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	Fix build bustage caused by 38ec6c3
				
					
				
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		@@ -313,7 +313,7 @@ void CanvasD2D::DrawTextW(const WCHAR* str, UINT strLen, const TextFormat& forma
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	{
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		TextFormatD2D& formatD2D = (TextFormatD2D&)format;
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		formatD2D.CreateLayout(
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			str, strLen, rect.Width, rect.Height, !m_AccurateText && m_TextAntiAliasing);
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			str, strLen, rect.Width, rect.Height);
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		const float xOffset = formatD2D.m_TextFormat->GetFontSize() / 6.0f;
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		const float xPos = [&]()
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