Fixed line endings and applied gitignore

This commit is contained in:
2014-07-26 09:43:40 +03:00
parent 0c57cabe56
commit 7cba5cc109
542 changed files with 112014 additions and 119759 deletions

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@ -1,14 +1,14 @@
using System.Windows.Media;
namespace RainmeterEditor.Model
{
public class DocumentFormat
{
public string Name { get; set; }
public ImageSource Icon { get; set; }
public string Description { get; set; }
public string DefaultExtension { get; set; }
public IDocumentEditorFactory Factory { get; set; }
public string Category { get; set; }
}
}
using System.Windows.Media;
namespace RainmeterEditor.Model
{
public class DocumentFormat
{
public string Name { get; set; }
public ImageSource Icon { get; set; }
public string Description { get; set; }
public string DefaultExtension { get; set; }
public IDocumentEditorFactory Factory { get; set; }
public string Category { get; set; }
}
}

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@ -1,17 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model.Events
{
public class DocumentOpenedEventArgs : EventArgs
{
public IDocumentEditor Editor { get; private set; }
public DocumentOpenedEventArgs(IDocumentEditor editor)
{
Editor = editor;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model.Events
{
public class DocumentOpenedEventArgs : EventArgs
{
public IDocumentEditor Editor { get; private set; }
public DocumentOpenedEventArgs(IDocumentEditor editor)
{
Editor = editor;
}
}
}

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@ -1,13 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model
{
public interface IDocument
{
string Name { get; }
string FilePath { get; }
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model
{
public interface IDocument
{
string Name { get; }
string FilePath { get; }
}
}

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@ -1,136 +1,136 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
namespace RainmeterEditor.Model
{
public abstract class IDocumentEditor : IDisposable
{
#region Dirty flag
private bool _dirty = false;
/// <summary>
/// Gets a flag indicating if the active document is dirty (modified and not saved)
/// </summary>
public virtual bool Dirty
{
get
{
return _dirty;
}
protected set
{
_dirty = value;
if (DirtyChanged != null)
DirtyChanged(this, new EventArgs());
}
}
/// <summary>
/// Triggered when the dirty flag changes
/// </summary>
public event EventHandler DirtyChanged;
#endregion
#region Document
/// <summary>
/// Gets the opened document
/// </summary>
public abstract IDocument Document { get; }
/// <summary>
/// Gets the title to be displayed in the title bar
/// </summary>
public abstract string Title { get; }
/// <summary>
/// Triggered when the title changes
/// </summary>
public event EventHandler TitleChanged;
#endregion
#region EditorUI
/// <summary>
/// Gets the editor UI
/// </summary>
public abstract UIElement EditorUI { get; }
#endregion
#region Selection properties
/// <summary>
/// Gets a value indicating if this editor uses the selection properties window
/// </summary>
public virtual bool UsesSelectionProperties
{
get
{
return false;
}
}
/// <summary>
/// Gets the name of the selected object
/// </summary>
public virtual string SelectionName
{
get
{
return String.Empty;
}
}
/// <summary>
/// Gets a list of properties for the currently selected object
/// </summary>
public virtual IEnumerable<string> SelectionProperties
{
get
{
yield break;
}
}
/// <summary>
/// Triggered when the selected object changes (used to update properties)
/// </summary>
public event EventHandler SelectionChanged;
#endregion
#region Toolbox
/// <summary>
/// Gets a list of items to populate the toolbox
/// </summary>
public virtual IEnumerable<string> ToolboxItems
{
get
{
yield break;
}
}
public event EventHandler ToolboxChanged;
#endregion
#region Dispose
/// <summary>
/// Dispose
/// </summary>
public virtual void Dispose()
{
}
#endregion
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
namespace RainmeterEditor.Model
{
public abstract class IDocumentEditor : IDisposable
{
#region Dirty flag
private bool _dirty = false;
/// <summary>
/// Gets a flag indicating if the active document is dirty (modified and not saved)
/// </summary>
public virtual bool Dirty
{
get
{
return _dirty;
}
protected set
{
_dirty = value;
if (DirtyChanged != null)
DirtyChanged(this, new EventArgs());
}
}
/// <summary>
/// Triggered when the dirty flag changes
/// </summary>
public event EventHandler DirtyChanged;
#endregion
#region Document
/// <summary>
/// Gets the opened document
/// </summary>
public abstract IDocument Document { get; }
/// <summary>
/// Gets the title to be displayed in the title bar
/// </summary>
public abstract string Title { get; }
/// <summary>
/// Triggered when the title changes
/// </summary>
public event EventHandler TitleChanged;
#endregion
#region EditorUI
/// <summary>
/// Gets the editor UI
/// </summary>
public abstract UIElement EditorUI { get; }
#endregion
#region Selection properties
/// <summary>
/// Gets a value indicating if this editor uses the selection properties window
/// </summary>
public virtual bool UsesSelectionProperties
{
get
{
return false;
}
}
/// <summary>
/// Gets the name of the selected object
/// </summary>
public virtual string SelectionName
{
get
{
return String.Empty;
}
}
/// <summary>
/// Gets a list of properties for the currently selected object
/// </summary>
public virtual IEnumerable<string> SelectionProperties
{
get
{
yield break;
}
}
/// <summary>
/// Triggered when the selected object changes (used to update properties)
/// </summary>
public event EventHandler SelectionChanged;
#endregion
#region Toolbox
/// <summary>
/// Gets a list of items to populate the toolbox
/// </summary>
public virtual IEnumerable<string> ToolboxItems
{
get
{
yield break;
}
}
public event EventHandler ToolboxChanged;
#endregion
#region Dispose
/// <summary>
/// Dispose
/// </summary>
public virtual void Dispose()
{
}
#endregion
}
}

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@ -1,39 +1,39 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RainmeterEditor.Storage;
namespace RainmeterEditor.Model
{
public interface IDocumentEditorFactory
{
/// <summary>
/// Name of the editor
/// </summary>
string EditorName { get; }
/// <summary>
/// Formats that will be used to populate the 'create document' dialog
/// </summary>
IEnumerable<DocumentFormat> CreateDocumentFormats { get; }
/// <summary>
/// Creates a new editor object
/// </summary>
/// <param name="document">Document to be edited by the editor</param>
/// <returns>A new document editor</returns>
IDocumentEditor CreateEditor(IDocument document);
/// <summary>
/// Creates a new document
/// </summary>
/// <returns>A new document</returns>
IDocument CreateDocument(DocumentFormat format, string path);
/// <summary>
/// Gets the storage of this factory
/// </summary>
IDocumentStorage Storage { get; }
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using RainmeterEditor.Storage;
namespace RainmeterEditor.Model
{
public interface IDocumentEditorFactory
{
/// <summary>
/// Name of the editor
/// </summary>
string EditorName { get; }
/// <summary>
/// Formats that will be used to populate the 'create document' dialog
/// </summary>
IEnumerable<DocumentFormat> CreateDocumentFormats { get; }
/// <summary>
/// Creates a new editor object
/// </summary>
/// <param name="document">Document to be edited by the editor</param>
/// <returns>A new document editor</returns>
IDocumentEditor CreateEditor(IDocument document);
/// <summary>
/// Creates a new document
/// </summary>
/// <returns>A new document</returns>
IDocument CreateDocument(DocumentFormat format, string path);
/// <summary>
/// Gets the storage of this factory
/// </summary>
IDocumentStorage Storage { get; }
}
}

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@ -1,26 +1,26 @@
namespace RainmeterEditor.Model
{
public interface IDocumentStorage
{
/// <summary>
/// Reads a document from file
/// </summary>
/// <param name="path">Path to file</param>
/// <returns>Read document</returns>
IDocument Read(string path);
/// <summary>
/// Writes a document to a file
/// </summary>
/// <param name="path">Path to file</param>
/// <param name="document">Document to write</param>
void Write(string path, IDocument document);
/// <summary>
/// Tests if the file can be read by this storage
/// </summary>
/// <param name="path">Path to file</param>
/// <returns>True if file can be read</returns>
bool CanRead(string path);
}
}
namespace RainmeterEditor.Model
{
public interface IDocumentStorage
{
/// <summary>
/// Reads a document from file
/// </summary>
/// <param name="path">Path to file</param>
/// <returns>Read document</returns>
IDocument Read(string path);
/// <summary>
/// Writes a document to a file
/// </summary>
/// <param name="path">Path to file</param>
/// <param name="document">Document to write</param>
void Write(string path, IDocument document);
/// <summary>
/// Tests if the file can be read by this storage
/// </summary>
/// <param name="path">Path to file</param>
/// <returns>True if file can be read</returns>
bool CanRead(string path);
}
}

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@ -1,114 +1,114 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterEditor.Model
{
public class Project
{
[XmlElement("name")]
public string Name { get; set; }
[XmlElement("author")]
public string Author { get; set; }
[XmlIgnore]
public Version Version { get; set; }
[XmlElement("version")]
public string VersionString
{
get
{
return Version.ToString();
}
set
{
Version = new Version(value);
}
}
[XmlElement("autoLoadFile")]
public Reference AutoLoadFile { get; set; }
[XmlArray("variableFiles")]
public List<Reference> VariableFiles { get; set; }
[XmlIgnore]
public Version MinimumRainmeter { get; set; }
[XmlElement("minimumRainmeter")]
public string MinimumRainmeterString
{
get
{
return MinimumRainmeter.ToString();
}
set
{
MinimumRainmeter = new Version(value);
}
}
[XmlIgnore]
public Version MinimumWindows { get; set; }
[XmlElement("minimumWindows")]
public string MinimumWindowsString
{
get
{
return MinimumWindows.ToString();
}
set
{
MinimumWindows = new Version(value);
}
}
[XmlElement("root")]
public Tree<Reference> Root { get; set; }
public Project()
{
Root = new Tree<Reference>();
VariableFiles = new List<Reference>();
Version = new Version();
MinimumRainmeter = new Version("3.1");
MinimumWindows = new Version("5.1");
}
public override bool Equals(object obj)
{
Project other = obj as Project;
if (other == null)
return false;
bool res = String.Equals(Author, other.Author);
res &= Reference.Equals(AutoLoadFile, other.AutoLoadFile);
res &= Version.Equals(MinimumRainmeter, other.MinimumRainmeter);
res &= Version.Equals(MinimumWindows, other.MinimumWindows);
res &= String.Equals(Name, other.Name);
res &= Tree<Reference>.Equals(Root, other.Root);
res &= Version.Equals(Version, other.Version);
return res;
}
public override int GetHashCode()
{
int hash = (Author == null) ? 0 : Author.GetHashCode();
hash = hash * 7 + ((AutoLoadFile == null) ? 0 : AutoLoadFile.GetHashCode());
hash = hash * 7 + ((MinimumRainmeter == null) ? 0 : MinimumRainmeter.GetHashCode());
hash = hash * 7 + ((MinimumWindows == null) ? 0 : MinimumWindows.GetHashCode());
hash = hash * 7 + ((Name == null) ? 0 : Name.GetHashCode());
hash = hash * 7 + ((Root == null) ? 0 : Root.GetHashCode());
hash = hash * 7 + ((Version == null) ? 0 : Version.GetHashCode());
return hash;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterEditor.Model
{
public class Project
{
[XmlElement("name")]
public string Name { get; set; }
[XmlElement("author")]
public string Author { get; set; }
[XmlIgnore]
public Version Version { get; set; }
[XmlElement("version")]
public string VersionString
{
get
{
return Version.ToString();
}
set
{
Version = new Version(value);
}
}
[XmlElement("autoLoadFile")]
public Reference AutoLoadFile { get; set; }
[XmlArray("variableFiles")]
public List<Reference> VariableFiles { get; set; }
[XmlIgnore]
public Version MinimumRainmeter { get; set; }
[XmlElement("minimumRainmeter")]
public string MinimumRainmeterString
{
get
{
return MinimumRainmeter.ToString();
}
set
{
MinimumRainmeter = new Version(value);
}
}
[XmlIgnore]
public Version MinimumWindows { get; set; }
[XmlElement("minimumWindows")]
public string MinimumWindowsString
{
get
{
return MinimumWindows.ToString();
}
set
{
MinimumWindows = new Version(value);
}
}
[XmlElement("root")]
public Tree<Reference> Root { get; set; }
public Project()
{
Root = new Tree<Reference>();
VariableFiles = new List<Reference>();
Version = new Version();
MinimumRainmeter = new Version("3.1");
MinimumWindows = new Version("5.1");
}
public override bool Equals(object obj)
{
Project other = obj as Project;
if (other == null)
return false;
bool res = String.Equals(Author, other.Author);
res &= Reference.Equals(AutoLoadFile, other.AutoLoadFile);
res &= Version.Equals(MinimumRainmeter, other.MinimumRainmeter);
res &= Version.Equals(MinimumWindows, other.MinimumWindows);
res &= String.Equals(Name, other.Name);
res &= Tree<Reference>.Equals(Root, other.Root);
res &= Version.Equals(Version, other.Version);
return res;
}
public override int GetHashCode()
{
int hash = (Author == null) ? 0 : Author.GetHashCode();
hash = hash * 7 + ((AutoLoadFile == null) ? 0 : AutoLoadFile.GetHashCode());
hash = hash * 7 + ((MinimumRainmeter == null) ? 0 : MinimumRainmeter.GetHashCode());
hash = hash * 7 + ((MinimumWindows == null) ? 0 : MinimumWindows.GetHashCode());
hash = hash * 7 + ((Name == null) ? 0 : Name.GetHashCode());
hash = hash * 7 + ((Root == null) ? 0 : Root.GetHashCode());
hash = hash * 7 + ((Version == null) ? 0 : Version.GetHashCode());
return hash;
}
}
}

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@ -1,30 +1,30 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model
{
public class Property
{
public string Name { get; set; }
private object _value;
public object Value
{
get
{
return _value;
}
set
{
_value = value;
if (ValueChanged != null)
ValueChanged(this, new EventArgs());
}
}
public event EventHandler ValueChanged;
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model
{
public class Property
{
public string Name { get; set; }
private object _value;
public object Value
{
get
{
return _value;
}
set
{
_value = value;
if (ValueChanged != null)
ValueChanged(this, new EventArgs());
}
}
public event EventHandler ValueChanged;
}
}

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@ -1,11 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model
{
public class RainmeterConfig
{
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RainmeterEditor.Model
{
public class RainmeterConfig
{
}
}

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@ -1,50 +1,50 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterEditor.Model
{
/// <summary>
/// Reference to a file or folder
/// </summary>
public class Reference
{
[XmlAttribute("name")]
public string Name { get; set; }
[XmlAttribute("path")]
public string Path { get; set; }
public Reference()
{
}
public Reference(string name, string path = null)
{
Name = name;
Path = path;
}
public override bool Equals(object obj)
{
var other = obj as Reference;
// Types are different, so not equal
if (other == null)
return false;
// Compare using string equals
return String.Equals(Name, other.Name) && String.Equals(Path, other.Path);
}
public override int GetHashCode()
{
int hash = (Name == null) ? 0 : Name.GetHashCode();
hash = hash * 7 + ((Path == null) ? 0 : Path.GetHashCode());
return hash;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterEditor.Model
{
/// <summary>
/// Reference to a file or folder
/// </summary>
public class Reference
{
[XmlAttribute("name")]
public string Name { get; set; }
[XmlAttribute("path")]
public string Path { get; set; }
public Reference()
{
}
public Reference(string name, string path = null)
{
Name = name;
Path = path;
}
public override bool Equals(object obj)
{
var other = obj as Reference;
// Types are different, so not equal
if (other == null)
return false;
// Compare using string equals
return String.Equals(Name, other.Name) && String.Equals(Path, other.Path);
}
public override int GetHashCode()
{
int hash = (Name == null) ? 0 : Name.GetHashCode();
hash = hash * 7 + ((Path == null) ? 0 : Path.GetHashCode());
return hash;
}
}
}

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@ -1,153 +1,153 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterEditor.Model
{
public class Tree<T>
{
[XmlElement("data")]
public T Data { get; set; }
[XmlArray("children"), XmlArrayItem("child")]
public List<Tree<T>> Children { get; set; }
public Tree()
{
Children = new List<Tree<T>>();
Data = default(T);
}
public Tree(T data)
{
Children = new List<Tree<T>>();
Data = data;
}
public int IndexOf(Tree<T> item)
{
return Children.IndexOf(item);
}
public void Insert(int index, Tree<T> item)
{
Children.Insert(index, item);
}
public void RemoveAt(int index)
{
Children.RemoveAt(index);
}
public Tree<T> this[int index]
{
get
{
return Children[index];
}
set
{
Children[index] = value;
}
}
public void Add(Tree<T> item)
{
Children.Add(item);
}
public void Clear()
{
Children.Clear();
}
public bool Contains(Tree<T> item)
{
return Children.Contains(item);
}
public void CopyTo(Tree<T>[] array, int arrayIndex)
{
Children.CopyTo(array, arrayIndex);
}
public int Count
{
get { return Children.Count; }
}
public bool IsReadOnly
{
get { return false; }
}
public bool Remove(Tree<T> item)
{
return Children.Remove(item);
}
public IEnumerator<Tree<T>> GetEnumerator()
{
return Children.GetEnumerator();
}
public int IndexOf(T item)
{
return Children.IndexOf(new Tree<T>(item));
}
public void Insert(int index, T item)
{
Children.Insert(index, new Tree<T>(item));
}
public void Add(T item)
{
Children.Add(new Tree<T>(item));
}
public bool Contains(T item)
{
return Children.Contains(new Tree<T>(item));
}
public void CopyTo(T[] array, int arrayIndex)
{
foreach (var node in Children)
array[arrayIndex++] = node.Data;
}
public bool Remove(T item)
{
return Children.Remove(new Tree<T>(item));
}
public override bool Equals(object obj)
{
Tree<T> other = obj as Tree<T>;
// Types are different, so not equal
if (other == null)
return false;
// Compare data
if (!object.Equals(Data, other.Data))
return false;
// Compare children array
return Children.SequenceEqual(other.Children);
}
public override int GetHashCode()
{
int hash = ((Data == null) ? 0 : Data.GetHashCode());
foreach (var c in Children)
hash = hash * 7 + c.GetHashCode();
return hash;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
namespace RainmeterEditor.Model
{
public class Tree<T>
{
[XmlElement("data")]
public T Data { get; set; }
[XmlArray("children"), XmlArrayItem("child")]
public List<Tree<T>> Children { get; set; }
public Tree()
{
Children = new List<Tree<T>>();
Data = default(T);
}
public Tree(T data)
{
Children = new List<Tree<T>>();
Data = data;
}
public int IndexOf(Tree<T> item)
{
return Children.IndexOf(item);
}
public void Insert(int index, Tree<T> item)
{
Children.Insert(index, item);
}
public void RemoveAt(int index)
{
Children.RemoveAt(index);
}
public Tree<T> this[int index]
{
get
{
return Children[index];
}
set
{
Children[index] = value;
}
}
public void Add(Tree<T> item)
{
Children.Add(item);
}
public void Clear()
{
Children.Clear();
}
public bool Contains(Tree<T> item)
{
return Children.Contains(item);
}
public void CopyTo(Tree<T>[] array, int arrayIndex)
{
Children.CopyTo(array, arrayIndex);
}
public int Count
{
get { return Children.Count; }
}
public bool IsReadOnly
{
get { return false; }
}
public bool Remove(Tree<T> item)
{
return Children.Remove(item);
}
public IEnumerator<Tree<T>> GetEnumerator()
{
return Children.GetEnumerator();
}
public int IndexOf(T item)
{
return Children.IndexOf(new Tree<T>(item));
}
public void Insert(int index, T item)
{
Children.Insert(index, new Tree<T>(item));
}
public void Add(T item)
{
Children.Add(new Tree<T>(item));
}
public bool Contains(T item)
{
return Children.Contains(new Tree<T>(item));
}
public void CopyTo(T[] array, int arrayIndex)
{
foreach (var node in Children)
array[arrayIndex++] = node.Data;
}
public bool Remove(T item)
{
return Children.Remove(new Tree<T>(item));
}
public override bool Equals(object obj)
{
Tree<T> other = obj as Tree<T>;
// Types are different, so not equal
if (other == null)
return false;
// Compare data
if (!object.Equals(Data, other.Data))
return false;
// Compare children array
return Children.SequenceEqual(other.Children);
}
public override int GetHashCode()
{
int hash = ((Data == null) ? 0 : Data.GetHashCode());
foreach (var c in Children)
hash = hash * 7 + c.GetHashCode();
return hash;
}
}
}