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Tweaks. (Uses CachedBitmap if image scaling isn't needed.)
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@ -246,7 +246,16 @@ bool CMeterImage::Draw(Graphics& graphics)
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int drawW = m_W;
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int drawW = m_W;
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int drawH = m_H;
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int drawH = m_H;
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if (m_Tile)
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GUID guid;
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if (drawW == imageW && drawH == imageH &&
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m_ScaleMargins.left == 0 && m_ScaleMargins.top == 0 && m_ScaleMargins.right == 0 && m_ScaleMargins.bottom == 0 &&
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GetTransformationMatrix().IsIdentity() &&
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Ok == drawBitmap->GetRawFormat(&guid) && guid != ImageFormatMemoryBMP)
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{
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CachedBitmap cache(drawBitmap, &graphics);
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graphics.DrawCachedBitmap(&cache, x, y);
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}
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else if (m_Tile)
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{
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{
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ImageAttributes imgAttr;
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ImageAttributes imgAttr;
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imgAttr.SetWrapMode(WrapModeTile);
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imgAttr.SetWrapMode(WrapModeTile);
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