mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
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Fixed line endings and applied gitignore
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@ -1,72 +1,72 @@
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/*
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Copyright (C) 2010 Matt King, Birunthan Mohanathas
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __LUAMANAGER_H__
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#define __LUAMANAGER_H__
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extern "C"
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{
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#include "lua.h"
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#include "lualib.h"
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#include "lauxlib.h"
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}
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#include <vector>
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class LuaManager
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{
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public:
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class ScopedLuaState
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{
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public:
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ScopedLuaState(bool unicode) { LuaManager::c_UnicodeStateStack.push_back(unicode); }
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~ScopedLuaState() { LuaManager::c_UnicodeStateStack.pop_back(); }
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operator lua_State*() { return LuaManager::c_State; }
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};
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static void Initialize();
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static void Finalize();
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static ScopedLuaState GetState(bool unicode) { return ScopedLuaState(unicode); }
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static bool IsUnicodeState() { return c_UnicodeStateStack.back(); }
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static void ReportErrors(const std::wstring& file);
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static void PushWide(const WCHAR* str);
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static void PushWide(const std::wstring& str);
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static std::wstring ToWide(int narg);
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protected:
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static int c_RefCount;
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static lua_State* c_State;
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private:
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static void RegisterGlobal(lua_State* L);
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static void RegisterMeasure(lua_State* L);
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static void RegisterMeter(lua_State* L);
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static void RegisterMeterWindow(lua_State* L);
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static void RegisterMeterString(lua_State* L);
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// If the back of the vector is |true|, Lua strings converted to/from as if they were encoded
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// in UTF-8. Otherwise Lua strings are treated as if they are encoded in the default system
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// encoding.
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static std::vector<bool> c_UnicodeStateStack;
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};
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#endif
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/*
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Copyright (C) 2010 Matt King, Birunthan Mohanathas
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef __LUAMANAGER_H__
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#define __LUAMANAGER_H__
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extern "C"
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{
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#include "lua.h"
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#include "lualib.h"
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#include "lauxlib.h"
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}
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#include <vector>
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class LuaManager
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{
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public:
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class ScopedLuaState
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{
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public:
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ScopedLuaState(bool unicode) { LuaManager::c_UnicodeStateStack.push_back(unicode); }
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~ScopedLuaState() { LuaManager::c_UnicodeStateStack.pop_back(); }
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operator lua_State*() { return LuaManager::c_State; }
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};
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static void Initialize();
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static void Finalize();
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static ScopedLuaState GetState(bool unicode) { return ScopedLuaState(unicode); }
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static bool IsUnicodeState() { return c_UnicodeStateStack.back(); }
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static void ReportErrors(const std::wstring& file);
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static void PushWide(const WCHAR* str);
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static void PushWide(const std::wstring& str);
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static std::wstring ToWide(int narg);
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protected:
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static int c_RefCount;
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static lua_State* c_State;
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private:
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static void RegisterGlobal(lua_State* L);
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static void RegisterMeasure(lua_State* L);
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static void RegisterMeter(lua_State* L);
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static void RegisterMeterWindow(lua_State* L);
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static void RegisterMeterString(lua_State* L);
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// If the back of the vector is |true|, Lua strings converted to/from as if they were encoded
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// in UTF-8. Otherwise Lua strings are treated as if they are encoded in the default system
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// encoding.
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static std::vector<bool> c_UnicodeStateStack;
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};
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#endif
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