mirror of
https://github.com/chibicitiberiu/rainmeter-studio.git
synced 2024-02-24 04:33:31 +00:00
Gfx: Improve D2D support for subfamilies like 'Light'
This commit is contained in:
parent
7c90f65659
commit
4d22c5ac61
@ -97,26 +97,23 @@ void TextFormatD2D::SetProperties(const WCHAR* fontFamily, int size, bool bold,
|
|||||||
// |fontFamily| uses the GDI/GDI+ font naming convention so try to create DirectWrite font
|
// |fontFamily| uses the GDI/GDI+ font naming convention so try to create DirectWrite font
|
||||||
// using the GDI family name and then create a text format using the DirectWrite family name
|
// using the GDI family name and then create a text format using the DirectWrite family name
|
||||||
// obtained from it.
|
// obtained from it.
|
||||||
IDWriteFont* dwFont = CreateDWFontFromGDIFamilyName(fontFamily, bold, italic);
|
WCHAR dwFamilyName[LF_FACESIZE];
|
||||||
if (dwFont)
|
DWRITE_FONT_WEIGHT dwFontWeight;
|
||||||
|
DWRITE_FONT_STYLE dwFontStyle;
|
||||||
|
DWRITE_FONT_STRETCH dwFontStretch;
|
||||||
|
if (GetDWPropertiesFromGDIProperties(
|
||||||
|
fontFamily, bold, italic, dwFontWeight, dwFontStyle, dwFontStretch, dwFamilyName,
|
||||||
|
_countof(dwFamilyName)))
|
||||||
{
|
{
|
||||||
WCHAR buffer[LF_FACESIZE];
|
hr = CanvasD2D::c_DWFactory->CreateTextFormat(
|
||||||
if (GetFamilyNameFromDWFont(dwFont, buffer, _countof(buffer)))
|
dwFamilyName,
|
||||||
{
|
nullptr,
|
||||||
// TODO: If |fontFamily| is e.g. 'Segoe UI Semibold' and |bold| is true, we might want
|
dwFontWeight,
|
||||||
// to make the weight heaver to match GDI+.
|
dwFontStyle,
|
||||||
hr = CanvasD2D::c_DWFactory->CreateTextFormat(
|
dwFontStretch,
|
||||||
buffer,
|
size * (4.0f / 3.0f),
|
||||||
nullptr,
|
L"",
|
||||||
dwFont->GetWeight(),
|
&m_TextFormat);
|
||||||
dwFont->GetStyle(),
|
|
||||||
DWRITE_FONT_STRETCH_NORMAL,
|
|
||||||
size * (4.0f / 3.0f),
|
|
||||||
L"",
|
|
||||||
&m_TextFormat);
|
|
||||||
}
|
|
||||||
|
|
||||||
dwFont->Release();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (FAILED(hr))
|
if (FAILED(hr))
|
||||||
@ -191,7 +188,52 @@ void TextFormatD2D::SetVerticalAlignment(VerticalAlignment alignment)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
IDWriteFont* TextFormatD2D::CreateDWFontFromGDIFamilyName(const WCHAR* fontFamily, bool bold, bool italic)
|
bool TextFormatD2D::GetDWPropertiesFromGDIProperties(
|
||||||
|
const WCHAR* gdiFamilyName, const bool gdiBold, const bool gdiItalic,
|
||||||
|
DWRITE_FONT_WEIGHT& dwFontWeight, DWRITE_FONT_STYLE& dwFontStyle,
|
||||||
|
DWRITE_FONT_STRETCH& dwFontStretch, WCHAR* dwFamilyName, UINT dwFamilyNameSize)
|
||||||
|
{
|
||||||
|
bool result = false;
|
||||||
|
IDWriteFont* dwFont = CreateDWFontFromGDIFamilyName(gdiFamilyName);
|
||||||
|
if (dwFont)
|
||||||
|
{
|
||||||
|
if (GetFamilyNameFromDWFont(dwFont, dwFamilyName, dwFamilyNameSize))
|
||||||
|
{
|
||||||
|
dwFontWeight = dwFont->GetWeight();
|
||||||
|
if (gdiBold)
|
||||||
|
{
|
||||||
|
if (dwFontWeight == DWRITE_FONT_WEIGHT_NORMAL)
|
||||||
|
{
|
||||||
|
dwFontWeight = DWRITE_FONT_WEIGHT_BOLD;
|
||||||
|
}
|
||||||
|
else if (dwFontWeight < DWRITE_FONT_WEIGHT_ULTRA_BOLD)
|
||||||
|
{
|
||||||
|
// If 'gdiFamilyName' was e.g. 'Segoe UI Light', |dwFontWeight| wil be equal to
|
||||||
|
// DWRITE_FONT_WEIGHT_LIGHT. If |gdiBold| is true in that case, we need to
|
||||||
|
// increase the weight a little more for similar results with GDI+.
|
||||||
|
// TODO: Is +100 enough?
|
||||||
|
dwFontWeight = (DWRITE_FONT_WEIGHT)(dwFontWeight + 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
dwFontStyle = dwFont->GetStyle();
|
||||||
|
if (gdiItalic && dwFontStyle == DWRITE_FONT_STYLE_NORMAL)
|
||||||
|
{
|
||||||
|
dwFontStyle = DWRITE_FONT_STYLE_ITALIC;
|
||||||
|
}
|
||||||
|
|
||||||
|
dwFontStretch = dwFont->GetStretch();
|
||||||
|
|
||||||
|
result = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
dwFont->Release();
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
IDWriteFont* TextFormatD2D::CreateDWFontFromGDIFamilyName(const WCHAR* fontFamily)
|
||||||
{
|
{
|
||||||
IDWriteGdiInterop* dwGdiInterop;
|
IDWriteGdiInterop* dwGdiInterop;
|
||||||
HRESULT hr = CanvasD2D::c_DWFactory->GetGdiInterop(&dwGdiInterop);
|
HRESULT hr = CanvasD2D::c_DWFactory->GetGdiInterop(&dwGdiInterop);
|
||||||
@ -199,10 +241,8 @@ IDWriteFont* TextFormatD2D::CreateDWFontFromGDIFamilyName(const WCHAR* fontFamil
|
|||||||
{
|
{
|
||||||
LOGFONT lf = {};
|
LOGFONT lf = {};
|
||||||
wcscpy_s(lf.lfFaceName, fontFamily);
|
wcscpy_s(lf.lfFaceName, fontFamily);
|
||||||
lf.lfWidth = 12;
|
lf.lfHeight = -12;
|
||||||
lf.lfHeight = 12;
|
lf.lfWeight = FW_DONTCARE;
|
||||||
lf.lfWeight = bold ? FW_BOLD : FW_NORMAL;
|
|
||||||
lf.lfItalic = (BYTE)italic;
|
|
||||||
lf.lfCharSet = DEFAULT_CHARSET;
|
lf.lfCharSet = DEFAULT_CHARSET;
|
||||||
lf.lfOutPrecision = OUT_DEFAULT_PRECIS;
|
lf.lfOutPrecision = OUT_DEFAULT_PRECIS;
|
||||||
lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
|
lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
|
||||||
|
@ -50,11 +50,18 @@ private:
|
|||||||
// changes.
|
// changes.
|
||||||
void CreateLayout(const WCHAR* str, UINT strLen, float maxW, float maxH);
|
void CreateLayout(const WCHAR* str, UINT strLen, float maxW, float maxH);
|
||||||
|
|
||||||
|
// Maps the GDI family name and italic/bold flags to the DirectWrite family name, weight, style,
|
||||||
|
// and stretch.
|
||||||
|
static bool GetDWPropertiesFromGDIProperties(
|
||||||
|
const WCHAR* gdiFamilyName, const bool gdiBold, const bool gdiItalic,
|
||||||
|
DWRITE_FONT_WEIGHT& dwFontWeight, DWRITE_FONT_STYLE& dwFontStyle,
|
||||||
|
DWRITE_FONT_STRETCH& dwFontStretch, WCHAR* dwFamilyName, UINT dwFamilyNameSize);
|
||||||
|
|
||||||
// Creates a IDWriteFont using the GDI family name instead of the DirectWrite family name. For
|
// Creates a IDWriteFont using the GDI family name instead of the DirectWrite family name. For
|
||||||
// example, 'Segoe UI' and 'Segoe UI Semibold' are separate family names with GDI whereas
|
// example, 'Segoe UI' and 'Segoe UI Semibold' are separate family names with GDI whereas
|
||||||
// DirectWrite uses the family name 'Segoe UI' for both and differentiates them by the font
|
// DirectWrite uses the family name 'Segoe UI' for both and differentiates them by the font
|
||||||
// style.
|
// style.
|
||||||
static IDWriteFont* CreateDWFontFromGDIFamilyName(const WCHAR* fontFamily, bool bold, bool italic);
|
static IDWriteFont* CreateDWFontFromGDIFamilyName(const WCHAR* fontFamily);
|
||||||
|
|
||||||
static bool GetFamilyNameFromDWFont(IDWriteFont* font, WCHAR* buffer, UINT bufferSize);
|
static bool GetFamilyNameFromDWFont(IDWriteFont* font, WCHAR* buffer, UINT bufferSize);
|
||||||
static bool GetFamilyNameFromDWFontFamily(IDWriteFontFamily* fontFamily, WCHAR* buffer, UINT bufferSize);
|
static bool GetFamilyNameFromDWFontFamily(IDWriteFontFamily* fontFamily, WCHAR* buffer, UINT bufferSize);
|
||||||
|
Loading…
x
Reference in New Issue
Block a user