque |= *p < clrLoG || *p > clrHiG;
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p++;
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isOpaque |= *p < clrLoR || *p > clrHiR;
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if (isOpaque)
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if (*p < clrLoB || *p > clrHiB)
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break;
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p++;
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if (*p < clrLoG || *p > clrHiG)
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break;
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p++;
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if (*p < clrLoR || *p > clrHiR)
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break;
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}
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x++;
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}
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@ -252,7 +250,7 @@ HRGN BitmapToRegion(HBITMAP hbm, COLORREF clrTransp, COLORREF clrTolerance, int
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x++;
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}
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// if found one or more non-transparent pixels in a row, add them to the rgn...
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if ((x - x0) > 0)
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if (x != x0)
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{
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HRGN hTempRgn = CreateRectRgn(x0 + xoffset, y + yoffset, x + xoffset, y + 1 + yoffset);
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CombineRgn(hRgn, hRgn, hTempRgn, RGN_OR);
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@ -385,81 +383,81 @@ HINSTANCE ExecuteCommand(HWND Owner, LPCTSTR szCommand, int nShowCmd, LPCTSTR sz
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return si.hInstApp;
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}
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void TransparentBltLS(HDC hdcDst, int nXDest, int nYDest, int nWidth, int nHeight, HDC hdcSrc, int nXSrc, int nYSrc, COLORREF colorTransparent)
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{
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// Use the lsapi.dll version of the method if possible
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if (fpTransparentBltLS)
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{
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fpTransparentBltLS(hdcDst, nXDest, nYDest, nWidth, nHeight, hdcSrc, nXSrc, nYSrc, colorTransparent);
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}
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else
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{
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HDC hdcMem, hdcMask, hdcDstCpy;
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HBITMAP hbmMask, hbmMem, hbmDstCpy;
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HBITMAP hbmOldMem, hbmOldMask, hbmOldDstCpy;
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// create a destination compatble dc containing
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// a copy of the destination dc
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hdcDstCpy = CreateCompatibleDC(hdcDst);
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hbmDstCpy = CreateCompatibleBitmap(hdcDst, nWidth, nHeight);
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hbmOldDstCpy = (HBITMAP)SelectObject(hdcDstCpy, hbmDstCpy);
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BitBlt(hdcDstCpy, 0, 0, nWidth, nHeight, hdcDst, nXDest, nYDest, SRCCOPY);
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// create a destination compatble dc containing
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// a copy of the source dc
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hdcMem = CreateCompatibleDC(hdcDst);
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hbmMem = CreateCompatibleBitmap(hdcDst, nWidth, nHeight);
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hbmOldMem = (HBITMAP)SelectObject(hdcMem, hbmMem);
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BitBlt(hdcMem, 0, 0, nWidth, nHeight, hdcSrc, nXSrc, nYSrc, SRCCOPY);
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// the transparent color should be selected as
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// bkcolor into the memory dc
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SetBkColor(hdcMem, colorTransparent);
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// Create monochrome bitmap for the mask
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hdcMask = CreateCompatibleDC(hdcDst);
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hbmMask = CreateBitmap(nWidth, nHeight, 1, 1, NULL);
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hbmOldMask = (HBITMAP)SelectObject(hdcMask, hbmMask);
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// Create the mask from the memory dc
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BitBlt(hdcMask, 0, 0, nWidth, nHeight, hdcMem, 0, 0, SRCCOPY);
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// Set the background in hdcMem to black. Using SRCPAINT with black
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// and any other color results in the other color, thus making
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// black the transparent color
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SetBkColor(hdcMem, RGB(0, 0, 0));
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SetTextColor(hdcMem, RGB(255, 255, 255));
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BitBlt(hdcMem, 0, 0, nWidth, nHeight, hdcMask, 0, 0, SRCAND);
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// Set the foreground to black. See comment above.
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SetBkColor(hdcDst, RGB(255, 255, 255));
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SetTextColor(hdcDst, RGB(0, 0, 0));
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BitBlt(hdcDstCpy, 0, 0, nWidth, nHeight, hdcMask, 0, 0, SRCAND);
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// Combine the foreground with the background
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BitBlt(hdcDstCpy, 0, 0, nWidth, nHeight, hdcMem, 0, 0, SRCPAINT);
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// now we have created the image we want to blt
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// in the destination copy dc
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BitBlt(hdcDst, nXDest, nYDest, nWidth, nHeight, hdcDstCpy, 0, 0, SRCCOPY);
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SelectObject(hdcMask, hbmOldMask);
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DeleteObject(hbmMask);
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DeleteDC(hdcMask);
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SelectObject(hdcMem, hbmOldMem);
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DeleteObject(hbmMem);
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DeleteDC(hdcMem);
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SelectObject(hdcDstCpy, hbmOldDstCpy);
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DeleteObject(hbmDstCpy);
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DeleteDC(hdcDstCpy);
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}
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}
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//void TransparentBltLS(HDC hdcDst, int nXDest, int nYDest, int nWidth, int nHeight, HDC hdcSrc, int nXSrc, int nYSrc, COLORREF colorTransparent)
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//{
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// // Use the lsapi.dll version of the method if possible
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// if (fpTransparentBltLS)
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// {
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// fpTransparentBltLS(hdcDst, nXDest, nYDest, nWidth, nHeight, hdcSrc, nXSrc, nYSrc, colorTransparent);
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// }
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// else
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// {
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// HDC hdcMem, hdcMask, hdcDstCpy;
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// HBITMAP hbmMask, hbmMem, hbmDstCpy;
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// HBITMAP hbmOldMem, hbmOldMask, hbmOldDstCpy;
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//
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// // create a destination compatble dc containing
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// // a copy of the destination dc
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// hdcDstCpy = CreateCompatibleDC(hdcDst);
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// hbmDstCpy = CreateCompatibleBitmap(hdcDst, nWidth, nHeight);
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// hbmOldDstCpy = (HBITMAP)SelectObject(hdcDstCpy, hbmDstCpy);
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//
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// BitBlt(hdcDstCpy, 0, 0, nWidth, nHeight, hdcDst, nXDest, nYDest, SRCCOPY);
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//
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// // create a destination compatble dc containing
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// // a copy of the source dc
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// hdcMem = CreateCompatibleDC(hdcDst);
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// hbmMem = CreateCompatibleBitmap(hdcDst, nWidth, nHeight);
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// hbmOldMem = (HBITMAP)SelectObject(hdcMem, hbmMem);
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//
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// BitBlt(hdcMem, 0, 0, nWidth, nHeight, hdcSrc, nXSrc, nYSrc, SRCCOPY);
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//
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// // the transparent color should be selected as
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// // bkcolor into the memory dc
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// SetBkColor(hdcMem, colorTransparent);
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//
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// // Create monochrome bitmap for the mask
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// hdcMask = CreateCompatibleDC(hdcDst);
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// hbmMask = CreateBitmap(nWidth, nHeight, 1, 1, NULL);
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// hbmOldMask = (HBITMAP)SelectObject(hdcMask, hbmMask);
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//
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// // Create the mask from the memory dc
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// BitBlt(hdcMask, 0, 0, nWidth, nHeight, hdcMem, 0, 0, SRCCOPY);
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//
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// // Set the background in hdcMem to black. Using SRCPAINT with black
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// // and any other color results in the other color, thus making
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// // black the transparent color
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// SetBkColor(hdcMem, RGB(0, 0, 0));
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// SetTextColor(hdcMem, RGB(255, 255, 255));
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//
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// BitBlt(hdcMem, 0, 0, nWidth, nHeight, hdcMask, 0, 0, SRCAND);
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//
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// // Set the foreground to black. See comment above.
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// SetBkColor(hdcDst, RGB(255, 255, 255));
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// SetTextColor(hdcDst, RGB(0, 0, 0));
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//
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// BitBlt(hdcDstCpy, 0, 0, nWidth, nHeight, hdcMask, 0, 0, SRCAND);
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//
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// // Combine the foreground with the background
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// BitBlt(hdcDstCpy, 0, 0, nWidth, nHeight, hdcMem, 0, 0, SRCPAINT);
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//
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// // now we have created the image we want to blt
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// // in the destination copy dc
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// BitBlt(hdcDst, nXDest, nYDest, nWidth, nHeight, hdcDstCpy, 0, 0, SRCCOPY);
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//
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// SelectObject(hdcMask, hbmOldMask);
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// DeleteObject(hbmMask);
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// DeleteDC(hdcMask);
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//
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// SelectObject(hdcMem, hbmOldMem);
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// DeleteObject(hbmMem);
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// DeleteDC(hdcMem);
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//
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// SelectObject(hdcDstCpy, hbmOldDstCpy);
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// DeleteObject(hbmDstCpy);
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// DeleteDC(hdcDstCpy);
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// }
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//}
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std::string ConvertToAscii(LPCTSTR str)
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{
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@ -40,12 +40,12 @@ BOOL AddBangCommand(LPCSTR command, BangCommand f);
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HRGN BitmapToRegion(HBITMAP hBmp, COLORREF cTransparentColor, COLORREF cTolerance, int xoffset, int yoffset);
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HWND GetLitestepWnd(void);
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BOOL GetRCString(LPCSTR lpKeyName, LPSTR value, LPCSTR defStr, int maxLen);
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int GetRCInt(LPCSTR lpKeyName, int nDefault);
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//int GetRCInt(LPCSTR lpKeyName, int nDefault);
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HINSTANCE LSExecute(HWND Owner, LPCTSTR szCommand, int nShowCmd);
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BOOL RemoveBangCommand(LPCSTR command);
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void TransparentBltLS (HDC dc, int nXDest, int nYDest, int nWidth, int nHeight, HDC tempDC, int nXSrc, int nYSrc, COLORREF colorTransparent);
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//void TransparentBltLS (HDC dc, int nXDest, int nYDest, int nWidth, int nHeight, HDC tempDC, int nXSrc, int nYSrc, COLORREF colorTransparent);
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void VarExpansion(LPSTR buffer, LPCSTR value);
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void LSSetVariable(const BSTR name, const BSTR value);
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//void LSSetVariable(const BSTR name, const BSTR value);
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void RmNullCRTInvalidParameterHandler(const wchar_t* expression, const wchar_t* function, const wchar_t* file, unsigned int line, uintptr_t pReserved);
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