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NowPlaying.dll: Fixed that [measures] in TrackChangeAction were not dynamic
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@ -196,8 +196,8 @@ PLUGIN_EXPORT void Reload(void* data, void* rm, double* maxValue)
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}
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}
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parent->player->AddInstance();
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parent->player->AddInstance();
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parent->playerPath = RmReadString(rm, L"PlayerPath", L"", TRUE);
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parent->playerPath = RmReadString(rm, L"PlayerPath", L"");
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parent->trackChangeAction = RmReadString(rm, L"TrackChangeAction", L"", TRUE);
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parent->trackChangeAction = RmReadString(rm, L"TrackChangeAction", L"", FALSE);
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parent->disableLeadingZero = RmReadInt(rm, L"DisableLeadingZero", 0);
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parent->disableLeadingZero = RmReadInt(rm, L"DisableLeadingZero", 0);
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if (oldPlayer)
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if (oldPlayer)
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