Added workaround for old plugins using relative path to Rainmeter.exe

This commit is contained in:
Birunthan Mohanathas 2012-06-09 19:45:27 +03:00
parent 87817bc050
commit 83f1b1ae0e
8 changed files with 312 additions and 15 deletions

View File

@ -0,0 +1,46 @@
/*
Copyright (C) 2012 Birunthan Mohanathas
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <ShellAPI.h>
#include "../../Library/Rainmeter.h"
/*
** Entry point.
**
*/
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPWSTR lpCmdLine, int nCmdShow)
{
HKEY hKey;
if (RegOpenKeyEx(HKEY_LOCAL_MACHINE, L"Software\\Rainmeter", 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &hKey) == ERROR_SUCCESS)
{
const DWORD size = MAX_PATH;
WCHAR buffer[size];
DWORD type = 0;
if (RegQueryValueEx(hKey, NULL , NULL, &type, (LPBYTE)buffer, (LPDWORD)&size) == ERROR_SUCCESS && type == REG_SZ)
{
SetCurrentDirectory(buffer);
wcscat(buffer, L"\\Rainmeter.exe");
ShellExecute(NULL, L"open", buffer, lpCmdLine, NULL, SW_SHOWNORMAL);
}
RegCloseKey(hKey);
}
return 0;
}

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@ -0,0 +1,190 @@
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<ProjectGuid>{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<Import Project="$(SolutionDir)\Rainmeter.props" />
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<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(COMPILER64)</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>$(COMPILER64)</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)TestBench\x32\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\x32\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)TestBench\x64\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">.\x64\$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)TestBench\x32\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\x32\$(Configuration)\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)TestBench\x64\$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">.\x64\$(Configuration)\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Launcher</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Launcher</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Launcher</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Launcher</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>../../TestBench/x32/Debug/Launcher.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<TargetMachine>MachineX86</TargetMachine>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>../../TestBench/x64/Debug/Launcher.exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<TargetMachine>MachineX64</TargetMachine>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>../../TestBench/x32/Release/Launcher.exe</OutputFile>
<AdditionalLibraryDirectories>..\Library\x32\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<TargetMachine>MachineX86</TargetMachine>
<MergeSections>.rdata=.text</MergeSections>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<AdditionalOptions>/GA %(AdditionalOptions)</AdditionalOptions>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4018;4090;4114;4267;4351;4786;4800;4996</DisableSpecificWarnings>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Culture>0x0409</Culture>
</ResourceCompile>
<Link>
<OutputFile>../../TestBench/x64/Release/Launcher.exe</OutputFile>
<AdditionalLibraryDirectories>..\Library\x64\Release;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>wWinMainCRTStartup</EntryPointSymbol>
<TargetMachine>MachineX64</TargetMachine>
<MergeSections>.rdata=.text</MergeSections>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="Launcher.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{22670730-eb79-4df9-bed9-27fff1350132}</UniqueIdentifier>
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{774a1827-ac91-40b9-ad18-8a3d68983c64}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{a4963a10-e359-400f-86fa-bdce98dd5dc2}</UniqueIdentifier>
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="Launcher.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -506,6 +506,11 @@ FunctionEnd
File "..\..\TestBench\${DIR}\Release\Rainmeter.dll" File "..\..\TestBench\${DIR}\Release\Rainmeter.dll"
File "..\..\TestBench\${DIR}\Release\SkinInstaller.exe" File "..\..\TestBench\${DIR}\Release\SkinInstaller.exe"
${If} $InstallPortable != 1
File "..\..\TestBench\${DIR}\Release\Launcher.exe"
SetFileAttributes "$INSTDIR\Launcher.exe" HIDDEN
${EndIf}
SetOutPath "$INSTDIR\Plugins" SetOutPath "$INSTDIR\Plugins"
File /x *Example*.dll "..\..\TestBench\${DIR}\Release\Plugins\*.dll" File /x *Example*.dll "..\..\TestBench\${DIR}\Release\Plugins\*.dll"
!macroend !macroend

View File

@ -911,7 +911,7 @@ int CRainmeter::Initialize(LPCWSTR iniPath)
} }
// Create user skins, themes, addons, and plugins folders if needed // Create user skins, themes, addons, and plugins folders if needed
CreateComponentFolders(); CreateComponentFolders(bDefaultIniLocation);
// Create a default Rainmeter.ini file if needed // Create a default Rainmeter.ini file if needed
if (_waccess(iniFile, 0) == -1) if (_waccess(iniFile, 0) == -1)
@ -1180,7 +1180,7 @@ void CRainmeter::CreateDataFile()
} }
} }
void CRainmeter::CreateComponentFolders() void CRainmeter::CreateComponentFolders(bool defaultIniLocation)
{ {
if (CreateDirectory(m_SkinPath.c_str(), NULL)) if (CreateDirectory(m_SkinPath.c_str(), NULL))
{ {
@ -1200,6 +1200,8 @@ void CRainmeter::CreateComponentFolders()
} }
} }
if (defaultIniLocation)
{
path = GetUserPluginPath(); path = GetUserPluginPath();
if (_waccess(path.c_str(), 0) == -1) if (_waccess(path.c_str(), 0) == -1)
{ {
@ -1219,6 +1221,18 @@ void CRainmeter::CreateComponentFolders()
CSystem::CopyFiles(from, m_SettingsPath); CSystem::CopyFiles(from, m_SettingsPath);
} }
} }
path = m_SettingsPath;
path += L"Rainmeter.exe";
if (_waccess(path.c_str(), 0) == -1)
{
// Create a hidden dummy Rainmeter.exe into SettingsPath for old addon
// using relative path to Rainmeter.exe
std::wstring from = m_Path + L"Launcher.exe";
CSystem::CopyFiles(from, path);
SetFileAttributes(path.c_str(), FILE_ATTRIBUTE_HIDDEN);
}
}
} }
void CRainmeter::ReloadSettings() void CRainmeter::ReloadSettings()

View File

@ -257,7 +257,7 @@ private:
void CreateMonitorMenu(HMENU monitorMenu, CMeterWindow* meterWindow); void CreateMonitorMenu(HMENU monitorMenu, CMeterWindow* meterWindow);
void CreateOptionsFile(); void CreateOptionsFile();
void CreateDataFile(); void CreateDataFile();
void CreateComponentFolders(); void CreateComponentFolders(bool defaultIniLocation);
void SetLogging(bool logging); void SetLogging(bool logging);
void TestSettingsFile(bool bDefaultIniLocation); void TestSettingsFile(bool bDefaultIniLocation);

View File

@ -5,6 +5,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Application", "Application\
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Language", "Language\Language.vcxproj", "{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Language", "Language\Language.vcxproj", "{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Launcher", "Application\Launcher\Launcher.vcxproj", "{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Library", "Library\Library.vcxproj", "{BE9D2400-7F1C-49D6-8498-5CE495491AD6}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Library", "Library\Library.vcxproj", "{BE9D2400-7F1C-49D6-8498-5CE495491AD6}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A} = {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A} {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A} = {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}
@ -80,6 +82,14 @@ Global
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|Win32.Build.0 = Release|Win32 {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|Win32.Build.0 = Release|Win32
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.ActiveCfg = Release|x64 {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.ActiveCfg = Release|x64
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.Build.0 = Release|x64 {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.Build.0 = Release|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|Win32.ActiveCfg = Debug|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|Win32.Build.0 = Debug|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|x64.ActiveCfg = Debug|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|x64.Build.0 = Debug|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|Win32.ActiveCfg = Release|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|Win32.Build.0 = Release|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|x64.ActiveCfg = Release|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|x64.Build.0 = Release|x64
{BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.ActiveCfg = Debug|Win32 {BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.ActiveCfg = Debug|Win32
{BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.Build.0 = Debug|Win32 {BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.Build.0 = Debug|Win32
{BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|x64.ActiveCfg = Debug|x64 {BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|x64.ActiveCfg = Debug|x64

View File

@ -4,6 +4,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Application", "Application\
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Language", "Language\Language.vcxproj", "{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Language", "Language\Language.vcxproj", "{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}"
EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Launcher", "Application\Launcher\Launcher.vcxproj", "{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Library", "Library\Library.vcxproj", "{BE9D2400-7F1C-49D6-8498-5CE495491AD6}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Library", "Library\Library.vcxproj", "{BE9D2400-7F1C-49D6-8498-5CE495491AD6}"
ProjectSection(ProjectDependencies) = postProject ProjectSection(ProjectDependencies) = postProject
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A} = {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A} {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A} = {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}
@ -75,6 +77,14 @@ Global
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|Win32.Build.0 = Release|Win32 {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|Win32.Build.0 = Release|Win32
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.ActiveCfg = Release|x64 {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.ActiveCfg = Release|x64
{6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.Build.0 = Release|x64 {6BE6F228-B741-4DA9-9FBC-E9F2A7BD483A}.Release|x64.Build.0 = Release|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|Win32.ActiveCfg = Debug|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|Win32.Build.0 = Debug|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|x64.ActiveCfg = Debug|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Debug|x64.Build.0 = Debug|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|Win32.ActiveCfg = Release|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|Win32.Build.0 = Release|Win32
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|x64.ActiveCfg = Release|x64
{A50FCF58-CDEA-41A9-B885-4C31E9E2859F}.Release|x64.Build.0 = Release|x64
{BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.ActiveCfg = Debug|Win32 {BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.ActiveCfg = Debug|Win32
{BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.Build.0 = Debug|Win32 {BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|Win32.Build.0 = Debug|Win32
{BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|x64.ActiveCfg = Debug|x64 {BE9D2400-7F1C-49D6-8498-5CE495491AD6}.Debug|x64.ActiveCfg = Debug|x64