mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
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NowPlaying: Use PCH
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parent
d8a046111f
commit
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@ -30,20 +30,46 @@
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="Cover.cpp" />
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<ClCompile Include="Cover.cpp">
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<ClCompile Include="Internet.cpp" />
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<PrecompiledHeader>Use</PrecompiledHeader>
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<ClCompile Include="Lyrics.cpp" />
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</ClCompile>
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<ClCompile Include="NowPlaying.cpp" />
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<ClCompile Include="Internet.cpp">
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<ClCompile Include="Player.cpp" />
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<PrecompiledHeader>Use</PrecompiledHeader>
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<ClCompile Include="PlayerAIMP.cpp" />
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</ClCompile>
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<ClCompile Include="PlayerCAD.cpp" />
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<ClCompile Include="Lyrics.cpp">
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<ClCompile Include="PlayerITunes.cpp" />
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<PrecompiledHeader>Use</PrecompiledHeader>
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<ClCompile Include="PlayerSpotify.cpp" />
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</ClCompile>
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<ClCompile Include="PlayerWinamp.cpp" />
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<ClCompile Include="NowPlaying.cpp">
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<ClCompile Include="PlayerWLM.cpp" />
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<PrecompiledHeader>Use</PrecompiledHeader>
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<ClCompile Include="PlayerWMP.cpp" />
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</ClCompile>
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<ClCompile Include="Player.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="PlayerAIMP.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="PlayerCAD.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="PlayerITunes.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="PlayerSpotify.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="PlayerWinamp.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="PlayerWLM.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="PlayerWMP.cpp">
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="SDKs\iTunes\iTunesCOMInterface_i.c" />
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<ClCompile Include="SDKs\iTunes\iTunesCOMInterface_i.c" />
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<ClCompile Include="StdAfx.cpp" />
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<ClCompile Include="StdAfx.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="TagLibUnity.cpp" />
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<ClCompile Include="TagLibUnity.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -136,7 +162,9 @@
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<ClInclude Include="taglib\asf\asftag.h" />
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<ClInclude Include="taglib\asf\asftag.h" />
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<ClInclude Include="taglib\asf\asfattribute.h" />
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<ClInclude Include="taglib\asf\asfattribute.h" />
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<ClInclude Include="taglib\asf\asfpicture.h" />
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<ClInclude Include="taglib\asf\asfpicture.h" />
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<ClCompile Include="taglib\mpeg\id3v2\id3v2tag.cpp" />
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<ClCompile Include="taglib\mpeg\id3v2\id3v2tag.cpp">
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<DisableSpecificWarnings>4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
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</ClCompile>
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<ClCompile Include="taglib\toolkit\tfile.cpp" />
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<ClCompile Include="taglib\toolkit\tfile.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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