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Gfx: Tweaks
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@ -84,7 +84,7 @@ private:
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void EndTargetDraw();
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// Retrieves current GDI+ transform (if any) and converts to a D2D Matrix
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D2D1::Matrix3x2F GetCurrentTransform();
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D2D1_MATRIX_3X2_F GetCurrentTransform();
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ID2D1RenderTarget* m_Target;
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WICBitmapDIB m_Bitmap;
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