mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Added image manipulation codes to Meter=BITMAP/BUTTON/HISTOGRAM and refactored them.
For BITMAP/BUTTON: - Greyscale - ImageTint - ImageAlpha - ColorMatrixN - ImageFlip Note: BITMAP and BUTTON are not able to support ImageRotate. For HISTOGRAM: - PrimaryGreyscale - PrimaryImageTint - PrimaryImageAlpha - PrimaryColorMatrixN - PrimaryImageFlip - PrimaryImageRotate - Secondary*** - Both***
This commit is contained in:
524
Library/TintedImage.cpp
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524
Library/TintedImage.cpp
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@ -0,0 +1,524 @@
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/*
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Copyright (C) 2010 Kimmo Pekkola, MattKing, spx
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include "StdAfx.h"
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#include "TintedImage.h"
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#include "Error.h"
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#include "Litestep.h"
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using namespace Gdiplus;
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#define PI 3.14159265f
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// GrayScale Matrix
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const Gdiplus::ColorMatrix CTintedImage::c_GreyScaleMatrix = {
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0.299f, 0.299f, 0.299f, 0.0f, 0.0f,
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0.587f, 0.587f, 0.587f, 0.0f, 0.0f,
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0.114f, 0.114f, 0.114f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f, 1.0f
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};
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const Gdiplus::ColorMatrix CTintedImage::c_IdentifyMatrix = {
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1.0f, 0.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 0.0f, 1.0f
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};
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/*
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** CTintedImage
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**
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** The constructor.
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**
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** If disableTransform is true, following configs are ignored:
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** - ImageRotate
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**
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*/
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CTintedImage::CTintedImage(bool disableTransform) : m_DisableTransform(disableTransform),
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m_ColorMatrix(c_IdentifyMatrix)
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{
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SetConfigAttributes(L"Image", L"");
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m_Bitmap = NULL;
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m_BitmapTint = NULL;
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m_hBuffer = NULL;
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m_Modified.dwHighDateTime = 0;
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m_Modified.dwLowDateTime = 0;
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m_NeedsTinting = false;
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m_NeedsTransform = false;
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m_GreyScale = false;
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m_Flip = RotateNoneFlipNone;
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m_Rotate = 0.0f;
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}
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/*
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** ~CTintedImage
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**
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** The destructor
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**
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*/
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CTintedImage::~CTintedImage()
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{
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DisposeImage();
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}
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/*
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** DisposeImage
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**
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** Disposes the image buffers.
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**
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*/
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void CTintedImage::DisposeImage()
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{
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delete m_Bitmap;
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m_Bitmap = NULL;
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delete m_BitmapTint;
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m_BitmapTint = NULL;
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if (m_hBuffer)
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{
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::GlobalFree(m_hBuffer);
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m_hBuffer = NULL;
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}
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m_Modified.dwHighDateTime = 0;
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m_Modified.dwLowDateTime = 0;
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}
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/*
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** LoadImage
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**
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** Loads the image from disk
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**
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*/
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void CTintedImage::LoadImage(const std::wstring& imageName, bool bLoadAlways)
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{
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// Load the bitmap if defined
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if (!imageName.empty())
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{
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std::wstring filename = imageName;
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// Check extension and if it is missing, add .png
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size_t pos = filename.find_last_of(L"\\");
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if (pos == std::wstring::npos) pos = 0;
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if (std::wstring::npos == filename.find(L'.', pos))
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{
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filename += L".png";
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}
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// Read the bitmap to memory so that it's not locked by GDI+
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HANDLE fileHandle = CreateFile(filename.c_str(), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
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if (fileHandle != INVALID_HANDLE_VALUE)
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{
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// Compare the timestamp and filename to check if the file has been changed (don't load if it's not)
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FILETIME tmpTime;
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GetFileTime(fileHandle, NULL, NULL, &tmpTime);
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if (bLoadAlways || CompareFileTime(&tmpTime, &m_Modified) != 0)
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{
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DisposeImage();
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m_Modified = tmpTime;
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DWORD imageSize = GetFileSize(fileHandle, NULL);
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if (imageSize != INVALID_FILE_SIZE)
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{
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m_hBuffer = ::GlobalAlloc(GMEM_MOVEABLE, imageSize);
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if (m_hBuffer)
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{
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void* pBuffer = ::GlobalLock(m_hBuffer);
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if (pBuffer)
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{
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DWORD readBytes;
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ReadFile(fileHandle, pBuffer, imageSize, &readBytes, NULL);
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::GlobalUnlock(m_hBuffer);
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IStream* pStream = NULL;
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if (::CreateStreamOnHGlobal(m_hBuffer, FALSE, &pStream) == S_OK)
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{
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m_Bitmap = Bitmap::FromStream(pStream);
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pStream->Release();
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if (m_Bitmap && Ok == m_Bitmap->GetLastStatus())
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{
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// Check whether the new image needs tinting (or flipping, rotating)
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if (!m_NeedsTinting)
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{
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if (m_GreyScale || !CompareColorMatrix(m_ColorMatrix, c_IdentifyMatrix))
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{
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m_NeedsTinting = true;
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}
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}
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if (!m_NeedsTransform)
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{
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if (m_Flip != RotateNoneFlipNone || m_Rotate != 0.0f)
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{
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m_NeedsTransform = true;
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}
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}
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}
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else // failed
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{
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delete m_Bitmap;
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m_Bitmap = NULL;
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}
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}
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}
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if (!m_Bitmap)
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{
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DebugLog(L"Unable to create %s: %s", m_ConfigName.c_str(), filename.c_str());
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DisposeImage();
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}
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}
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else
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{
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DebugLog(L"Unable to allocate memory ( %i bytes ) for %s: %s", imageSize, m_ConfigName.c_str(), filename.c_str());
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}
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}
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else
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{
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DebugLog(L"Unable to get %s's file size: %s", m_ConfigName.c_str(), filename.c_str());
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}
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}
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CloseHandle(fileHandle);
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}
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else
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{
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DebugLog(L"Unable to load %s: %s", m_ConfigName.c_str(), filename.c_str());
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DisposeImage();
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}
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if (m_Bitmap)
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{
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// We need a copy of the image if has tinting (or flipping, rotating)
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if (m_NeedsTinting || m_NeedsTransform)
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{
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ApplyTint();
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m_NeedsTinting = false;
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ApplyTransform();
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m_NeedsTransform = false;
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}
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}
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}
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else if (IsLoaded())
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{
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DisposeImage();
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}
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}
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/*
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** ApplyTint
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**
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** This will apply the Greyscale matrix and the color tinting.
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**
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*/
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void CTintedImage::ApplyTint()
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{
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ImageAttributes ImgAttr;
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ImgAttr.SetColorMatrix(&m_ColorMatrix, ColorMatrixFlagsDefault, ColorAdjustTypeBitmap);
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delete m_BitmapTint;
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Rect r(0, 0, m_Bitmap->GetWidth(), m_Bitmap->GetHeight());
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m_BitmapTint = new Bitmap(r.Width, r.Height, PixelFormat32bppARGB);
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Graphics graphics(m_BitmapTint);
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if (m_GreyScale)
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{
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Bitmap* gray = TurnGreyscale(m_Bitmap);
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graphics.DrawImage(gray, r, 0, 0, r.Width, r.Height, UnitPixel, &ImgAttr);
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delete gray;
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}
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else
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{
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graphics.DrawImage(m_Bitmap, r, 0, 0, r.Width, r.Height, UnitPixel, &ImgAttr);
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}
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}
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/*
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** TurnGreyscale
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**
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** Turns the image greyscale by applying a greyscale color matrix.
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** Note that the returned bitmap image must be freed by caller.
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**
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*/
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Bitmap* CTintedImage::TurnGreyscale(Bitmap* source)
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{
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ImageAttributes ImgAttr;
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ImgAttr.SetColorMatrix(&c_GreyScaleMatrix, ColorMatrixFlagsDefault, ColorAdjustTypeBitmap);
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// We need a blank bitmap to paint our greyscale to in case of alpha
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Rect r(0, 0, source->GetWidth(), source->GetHeight());
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Bitmap* bitmap = new Bitmap(r.Width, r.Height, PixelFormat32bppARGB);
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Graphics graphics(bitmap);
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graphics.DrawImage(source, r, 0, 0, r.Width, r.Height, UnitPixel, &ImgAttr);
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return bitmap;
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}
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/*
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** ApplyTransform
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**
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** This will apply the flipping and rotating.
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**
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*/
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void CTintedImage::ApplyTransform()
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{
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if (m_Rotate != 0.0f)
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{
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Bitmap* original = (m_BitmapTint) ? m_BitmapTint : m_Bitmap;
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REAL originalW = (REAL)original->GetWidth();
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REAL originalH = (REAL)original->GetHeight();
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REAL cos_f = cos(m_Rotate * PI / 180.0f), sin_f = sin(m_Rotate * PI / 180.0f);
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REAL transformW = fabs(originalW * cos_f) + fabs(originalH * sin_f);
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REAL transformH = fabs(originalW * sin_f) + fabs(originalH * cos_f);
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Bitmap* transform = new Bitmap((int)(transformW + 0.5f), (int)(transformH + 0.5f), PixelFormat32bppARGB);
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Graphics graphics(transform);
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graphics.SetPixelOffsetMode(PixelOffsetModeHighQuality);
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REAL cx = transformW / 2.0f;
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REAL cy = transformH / 2.0f;
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Matrix rotateMatrix;
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rotateMatrix.RotateAt(m_Rotate, PointF(cx, cy));
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graphics.SetTransform(&rotateMatrix);
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if (m_Flip != RotateNoneFlipNone)
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{
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original->RotateFlip(m_Flip);
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}
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RectF r(cx - originalW / 2.0f, cy - originalH / 2.0f, originalW, originalH);
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graphics.DrawImage(original, r, -0.5f, -0.5f, originalW + 1.0f, originalH + 1.0f, UnitPixel); // Makes the anti-aliased edge
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if (m_Flip != RotateNoneFlipNone)
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{
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original->RotateFlip(RotateNoneFlipNone);
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}
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delete m_BitmapTint;
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m_BitmapTint = transform;
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}
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else if (m_Flip != RotateNoneFlipNone)
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{
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Bitmap* original = (m_BitmapTint) ? m_BitmapTint : m_Bitmap;
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Rect r(0, 0, original->GetWidth(), original->GetHeight());
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Bitmap* transform = new Bitmap(r.Width, r.Height, PixelFormat32bppARGB);
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Graphics graphics(transform);
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original->RotateFlip(m_Flip);
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graphics.DrawImage(original, r, 0, 0, r.Width, r.Height, UnitPixel);
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original->RotateFlip(RotateNoneFlipNone);
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delete m_BitmapTint;
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m_BitmapTint = transform;
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}
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}
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/*
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** SetConfigAttributes
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**
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** Sets own attributes.
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**
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*/
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void CTintedImage::SetConfigAttributes(const WCHAR* name, const WCHAR* prefix)
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{
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if (name)
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{
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m_ConfigName = name;
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}
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if (prefix)
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{
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(m_ConfigGreyscale = prefix) += L"Greyscale";
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(m_ConfigImageTint = prefix) += L"ImageTint";
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(m_ConfigImageAlpha = prefix) += L"ImageAlpha";
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(m_ConfigColorMatrix1 = prefix) += L"ColorMatrix1";
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(m_ConfigColorMatrix2 = prefix) += L"ColorMatrix2";
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(m_ConfigColorMatrix3 = prefix) += L"ColorMatrix3";
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(m_ConfigColorMatrix4 = prefix) += L"ColorMatrix4";
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(m_ConfigColorMatrix5 = prefix) += L"ColorMatrix5";
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(m_ConfigImageFlip = prefix) += L"ImageFlip";
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(m_ConfigImageRotate = prefix) += L"ImageRotate";
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}
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}
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/*
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** ReadConfig
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**
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** Read the meter-specific configs from the ini-file.
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**
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*/
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void CTintedImage::ReadConfig(CConfigParser& parser, const WCHAR* section)
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{
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// Store the current values so we know if the image needs to be tinted or transformed
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bool oldGreyScale = m_GreyScale;
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ColorMatrix oldColorMatrix = m_ColorMatrix;
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RotateFlipType oldFlip = m_Flip;
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REAL oldRotate = m_Rotate;
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m_GreyScale = 0!=parser.ReadInt(section, m_ConfigGreyscale.c_str(), 0);
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Color tint = parser.ReadColor(section, m_ConfigImageTint.c_str(), Color::White);
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int alpha = parser.ReadInt(section, m_ConfigImageAlpha.c_str(), tint.GetAlpha()); // for backwards compatibility
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alpha = min(255, alpha);
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alpha = max(0, alpha);
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m_ColorMatrix = c_IdentifyMatrix;
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// Read in the Color Matrix
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// It has to be read in like this because it crashes when reading over 17 floats
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// at one time. The parser does it fine, but after putting the returned values
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// into the Color Matrix the next time the parser is used it crashes.
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std::vector<Gdiplus::REAL> matrix = parser.ReadFloats(section, m_ConfigColorMatrix1.c_str());
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if (matrix.size() == 5)
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{
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for (int i = 0; i < 5; ++i)
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{
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m_ColorMatrix.m[0][i] = matrix[i];
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}
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}
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else
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{
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m_ColorMatrix.m[0][0] = (REAL)tint.GetRed() / 255.0f;
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||||
}
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||||
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matrix = parser.ReadFloats(section, m_ConfigColorMatrix2.c_str());
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||||
if (matrix.size() == 5)
|
||||
{
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||||
for(int i = 0; i < 5; ++i)
|
||||
{
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||||
m_ColorMatrix.m[1][i] = matrix[i];
|
||||
}
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||||
}
|
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else
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{
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||||
m_ColorMatrix.m[1][1] = (REAL)tint.GetGreen() / 255.0f;
|
||||
}
|
||||
|
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matrix = parser.ReadFloats(section, m_ConfigColorMatrix3.c_str());
|
||||
if (matrix.size() == 5)
|
||||
{
|
||||
for(int i = 0; i < 5; ++i)
|
||||
{
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||||
m_ColorMatrix.m[2][i] = matrix[i];
|
||||
}
|
||||
}
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||||
else
|
||||
{
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||||
m_ColorMatrix.m[2][2] = (REAL)tint.GetBlue() / 255.0f;
|
||||
}
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||||
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matrix = parser.ReadFloats(section, m_ConfigColorMatrix4.c_str());
|
||||
if (matrix.size() == 5)
|
||||
{
|
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for(int i = 0; i < 5; ++i)
|
||||
{
|
||||
m_ColorMatrix.m[3][i] = matrix[i];
|
||||
}
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||||
}
|
||||
else
|
||||
{
|
||||
m_ColorMatrix.m[3][3] = (REAL)alpha / 255.0f;
|
||||
}
|
||||
|
||||
matrix = parser.ReadFloats(section, m_ConfigColorMatrix5.c_str());
|
||||
if (matrix.size() == 5)
|
||||
{
|
||||
for(int i = 0; i < 5; ++i)
|
||||
{
|
||||
m_ColorMatrix.m[4][i] = matrix[i];
|
||||
}
|
||||
}
|
||||
|
||||
m_NeedsTinting = (oldGreyScale != m_GreyScale || !CompareColorMatrix(oldColorMatrix, m_ColorMatrix));
|
||||
|
||||
std::wstring flip = parser.ReadString(section, m_ConfigImageFlip.c_str(), L"NONE");
|
||||
if(_wcsicmp(flip.c_str(), L"NONE") == 0)
|
||||
{
|
||||
m_Flip = RotateNoneFlipNone;
|
||||
}
|
||||
else if(_wcsicmp(flip.c_str(), L"HORIZONTAL") == 0)
|
||||
{
|
||||
m_Flip = RotateNoneFlipX;
|
||||
}
|
||||
else if(_wcsicmp(flip.c_str(), L"VERTICAL") == 0)
|
||||
{
|
||||
m_Flip = RotateNoneFlipY;
|
||||
}
|
||||
else if(_wcsicmp(flip.c_str(), L"BOTH") == 0)
|
||||
{
|
||||
m_Flip = RotateNoneFlipXY;
|
||||
}
|
||||
else
|
||||
{
|
||||
std::wstring error = m_ConfigImageFlip + L"=";
|
||||
error += flip;
|
||||
error += L" is not valid in meter [";
|
||||
error += section;
|
||||
error += L"].";
|
||||
throw CError(error, __LINE__, __FILE__);
|
||||
}
|
||||
|
||||
if (!m_DisableTransform)
|
||||
{
|
||||
m_Rotate = (REAL)parser.ReadFloat(section, m_ConfigImageRotate.c_str(), 0.0);
|
||||
}
|
||||
|
||||
m_NeedsTransform = (oldFlip != m_Flip || oldRotate != m_Rotate);
|
||||
}
|
||||
|
||||
/*
|
||||
** CompareColorMatrix
|
||||
**
|
||||
** Compares the two given color matrices.
|
||||
**
|
||||
*/
|
||||
bool CTintedImage::CompareColorMatrix(const Gdiplus::ColorMatrix& a, const Gdiplus::ColorMatrix& b)
|
||||
{
|
||||
for (int i = 0; i < 5; ++i)
|
||||
{
|
||||
for (int j = 0; j < 5; ++j)
|
||||
{
|
||||
if (a.m[i][j] != b.m[i][j])
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
Reference in New Issue
Block a user