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https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Removed NativeTransparency option (now always enabled)
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@ -224,7 +224,6 @@ public:
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int GetXScreen() { return m_WindowXScreen; }
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int GetYScreen() { return m_WindowYScreen; }
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bool GetNativeTransparency() { return m_NativeTransparency; }
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bool GetClickThrough() { return m_ClickThrough; }
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bool GetKeepOnScreen() { return m_KeepOnScreen; }
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bool GetAutoSelectScreen() { return m_AutoSelectScreen; }
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@ -305,7 +304,6 @@ private:
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void CreateRegion(bool clear);
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void GetSkinFolders(const std::wstring& folder);
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Gdiplus::Bitmap* GrabDesktop(int x, int y, int w, int h);
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void SnapToWindow(CMeterWindow* window, LPWINDOWPOS wp);
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void MapCoordsToScreen(int& x, int& y, int w, int h);
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void WindowToScreen();
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@ -410,7 +408,6 @@ private:
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bool m_WindowStartHidden; // If true, the window is hidden at startup
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bool m_SavePosition; // If true, the window's position is saved
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bool m_SnapEdges; // If true, the window snaps to the edges of the screen when moved
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bool m_NativeTransparency; // If true, use the W2k/XP native transparency
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int m_AlphaValue; // The 'from' transparency value 0 - 255
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int m_FadeDuration; // Time it takes to fade the window
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ZPOSITION m_WindowZPosition; // Window's Z-position
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