mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Script: Replaced ReadString/ReadNumber with GetOption/GetNumberOption.
This commit is contained in:
parent
db05adaf2b
commit
63c42fe3a5
@ -152,7 +152,7 @@ void CMeasureScript::ReadConfig(CConfigParser& parser, const WCHAR* section)
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LogWithArgs(LOG_WARNING, L"Script: Using deprecated GetStringValue() in [%s]", m_Name.c_str());
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LogWithArgs(LOG_WARNING, L"Script: Using deprecated GetStringValue() in [%s]", m_Name.c_str());
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}
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}
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lua_rawgeti(LuaManager::GetState(), LUA_GLOBALSINDEX, m_LuaScript->GetRef());
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_LuaScript->GetRef());
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*(CMeterWindow**)lua_newuserdata(L, sizeof(CMeterWindow*)) = m_MeterWindow;
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*(CMeterWindow**)lua_newuserdata(L, sizeof(CMeterWindow*)) = m_MeterWindow;
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lua_getglobal(L, "CMeterWindow");
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lua_getglobal(L, "CMeterWindow");
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@ -29,51 +29,52 @@ LuaScript::LuaScript(const char* file) :
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m_Ref(LUA_NOREF),
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m_Ref(LUA_NOREF),
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m_Initialized(true)
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m_Initialized(true)
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{
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{
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int result = luaL_loadfile(LuaManager::GetState(), file);
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lua_State* L = LuaManager::GetState();
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int result = luaL_loadfile(L, file);
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// If the file loaded okay.
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// If the file loaded okay.
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if (result == 0)
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if (result == 0)
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{
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{
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// Create the table this script will reside in
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// Create the table this script will reside in
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lua_newtable(LuaManager::GetState());
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lua_newtable(L);
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// Create the metatable that will store the global table
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// Create the metatable that will store the global table
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lua_createtable(LuaManager::GetState(), 0, 1);
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lua_createtable(L, 0, 1);
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// Push the global teble
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// Push the global teble
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lua_pushvalue(LuaManager::GetState(), LUA_GLOBALSINDEX);
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lua_pushvalue(L, LUA_GLOBALSINDEX);
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// Set the __index of the table to be the global table
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// Set the __index of the table to be the global table
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lua_setfield(LuaManager::GetState(), -2, "__index");
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lua_setfield(L, -2, "__index");
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// Set the metatable for the script's table
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// Set the metatable for the script's table
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lua_setmetatable(LuaManager::GetState(), -2);
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lua_setmetatable(L, -2);
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// Put the table into the global table
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// Put the table into the global table
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m_Ref = luaL_ref(LuaManager::GetState(), LUA_GLOBALSINDEX);
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m_Ref = luaL_ref(L, LUA_GLOBALSINDEX);
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lua_rawgeti(LuaManager::GetState(), LUA_GLOBALSINDEX, m_Ref);
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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// Set the environment for the function to be run in to be the table that
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// Set the environment for the function to be run in to be the table that
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// has been created for the script/
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// has been created for the script/
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lua_setfenv(LuaManager::GetState(), -2);
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lua_setfenv(L, -2);
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// Execute the Lua script
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// Execute the Lua script
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result = lua_pcall(LuaManager::GetState(), 0, 0, 0);
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result = lua_pcall(L, 0, 0, 0);
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if (result)
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if (result)
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{
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{
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m_Initialized = false;
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m_Initialized = false;
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LuaManager::ReportErrors(LuaManager::GetState());
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LuaManager::ReportErrors(L);
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luaL_unref(LuaManager::GetState(), LUA_GLOBALSINDEX, m_Ref);
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luaL_unref(L, LUA_GLOBALSINDEX, m_Ref);
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m_Ref = LUA_NOREF;
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m_Ref = LUA_NOREF;
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}
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}
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}
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}
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else
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else
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{
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{
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m_Initialized = false;
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m_Initialized = false;
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LuaManager::ReportErrors(LuaManager::GetState());
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LuaManager::ReportErrors(L);
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}
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}
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}
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}
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@ -83,7 +84,8 @@ LuaScript::LuaScript(const char* file) :
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*/
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*/
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LuaScript::~LuaScript()
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LuaScript::~LuaScript()
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{
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{
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luaL_unref(LuaManager::GetState(), LUA_GLOBALSINDEX, m_Ref);
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lua_State* L = LuaManager::GetState();
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luaL_unref(L, LUA_GLOBALSINDEX, m_Ref);
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}
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}
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/*
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/*
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@ -92,23 +94,24 @@ LuaScript::~LuaScript()
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*/
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*/
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bool LuaScript::IsFunction(const char* funcName)
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bool LuaScript::IsFunction(const char* funcName)
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{
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{
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lua_State* L = LuaManager::GetState();
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bool bExists = false;
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bool bExists = false;
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if (m_Initialized)
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if (m_Initialized)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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lua_rawgeti(LuaManager::GetState(), LUA_GLOBALSINDEX, m_Ref);
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(LuaManager::GetState(), -1, funcName);
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lua_getfield(L, -1, funcName);
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if (lua_isfunction(LuaManager::GetState(), -1))
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if (lua_isfunction(L, -1))
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{
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{
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bExists = true;
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bExists = true;
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}
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}
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// Pop both the table and the function off the stack.
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// Pop both the table and the function off the stack.
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lua_pop(LuaManager::GetState(), 2);
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lua_pop(L, 2);
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}
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}
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return bExists;
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return bExists;
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@ -120,20 +123,22 @@ bool LuaScript::IsFunction(const char* funcName)
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*/
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*/
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void LuaScript::RunFunction(const char* funcName)
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void LuaScript::RunFunction(const char* funcName)
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{
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{
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lua_State* L = LuaManager::GetState();
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if (m_Initialized)
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if (m_Initialized)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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lua_rawgeti(LuaManager::GetState(), LUA_GLOBALSINDEX, m_Ref);
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(LuaManager::GetState(), -1, funcName);
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lua_getfield(L, -1, funcName);
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if (lua_pcall(LuaManager::GetState(), 0, 0, 0))
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if (lua_pcall(L, 0, 0, 0))
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{
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{
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LuaManager::ReportErrors(LuaManager::GetState());
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LuaManager::ReportErrors(L);
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}
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}
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lua_pop(LuaManager::GetState(), 1);
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lua_pop(L, 1);
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}
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}
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}
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}
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@ -143,36 +148,37 @@ void LuaScript::RunFunction(const char* funcName)
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*/
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*/
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int LuaScript::RunFunctionWithReturn(const char* funcName, double& numValue, std::wstring& strValue)
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int LuaScript::RunFunctionWithReturn(const char* funcName, double& numValue, std::wstring& strValue)
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{
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{
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lua_State* L = LuaManager::GetState();
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int type = LUA_TNIL;
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int type = LUA_TNIL;
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if (m_Initialized)
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if (m_Initialized)
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{
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{
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// Push our table onto the stack
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// Push our table onto the stack
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lua_rawgeti(LuaManager::GetState(), LUA_GLOBALSINDEX, m_Ref);
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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// Push the function onto the stack
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// Push the function onto the stack
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lua_getfield(LuaManager::GetState(), -1, funcName);
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lua_getfield(L, -1, funcName);
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if (lua_pcall(LuaManager::GetState(), 0, 1, 0))
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if (lua_pcall(L, 0, 1, 0))
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{
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{
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LuaManager::ReportErrors(LuaManager::GetState());
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LuaManager::ReportErrors(L);
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lua_pop(LuaManager::GetState(), 1);
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lua_pop(L, 1);
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}
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}
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else
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else
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{
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{
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type = lua_type(LuaManager::GetState(), -1);
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type = lua_type(L, -1);
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if (type == LUA_TNUMBER)
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if (type == LUA_TNUMBER)
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{
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{
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numValue = lua_tonumber(LuaManager::GetState(), -1);
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numValue = lua_tonumber(L, -1);
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}
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}
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else if (type == LUA_TSTRING)
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else if (type == LUA_TSTRING)
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{
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{
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const char* str = lua_tostring(LuaManager::GetState(), -1);
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const char* str = lua_tostring(L, -1);
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strValue = ConvertToWide(str);
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strValue = ConvertToWide(str);
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numValue = strtod(str, NULL);
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numValue = strtod(str, NULL);
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}
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}
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lua_pop(LuaManager::GetState(), 2);
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lua_pop(L, 2);
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}
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}
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}
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}
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@ -185,23 +191,25 @@ int LuaScript::RunFunctionWithReturn(const char* funcName, double& numValue, std
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*/
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*/
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void LuaScript::RunString(const char* str)
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void LuaScript::RunString(const char* str)
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{
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{
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lua_State* L = LuaManager::GetState();
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if (m_Initialized)
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if (m_Initialized)
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{
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{
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// Load the string as a Lua chunk
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// Load the string as a Lua chunk
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if (luaL_loadstring(LuaManager::GetState(), str))
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if (luaL_loadstring(L, str))
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{
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{
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LuaManager::ReportErrors(LuaManager::GetState());
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LuaManager::ReportErrors(L);
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}
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}
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// Push our table onto the stack
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// Push our table onto the stack
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lua_rawgeti(LuaManager::GetState(), LUA_GLOBALSINDEX, m_Ref);
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lua_rawgeti(L, LUA_GLOBALSINDEX, m_Ref);
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// Pop table and set the environment of the loaded chunk to it
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// Pop table and set the environment of the loaded chunk to it
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lua_setfenv(LuaManager::GetState(), -2);
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lua_setfenv(L, -2);
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if (lua_pcall(LuaManager::GetState(), 0, 0, 0))
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if (lua_pcall(L, 0, 0, 0))
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{
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{
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LuaManager::ReportErrors(LuaManager::GetState());
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LuaManager::ReportErrors(L);
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}
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}
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}
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}
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}
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}
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@ -40,19 +40,6 @@ static int GetOption(lua_State* L)
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CMeterWindow* meterWindow = self->GetMeterWindow();
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CMeterWindow* meterWindow = self->GetMeterWindow();
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CConfigParser& parser = meterWindow->GetParser();
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CConfigParser& parser = meterWindow->GetParser();
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std::wstring strTmp = LuaManager::ToWide(L, 2);
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strTmp = parser.ReadString(self->GetName(), strTmp.c_str(), L"");
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LuaManager::PushWide(L, strTmp.c_str());
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return 1;
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}
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static int ReadString(lua_State* L)
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{
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CMeasure* self = GetSelf(L);
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CMeterWindow* meterWindow = self->GetMeterWindow();
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CConfigParser& parser = meterWindow->GetParser();
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std::wstring strTmp = LuaManager::ToWide(L, 2);
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std::wstring strTmp = LuaManager::ToWide(L, 2);
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strTmp = parser.ReadString(self->GetName(), strTmp.c_str(), LuaManager::ToWide(L, 3).c_str());
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strTmp = parser.ReadString(self->GetName(), strTmp.c_str(), LuaManager::ToWide(L, 3).c_str());
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@ -60,7 +47,7 @@ static int ReadString(lua_State* L)
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return 1;
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return 1;
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}
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}
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static int ReadNumber(lua_State* L)
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static int GetNumberOption(lua_State* L)
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{
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{
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CMeasure* self = GetSelf(L);
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CMeasure* self = GetSelf(L);
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CMeterWindow* meterWindow = self->GetMeterWindow();
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CMeterWindow* meterWindow = self->GetMeterWindow();
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@ -151,8 +138,7 @@ void LuaManager::RegisterMeasure(lua_State* L)
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{
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{
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{ "GetName", GetName },
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{ "GetName", GetName },
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{ "GetOption", GetOption },
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{ "GetOption", GetOption },
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{ "ReadString", ReadString },
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{ "GetNumberOption", GetNumberOption },
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{ "ReadNumber", ReadNumber },
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{ "Disable", Disable },
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{ "Disable", Disable },
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{ "Enable", Enable },
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{ "Enable", Enable },
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{ "GetValue", GetValue },
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{ "GetValue", GetValue },
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@ -333,7 +333,7 @@
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** CHANGE it to undefined as soon as your programs use only '...' to
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** CHANGE it to undefined as soon as your programs use only '...' to
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** access vararg parameters (instead of the old 'arg' table).
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** access vararg parameters (instead of the old 'arg' table).
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*/
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*/
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#undef LUA_COMPAT_VARARG
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#define LUA_COMPAT_VARARG
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/*
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/*
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@@ LUA_COMPAT_MOD controls compatibility with old math.mod function.
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@@ LUA_COMPAT_MOD controls compatibility with old math.mod function.
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