mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Committing NowPlaying plugin. Because it requires VS2010 Pro to compile, it is not built by default.
This commit is contained in:
97
Plugins/PluginNowPlaying/SDKs/Winamp/wa_cmd.h
Normal file
97
Plugins/PluginNowPlaying/SDKs/Winamp/wa_cmd.h
Normal file
@ -0,0 +1,97 @@
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#define WINAMP_STOPPED 0
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#define WINAMP_PLAYING 1
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#define WINAMP_PAUSED 3
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#define WINAMP_FILE_QUIT 40001
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#define WINAMP_OPTIONS_PREFS 40012
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#define WINAMP_OPTIONS_AOT 40019
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#define WINAMP_FILE_REPEAT 40022
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#define WINAMP_FILE_SHUFFLE 40023
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#define WINAMP_HIGH_PRIORITY 40025
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#define WINAMP_FILE_PLAY 40029
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#define WINAMP_OPTIONS_EQ 40036
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#define WINAMP_OPTIONS_ELAPSED 40037
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#define WINAMP_OPTIONS_REMAINING 40038
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#define WINAMP_OPTIONS_PLEDIT 40040
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#define WINAMP_HELP_ABOUT 40041
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#define WINAMP_MAINMENU 40043
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#define WINAMP_REWIND 40044
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#define WINAMP_PLAY 40045
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#define WINAMP_PAUSE 40046
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#define WINAMP_STOP 40047
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#define WINAMP_FASTFWD 40048
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#define WINAMP_VOLUMEUP 40058
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#define WINAMP_VOLUMEDOWN 40059
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#define WINAMP_FFWD5S 40060
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#define WINAMP_REW5S 40061
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#define WINAMP_NEXT_WINDOW 40063
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#define WINAMP_OPTIONS_WINDOWSHADE 40064
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#define WINAMP_REWIND_SHIFT 40144
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#define WINAMP_PLAY_SHIFT 40145
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#define WINAMP_PAUSE_SHIFT 40146
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#define WINAMP_STOP_SHIFT 40147
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#define WINAMP_FASTFWD_SHIFT 40148
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#define WINAMP_REWIND_CTRL 40154
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#define WINAMP_PLAY_CTRL 40155
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#define WINAMP_PAUSE_CTRL 40156
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#define WINAMP_STOP_CTRL 40157
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#define WINAMP_FASTFWD_CTRL 40158
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#define WINAMP_OPTIONS_DSIZE 40165
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#define IDC_SORT_FILENAME 40166
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#define IDC_SORT_FILETITLE 40167
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#define IDC_SORT_ENTIREFILENAME 40168
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#define IDC_SELECTALL 40169
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#define IDC_SELECTNONE 40170
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#define IDC_SELECTINV 40171
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#define IDM_EQ_LOADPRE 40172
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#define IDM_EQ_LOADMP3 40173
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#define IDM_EQ_LOADDEFAULT 40174
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#define IDM_EQ_SAVEPRE 40175
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#define IDM_EQ_SAVEMP3 40176
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#define IDM_EQ_SAVEDEFAULT 40177
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#define IDM_EQ_DELPRE 40178
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#define IDM_EQ_DELMP3 40180
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#define IDC_PLAYLIST_PLAY 40184
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#define WINAMP_FILE_LOC 40185
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#define WINAMP_OPTIONS_EASYMOVE 40186
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#define WINAMP_FILE_DIR 40187
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#define WINAMP_EDIT_ID3 40188
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#define WINAMP_TOGGLE_AUTOSCROLL 40189
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#define WINAMP_VISSETUP 40190
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#define WINAMP_PLGSETUP 40191
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#define WINAMP_VISPLUGIN 40192
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#define WINAMP_JUMP 40193
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#define WINAMP_JUMPFILE 40194
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#define WINAMP_JUMP10FWD 40195
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#define WINAMP_JUMP10BACK 40197
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#define WINAMP_OPTIONS_EQ 40036 // toggles the EQ window
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#define WINAMP_OPTIONS_PLEDIT 40040 // toggles the playlist window
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#define WINAMP_VOLUMEUP 40058 // turns the volume up a little
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#define WINAMP_VOLUMEDOWN 40059 // turns the volume down a little
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#define WINAMP_FFWD5S 40060 // fast forwards 5 seconds
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#define WINAMP_REW5S 40061 // rewinds 5 seconds
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// the following are the five main control buttons, with optionally shift
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// or control pressed
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// (for the exact functions of each, just try it out)
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#define WINAMP_BUTTON1 40044
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#define WINAMP_BUTTON2 40045
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#define WINAMP_BUTTON3 40046
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#define WINAMP_BUTTON4 40047
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#define WINAMP_BUTTON5 40048
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#define WINAMP_BUTTON1_SHIFT 40144
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#define WINAMP_BUTTON2_SHIFT 40145
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#define WINAMP_BUTTON3_SHIFT 40146
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#define WINAMP_BUTTON4_SHIFT 40147
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#define WINAMP_BUTTON5_SHIFT 40148
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#define WINAMP_BUTTON1_CTRL 40154
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#define WINAMP_BUTTON2_CTRL 40155
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#define WINAMP_BUTTON3_CTRL 40156
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#define WINAMP_BUTTON4_CTRL 40157
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#define WINAMP_BUTTON5_CTRL 40158
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#define WINAMP_FILE_PLAY 40029 // pops up the load file(s) box
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#define WINAMP_OPTIONS_PREFS 40012 // pops up the preferences
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#define WINAMP_OPTIONS_AOT 40019 // toggles always on top
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#define WINAMP_HELP_ABOUT 40041 // pops up the about box :)
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353
Plugins/PluginNowPlaying/SDKs/Winamp/wa_dlg.h
Normal file
353
Plugins/PluginNowPlaying/SDKs/Winamp/wa_dlg.h
Normal file
@ -0,0 +1,353 @@
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/*
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** Copyright (C) 2003 Nullsoft, Inc.
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**
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** This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held
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** liable for any damages arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose, including commercial applications, and to
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** alter it and redistribute it freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software.
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** If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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**
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** 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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**
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** 3. This notice may not be removed or altered from any source distribution.
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**
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*/
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#ifndef _WA_DLG_H_
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#define _WA_DLG_H_
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#include "wa_ipc.h"
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/*
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dont know where to put this yet :)
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1) gen.bmp has a generic window frame for plugins to use.
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its format is similar to the minibrowser's.
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In addition gen.bmp includes a font for the titlebar, in both
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highlight and no-highlight modes. The font is variable width,
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and it uses the first color before the letter A as the delimiter.
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The no-highlight form of letter must be the same width as the
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highlight form.
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2) genex.bmp has button and scrollbar images, as well as some individual
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pixels that describe the colors for the dialog. The button and
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scrollbar images should be self explanatory (note that the buttons
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have 4 pixel sized edges that are not stretched, and the center is
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stretched), and the scrollbars do something similar.
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The colors start at (48,0) and run every other pixel. The meaning
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of each pixel is:
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x=48: item background (background to edits, listviews etc)
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x=50: item foreground (text color of edit/listview, etc)
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x=52: window background (used to set the bg color for the dialog)
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x=54: button text color
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x=56: window text color
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x=58: color of dividers and sunken borders
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x=60: selection color for listviews/playlists/etc
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x=62: listview header background color
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x=64: listview header text color
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x=66: listview header frame top color
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x=68: listview header frame middle color
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x=70: listview header frame bottom color
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x=72: listview header empty color
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x=74: scrollbar foreground color
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x=76: scrollbar background color
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x=78: inverse scrollbar foreground color
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x=80: inverse scrollbar background color
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x=82: scrollbar dead area color
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*/
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#define DCW_SUNKENBORDER 0x00010000
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#define DCW_DIVIDER 0x00020000
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enum
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{
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WADLG_ITEMBG,
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WADLG_ITEMFG,
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WADLG_WNDBG,
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WADLG_BUTTONFG,
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WADLG_WNDFG,
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WADLG_HILITE,
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WADLG_SELCOLOR,
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WADLG_LISTHEADER_BGCOLOR,
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WADLG_LISTHEADER_FONTCOLOR,
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WADLG_LISTHEADER_FRAME_TOPCOLOR,
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WADLG_LISTHEADER_FRAME_MIDDLECOLOR,
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WADLG_LISTHEADER_FRAME_BOTTOMCOLOR,
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WADLG_LISTHEADER_EMPTY_BGCOLOR,
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WADLG_SCROLLBAR_FGCOLOR,
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WADLG_SCROLLBAR_BGCOLOR,
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WADLG_SCROLLBAR_INV_FGCOLOR,
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WADLG_SCROLLBAR_INV_BGCOLOR,
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WADLG_SCROLLBAR_DEADAREA_COLOR,
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WADLG_NUM_COLORS
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};
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void WADlg_init(HWND hwndWinamp); // call this on init, or on WM_DISPLAYCHANGE
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void WADlg_close();
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int WADlg_getColor(int idx);
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int WADlg_handleDialogMsgs(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); //
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void WADlg_DrawChildWindowBorders(HWND hwndDlg, int *tab, int tabsize); // each entry in tab would be the id | DCW_*
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HBITMAP WADlg_getBitmap();
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/// define WA_DLG_IMPLEMENT in one of your source files before including this .h
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// if you are making a media library plugin, you dont need to do this, look at view_ex for
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// an example of how to get the function *'s via an IPC message.
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#ifdef WA_DLG_IMPLEMENT
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static HBRUSH wadlg_lastbrush;
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static HBITMAP wadlg_bitmap; // load this manually
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static int wadlg_colors[WADLG_NUM_COLORS];
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static int wadlg_defcolors[WADLG_NUM_COLORS]=
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{
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RGB(0,0,0),
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RGB(0,255,0),
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RGB(36,36,60),
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RGB(57,56,66),
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RGB(255,255,255),
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RGB(132,148,165),
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RGB(0,0,198),
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RGB(36*2,36*2,60*2),
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RGB(255,255,255),
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RGB(36*3,36*3,60*3),
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RGB(36,36,60),
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RGB(36*0.5,36*0.5,60*0.5),
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RGB(36,36,60),
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RGB(36*1,36*1,60*1),
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RGB(36*1,36*1,60*1),
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RGB(121,130,150),
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RGB(78,88,110),
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RGB(36*1,36*1,60*1),
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};
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int WADlg_getColor(int idx)
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{
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if (idx < 0 || idx >= WADLG_NUM_COLORS) return 0;
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return wadlg_colors[idx];
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}
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HBITMAP WADlg_getBitmap()
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{
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return wadlg_bitmap;
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}
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void WADlg_init(HWND hwndWinamp) // call this on init, or on WM_DISPLAYCHANGE
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{
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if (wadlg_bitmap) DeleteObject(wadlg_bitmap);
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wadlg_bitmap = (HBITMAP) SendMessage(hwndWinamp,WM_WA_IPC,0,IPC_GET_GENSKINBITMAP);
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if (wadlg_bitmap)
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{
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HDC tmpDC=CreateCompatibleDC(NULL);
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HGDIOBJ o=SelectObject(tmpDC,(HGDIOBJ)wadlg_bitmap);
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int x;
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for (x = 0; x < WADLG_NUM_COLORS; x ++)
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{
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int a=GetPixel(tmpDC,48+x*2,0);
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if (a == CLR_INVALID || a == RGB(0,198,255)) a=wadlg_defcolors[x];
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wadlg_colors[x]=a;
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}
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SelectObject(tmpDC,o);
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DeleteDC(tmpDC);
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}
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}
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void WADlg_close()
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{
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if (wadlg_bitmap) DeleteObject(wadlg_bitmap);
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wadlg_bitmap=0;
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if (wadlg_lastbrush) DeleteObject(wadlg_lastbrush);
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wadlg_lastbrush=0;
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}
|
||||
|
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void WADlg_dotLine(HDC hdc, int left, int top, int len, int vert)
|
||||
{
|
||||
for(int i=(top&1);i<len-1;i+=2)
|
||||
{
|
||||
if(vert) {
|
||||
MoveToEx(hdc,left,top+i,NULL);
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||||
LineTo(hdc,left,top+i+1);
|
||||
} else {
|
||||
MoveToEx(hdc,left+i,top,NULL);
|
||||
LineTo(hdc,left+i+1,top);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int WADlg_handleDialogMsgs(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
if (uMsg == WM_DRAWITEM)
|
||||
{
|
||||
DRAWITEMSTRUCT *di = (DRAWITEMSTRUCT *)lParam;
|
||||
if (di->CtlType == ODT_BUTTON) {
|
||||
char wt[256];
|
||||
RECT r;
|
||||
GetDlgItemText(hwndDlg,wParam,wt,sizeof(wt));
|
||||
|
||||
HDC hdc = CreateCompatibleDC(di->hDC);
|
||||
SelectObject(hdc,wadlg_bitmap);
|
||||
|
||||
r=di->rcItem;
|
||||
SetStretchBltMode(di->hDC,COLORONCOLOR);
|
||||
|
||||
|
||||
int yoffs = (di->itemState & ODS_SELECTED) ? 15 : 0;
|
||||
|
||||
BitBlt(di->hDC,r.left,r.top,4,4,hdc,0,yoffs,SRCCOPY); // top left
|
||||
StretchBlt(di->hDC,r.left+4,r.top,r.right-r.left-4-4,4,hdc,4,yoffs,47-4-4,4,SRCCOPY); // top center
|
||||
BitBlt(di->hDC,r.right-4,r.top,4,4,hdc,47-4,yoffs,SRCCOPY); // top right
|
||||
|
||||
StretchBlt(di->hDC,r.left,r.top+4,4,r.bottom-r.top-4-4,hdc,0,4+yoffs,4,15-4-4,SRCCOPY); // left edge
|
||||
StretchBlt(di->hDC,r.right-4,r.top+4,4,r.bottom-r.top-4-4,hdc,47-4,4+yoffs,4,15-4-4,SRCCOPY); // right edge
|
||||
|
||||
// center
|
||||
StretchBlt(di->hDC,r.left+4,r.top+4,r.right-r.left-4-4,r.bottom-r.top-4-4,hdc,4,4+yoffs,47-4-4,15-4-4,SRCCOPY);
|
||||
|
||||
|
||||
BitBlt(di->hDC,r.left,r.bottom-4,4,4,hdc,0,15-4+yoffs,SRCCOPY); // bottom left
|
||||
StretchBlt(di->hDC,r.left+4,r.bottom-4,r.right-r.left-4-4,4,hdc,4,15-4+yoffs,47-4-4,4,SRCCOPY); // bottom center
|
||||
BitBlt(di->hDC,r.right-4,r.bottom-4,4,4,hdc,47-4,15-4+yoffs,SRCCOPY); // bottom right
|
||||
|
||||
|
||||
// draw text
|
||||
SetBkMode(di->hDC,TRANSPARENT);
|
||||
SetTextColor(di->hDC,wadlg_colors[WADLG_BUTTONFG]);
|
||||
if (di->itemState & ODS_SELECTED) {r.left+=2; r.top+=2;}
|
||||
DrawText(di->hDC,wt,-1,&r,DT_VCENTER|DT_SINGLELINE|DT_CENTER);
|
||||
DeleteDC(hdc);
|
||||
|
||||
if(GetFocus()==di->hwndItem) {
|
||||
HPEN pen=CreatePen(PS_SOLID,0,RGB(0,0,0));
|
||||
SelectObject(di->hDC,pen);
|
||||
WADlg_dotLine(di->hDC,r.left+2,r.top+2,r.right-r.left-3,0);
|
||||
WADlg_dotLine(di->hDC,r.right-3,r.top+2,r.bottom-r.top-3,1);
|
||||
WADlg_dotLine(di->hDC,r.left+2,r.top+2,r.bottom-r.top-3,1);
|
||||
WADlg_dotLine(di->hDC,r.left+2,r.bottom-3,r.right-r.left-3,0);
|
||||
DeleteObject(pen);
|
||||
}
|
||||
}
|
||||
}
|
||||
switch(uMsg)
|
||||
{
|
||||
case WM_CTLCOLORLISTBOX:
|
||||
case WM_CTLCOLORDLG:
|
||||
case WM_CTLCOLORBTN:
|
||||
case WM_CTLCOLORSTATIC:
|
||||
case WM_CTLCOLOREDIT:
|
||||
{
|
||||
int bgcolor=(uMsg == WM_CTLCOLOREDIT || uMsg == WM_CTLCOLORLISTBOX) ? wadlg_colors[WADLG_ITEMBG] : (uMsg == WM_CTLCOLORBTN ? wadlg_colors[WADLG_ITEMBG] : wadlg_colors[WADLG_WNDBG]);
|
||||
LOGBRUSH lb={BS_SOLID,GetNearestColor((HDC)wParam,bgcolor)};
|
||||
if (wadlg_lastbrush) DeleteObject(wadlg_lastbrush);
|
||||
wadlg_lastbrush=CreateBrushIndirect(&lb);
|
||||
SetTextColor((HDC)wParam,uMsg == WM_CTLCOLORSTATIC ? wadlg_colors[WADLG_WNDFG] : wadlg_colors[WADLG_ITEMFG]);
|
||||
SetBkColor((HDC)wParam,lb.lbColor);
|
||||
return (int)wadlg_lastbrush;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int RectInRect(RECT *rect1, RECT *rect2)
|
||||
{
|
||||
// this has a bias towards true
|
||||
|
||||
// this could probably be optimized a lot
|
||||
return ((rect1->top >= rect2->top && rect1->top <= rect2->bottom) ||
|
||||
(rect1->bottom >= rect2->top && rect1->bottom <= rect2->bottom) ||
|
||||
(rect2->top >= rect1->top && rect2->top <= rect1->bottom) ||
|
||||
(rect2->bottom >= rect1->top && rect2->bottom <= rect1->bottom)) // vertical intersect
|
||||
&&
|
||||
((rect1->left >= rect2->left && rect1->left <= rect2->right) ||
|
||||
(rect1->right >= rect2->left && rect1->right <= rect2->right) ||
|
||||
(rect2->left >= rect1->left && rect2->left <= rect1->right) ||
|
||||
(rect2->right >= rect1->left && rect2->right <= rect1->right)) // horiz intersect
|
||||
;
|
||||
}
|
||||
|
||||
static void WADlg_removeFromRgn(HRGN hrgn, int left, int top, int right, int bottom)
|
||||
{
|
||||
HRGN rgn2=CreateRectRgn(left,top,right,bottom);
|
||||
CombineRgn(hrgn,hrgn,rgn2,RGN_DIFF);
|
||||
DeleteObject(rgn2);
|
||||
}
|
||||
|
||||
void WADlg_DrawChildWindowBorders(HWND hwndDlg, int *tab, int tabsize)
|
||||
{
|
||||
PAINTSTRUCT ps;
|
||||
BeginPaint(hwndDlg,&ps);
|
||||
|
||||
HRGN hrgn=NULL;
|
||||
if(ps.fErase)
|
||||
{
|
||||
RECT r=ps.rcPaint;
|
||||
hrgn=CreateRectRgn(r.left,r.top,r.right,r.bottom);
|
||||
}
|
||||
|
||||
HPEN pen=CreatePen(PS_SOLID,0,wadlg_colors[WADLG_HILITE]);
|
||||
HGDIOBJ o=SelectObject(ps.hdc,pen);
|
||||
|
||||
while (tabsize--)
|
||||
{
|
||||
RECT r;
|
||||
int a=*tab++;
|
||||
GetWindowRect(GetDlgItem(hwndDlg,a&0xffff),&r);
|
||||
ScreenToClient(hwndDlg,(LPPOINT)&r);
|
||||
ScreenToClient(hwndDlg,((LPPOINT)&r)+1);
|
||||
|
||||
if (RectInRect(&ps.rcPaint,&r))
|
||||
{
|
||||
if ((a & 0xffff0000) == DCW_SUNKENBORDER)
|
||||
{
|
||||
MoveToEx(ps.hdc,r.left,r.bottom,NULL);
|
||||
LineTo(ps.hdc,r.right,r.bottom);
|
||||
LineTo(ps.hdc,r.right,r.top-1);
|
||||
if(hrgn)
|
||||
{
|
||||
WADlg_removeFromRgn(hrgn,r.left,r.bottom,r.right,r.bottom+1);
|
||||
WADlg_removeFromRgn(hrgn,r.right,r.top,r.right+1,r.bottom);
|
||||
}
|
||||
}
|
||||
else if ((a & 0xffff0000) == DCW_DIVIDER)
|
||||
{
|
||||
if (r.right - r.left < r.bottom - r.top) // vertical
|
||||
{
|
||||
int left=(r.left+r.right)/2;
|
||||
MoveToEx(ps.hdc,left,r.top,NULL);
|
||||
LineTo(ps.hdc,left,r.bottom+1);
|
||||
if(hrgn) WADlg_removeFromRgn(hrgn,left,r.top,left+1,r.bottom);
|
||||
}
|
||||
else // horiz
|
||||
{
|
||||
int top=(r.top+r.bottom)/2;
|
||||
MoveToEx(ps.hdc,r.left,top,NULL);
|
||||
LineTo(ps.hdc,r.right+1,top);
|
||||
if(hrgn) WADlg_removeFromRgn(hrgn,r.left,top,r.right,top+1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SelectObject(ps.hdc,o);
|
||||
DeleteObject(pen);
|
||||
|
||||
if(hrgn) {
|
||||
//erase bkgnd while clipping out our own drawn stuff (for flickerless display)
|
||||
HBRUSH b=CreateSolidBrush(wadlg_colors[WADLG_WNDBG]);
|
||||
FillRgn(ps.hdc,hrgn,b);
|
||||
DeleteObject(b);
|
||||
DeleteObject(hrgn);
|
||||
}
|
||||
EndPaint(hwndDlg,&ps);
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif//_WA_DLG_H_
|
39
Plugins/PluginNowPlaying/SDKs/Winamp/wa_hotkeys.h
Normal file
39
Plugins/PluginNowPlaying/SDKs/Winamp/wa_hotkeys.h
Normal file
@ -0,0 +1,39 @@
|
||||
#ifndef WA_HOTKEYS
|
||||
#define WA_HOTKEYS
|
||||
|
||||
//#define IPC_GEN_HOTKEYS_ADD xxxx //pass a genHotkeysAddStruct * struct in data
|
||||
//
|
||||
//To get the IPC_GEN_HOTKEYS_ADD IPC number, do this:
|
||||
//
|
||||
// genhotkeys_add_ipc=SendMessage(winampWindow,WM_WA_IPC,(WPARAM)&"GenHotkeysAdd",IPC_REGISTER_WINAMP_IPCMESSAGE);
|
||||
//
|
||||
//Then you can use:
|
||||
//
|
||||
// PostMessage(winampWindow,WM_WA_IPC,(WPARAM)&myGenHotkeysAddStruct,genhotkeys_add_ipc);
|
||||
//
|
||||
|
||||
//flags for the genHotkeysAddStruct struct
|
||||
#define HKF_BRING_TO_FRONT 0x1 // calls SetForegroundWindow before sending the message
|
||||
#define HKF_HWND_WPARAM 0x2 // sets wParam with Winamp's window handle
|
||||
#define HKF_COPY 0x4 // copies returned text to the clipboard
|
||||
#define HKF_PLPOS_WPARAM 0x8 // sets wParam with current pledit position
|
||||
#define HKF_ISPLAYING_WL 0x10 // sets wParam to genHotkeysAddStruct's wParam if playing, lParam if not
|
||||
// uses IPC_ISPLAYING to check if playing
|
||||
#define HKF_SHOWHIDE 0x20 // brings Winamp to front or minimizes Winamp if already at front
|
||||
#define HKF_NOSENDMSG 0x40 // don't send any message to the winamp window
|
||||
|
||||
#define HKF_DISABLED 0x80000000
|
||||
|
||||
typedef struct {
|
||||
char *name; //name that will appear in the Global Hotkeys preferences panel
|
||||
DWORD flags; //one or more flags from above
|
||||
UINT uMsg; //message that will be sent to winamp's main window (must always be !=NULL)
|
||||
WPARAM wParam; //wParam that will be sent to winamp's main window
|
||||
LPARAM lParam; //lParam that will be sent to winamp's main window
|
||||
char *id; //unique string to identify this command - case insensitive
|
||||
HWND wnd; //set the HWND to send message (or 0 for main winamp window)
|
||||
|
||||
int extended[6]; //for future extension - always set to zero!
|
||||
} genHotkeysAddStruct;
|
||||
|
||||
#endif
|
1601
Plugins/PluginNowPlaying/SDKs/Winamp/wa_ipc.h
Normal file
1601
Plugins/PluginNowPlaying/SDKs/Winamp/wa_ipc.h
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user